This article is about the April Fool's joke snapshot. For the actual snapshot released that week, see Java Edition 23w13a.
This article needs cleanup to comply with the style guide. [discuss]
This article documents an April Fools' joke.
There is no actual "Vote Update" version of Minecraft in development.
This article is a work in progress.
Please help in the expansion or creation of this article by expanding or improving it. The talk page may contain suggestions.
23w13a_or_b is an April Fools' joke snapshot, supposedly the first and only snapshot for the "Vote Update", released on April 1, 2023,[1] which adds a system where players vote for gameplay features or mechanics to be implemented. This snapshot is a fork of 23w13a.
Additions
Blocks
- Has to get unlocked by vote
minecraft:air_blocks. - Can be crafted from 4 empty glass bottles.
- Can be used to supply air underwater or on the moon.
- This block can be used to fill cows with air to become "balloon cows" which take you to the moon once filling it with enough air.
- Can be used to refill air on the moon.
- Can be crafted from 9 airs.
- Permanently fills player's breath bar when standing in it.
- Can be placed in closed rooms on the moon.
- Disappears like water in the nether when placing it in an open space on the moon, anywhere in another dimension or when the closed room is opened (either a block in the wall gets removed or a door is opened).
- Generates on the moon.
- Can be eaten and this is the first block in Minecraft that the player can eat directly besides cake.
- When eating causes one eighth of the block to disappear depending on where you click.
- Has to be unlocked by vote
minecraft:copper_sink. - Can be crafted from 7 copper blocks.
- Can be used to storage water like a regular cauldron.

- Unlike cauldrons, it cannot store lava or powder snow.
- If an item with the
minecraft:copperitem tag is dropped inside, it is deleted. Something to note is that Copper Spleaves were not added to theminecraft:copperitem tag, but Copper Sinks were.
- Generates as a part structure the lunar base.
- A player touching causes it to break.
- Has to be unlocked by vote
minecraft:other_portal. - Can be placed using
/setblockcommand - If the
minecraft:other_portalfeature is unlocked, player can build a portal frame with glowstone and activate it with a bucket of water. - When entered, it teleports the player 500 blocks up in the air, and returns the message "Error 404 Terrain Not Found".
- Drops nothing when broken, similar to the other portal blocks in the game.
- A reference to the mod The Aether.
- Has to be unlocked by vote
minecraft:pickaxe_block. - Can be crafted from 6 cobblestones, a redstone dust and a pickaxe.
- When activated, it can break blocks in front of it and drop them.
- It can break any block instantly, including bedrock.
- Has to be unlocked by vote
minecraft:place_block. - Can be crafted from 6 cobblestones, a redstone dust, a bow and a hopper.
- When activated, it can place blocks in front of it.
- It takes blocks from a container such as a chest placed behind it (against the blank face).
- It will also place dropped from items behind its back face.
Items
- Can be obtained by using a Tag or a Name item on a stonecutter.
- Can be used to craft items such as Left Curly, Right Curly, Left Square, Right Square
- Obtained when using a Bottle of Void to pick up a mob.
- Players and mobs can morph into a mob contained in the bottle.
- Dying while taking on the appearance of another mob will result in the mob's appearance to die, but not the player.
- Has to be unlocked by vote
minecraft:drink_air. - Can be obtained using a empty glass bottle.
- Can be used to reverse the effects of the Bottle of Entity.
- Drinking it when you have an active status effect turns it into a potion relating to that status effect and removes the effect from you.
A player using a small potion
- Gives the small size effect to entities, which decreases their size.
- Has a level II variant.
A player using a big potion
- Gives the big size effect to entities, which increases their size.
- Has a level II variant.
- A French bread.
- Can only be obtained through commands or activating the vote
minecraft:french_mode. - Inedible but can be used as a weapon.
- 4

attack damage. - 1.6 attack speed.
- 4
- Can be repaired using any wooden planks.
- The item is likely a reference to various baguette in Minecraft memes, the origin of which would be hard or impossible to trace.
- The French flag.
- Can only be obtained through commands or activating the vote
minecraft:french_mode. - Has no functionality.
- Re-added rubies to Minecraft after 10 years (In 2013, this was a mentioned feature by Jeb).
- Has to be unlocked by vote
minecraft:rubies. - When activated, emeralds will replaced with rubies and villager trading system will be updated.
- Does not affect emerald blocks or ore.
- Has to unlocked by vote
special_recipe. - Can be crafted from 2 strings
- Has no functionality.
