watch 28:07
Minecraft Interactive Experience
Do you like this video?
Play Sound
Minecraft 22w14a
Edition | |
---|---|
Type |
Snapshot |
Release date |
April 6, 2022 |
Snapshot for | |
Downloads | |
Obfuscation maps | |
Protocol version |
dec: 1073741902 |
Data version |
3088 |
22w14a is the fourth snapshot for Java Edition 1.19, released on April 6, 2022,[1] which adds mangrove trees, mangrove swamps, echo shards, recovery compasses and fixes some bugs related to ancient cities and wardens.
Contents
Additions[]
Items[]
- Can only be found in loot chests in ancient cities.
- Can be used to craft recovery compasses.
- A new type of compass which can point to the last place where player died.
- Randomly spins if not held by a player, the player hasn't died, or when the player is not in the same dimension of the death point.
- Can be crafted with a compass surrounded by 8 echo shards.
World generation[]
- A new swamp biome with teal water that often generates in warmer clusters, usually next to jungles and deserts.
- Contains mangrove trees, a new type of tree.
- Has an unique shape, with a root system of mangrove roots leading up to a forking trunk and mangrove leaves.
- It has a chance to generate a bee nest.
- Grows from mangrove propagules.
- Naturally spawns warm frogs and slimes, but there are no sheep, cows, pigs or chickens.
- Does not generate witch huts.
- The floor is coated with a single layer of mud.
Gameplay[]
- Added two new advancements:
- You Got a Friend in Me
- Have an Allay deliver items to you
- Birthday Song
- Have an Allay drop a cake at a note block
- You Got a Friend in Me
- Added
item_delivered_to_player
advancement trigger.- Triggered when an allay delivers an item to a player, with following conditions:
player
: a player for which this trigger runs
- Triggered when an allay delivers an item to a player, with following conditions:
- Added
allay_drop_item_on_block
advancement trigger.- Triggered when an allay drops an item on a block, with following conditions:
player
: a player for which this trigger runslocation
: a predicate for the block that the item was dropped onitem
: a predicate for the item that was dropped
- Triggered when an allay drops an item on a block, with following conditions:
General[]
- Added a new
LastDeathLocation
field, which contains adimension
string and a list of three integers representing the block position of the player's last death calledpos
.
- Added following block tags:
#dead_bush_may_place_on
:#sand
,#terracotta
,#dirt
, andmud
.#mangrove_logs_can_grow_through
:mud
,muddy_mangrove_roots
,mangrove_roots
,mangrove_leaves
,mangrove_log
, andmangrove_propagule
.#mangrove_roots_can_grow_through
:mud
,muddy_mangrove_roots
, andmangrove_roots
.
- Added following item tag:
#compasses
:compass
, andrecovery_compass
.
- Added following entity tag:
#frog_food
:slime
, andmagma_cube
.
- Added following game event tag:
#shrieker_can_listen
:sculk_sensor_tendrils_clicking
- Added following cat variant tag (new type):
#default_spawns
:tabby
,black
,red
,siamese
,british
,calico
,persian
,ragdoll
,white
, andjellie
.#full_moon_spawns
:#default_spawns
, andall_black
.
Changes[]
Blocks[]
- Can now be placed on mud.
- Now correctly grows into mangrove trees instead of oak trees.
- Now can convert into clay by placing mud above a block which has pointed dripstone underneath.
Mobs[]
- Now actually kill their food, using a base attack strength of 10.
- Now get angry at all mobs that bump into it, not just players.
- Can no longer spawn on water.
- Can now pathfind through lava.
- Shadow is now the appropriate size.
World Generation[]
- Removed
small_portal_statue
,intact_horizontal_wall_stairs_upward
,top_piece
,bottom_piece
and variant structures because they duplicate existing structures. - Changed some structures:
- Slightly changed
city_center_2
blocks around the chest so that vibrations generated there are always detected by the sculk sensor below. - A missing sculk sensor was added for the redstone lamp in
bottom_1
. - Replaced the light blue and blue carpets in
ice_box_1
with gray carpets, and the trapdoor there is no longer open by default. entrance_path_5
is now able to generate.
- Slightly changed
- Changed the loot found in chests:
- There's now an extra roll of loot for every chest, with one possible loot option being now 1-3 echo shards.
- Replaced the golden carrot in
city_center_2
chest with a golden apple.
Gameplay[]
- The mangrove swamp is now required to be visited for the "Adventuring Time" advancement.
- Removed field
location
from triggerslocation
,slept_in_bed
,hero_of_the_village
, andvoluntary_exile
. It was handled exactly the same asplayer.location
.
General[]
- Replaced
CatType
field in cats' entity format withvariant
.- Accepted type of value is changed from numeric values to strings IDs. (e.g.
5
->minecraft:calico
)
- Accepted type of value is changed from numeric values to strings IDs. (e.g.
- There's also have a similar change to frogs' entity format like the cats' one.
- The special case size-dependent loot drops of slimes and magma cubes are now data driven and part of their loot tables, using the new sub-predicate types.
- The loot drops for frog food are now part of the food's death loot, instead of dropping hard-coded item types.
player
,fishing_hook
,lightning_bolt
, andcatType
fields have been replaced withtype_specific
.type_specific
has fieldtype
(one ofplayer
,fishing_hook
,lightning_bolt
orcat
) and same fields as removed fields.- Example:
- Before:
"lightning_bolt": { "blocks_set_on_fire": 0 }
- After:
"type_specific": { "type": "lightning", "blocks_set_on_fire": 0 }
catType
has been wrapped to match new format and now uses new cat variant names instead of texture names.
