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22w14a is the fourth snapshot for Java Edition 1.19, released on April 6, 2022,[1] which adds clay renewability, mangrove trees, mangrove swamp biome, echo shard, recovery compass and fixes some bugs related to ancient cities and wardens.

Additions

Blocks

Mud

Items

Echo Shards
Recovery Compass
  • A new type of compass which can points to the last place where player died.
  • Randomly spinning when the player is not in the same dimension of the death point.
  • Can be crafted by 1 compass surrounded by 8 echo shards.

World generation

Mangrove Swamp

Gameplay

Advancements
  • Added two new advancements:
    • Birthday Song
      • Have an Allay drop a cake at a note block
    • You Got a Friend in Me
      • Have an Allay deliver items to you
  • Added item_delivered_to_player advancement trigger.
    • Triggered when an allay delivers an item to a player, with following conditions:
      • player: a player for which this trigger runs
  • Added allay_drop_item_on_block advancement trigger.
    • Triggered when an allay drops an item on a block, with following conditions:
      • player: a player for which this trigger runs
      • location: a predicate for the block that the item was dropped on
      • item: a predicate for the item that was dropped

Changes

Mobs

Warden
  • Now get angry at all living mobs that bump into it, not just players.

World Generation

Ancient City
  • Removed small_portal_statueintact_horizontal_wall_stairs_upwardtop_piecebottom_pieceand variant structures because they duplicate existing structures.
  • Changed some structures.
    • Slightly changed city_center_2 blocks around the chest so that vibrations generated there are always detected by the sculk sensor below.
    • Replaced the golden carrot in city_center_2 chest with a golden apple.
    • A missing sculk sensor was added for the redstone lamp in bottom_1.
    • Replaced the light blue and blue carpets in ice_box_1 with gray carpets.

Gameplay

Advancements
  • Mangrove swamp is now required to be visited for the "Adventuring Time" advancement.
  • Removed field location from triggers location, slept_in_bed, hero_of_the_village, and voluntary_exile. It was handled exactly the same as player.location.

General

Entity format
  • Replaced CatType field in cats' entity format with variant.
    • Accepted type of value is changed from numeric values to strings IDs. (e.g. 5 -> minecraft:calico)
Predicates
  • player, fishing_hook, lightning_bolt, and catType) fields have been replaced with type_specific.
  • type_specific has field type (one of player, fishing_hook, lightning_bolt or cat) and same fields as removed fields.
  • Example:
  • Before:
 "lightning_bolt": {
   "blocks_set_on_fire": 0
 }
  • After:
  "type_specific": {
    "type": "lightning",
    "blocks_set_on_fire": 0
  }
  • catType has been wrapped to match new format and now uses new cat variant names instead of texture names.
  • Before:
"catType": "minecraft:textures/entity/cat/british_shorthair.png"
  • After:
 "type_specific": {
    "type": "cat",
    "variant": "minecraft:british"
 }
  • New type_specific options:
    • frog has variant field matching frog variant (minecraft:warm, minecraft:temperate or minecraft:cold).
    • slime applies for slimes and magma creams, has size field matching slime size (smallest is 1).

Fixes

49 issues fixed
From released versions before 1.19
  • MC-207289 – Sculk sensor wool occlusion has directional bias.
  • MC-207635 – Sculk sensors react differently to wool occlusion depending on the global direction.
From the 1.19 development versions
  • MC-249075 – Sculk shrieker isn't grouped with other sculk related blocks in the decorations tab of creative inventory.
  • MC-249122block.sculk_catalyst.bloom has no subtitle.
  • MC-249254 – Frogs eating named slimes or magma cubes isn't logged in console.
  • MC-249384 – Warden can create Light, barriers or structure voids particles when digging.
  • MC-249386 – The entity shadows of wardens are too small in relation to the size of their models.
  • MC-249387 – Warden's digging sound is the same as its emerging sound.
  • MC-249400 – The vertical movement of wardens when they're in liquids is too sensitive.
  • MC-249401 – Warden spawn egg isn't alphabetized correctly.
  • MC-249415 – Wardens won't pathfind through lava even though they're immune to it.
  • MC-249422 – Some subtitles relating to the warden don't contain possessive apostrophes where appropriate.
  • MC-249426 – Angered wardens play the "warden takes notice angrily" sound when hit in survival on top of their hurt sound.
  • MC-249430 – Wardens remember players in creative mode.
  • MC-249434 – The warden indefinitely roars when attacked by multiple entities.
  • MC-249445 – Activated sculk shriekers fail to summon the warden when broken.
  • MC-249447 – Activated sculk shriekers fail to summon the warden if you run away.
  • MC-249451 – Warden doesn't appear in spawner.
  • MC-249455 – "Not a string" appears in log when serializing angered Warden.
  • MC-249473 – Some Warden sounds play in Peaceful difficulty.
  • MC-249476 – Warden can spawn in water.
  • MC-249479 – Wardens will attack their teammates.
  • MC-249499 – Warden summoned with silent tag still plays heartbeat sounds.
  • MC-249504 – The sounds of wardens groaning angrily aren't controlled by the "Hostile Creatures" sound slider.
  • MC-249509 – Warden is invisible for a split second when spawned in by spawner or spawn egg.
  • MC-249517 – Warden doesn't detect non-player mobs colliding with them.
  • MC-249526 – Sculk shriekers are not activated when the player is riding something.
  • MC-249530 – Warden's hitbox shows up in peaceful difficulty.
  • MC-249531 – Warden indefinitely roars when the attack target is invulnerable.
  • MC-249646 – The warden sniffs excessively after killing a mob.
  • MC-249659 – Sculk Catalyst and Sculk Veins only drop when broken by Silk Touch hoe.
  • MC-249664 – Warden despawns when far away.
  • MC-249674 – Wardens forget their targets on world reload.
From the previous development version
  • MC-249712 – Server hangs and game stops responding when loading a chunk containing a structure with an allay.
  • MC-249714 – Z-fighting can be seen on the wings of allays during their death animation.
  • MC-249720 – Allay's wings are not attached to its body.
  • MC-249727 – Wardens stop sensing vibrations after world reload.
  • MC-249728 – Lava can generate in ancient cities and burn wool/make structures fly.
  • MC-249729 – Z-fighting can be seen on the underside of allays' heads.
  • MC-249751 – Warden UV overlapping.
  • MC-249758 – Z-fighting can be seen when the arms of allays intersect their bodies.
  • MC-249761 – Trapdoor of Ice Box in Ancient Cities is by default open.
  • MC-249764 – Second lamp in the centres of ancient cities is missing its sculk sensor.
  • MC-249768entrance_path_5 can never generate.
  • MC-249769 – Unused structures in ancient cities.
  • MC-249780 – Blocks that require support can generate floating in ancient cities.
  • MC-249785 – Warden can be pushed when emerging and digging.
  • MC-249800 – Eating doesn't activate redstone door Ancient City center.
  • MC-249816 – Wardens hitbox doesn't adjust when emerging and digging.

References

  1. "Minecraft Snapshot 22w14a" – Minecraft.net, April 6, 2022
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