- Added "New Thing" banner pattern.
- Applying the pattern to the banner will create a variant of the Mojang Studios based off various amogus memes logo on it.
- Added 17 new tag items:
Name.- File:Tag (23w13a or b).png Tag.
Short Tag.
Long Tag.
Int Tag.
Double Tag.
Float Tag.
End Tag.
String Tag.
Left Curly.
Right Curly.
Left Square.
Right Square.
List Tag.
Compound Tag.
Sssyntax error.
- Once the
nbt_craftingrule is approved, the player can use an anvil to rename the Name item to set the name of the tag and use a crafting table to combine the tag items to make an in-game NBT data example.- If the player do something wrong in crafting NBTs, a Sssyntax error item will appear with a error message in the tooltip.
- If the syntax error is unknown, the message will show as "OH NO INTERNAL ERROR" or "INTERNAL ERROR OH NO."
- If the player do something wrong in crafting NBTs, a Sssyntax error item will appear with a error message in the tooltip.
- Has an item name
minecraft:dupe_hack - Can only be obtained through commands (?).
- When placing it on the crafting table with other blocks, it will duplicate that block.
- This process can be repeated to duplicate more blocks.
- This is not an actual item in the game but can be found in the game files (skis.png).
- Reference to the skis item intended to be added to Minecraft Java Edition 1.4.6 (2012) as a Christmas Easter Egg, but it was abandoned.
- In 12w50a, a snapshot for Minecraft Java Edition 1.4.6, a texture named skis.png was added to the game file. 1.4.6 was released close to Christmas of 2012, meaning this texture was likely decided upon due to the time of this update's release. The texture was never actually intended to be used.
Mobs
- Spawns on the moon.
- Created by throwing a Splash Potion of Moon Cow Water on a normal cow.
- Drops glass bottles, bones and cheese when killed.
- They wear a block of glass on their heads.
- Unlike the other mobs, they walk backwards like moonwalking.
- The player can ride the moon cow without using a saddle, but cannot contorll its direction, like riding a llama.
- A humanoid mob.
- Can be spawned by activating the vote
minecraft:ray_tracingand waiting for the message "Ray Tracing has joined the game". - Throwing a splash bottle of ray tracing to Mob can disguise it.
- Wanders randomly in the world, Sending random chat messages.
- Also sends a random chat message after it dies.
- When the vote
minecraft:ray_tracingis repealed "Ray Tracing has left the game" will be sent on the chat and the mob will despawn.
Non-mob entities
World generation
- A new dimension.
- Can be accessed by ascending to Y=700 in the Overworld or teleporting with '/execute as @s in minecraft:the_moon run tp @s ~ ~ ~'.
- There is a different gravity compared to the Overworld.
- Entities and particles will float.
- Lunar bases generates there.
- When looking at the Earth from the Moon, the shape of the Earth will change randomly. There are 4 variants of the Earth style when viewed from the moon.
- The Tea Pot Earth is the rarest variant of earth style.
- A new feature.
- Pressing the golden pressure plate located on the rover will start building an enormous lunar base out of copper spleaves.
- The base will have several "Moon Reclamation Chests" in it with loot varying from gravel, to grass, to saplings, to diamonds.
Gameplay
- Thirst
- Added the thirst bar.
- Sometimes the player may feel thirsty, so it's needed to drink water to fill the bar.
- Voting system
- About every 2 minutes, a "proposal" will be created, and can be accessed and voted on by pressing V.
- This will bring up a prompt to change a Gamerule, in which the player voting has some options.
- One of these options will most likely be "Do Nothing".
- Whichever change was voted for the most, will change.
- Votes can be repealed by other votes.
- This will bring up a prompt to change a Gamerule, in which the player voting has some options.
- Added 2 new advancements:
- I Voted!
- Vote for the first time.
- Pro Voter!
- Vote 256 times!
- I Voted!
Commands
/transform
- Turns the player into a mob, change its size, or clear both.
- It's possible to transform other mobs or players by using
execute as <selector> run transform ...
/vote
- Syntax:
vote dump_all [short|long]vote io (flush|reload)vote pending (start|repeal|finish|discard|vote)start <rule>- Starts voting for activation of the specified rule. Arguments for the rule is random.repeal <rule>- Starts voting for repeal of the specified rule.finish <vote>- Finishes ongoing votes and activates the rules in response to the voting results.votemust be an uuid of a ongoing vote. Specifing*finishes all ongoing votes.discard <vote>- Rejects existing proposals.votemust be an uuid of a ongoing vote. Specifing*rejects all ongoing votes.vote <vote> <option> <count>- Votes specified voting option withcountvotes.votemust be an uuid of a ongoing vote..
vote rule (<rule>|?|*) (approve|repeal) (arguments corresponding to each rule)- Manipulate rules that are usually decided by vote.
