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23w32a is the second snapshot for Java Edition 1.20.2, released on August 9, 2023,[1] which fixes bugs.

Additions[]

General[]

Loot table
  • Added sequence loot function.
    • Contains 1 field:
      • functions: an array of sub-functions to run in sequence.
    • Can also be declared as an inline array without a type.
      • This matches the existing behavior where loot function JSON files can be declared as an array of composite functions.
  • all_of predicates in loot tables can now be declared implicitly as an inline array without a type.
    • This similarly matches the existing behavior where loot predicate JSON files can be declared as an array of sub-predicates.

Changes[]

Blocks[]

Sculk Sensor and Calibrated Sculk Sensor
  • Vibrations no longer risk being lost on simulation distance limit.
  • Can now detect the following events:
  • Camels eating cactus now emits an eat vibration with frequency 8, instead of entity_interact vibration with frequency 6.

General[]

Chat
  • Clients will no longer disconnect themselves when receiving an invalid chat message.
    • A placeholder message will instead be shown in chat.
Chunk format
  • Game no longer uses numeric values when storing mob effects to world.
    • For example, 4 becomes minecraft:mining_fatigue.
    • Changed following fields in mob effect instances:
      • Id (integer) -> id (string, resource location)
      • Ambient -> ambient
      • Amplifier -> amplifier
      • Duration -> duration
      • ShowParticles -> show_particles
      • ShowIcon -> show_icon
      • HiddenEffect -> hidden_effect
        • This field is a mob effect instance, so changes to the parent also applied here, recursively.
      • FactorCalculationData -> factor_calculation_data
  • In NBT format for block entity type beacon:
    • Primary (integer) -> primary_effect (string, resource location)
    • Secondary (integer) -> secondary_effect (string, resource location)
Data pack
  • The version is now 17.
Debug screen
  • Opening it with Ctrl + F3 will now show charts for ping and received network traffic.
Entity format
  • In NBT format for entity type mooshroom:
    • Removed EffectId, and EffectDuration.
    • Added stew_effects, with the same format as effects field in suspicious_stew item format.
  • In NBT format for entity type area_effect_cloud:
    • Renamed Effects to effects.
  • In NBT format for entity type arrow:
    • Renamed CustomPotionEffects to custom_potion_effects.
  • In NBT format for living entities (players, armor stands, and all mobs):
    • Renamed ActiveEffects to active_effects.
Game Events
  • Added unequip game event.
player.dat format
  • In NBT format for item type potion, lingering_potion, splash_potion, and tipped_arrow:
    • Renamed CustomPotionEffects to custom_potion_effects.
  • In NBT format for item type suspicious_stew:
    • Renamed Effects to effects, also changed following fields in this field:
      • EffectId (integer) -> id (string, resource location)
      • EffectDuration -> duration
Protocol
  • Optimized networking to improve the experience on low bandwidth connections.
    • Gameplay packets are now packed into bigger TCP-packets to reduce overhead from TCP-headers, significantly reducing network usage.
Resource pack
  • The version is now 17.
    • The text field background is now a nine-sliced sprite at widget/text_field, and widget/text_field_highlighted.
    • The scroll bar in lists and text fields is now a nine-sliced sprite at widget/scroller.
Tags
  • Added unequip to #vibrations, and #warden_can_listen game event tags.

Fixes[]

19 issues fixed
From released versions before 1.20
  • MC-61041CustomPotionEffects, ActiveEffects, and Effects NBT tags still use numeral IDs.
  • MC-135339 – Host's skin is not visible to other players in a LAN world if the host has not opened any world before.
  • MC-177110 – Mob stepping sounds are inconsistently subtitled.
  • MC-209798 – Sculk sensors are not activated upon using bone meal.
  • MC-210485 – Sculk sensors are not activated upon evokers summoning vexes.
  • MC-219440 – Sculk sensors do not detect fire being put out by a water splash potion.
  • MC-251525 – Sculk sensors are not activated upon rabbits eating planted carrots.
  • MC-253137 – The game output console is logged with errors regarding missing signatures from property textures when joining LAN worlds.
  • MC-261261 – Sculk sensors do not detect when a chiseled bookshelf changes via hoppers and droppers.
From 1.20
  • MC-262591 – Camels emit mob interaction vibrations instead of item consumption vibrations when eating cactus.
From 1.20.1
  • MC-264260 – Furnace GUI is displayed incorrectly when modifying block data.
From the previous development version
  • MC-264548 – A strange error appears in the log file with Minecraft 23w31a.
  • MC-264557 – The file names for the food full and half sprites for both normal and hunger are backwards.
  • MC-264565bundle folder in the sprites directory with only an mcmeta file.
  • MC-264576 – Bossbar gets visually stretched instead of cut off.
  • MC-264610 – The game hangs if border in button.png.mcmeta is changed to half of width or greater and you try to open the Game Menu.
  • MC-264664 – High contrast slider indicators in menus missing.
  • MC-264687 – The capes and skins of the hosts of LAN worlds don't render for other players.
  • MC-264689 – High Contrast resource pack makes extra pixels appear at a full bossbar.

Video[]

Videos made by slicedlime:

References[]

  1. "Minecraft Snapshot 23w32a" – Minecraft.net, August 9, 2023
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