A version of Minecraft Indev was released on February 18, 2010,[1] at 00:16 UTC.
Additions[]
Gameplay[]
- Toggled by pressing F5.
- Leaf Decay
- Leaves will not decay if:
- They are on top of a solid block.
- They are on top of a leaf block.
- There is a log within a 5x5x2 box around the leaf. (Note that the leaf does not have to touch the log.)
- If these conditions are not met, the leaf decays.
General[]
- Added new splashes:
- "Bringing home the bacon!"
- "Indie!"
- "GOTY!"
- "Ceci n'est pas une title screen!"
- "Euclidian!"
- "Now in 3D!"
- "Inspirational!"
- "Herregud!"
- "Complex cellular automata!"
- "Yes, sir!"
- "Played by cowboys!"
- "OpenGL 1.1!"
- "Thousands of colors!"
- "Try it!"
- "Age of Wonders is better!"
- "Try the mushroom stew!"
- "Sensational!"
- "Hot tamale, hot hot tamale!"
- "Play him off, keyboard cat!"
- "Guaranteed!"
- "Macroscopic!",
- "Bring it on!"
- "Random splash!"
- "Call your mother!"
- "Monster infighting!"
Changes[]
Blocks[]
- Still water is no longer lighter than flowing water.
- Due to invincibility frames, lava deals 1 damage per hit instead of 10 since the player takes damage from being on fire instead of the lava.
Items[]
- Now has durability based on the material.
- Is now fully functional.
- Now bounce off the player in Peaceful mode instead of dealing ghost damage.
Mobs[]
- General
- If an entity is missing its Health NBT tag, now they set it to 10 health points by default.
- Players' health saves now. Reloading a save no longer makes the player have full health again.
References[]
- ↑ Armor is out, and third person view – The Word of Notch, February 18, 2010