Note: This version is not available in the launcher and is considered lost.
A version of Indev 0.31 was released on January 6, 2010.[1]
Additions[]
World generation[]
- New Level options.
- Level type (island, floating, flat, original).
- Island: The world is a large island, sand and gravel are common. The map is surrounded by water.
- Floating: The world was made of chains of floating islands, under which was void. Water is rare. The map is surrounded by air.
- Flat: The surface was similar to modern superflat. Trees and flowers are generated. The map is surrounded by water.
- Original: The terrain resembles that of late Classic. The map is surrounded by water.[verify]
- Level shape (square, long, deep).
- Level size (small, normal, huge). Map sizes looked like the following:
- Level type (island, floating, flat, original).
Square | Long | Deep | |
---|---|---|---|
Small | 128 × 128 × 64 | 256 × 64 × 64 | 64 × 64 × 256 |
Normal | 256 × 256 × 64 | 512 × 128 × 64 | 128 × 128 × 256 |
Huge | 512 × 512 × 64 | 1028 × 256 × 64 | 256 × 256 × 256 |
- The bottommost layer of the world no longer has an infinite lava sea.[verify]
- Blocks in the hotbar get used up in Creative mode.
Bugs[]
- The client crashes when the player dies.[2]
Gallery[]
Isometric screenshot of long floating map. Taken during development.
References[]
- ↑ Level generator updated – The Word of Notch, January 6, 2010
- ↑ "This isn't a bug report, but anyone else annoyed about how the client crashes when you die?" by PTTG – Minecraft Forum, January 6, 2010.