Template:Gamemode Indev (or In Development, better known as /indev/ among the community at that time) was an older test version of Minecraft's Survival mode, which succeeded Classic in Survival Test version. It contained features that were not yet implemented in the then public version of Survival. Indev was phased out in favor of Infdev which features infinite map generation.
The Indev House
In Indev a player begins and respawns in the Indev House. This house is made of 2 Torches, 119 Wood Planks and 49 Stone blocks for the foundation. It is a hollow 7x7x4 box with a 1x2 opening on one side for an entrance. The house can be destroyed and the materials can be re-used.* InDev Houses used to be made of cobblestone.
Features
- Inventory.
- Crafting.
- Map generation screen with configurable Map Themes, Map Types, and Map Shapes.
- Dynamic Lighting.
- Firing Arrows requires a Bow.
- The Block or item currently selected is visible, while the player's hand is visible by default.
- Other food like Pork, Bread and Mushroom Soup replaces Mushrooms as consumable food to restore health.
- A new tesselator to speed up the game.
- Third person view toggle with F5.
- Isometric screenshot captured with F7.
- Decorative Paintings.
- Tools and equipment.
- Farming.
- Updated Mobs (path-finding, varying difficulty options).
- Day and night cycle (including a sun and moon).
- New map format (.mclevel).
Infdev replacing Indev
Indev was replaced by Infdev, Indev no longer gets updated and its link has been removed from the Minecraft website. Features from Indev like finite maps may return in Zombie Siege. As of September 2010, Notch has removed the Indev and Infdev versions.
| Help | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Menu screens |
| ||||||||||||||||||
| Game customization | |||||||||||||||||||
| Editions |
| ||||||||||||||||||
| Miscellaneous | |||||||||||||||||||