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For the April Fool's joke snapshot released that week, see Java Edition 22w13oneBlockAtATime.
Minecraft 22w13a
Edition | |
---|---|
Type |
Snapshot |
Release date |
March 31, 2022 |
Snapshot for | |
Downloads | |
Obfuscation maps | |
Protocol version |
dec: 1073741900 |
Data version |
3085 |
22w13a is the third snapshot for Java Edition 1.19, released on March 31, 2022,[1] which adds the allay, ancient cities, reinforced deepslate, and fixes bugs.
Contents
Additions[]
Blocks[]
- A new block only found in ancient cities shaped as a large frame.
- Is not craftable.
- Is completely blast-resistant, and takes an incredibly long amount of time to mine (82.5 seconds).
- Can be broken, but won't drop anything, even with silk touch.
- Cannot be moved with pistons.
Items[]
- Added allay spawn egg.
Mobs[]
- Can collect the same items from the world as it holds in its hand.
- If holds an item it got from a player, it will follow that player.
- It can be made to hold an item by interacting with the allay (pressing use).
- The item can also be removed by interacting with the allay (pressing use) while with an empty hand.
- Able to drop items at nearby note blocks, and stay close to a note block that has been played near them.
- When playing a note block near them, that note block becomes their favorite one for 30 seconds, and they will attempt to drop off items at the note block rather than at the player.
- If they have items in their inventory, they will attempt to give them to their owner.
- Sometimes spawn in cages next to pillager outposts (similar to iron golem), and inside woodland mansions.
- Has a delay for picking new items after delivering items.
- Immune to damage from its owner while holding an item.
- Have 10
health points.
World generation[]
- Generates within the deep dark biome and includes all of the deep dark features within it.
- Always generated at Y=-52.
- Made of deepslate and its variants, basalt and its variants, and gray wool.
- Contains soul sand, soul fire and soul lanterns, as well as candles and skeleton skulls.
- Contains chests with unique loot, like the swift sneak enchantment.
- Other valuable loot includes the "otherside" music disc, Potions of Regeneration II, enchanted books, enchanted iron and diamond leggings, enchanted diamond hoes, and enchanted golden apples.
- If the frame of reinforced deepslate generates with a chest in front, it will always contain one golden carrot (a hint about how to open the secret door below).
- Has different levels and open spaces, with several types of ruins and wall structures.
- Some of these structures contain dark oak logs, planks, and fences; cyan, light blue, and blue wool and carpets; ladders; ice and its variants; note blocks; stone pressure plates; and iron trapdoors opened with levers.
- Hidden underneath the frame of reinforced deepslate are several rooms containing redstone mechanisms that serve to introduce new players to their function.
- There is a silenced sculk sensor that needs a signal strength of 8 to open a redstone door. Taking the golden carrot from the chest placed near the structure and eating it will reveal the entrance.
- Each variant of the city center has a different redstone puzzle concealing the entrance, requiring slightly different strategies to solve.
- The mechanisms are made with redstone dust, redstone torches, redstone repeaters, redstone comparators, redstone lamps, blocks of redstone, sticky pistons, a sculk sensor, a target, and a lectern.
- One variant includes a lever, and another includes a furnace containing 24 deepslate and a wooden shovel.
Gameplay[]
- Added three new advancements:
- Bukkit bukkit
- It spreads
- Kill a mob near a sculk catalyst
- With our powers combined!
- Have all froglights in your inventory
- Added
kill_mob_near_sculk_catalyst
advancement trigger.- Triggered when a player kills an entity next to sculk catalyst, with following conditions:
player
: a player for which this trigger runsentity
: a predicate for the entity that was killedkilling_blow
: a predicate for how the entity was killed
- Triggered when a player kills an entity next to sculk catalyst, with following conditions:
General[]
- Added a new particle:
allay_dust
.
- Added following block tags:
#ancient_city_center_replaceable
:deepslate
,deepslate_bricks
,deepslate_tiles
,deepslate_brick_slab
,deepslate_tile_slab
,deepslate_brick_stairs
,deepslate_tile_wall
,deepslate_brick_wall
,cobbled_deepslate
,cracked_deepslate_bricks
, andcracked_deepslate_tiles
.#ancient_city_replaceable
:#ancient_city_center_replaceable
, andgray_wool
.
- Added following game event tag:
#ignore_vibrations_on_occluding_block
:hit_ground
, andstep
.
- Added following biome tag:
#has_structure/ancient_city
:deep_dark
Changes[]
Blocks[]
- Are now able to drop sticks when broken.
- Can generate from sculk catalyst spread again.
- Now can be dropped by using silk touch.