- Before:
"catType": "minecraft:textures/entity/cat/british_shorthair.png"
- After:
"type_specific": { "type": "cat", "variant": "minecraft:british" }
- New
type_specific
options:frog
hasvariant
field matching frog variant (minecraft:warm
,minecraft:temperate
orminecraft:cold
).slime
applies for slimes and magma cubes, hassize
field matching slime size (smallest is 1).
- Mangrove swamp is now part of the
#allows_surface_slime_spawns
,#has_closer_water_fog
,#has_structure/mineshaft
,#has_structure/ruined_portal_swamp
,#is_overworld
,#spawns_warm_variant_frogs
, and#water_on_map_outlines
biome tag. - Removed
#ancient_city_center_replaceable
block tag, and merged all its contents into the#ancient_city_replaceable
block tag. - Renamed
#warden_events_can_listen
game event tag to#warden_can_listen
, then:- Removed
sculk_sensor_tendrils_clicking
. - Added
#shrieker_can_listen
.
- Removed
Fixes[]
- 57 issues fixed
- From released versions before 1.19
- MC-91364 – Mob loot cannot be specified for small magma cube and big/medium slime.
- MC-176621 – Entity spawn packets use integers for yaw and pitch instead of bytes.
- MC-207289 – Sculk sensor wool occlusion has directional bias.
- MC-207522 – Sculk sensors don't react to horses kicking.
- MC-207635 – Sculk sensors react differently to wool occlusion depending on the global direction.
- MC-209905 – Sculk sensors are not activated upon milking entities.
- MC-228533 – Sculk sensors don't detect the feeding of untamed/trusting mobs.
- From the 1.19 development versions
- MC-249075 – Sculk shrieker isn't grouped with other sculk related blocks in the decorations tab of creative inventory.
- MC-249122 –
block.sculk_catalyst.bloom
has no subtitle. - MC-249124 –
block.sculk_shrieker.shriek
currently has no subtitle. - MC-249254 – Frogs eating named slimes or magma cubes isn't logged in console.
- MC-249255 – Sculk catalyst does not spread when a frog kills a slime or a magma cube.
- MC-249264 – Frogs can make eating sounds ("Frog eats") when they can't get close to their target, even without opening their mouths.
- MC-249369 – Frogs instantly kill small slimes regardless of their total health or resistance.
- MC-249384 – Warden can create Light, barriers or structure voids particles when digging.
- MC-249386 – The entity shadows of wardens are too small in relation to the size of their models.
- MC-249387 – Warden's digging sound is the same as its emerging sound.
- MC-249400 – The vertical movement of wardens when they're in liquids is too sensitive.
- MC-249401 – Warden spawn egg isn't alphabetized correctly.
- MC-249415 – Wardens won't pathfind through lava even though they're immune to it.
- MC-249422 – Some subtitles relating to the warden don't contain possessive apostrophes where appropriate.
- MC-249426 – Angered wardens play the "warden takes notice angrily" sound when hit in survival on top of their hurt sound.
- MC-249430 – Wardens remember players in creative mode.
- MC-249434 – The warden indefinitely roars when attacked by multiple entities.
- MC-249447 – Activated sculk shriekers fail to summon the warden if you run away.
- MC-249451 – Warden doesn't appear in spawner.
- MC-249455 – "Not a string" appears in log when serializing angered Warden.
- MC-249473 – Some Warden sounds play in Peaceful difficulty.
- MC-249476 – Warden can spawn in water.
- MC-249479 – Wardens will attack their teammates.
- MC-249496 – Large amounts of wardens cause performance issues.
- MC-249499 – Warden summoned with
silent
tag still plays heartbeat sounds. - MC-249504 – The sounds of wardens groaning angrily aren't controlled by the "Hostile Creatures" sound slider.
- MC-249509 – Warden is invisible for a split second when spawned in by spawner or spawn egg.
- MC-249517 – Warden doesn't detect non-player mobs colliding with them.
- MC-249526 – Sculk shriekers are not activated when the player is riding something.
- MC-249530 – Warden's hitbox shows up in peaceful difficulty.
- MC-249531 – Warden indefinitely roars when the attack target is invulnerable.
- MC-249646 – The warden sniffs excessively after killing a mob.
- MC-249659 – Sculk Catalyst and Sculk Veins only drop when broken by Silk Touch hoe.
- MC-249674 – Wardens forget their targets on world reload.
- From the previous development version
- MC-249712 – Server hangs and game stops responding when loading a chunk containing a structure with an allay.
- MC-249714 – Z-fighting can be seen on the wings of allays during their death animation.
- MC-249720 – Allay's wings are not attached to its body.
- MC-249727 – Wardens stop sensing vibrations after world reload.
- MC-249728 – Lava can generate in ancient cities and burn wool.
- MC-249729 – Z-fighting can be seen on the underside of allays' heads.
- MC-249751 – Warden UV overlapping.
- MC-249758 – Z-fighting can be seen when the arms of allays intersect their bodies.
- MC-249761 – Trapdoor of Ice Box in Ancient Cities is by default open.
- MC-249764 – Second lamp in the centers of ancient cities is missing its sculk sensor.
- MC-249768 – entrance_path_5 can never generate.
- MC-249769 – Unused structures in ancient cities.
- MC-249800 – Redstone door sculk sensor in the Ancient City center is too far away to consistently detect the player eating.
- MC-249816 – Wardens hitbox doesn't adjust when emerging and digging.
- MC-249825 – Frogs ignore
doMobLoot
gamerule. - MC-249910 – Warden "Nearby Closest" sound is unused.
Videos[]
Videos made by slicedlime:
References[]
- ↑ "Minecraft Snapshot 22w14a" – Minecraft.net, April 6, 2022