The history of the Far Lands in Java Edition can be split into three main sections:
Types of Far Lands
Noise generator overflows
Low noise and high noise overflows
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Depth noise overflows
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Selector noise overflows
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Biome fill noise overflows
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Sand/gravel noise overflows
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Old heightmap noise overflows
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Island carver noise overflows
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Combination types
Edge
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Corner
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Vertex
Vertex is the farthest place of farlands it is super glitchy it will take weeks or monthes to get there and u can go there with /tp command