- Added
can_summon
blockstate, which determines it summon a warden or not.- Set to
true
by default for sculk shriekers placed via worldgen. - Set to
false
by default for sculk shriekers placed by a player or generated via sculk spread.
- Set to
Mobs[]
- Can now walk over rails.
Non-mob entities[]
- Crafting recipes are now shapeless.
- Now drop themselves when broken.
Gameplay[]
- Breeding frogs are now required for "Two by Two" advancement.
General[]
- Game Events
- Renamed some game events, to make them more grammatically consistent:
drinking_finish
->drink
entity_killed
->entity_die
entity_damaged
->entity_damage
elytra_free_fall
->elytra_glide
mob_interact
->entity_interact
ravager_roar
->entity_roar
wolf_shaking
->entity_shake
- The following events have been collapsed into
block_activate
, andblock_deactivate
:block_press
block_unpress
block_switch
block_unswitch
ring_bell
has been removed and replaced withblock_change
.- Both
shulker_open
, andshulker_close
have been removed in favour of usingcontainer_open
, andcontainer_close
. fishing_rod_cast
, andfishing_rod_reel_in
have been renamed toitem_interact_start
, anditem_interact_finish
.entity_interact
should be dispatched more often when interacting with various mobs.
- Renamed
#carpets
block and item tag to#wool_carpets
. - Reinforced deepslate is now part of the
#dragon_immune
,#features_cannot_replace
, and#wither_immune
block tags. - The
#spawns_cold_variant_frogs
biome tag no longer contains the#is_mountain
biome tag. - Frozen peaks, jagged peaks, snowy slopes, frozen ocean, deep frozen ocean, grove, deep dark, frozen river, snowy taiga, snowy beach are now part of the
#spawns_cold_variant_frogs
biome tag. - Warm ocean is now part of the
#spawns_warm_variant_frogs
biome tag. - Changed game events in the
#vibrations
game event tag:- Include all game events changes mentioned above.
- Added
note_block_play
. - Removed
minecart_moving
.
- Changed game events in the
#warden_events_can_listen
game event tag:- Include all game events changes mentioned above.
- Added
flap
, andnote_block_play
. - Removed
minecart_moving
.
Fixes[]
- 27 issues fixed
- From released versions before 1.19
- MC-195468 – World Generation Settings not working on dedicated server.
- MC-210331 – Sculk sensors are not activated upon wandering traders drinking milk or witches drinking potions.
- MC-210485 – Sculk sensors are not activated upon evokers summoning vexes.
- MC-212503 – Sculk sensors are not activated upon collecting fish, axolotls, or tadpoles using water buckets.
- MC-214652 – Naming inconsistency for game events for eating/drinking.
- MC-249493 – Breaking a minecart with chest/furnace/TNT/hopper separates the minecart and the block it contains.
- From the 1.19 development versions
- MC-249103 – Z-fighting can be seen on the underside of frogs' feet.
- MC-249110 – Z-fighting textures inside the frog's mouth.
- MC-249115 – Frogs spawn with wrong color in some biomes.
- MC-249132 – Frogs are not required to be bred for the Two by Two advancement.
- MC-249168 – Dispensing a Bucket of Tadpole above or below a dimension dispenses the item, instead of a tadpole.
- MC-249349 – Dispensing a Bucket of Tadpole dispenses the item, instead of water with a tadpole.
- From the previous development version
- MC-249380 – The locks of chests within chest boats are positioned slightly too high.
- MC-249382 – Boats with chest do not drop items contained in chest when destroyed in Creative.
- MC-249385 – Boat with chest cannot be placed by dispenser.
- MC-249389 – GUI Scale is a slider instead of a button.
- MC-249392 – Options have missing or untranslated names.
- MC-249397 – Bottom face of Warden's right arm missing in warden_bioluminescent_layer texture.
- MC-249398 – Game crash regarding warden.
- MC-249404 – Boats with Chest aren't grouped in the recipe book.
- MC-249405 –
chatScale
option defaults to 0.0 instead of 1.0, causing chat to disappear. - MC-249409 – Furnaces, blast furnaces and smokers don't cook without fuel in the bottom slot, even if they are already fired up.
- MC-249437 – Sculk shriekers no longer appear to be capable of spawning from charges.
- MC-249474 – Four-legged mobs do not sit correctly in a boat with a chest.
- MC-249501 – Boats with chest have items inside deleted when they break into planks and sticks.
- MC-249529 – Mangrove boat cannot be placed by dispenser.
- MC-249642 – Wardens can't pass over rails.
Videos[]
Videos made by slicedlime:
References[]
- ↑ "Minecraft Snapshot 22w13a" – Minecraft.net, March 31, 2022