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− | '''Beta 1.6.3''' is a version of [[Java Edition Beta]] released on May 26, 2011,<ref>{{Word of Notch|5864594578|Minecraft Beta 1.6.3|May 16, 2011}}</ref><ref>{{tweet|Notch|73741213769011200|Minecraft Beta 1.6.3 is out, fixing even more stuff!|May 26, 2011}</ref> which fixes some of the bugs and crashes in [[Beta 1.6.2]]. |
+ | '''Beta 1.6.3''' is a version of [[Java Edition Beta]] released on May 26, 2011,<ref>{{Word of Notch|5864594578|Minecraft Beta 1.6.3|May 16, 2011}}</ref><ref>{{tweet|Notch|73741213769011200|Minecraft Beta 1.6.3 is out, fixing even more stuff!|May 26, 2011}}</ref> which fixes some of the bugs and crashes in [[Beta 1.6.2]]. |
==Changes== |
==Changes== |
Revision as of 03:14, 29 April 2021
Beta 1.6.3 is a version of Java Edition Beta released on May 26, 2011,[1][2] which fixes some of the bugs and crashes in Beta 1.6.2.
Changes
Blocks
- Water that is 2 blocks deep no longer prevents fall damage.
- Players need at least 3-block-deep water to prevent fall damage.
General
- The renderer is now capped at 100 fps while there are chunks to be generated. The excess time will be spent generating chunks instead of rendering frames.
- The "limit framerate" option now limits the game to 40 fps and will spend at least 10 ms per frame sleeping.
- The "limit framerate" option has been reset to "off" for all players, enable it again if wanted.
Fixes
3 bugs fixed
- Fixed some block updates not updating lighting properly under some circumstances by reverting the fix in 1.6 that lead to block data not always being sent.
- Fixed a major CPU load issue in the server where a very tight loop would starve all other threads.
- Fixed furnaces dropping/duplicating their contents when they change state from lit to unlit or back.
References
- ↑ "Minecraft Beta 1.6.3" – The Word of Notch, Tumblr, May 16, 2011.
- ↑ "Minecraft Beta 1.6.3 is out, fixing even more stuff!" – @Notch on X, May 26, 2011