A version of Indev 0.31 was released on January 30, 2010, at 1:22 UTC.[1]
Additions[]
Blocks[]
- Pressing use on a workbench will open a 3×3 crafting grid.[note 1]
Items[]
Mobs[]
Changes[]
Blocks[]
- Can now be crafted.
- Plants
- Now display similarly to items in the inventory (just like today).
Items[]
- Animated textures (currently fire and gears) now display in the inventory.
Mobs[]
World generation[]
- Removed all Indev House chests.[note 1]
- Re-added the Infinite Lava Sea at the bottom of the map.
- This time it is infinitely deep.
Gameplay[]
- There are now 36 recipes.[1]
- Added 2x2 crafting grid to the player inventory.[note 1]
- Removed 3x3 inventory crafting grid by pressing b.[note 1]
- Axes can now be crafted on either side.[note 2]
General[]
- Removed the scoreboard in the top right of the screen.[note 1]
- Player statistics are now removed from the inventory.[note 1]
Fixes[]
- From 20100122
- Fixed an infinite reach bug.
- From 20100128
- Fixed graphical glitch with using swords.
- From 20100129
- Dropped stacks of items will now smelt as separate items (previously only 1 item would smelt and the rest disappeared).
- Right-clicking on stacked crafted items takes out all of them instead of just one.
Bugs[]
- The number on hotbar items also pulses when new items are picked up.
- The X-Ray effect caused by having the player's head in a block is now permanent as long as the player stays in a block.
- Bows disappear from the hotbar when used without arrows.
Notes[]
- ↑ a b c d e f g h i j k l m This has been verified by gameplay from this version's jar dated January 30, 2010, at 1:10 UTC.
- ↑ In the previous version's jar, dated January 29, 2010, at 14:04 UTC; in gameplay; axes could only be crafted with the two upper blocks/ingots/diamonds on the left. Starting with this version, dated January 30, 2010, at 1:10 UTC, axes could now be crafted with the upper blocks/ingots/diamonds facing either side.
- ↑ Requires two different mushrooms, not shapeless