Note: This version is not available in the launcher and is considered lost.
A version of Indev 0.31[1] was released on January 22, 2010.
Additions[]
Blocks[]
- When placed, the block would create lava blocks which would replicate infinitely to fill up specific volumes.
- Added to the inventory.[2]
Items[]
- Can now be used to fire arrows.
- Added to the inventory.
- Shooting arrows into lava creates flaming arrows.
World generation[]
- General
- Liquid spawner is now in the level generator.
- Fluids can spawn above sea level and on floating islands.
- New lighting pass, preventing stack overflows on huge deep floating maps.
- Flowers added to terrain generation.
- Caves are less flooded.
Changes[]
Blocks[]
- General
- Blocks can now be placed on resource items, pushing them out.
- Lava works like water now but slower.
- Stack size reduced to 50 from 99.
Items[]
- Half of the axe head is removed.
- Added as an item.
- Now require a bow to fire.
- The arrow counter above the hotbar was removed.
- Deal no damage to players or mobs yet.
- Added to the inventory.
- Have a shake effect when hitting a block, and slight deviations in where they land.[verify]
- Now fall down when the block they landed on is removed.
- General
- Readded the pulse effect when an item gets picked up in the hotbar.[4]
- Picking up items with a full inventory after reloading a level sends them to hidden inaccessible slots.[note 1]
- If the level is not reloaded beforehand, any extra items will go to fill up the armor slots. Once they're full no more items can be picked up.
Gameplay[]
- Now have a higher blast radius.
- Now destroy stone, among other changes.[more information needed][verify]
- Now destroy dropped items.
- Primed TNT no longer bounces up when hitting the ground.
- Saving
- Players can now save and load the game locally using the Indev level format.[5]
- Other
- Players have many times longer combat reach.[6]
- Dropped items and TNT no longer bounce when hitting the ground
Fixes[]
From Indev 20100114
- Picking up items that you already have a full stack of will create a new stack. One item stacks are no longer created.
Bugs[]
- Rana now spawns in large numbers, causing lots of lag as they accumulate.[7]
- Flammable blocks no longer ignite in Lava.[8]
- Armor sprites only show up after saving and reloading a level.[verify]
Gallery[]
- Indev 20100122 Indevwoohoo.png
A modified Indev Map.
Notes[]
- ↑ These slots can only be accessed or viewed with NBT editors.
References[]
- ↑ a b "Minecraft Indev - Saving/Loading Files" – Bryton Kinney on YouTube, January 22, 2010
- ↑ "Minecraft Multi Color Box" – worbat on YouTube, January 24, 2010
- ↑ "The bad thing is, we no longer have 99 of all items. And Liquid spawners are now limited to 5." by Menen – Minecraft Forum, January 22, 2010.
- ↑ "Also, has anyone noticed the "warp" effect that the block icons get when you pick up a block of that same type?" by CG62 – Minecraft Forum, January 22, 2010.
- ↑ Indev's been updated with a bunch of goodies - The Word of Notch, January 22, 2010
- ↑ "Also, has anyone else noticed that you can apparently kill ranas telekinetically now?" by keiya – Minecraft Forum, January 22, 2010.
- ↑ "Glitch Found : Ranas keep spawning and spawning and spawning." by Menen – Minecraft Forum, January 22, 2010.
- ↑ "Second Glitch: Flammable blocks no longer ignite in lava." by Meren – Minecraft Forum, January 22, 2010.