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23w05a is the third snapshot for Java Edition 1.19.4, released on February 1, 2023,[1] which introduces new design for Create New World screen, makes every armor trimmable, and fixes bugs.

Additions[]

General[]

Options
  • Added "Glint Speed" and "Glint Strength" accessibility option for adjusting the speed and transparency of enchantment glints.

Changes[]

Items[]

Armor and Elytra
  • Now can swap the equipped gears by using them.

Command format[]

/effect
  • infinite is now a valid option for effect durations.
    • Infinite effect durations show up as "∞" in the player inventory view.

General[]

Game 23w05a

Create New World

Create New World
  • The screen is now organized into three tabs:
  • Removed the "Import Settings" button and the corresponding "Export Settings" button in the "Edit World” screen.
Menu screen
  • Changed how tooltips in the menu UI are positioned.

Experimental changes[]

Items[]

Smithing Template
  • The following common armor trims now always generate 2 templates in a chest when found:
    • Dune
    • Coast
    • Wild
    • Sentry
  • Netherite upgrade smithing templates have been made twice as common.
  • 1 eye armor trim is now guaranteed in every stronghold library chest.
  • Woodland mansions now have a greatly increased chance of generating the vex armor trim smithing template.
  • Across the board, smithing templates have been made slightly more common.
  • The texture of the dune armor trim has been tweaked, so that the symbol on the chestplate is moved up a few pixels.

Gameplay[]

Armor
  • Armor trims can now be applied to leather armor.
  • Armor can now have trims of the same material it is made out of.

General[]

Data pack
  • The following data is now also defined by a trim material:
    • override_armor_materials: an optional map of armor material to overriden color palette.
      • Map key is the armor material that this trim material wants to override with a different color palette.
      • Map value is the name of the color palette that will be used when this trim material is applied to an armor piece with the corresponding armor material.
  • The following data is no longer defined by a trim material:
    • incompatible_armor_material
Tag
  • Added leather_helmet, leather_chestplate, leather_leggings, and leather_boots to #trimmable_armor item tag.

Fixes[]

21 issues fixed
From released versions before 1.19
  • MC-127749 – Cape is jittering; movement way sharper than in snapshot 18w03b.
  • MC-147711 – Drowned no longer have a different swimming animation.
  • MC-190146 – Game mode descriptions are grammatically incorrect/inconsistent.
  • MC-211194 – Debug worlds are shown as being created in the incorrect game mode.
  • MC-216270 – It's not possible to replace armor by right clicking while holding the armor item.
From 1.19
  • MC-252625 – Frogs play a running animation after the NoAI NBT is applied.
  • MC-254074 – Frogs don't play their walking animation when they take damage.
From 1.19.2
  • MC-256650 – Frogs don't have smooth transitions to their idle states when they stop moving.
  • MC-257464 – Axolotl walking animation stutters when moving slowly.
From 1.19.3
  • MC-256479 – Camels don't play their walking animations when they are damaged.
  • MC-256493 – Camels don't have smooth transitions to their idle states when they stop moving.
  • MC-256664 – Camels play their walking animations after the NoAI NBT tag is applied to them.
  • MC-258669 – Warning Menu when import generation data for a new world does not react when click "Yes".
From the 1.19.4 development versions
  • MC-259206 – The accessibility onboarding screen can not display any language other than English (US).
From the previous development version
  • MC-259357 – Text inside the smithing table GUI renders behind the armor stand model in some languages.
  • MC-259362 – The item.minecraft.smithing_template.netherite_upgrade.additions_slot_description string is missing an article before the word "Netherite".
  • MC-259370 – Stronghold library loot table has been replaced by stronghold altar loot table.
  • MC-259389 – Incompatible crafting arrow overlay in the new smithing GUI uses the position of the legacy smithing GUI.
  • MC-259399 – The armor stand model within the smithing table GUI doesn't render the output item after resizing the game window.
  • MC-259418 – Camels with large LastPoseTick NBT values still behave strangely and cause a variety of issues.
  • MC-259420 – Pixels not present in the palettes get erased, not kept.

Video[]

Video made by slicedlime:

References[]

  1. "Minecraft Snapshot 23w05a" – Minecraft.net, February 1, 2023
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