?uses a random rule and*regards all the rules. Players can't approve the vote using*. - Specifing
?for arguments corresponding to each rule activates the rules with random arguments. - Valid rules and their arguments:
- Manipulate rules that are usually decided by vote.
| ID | Proposal | Result | Note | |
|---|---|---|---|---|
ai_attack |
Replace player <PLAYERNAME> with advanced AI bot | The player will be marked as a robot, and a "blip-blop" message will randomly sent in the chat. | ||
air_blocks |
Unlock edible Air Blocks, Packed Air to survive on moon and rideable baloon cows to get there | Unlocks the recipes for "Air" and "Packed Air". | "baloon" is misspelled in-game | |
always_flying |
According to all known laws of aviation, there is no way a mob should be able to walk | All entities are constantly in Flying (as with an elytra). | The proposal text is a reference to the first line of The Bee Movie, "According to all known laws of aviation, there is no way a bee should be able to fly" | |
anonymize_skins |
Anonymize player skins | All players have a default skin. | ||
attack_knockback |
Multiply knockback by <NUMBER>% | Multiplies knockback by a random percentage between 0 and 200. | /vote can be used to set the value to a specific number. To get the required input value for the multiplier, divide the percent by 100. For example, to multiply knockback by 128%, the value would be 1.28. The percent can be any integer from -2147483648 to 2147483647. | |
auto_jump_alternatives |
|
Enables or disables auto-jump. | ||
basalt_gen_replace |
Spawn <BLOCK> instead of Basalt when lava interacts with blue ice | Replaces basalt with a random block when generated using blue ice, soul soil and lava. | ||
bed_pvp |
Bed PVP | Gives beds 7 attack damage, and 1.6 attack speed, the same as a diamond sword. | ||
bedrock_shadows |
Minecraft Bedrock Edition style entity shadows | Renders shadows as dodecagons instead of circles. | ||
beds_on_banners |
Beds on Banners | Banners use Bed-like model. | ||
beeloons |
Enable Beeloons | Bees fly much higher when on leads, if the player leash 3 or more, the bees will drag the player up. | ||
beta_entity_ids |
Show id above every entity | Shows numeric ids above every entity. | ||
big_head_mode |
Big Head Mode | Player head size increases. | ||
big_moon |
Big Romantic Moon. Be careful what you wish for, our scientists have warned us about unintended consequences (when value equals 1) Buff the Moon to be even bigger and stronger! (when value equals 2)MOON TO THE MAX! (when value is 3 or greater) |
The moon enlarges and all entities move towards it based on the time of day. The higher the value of the rule, the larger and stronger the moon will become. |
Values higher than 3 will further increase the size and attraction force, despite the message being the same. The value must be passed in nbt format to be properly decoded. For example: /vote rule big_moon approve {value: 1
| |
binary_gamerule_rule |
Flip game rule '<GAMERULE>' | Changes the bool variable of a random gamerule. | ||
biome_fog_color |
Set fog color in <BIOME> to <COLOR> | Changes fog color in a random biome. | ||
biome_foliage_color |
Set foliage color in <BIOME> to <COLOR> | Changes Oak Leaves color in a random biome. | ||
biome_sky_color |
Set sky color in <BIOME> to <COLOR> | Changes sky color in a random biome. | ||
biome_water_color |
Set water color in <BIOME> to <COLOR> | Changes water color in a random biome. | ||
biome_water_fog_color |
Set water fog color in <BIOME> to <COLOR> | Changes water fog color in a random biome. | ||
boat_collisions |
Boats explode on high-speed collisions | Makes boat explode when collide to block at high speed. | This may be a reference to boats in old versions being very easy to break. | |
bouncy_castle |
Super bouncy Slime blocks | Makes entity bounce back higher than its original height when fall on slime block. The increase in altitude stops at about 650 blocks. Thus, can be used to reach the Moon if placed on Y=50 or higher. | ||
buff_fishing |
Buff fishing | Fishing yields items and experience constantly without player input and treasure items can be fished in any kind of water | ||
buttons_on_things |
You can place buttons (and much more stuff), on much more stuff | Buttons can be placed on more transparent blocks. | ||
caep |
|
Gives players a specified cape. | The ID of the cape (see section below) | |
charged_creepers |
All creepers are charged | All creepers are charged. | ||
cobblestone_gen_replace |
