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Survival is the second released game mode, and is now able to be played by anyone, and is an early version.

Features

  • View bobbing for more realistic moving, plus 3D anaglyph for trippy 3D.
  • Health bar with 10 hearts. When your health is low, the bar begins to shake.
  • New level generator. More cliffs, taller cliffs, and skinnier caves.
  • 6 mobs; the Zombie, the Skeleton, the Creeper, the Pig (which drops mushrooms), the Spider, and the Sheep.
  • Pressing Tab shoots an arrow.
  • You can see the block you are carrying, and you're able to use it as a melee weapon. If you don't have one, your fist is visible.
  • Right clicking with a brown mushroom gives you two and a half hearts. Right clicking with a red and white one will inflict one and a half hearts.
  • A new tesselator to speed up the game.
  • You can now drown in water after 15 seconds. In lava, every second you lose 5 hearts.
  • You begin with 10 blocks of TNT. Placing and then meleeing them will cause them to explode after a short delay.

Upcoming

  • Crafting armor and a bow.
  • More mob types, such as Cows.
  • Multiplayer mode.
  • Spiders will drop Web blocks.
  • More block types.

Points

Some aspects of the point system are listed below:

  • Both Sheep and Pigs award only 10 points when killed.
  • Zombies award 80 points.
  • Spiders award 105.
  • Skeletons award 120.
  • Creepers award 200, so far the most (though it was once 250).

Additionally, you do not score points for indirect killing (I.E. blowing up a creeper which kills a zombie doesn't give you the zombie's points).

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