A version of Minecraft Infdev was released on April 13, 2010.[1]
Additions[]
Changes[]
- General
- The world generator has been updated to include sand and gravel.
- Arrows no longer spawn mobs upon hitting blocks.
- Leaves no longer decay.
- Debug screen
- "All" and "Counted" have been added.
- "All" displays the total of loaded entities.
- "Counted" seemingly does the same.
- Generated structures
- Small trees now have a different shape.[verify]
- Level format
- Removed the player's id:LocalPlayer tag.
Fixes[]
- 6 bugs fixed
- Blocks can no longer be placed in the same space as the player.
- Placing blocks would sometimes cause two blocks to be placed, this has been fixed.
- Lighting code has been fixed. Light level in some areas used be too dark, unless block updated. This fix only applies to newly generated chunks.
- Dying in-game now doesn't leave the body, which doesn't leave until the player relogs into the world.
- Pressing the respawn button multiple times now doesn't spawn multiple players which can't be controlled anymore.
- Saplings can now grow again.
Bugs[]
- Placing torches, saplings and flowers crashes the game.
- Pressing F5 results in water particles surrounding the player. Apparently, this seems to happen only when the player is at the same layer as the water. one possible explanation for why this glitch occurs is possibly due to some remaining code from previous versions where F5 used to toggle rain.
Gallery[]
References[]
- ↑ Infdev update, time to sleep – The Word of Notch, April 13, 2010
- ↑ Paul Spooner's Minecraft Scripting Story
- ↑ Still going slow, but here's a new screenshot! – The Word of Notch, April 8, 2010