Spawn <BLOCK> instead of Cobblestone when lava interacts with water | Replaces cobblestone with another block when generated using water and lava. | The block to replace with | |
codepoint_replace |
Replace '<CHARACTER>' with '<CHARACTER>' | Replaces a random displayed character with another. | ||
codepoint_style |
Change '<CHARACTER>' to always render as <STYLE> | Changes a random displayed character's style. | ||
colored_light |
Add <COLOR> colored light | Changes the color of light sources to a random color. | ||
copper_sink |
Add Copper Sink | Adds copper sink. | ||
copy_skin |
Everyone Copies <PLAYERNAME>! | Changes all players' skins to the player's skin. | ||
damage_modifier |
Multiply damage type '<DAMAGETYPE>' | Multiplies a random damage type by a multiple of 2 (higher multiples are less common). | ||
day_beds |
Bed skip days instead nights | Beds don't work at night; during the day the player can sleep to set the time to night (13000). | ||
day_length |
Change day length from <TIME> to <TIME> | Changes the length of the day. | ||
dead_bush_renewability |
Dead Bushes are now renewable, but saplings need much more water not to dry out | Saplings now become dead bushes instead of growing into trees. | ||
default_sheep_color |
Set spawn sheep color to <COLOR> | All sheep that spawn become the color specified. It also changes default varients like gray and black, to spawn as different colors as well. | ||
dinnerbonize |
Dinnerbonize <ENTITY> | Render all entities of the specified type upside down, just as if they are named "Dinnerbone". | Specify the type of entity to dinnerbonize. | |
disable_item_tooltips |
Disable item tooltips | Disables the ability to read an items name and stats when hovering over it. | ||
disable_shield |
Disable shield blocking | Disables the ability to block with a shield. | ||
dream_mode |
Life's a Dream | Some elements in the world will have a bloom effect. | ||
drink_air |
Bottle of Void: obtained by drinking from empty Bottles. May have side-effects. | Empty glass bottles can be consumed to obtain Bottle Of Void. | Right clicking a mob with the bottle of void will give you a morph potion of that mob. | |
dupe_hack_break_chance |
Set chance of dupe hack breaking to <NUMBER>% | Gives the dupe hack item a random chance to break when used in a crafting table. | ||
dupe_hack_occurrence_chance |
Set chance of dupe hack occuring to <NUMBER>% | Entities with chests have a random chance of dropping a dupe hack item on death. | ||
egg_free |
Chickens lay <ITEM> | Makes chickens lay random items instead of eggs. | ||
endermen_block_update |
Teach Endermen how to place blocks correctly | |||
endermen_pick_up_anything |
Endermen Pick Up Anything | Allows endermen to pick up any block. | ||
entity_collisions |
Entities collide with each other | Makes all entities have full collision, preventing the player from walking through them, but allowing it to stand on top of them. | ||
evil_eye |
Get evil eyes | In survival, reach extends to render distance, empty hand can instantly kill any entity or mine any breakable block. | ||
exploding_phantoms |
Phantoms explode on contact | Makes phantoms explode when they attack the player. | ||
explosion_power |
Set extra explosion power to <NUMBER> | Adds explosion power to all explosions. | ||
fast_hoppers |
Fast Hoppers, but hopper minecarts are now slow | Makes hoppers move items 10x faster. | Makes hopper minecarts transfer items slower, about at the speed of a normal hopper. | |
fire_sponge |
Sponges can be used to remove lave | Makes sponges absorb lava instead of water. | ||
fish_anything |
Polluted Oceans: Fish Anything! | Allows any item to be fished. | ||
fix_piston |
Pistons explode when powered | Pistons and sticky pistons explode when activated. | ||
fix_qc |
Quasi-fix Connectivity | Disables quasiconnectivity. | ||
flailing_level |
|
Controls how the players limbs move in a third person view. | The limb flailing may be a reference to the running animation of the Steve NPCs in some Alpha versions. | |
flintsploder |
Flint and Steel can explode any block | Makes Flint and Steel be able to light up any block, similar to a TNT. | ||
floating_head_mode |
Floating Head Mode | Makes all but the head of the player invisible. | ||
fog_off |
Remove fog from the game where there was fog before. Anv vice versa. | Removes fog where it was and adds it where it wasn't. | ||
food_restriction |
|
Limits the type of food the player can eat to one kind of item, depending on the prefix. | ||
