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0.0.19a_04 is a version of Classic released on June 20, 2009, at 00:53 UTC.[1]

Fixes[]

  • Tried again to fix a bug where the client incorrectly throttles players that get kicked for running too fast due to the client sending movement data while downloading a level.[1]
    • This fix again did not work.[2]
    • Notch said that a bug caused this in the sampling of his time adjustment code.[3]

Bugs[]

  • Water tiles have light blue bits in their borders.

References[]

  • IRC logs on Archive.org; #minecraft.20090619.log. June 19, 2009 (UTC−5).
  1. a b IRC logs: "P7:49:51 <Notch> if you're running too fast, it SHOULD kick you. But the client really should throttle it better" [...] "P7:52:15 <Notch> the client sends movement data while downloading the level" [...] "P7:52:25 <Notch> that could DEFINITELY cause the too much lag thing" [...] "P7:53:28 <Notch> _04 is up now, fixing that", "P7:53:36 <Notch> if you still get kicked in _04, let me know" (June 20, 2009, 00:49 to 00:53 UTC)
  2. IRC logs: "P7:59:14 <Rroff> anyone else getting "rubber band lag" since the update?" [...] "P7:59:34 <Rroff> and getting kicked for "Cheat Detected: Too much lag"" [...] "P8:00:13 <Rroff> I get a feelig of taking 1 step forward, 2 steps back" [...] "P8:02:05 <Rroff> when jumping its very odd", "P8:02:10 <Rroff> I suddenly go fast then slow in spurts" (June 20, 2009, 00:59 to 01:02 UTC)
  3. IRC logs: "P8:02:59 <Notch> ok, that's the sampling time of my time adjustment code" (June 20, 2009, 02:59 UTC)
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