23w05a is the third snapshot for Java Edition 1.19.4, released on February 1, 2023,[1] which introduces new design for Create New World screen, makes every armor trimmable, and fixes bugs.
Additions[]
General[]
- Added "Glint Speed" and "Glint Strength" accessibility option for adjusting the speed and transparency of enchantment glints.
Changes[]
Items[]
- Now can swap the equipped gears by using them.
Command format[]
infiniteis now a valid option for effect durations.- Infinite effect durations show up as "∞" in the player inventory view.
General[]
Create New World
- The screen is now organized into three tabs:
- The "Game" tab allows to set the world name, gamemode, difficulty, experiments, and whether to allow cheats.
- The "World" tab allows to set the world type and seed, and to toggle the generation of structures and the bonus chest.
- The "More" tab provides access to the game rules, experiments, and data pack selection screen.
- Removed the "Import Settings" button and the corresponding "Export Settings" button in the "Edit World” screen.
- Changed how tooltips in the menu UI are positioned.
Experimental changes[]
Items[]
- The following common armor trims now always generate 2 templates in a chest when found:
- Dune
- Coast
- Wild
- Sentry
- Netherite upgrade smithing templates have been made twice as common.
- 1 eye armor trim is now guaranteed in every stronghold library chest.
- Woodland mansions now have a greatly increased chance of generating the vex armor trim smithing template.
- Across the board, smithing templates have been made slightly more common.
- The texture of the dune armor trim has been tweaked, so that the symbol on the chestplate is moved up a few pixels.
Gameplay[]
- Armor trims can now be applied to leather armor.
- Armor can now have trims of the same material it is made out of.
General[]
- The following data is now also defined by a trim material:
override_armor_materials: an optional map of armor material to overriden color palette.- Map key is the armor material that this trim material wants to override with a different color palette.
- Map value is the name of the color palette that will be used when this trim material is applied to an armor piece with the corresponding armor material.
- The following data is no longer defined by a trim material:
incompatible_armor_material
- Added
leather_helmet,leather_chestplate,leather_leggings, andleather_bootsto#trimmable_armoritem tag.
Fixes[]
- 21 issues fixed
- From released versions before 1.19
- MC-127749 – Cape is jittering; movement way sharper than in snapshot 18w03b.
- MC-147711 – Drowned no longer have a different swimming animation.
- MC-190146 – Game mode descriptions are grammatically incorrect/inconsistent.
- MC-211194 – Debug worlds are shown as being created in the incorrect game mode.
- MC-216270 – It's not possible to replace armor by right clicking while holding the armor item.
- From 1.19
- MC-252625 – Frogs play a running animation after the
NoAINBT is applied. - MC-254074 – Frogs don't play their walking animation when they take damage.
- From 1.19.2
- MC-256650 – Frogs don't have smooth transitions to their idle states when they stop moving.
- MC-257464 – Axolotl walking animation stutters when moving slowly.
- From 1.19.3
- MC-256479 – Camels don't play their walking animations when they are damaged.
- MC-256493 – Camels don't have smooth transitions to their idle states when they stop moving.
- MC-256664 – Camels play their walking animations after the
NoAINBT tag is applied to them. - MC-258669 – Warning Menu when import generation data for a new world does not react when click "Yes".
- From the 1.19.4 development versions
- MC-259206 – The accessibility onboarding screen can not display any language other than English (US).
- From the previous development version
- MC-259357 – Text inside the smithing table GUI renders behind the armor stand model in some languages.
- MC-259362 – The
item.minecraft.smithing_template.netherite_upgrade.additions_slot_descriptionstring is missing an article before the word "Netherite". - MC-259370 – Stronghold library loot table has been replaced by stronghold altar loot table.
- MC-259389 – Incompatible crafting arrow overlay in the new smithing GUI uses the position of the legacy smithing GUI.
- MC-259399 – The armor stand model within the smithing table GUI doesn't render the output item after resizing the game window.
- MC-259418 – Camels with large
LastPoseTickNBT values still behave strangely and cause a variety of issues. - MC-259420 – Pixels not present in the palettes get erased, not kept.
Video[]
Video made by slicedlime:
References[]
- ↑ "Minecraft Snapshot 23w05a" – Minecraft.net, February 1, 2023