footprints |
|
Displays "status updates" regarding the implementation of footprints, requiring it to be voted for 11 times before enabling footprint particles when walking. | The footprints use the same textures used for hidden footprint items in version 20w14∞. | |
french_mode |
French Mode | Gives every player a La Baguette and Le Tricolore, adds a beret and mustache to every player and changes the language to French. | ||
give_item |
Give every online player <NUMBER> of <ITEM> | |||
global_pitch |
Change pitch of every sound by <NUMBER>% | |||
glow_bees |
Glow Bees | Causes bees to let off glow squid particles | ||
glowing_glow_squids
|
Make Glow Squids actually glow | Gives Glow Squids a glow effect. | ||
god_of_lightning |
Aquire more than just the power of thunder | Gives the player the ability to summon lightning by left clicking on a block or an entity. | ||
grapping_fishing_rods |
Grappling Fishing Rods | Makes Fishing Rods launch players when they reel attempt to reel in the bobber. | ||
grummize |
Grummize <ENTITY> | Turns whichever mob it applies to on its head, as if it were named "Grumm". | Functionally the same as dinnerbonize. | |
haunted_world |
The World is Haunted | Randomly extinguishes candles, presses buttons, uses levers, and opens doors, trapdoors and fence gates. | Iron doors will not be randomly opened. Affected by the random tick speed gamerule. | |
infinite_cakes |
Infinite cakes | Cakes won't be consumed when eaten. | ||
inflammability |
|
|
||
instacheese |
Instacheese from Buckets | Buckets of milk can be used to place a block of cheese in the world. | ||
integer_gamerule_rule |
Change value of game rule '<GAMERULE>' to <NUMBER> | |||
invisible_armor |
Make armor invisible | Makes every armor piece invisible whenever a player puts it on. | ||
item_despawn |
|
|||
item_despawn_time |
Change item despawn timer from <TIME> to <TIME> | |||
item_use_speed
|
Multiply tool speed by <NUMBER>% | |||
keep_friends_close |
Keep your friends close | Randomly teleports far-away players to each other | ||
lava_spread_tick_delay |
Lava spread tick delay set to: <NUMBER> | |||
less_gravity |
Flip gravity rules. Earth feels like moon now | The Overworld Gravity will be swaped with the moon gravity | ||
less_interaction_updates |
Less block updates from player interactions. Actually none at all... | |||
loot_double_or_half |
Multiply loot drops of <ITEM> by <AMOUNT> | |||
mbe |
Minecraft Bedrock Edition (aka Movable Block Entities) | Enables movable block entities | Items inside will be spat out when moved. | |
midas_touch |
Claim the power of the mighty Midas | When the player touches any block it will turn into a block of gold. It will also make mobs golden and frozen after the player touches them. Unstacked items that are held for a short amount of time turn to gold. | Players can also turn other players into gold, which has its own death message: "<PLAYERNAME> was turned into gold". Contraty to the original story, running water will not convert blocks or entities back to their original form. | |
milk_every_mob |
Every mob can be milked | Makes every mob milkable | Villagers, Illagers, and Witches cannot be milked. | |
minecart_collisions |
|
Depending on value, minecarts will either not break, break, or explode during collisions with other entities. | ||
minecart_lies |
Expose Minecart LIES! | Makes minecarts horizontal whenever placed in rails. | ||
minime |
Mini Player Mode | Makes the player small. | ||
morrowind_power_player_movement |
Move like a Morrowind powergamer | Makes it so that players now have more speed and jump boost. | ||
natural_spawn_disable
|
Never naturally spawn <ENTITY> | |||
natural_spawn_replacement |
Replace natural spawns of <ENTITY> with <ENTITY> | |||
nbt_crafting |
Enable NBT crafting | |||
new_vote_approve_option_count |
Set maximum number of options per new approval vote to <NUMBER> | |||
new_vote_chance_per_tick |
Set chance to start new vote on every tick to 1/<NUMBER> | |||
new_vote_cost |
Set voting cost and/or limits to: <COST> | |||
new_vote_no_opt_out |
Don't opt-out option to new votes with multiple choices | |||
new_vote_more_duration_minutes |
Set duration of new votes to <NUMBER> minutes | |||
new_vote_extra_effect_chance |
Set probability of creating combined votes to <NUMBER>% | |||
new_vote_extra_effect_max_count |
Set chance of a new vote being a repeal vote to <NUMBER>% | |||
new_vote_max_approve_vote_count |
Set maximum number of approval votes to <NUMBER> | |||
new_vote_max_repeal_vote_count |
Set maximum number of repeal votes to <NUMBER> | |||
new_vote_repeal_option_count |
Set chance of a new vote being a repeal vote to <NUMBER>% | |||
new_vote_repeal_vote_chance |
Set chance of a new vote being a repeal vote to <NUMBER>% | |||
normal_name_visibility |
Set normal entity name display to:
|
|||
obfuscate_player_names |
Obfuscate player names | Applies the obfuscated formatting to player names | ||
obsidian_gen_replace |
Spawn <BLOCK> instead of <BLOCK> when lava interacts with water | |||
only_mending_trades |
Villagers only trade Mending | All villagers, regardless of profession, will sell Mending books. | This is meant as a joke since a villager trading mending is usually very difficult to find. | |
optimize |
|
Adds "Optimization level: <NUMBER>" to the debug screen. | ||
optimize_light_engine |
|
|||
other_portal |
Enable Other Portal | Allows creating Other Portals with a glowstone frame. Other Portals are activated with a water bucket. | ||
parent_trap |
Parent Trap | Shuffles player positions. | ||
perma_effect |
Give every player infinite <EFFECT>. | |||
persistent_parrots |
Persistent Parrots. They will NEVER leave you. | Parrots will now constantly follow players whenever they go, however, they can also follow other mobs too. | ||
phantom_phantom |
Phantom Phantoms | Phantoms phase through blocks, can no longer hurt players, and can only be hurt by attacking them with beds. | ||
pickaxe_block |
Add Pickaxe Block | Enables the Pickaxe Block | ||
place_block |
Add Place Block | Enables the Place Block | ||
player_head_drop |
Players can drop head when exploded by charged creeper | |||
pot_gems |
Decorated pots drop gems when broken | Decorated pots drop an emerald when broken | ||
potion_of_big |
Brew Potion of Big with Bottle O' Enchanting | |||
potion_of_small |
Brew Potion of Small with Rabbit Hide | |||
president |
<PLAYERNAME> for president | Adds "President" to the player's name tag. | Multiple players can be President at once. | |
prevent_floating_trees |
Prevent floating trees | Replaces mined logs in trees with end rods. | ||
push_limit |
Piston Push Limit: <NUMBER> | Changes piston push limit. | ||
quorum_percent |
Set number of players needed for a vote to pass to <NUMBER>% of online players | |||
rain |
|
Changes rain frequency. | Changing the weather with commands has no effect on the rain (unless default rain rules is enabled). | |
random_tnt_fuse |
TNT fuse timer is random | Primed TNT will be given a random fuse. | The fuse can be as short as 1 tick or as long as 20 seconds. | |
ray_tracing |
Add Ray Tracing. Note: Ray Tracing requires additional processing resources. | Adds the Ray Tracing mob. | ||
recipe_double_or_half |
Multiply recipe output of <ITEM> by <AMOUNT> | |||
recipe_flip |
|
|||
remove_phantoms |
Remove Phantoms | Additionally kills any phantoms already spawned or spawned using commands. | ||
replace_block_model |
Replace block model for <BLOCK> with <BLOCK> | Swaps the block model of two blocks. | ||
replace_items |
Replace all <ITEM> with <ITEM> in player inventories | |||
replace_items_with_bottle_of_void |
Replace all <ITEM> with Bottle of Void in player inventories | |||
replace_loot_drop |
Replace loot drop <ITEM> with <ITEM> | |||
replace_recipe_output |
Replace recipe output <ITEM> with <ITEM> | |||
replace_ridable_entities |
||||
rowing_up_that_hill |
Acknowledge boats as the superior way of transportation. | Boats can row over walls up to 100 blocks tall. | ||
rubies |
Replace emerald item with ruby (and only that - we are too lazy to do it properly) | Replaces the Emerald item with a Ruby. | Emerald blocks and ores are unaffected. | |
silent_vote |
Don't display voting output | |||
sneaking_name_visibility |
Set sneaking entity name display to:
|
|||
snitch |
Announce player votes in chat | Announces publicly in the chat which option each player voted for for each proposal. | ||
sound_replace |
Replace <SOUND> with <SOUND> | |||
spawn_egg_chance |
Set chance of entity dropping spawn egg to <NUMBER>% | |||
special_recipe |
Enable wob[2] recipe (when value equals wob) Enable suspicious banner pattern (when value equals m.banner_pattern) Enable string concatenation (when value equals string_concatenation) Enable diamond drows (when value equals diamond_drows) |
(wob) Enables a recipe to create a wob: kind of bow that shoots backwards. The recipe is the same as for the bow, but with strings and sticks swapped. (m.banner_pattern) Enables the recipe for Banner Pattern (New Thing). The recipe is 1 paper and 1 suspicious stew. (string_concatenation) Enables the recipe to combine 2 strings into a longer string (diamond_drows) Enables the recipe to create a diamond drows: a diamond sword with a mirrored texture. |
Rules using values other than listed here will do nothing | |
stack_size_double_or_half |
Multiply maximum stack size of <ITEM> by <NUMBER> | |||
sticky |
Realistic piston block sticking rules. It now makes sense now! | Chains attached to sticky pistons will stay connected, functioning like one directional slime blocks. | This behavior functions identically to how Chainstone from Gnembon's Carpet mod works. This rule was likely added by Gnembon himself as he was recently hired by Mojang as a developer for Minecraft. | |
stone_gen_replace |
Spawn <BLOCK> instead of <BLOCK> when lava interacts with water | |||
swap_sky |
Applied Swap overworld and The End sky | Replaces the Overworld sky with The End sky. The Overworld still has normal ambient lighting as if its sky had never changed. Gives The End has fog similar to the overworld and replaces its sky sky with a monochrome dull gray-purple color. | ||
test_rule_please_ignore |
TEST RULE PLEASE IGNORE | Adds the text "TEST VOTE PLEASE IGNORE" on the top-left area of the screen. | ||
the_joke |
Keep ignoring Mobbo | Plays a kazoo-like sound. Rule will not be listed in the approved rules. | ||
thunder |
|
Changes thunder frequency. | Changing the weather with commands has no effect on the rain (unless default rain rules is enabled). | |
tie_strategy |
|
Changes the vote tiebreaker strategy. | ||
tnt_tennis |
Primed TNT can be knocked back | Primed TNTs can now be knocked back by a player using a Knockback-enchanted sword. | ||
trails_and_tails |
Get the Trails & Tails Update | Player creates path blocks by walking on dirt and is given a tail[3]. | ||
transform_entity |
Transform every player into a <ENTITY> | |||
transform_scale |
|
|||
transparent_players |
Ghost Mode | |||
ultra_realistic_mode |
Applied Ultra Realistic Mode | Adds a thirst bar. | ||
uncontrolable_lave |
Uncontrollable lava | Flowing lava creates source blocks. | ||
undead_players |
Players are Undead | Like undead mobs, players burn in sunlight, are harmed by health potions and healed by harming potions, take more damage from the Smite enchantment, can breathe underwater, are immune to regeneration and poison, and are not targeted by the Wither. | ||
universal_jeb |
The universal jeb_™ experience | Makes it so that every mob can turn rainbow if a player names them "jeb_", just like sheeps. | ||
unstable_tnt |
All newly placed TNT blocks are unstable | TNT will be primed when punched. | ||
villager_gem |
|
|||
vote_result_pass_without_voters |
Pass vote even if it has no players voting for it | |||
vote_result_pass_without_votes |
Also apply options that have received no votes | |||
vote_result_pick_random_if_vote_fails |
Pass random options if vote fails | |||
vote_result_reverse_counts |
Pass lowest-voted option instead of highest-voted ones | |||
vote_result_dont_show_tally |
Don't show final vote counts | |||
vote_result_show_voters |
Reveal voters at the end of vote | |||
votes_to_win_percent |
Require passing votes to receive at least <NUMBER>% of all cast votes | |||
voting_fireworks |
Celebrate voting! | Fireworks will shoot from the player upon voting. | ||
wheels_on_minecarts |
Wheels-4-Minecarts! | Adds rectangular wheels to minecarts. | ||
wipwipwi-_-pwipwip |
Remove Herobrine | Approving the proposal will cause all players to be kicked from the world with the message "Nice try." | Approving the proposal changes the proposal message to "Tried to remove Herobrine". The repeal message is "You Can Not Redo." | |
world_of_giants |
A World of Giants | All mobs are much bigger and drop more items on death. | Creeper explosions are larger, but mobs do the same amount of damage | |
world_shape |
Change Overworld shape | Changes the shape of the Overworld as seen from the Moon to either:
|
||
zombie_apocalypse |
It's the zombie apocalypse! Watch out for mushrooms. And zombies. | Zombies, zombie villagers, and husks will target, attack, and infect any non-zombie mob. When infected, they will turn into regular zombies. | Zombies are twice as fast at night, no longer burn during the day, and deal twice as much damage. |
General
- Added new attribute called
minecraft:general.scale(Entity Scale). - Controls the magnification of entity size. Defaults to 1.0.
- Added 6 new capes:
| Name | ID | Texture |
|---|---|---|
| Awesom caep | awesom
|
|
| Blonk Cape | ||
|
No round shapes allowed |
no_circle
|
|
|
Nya, nya, nya, UwU! |
nyan
|
|
| Squid Cape | squid
|
|
| Veterinarian Cape | veterinarian
|
- The following Death Messages have been added:
- <player> experienced the dark side of the moon
- Appears when the player runs out of breath and dies in The Moon dimension.
- <player> was turned into gold
- Appears when the player turns into gold by another player.
- <player> experienced the dark side of the moon
- The original splash texts have been replaced with the following entries:
- 181 Choices!
- Exactly 181 rules to vote on!
- Choose Your Own Adventure!
- Choice Edition!
- Democratic!
- People's Choice!
- Vote!
- I Voted!
- Picking and Choosing!
- Freedom of Choice!
- Make Your Voice Heard!
- Choose Wisely!
- As You Wish!
- Community Choice!
- Vote-Driven Development!
- Mob Votes! Biome Votes! Food Votes! Moon Votes!
- The Chosen Challenge!
- To the Moon!
- The Golden Vote!
- Voted Game of the Year!
- By Popular Vote!
- A/B Voting!
- Fair Votes Guaranteed!
- Multiple Choice Gaming!
- Vote With Your Gaming!
- Game-Changing Votes!
- Your Call!
- You Decide!
- I Demand a Recount!
- Vox Populi, Vox Dei!
- Machine Voting!
- Online Voting!
- Voting About Voting!
- Can't Blame The Developers For Your Choices!
- ✅
- ❎
Sounds
- This version comes with 4 new hidden sounds that can only be played when voting for
minecraft:the_joke.- sad1.ogg
- sad2.ogg
- sad3.ogg
- sad4.ogg
- It will play a kazoo-like sound (the Mobbo's sounds).
- This rule will not be listed in the approved rules.
Changes
Items
- Can now be used on stonecutters, giving 16 Name items and 16 Tag items.
Mobs
Naming a tamed wolf 'kingbdogz' will give it a golden crown with diamonds, referencing kingbdogz.
Death messages
Minecraft. This is mainly supported due to the background of the cape matching the YouTuber's skin.
- Rule
uncontrolable_laveandfire_spongecontain a misspelling of lava, based off a bug happen.
Reupload
- This snapshot was reuploaded on April 1, 2023.
Trivia
- Bartosz Bok showed a video of a minecart with 3d wheels 3 years ago.[4]
- The Wob item either appears to be a reference to a common crafting misconception. A post about this was made on Twitter that tagged the YouTuber PhoenixSC, who made a concept for this and seems to be the inspiration for the feature.[2][5]
- The "Trails & Tails" rule could also be a reference to a PhoenixSC video based off a misspelling of the update's title in an official article. The typo since has been fixed.[6][7]
- The "No Round Shapes Allowed" cape may be a reference to the YouTuber Mysticat, who is known for a circle using only command blocks in Minecraft. This is mainly supported due to the background of the cape matching the YouTuber's skin.
- The "181 Choices" splash doesn't exist in the
splashes.txtfile, but is generated by the game on startup instead. - Rule
uncontrolable_laveandfire_spongecontain a misspelling of lava, based off a bug that appeared in 22w44a.[8] - Rule
codepoint_replacecan be "Replace 'k' with 'K'", which causes the miscapitalization of "block" into "blocK", based off a bug that appeared in 20w45a.[9]
Video
Gallery
Screenshots
References
- ↑ "Introducing: The Vote Update" by Per Landin. Minecraft.net, April 1, 2023
- ↑ a b https://www.youtube.com/watch?v=BbwKO9qgAmo
- ↑ https://www.youtube.com/watch?v=osTk1jsT_XM
- ↑ "What if?" – @0x00716F62 on X, July 15, 2020
- ↑ https://twitter.com/StrangerGEMS/status/1353909874661285888
- ↑ https://www.youtube.com/watch?v=osTk1jsT_XM
- ↑ https://www.minecraft.net/sv-se/article/minecraft-launching-chromebook
- ↑ MC-257104
- ↑ MC-203555











