21w18a is the twentieth snapshot for Java Edition 1.17, released on May 5, 2021,[1] which makes changes to goats and experimental ore generation, as well as fixes some bugs.
Changes
Blocks
- Now instead of breaking instantly, infested blocks take twice as long to break as their non-infested counterparts.[2]
- Changed the textures of the light block displayed in the inventory or when holding a light block.
Mobs
- Screaming goats will use their ram attack more often than other goats will.
General
- Added raw gold blocks to the
guarded_by_piglinsblock tag. - Added raw gold blocks to the
piglin_lovedblock tag.
- Removed the unused mouth textures from the axolotl textures.
Experimental
Changes have been made to the official Caves & Cliffs world generation preview datapack, which gives early access to the world generation coming in Java Edition 1.18.[a]
- Cave carvers generate below y=0 in ocean biomes.
- Increased the minimum size of noodle caves and carvers, to make them easier to traverse and less likely to break up into fragments.
- Noodle caves no longer generate above y=30.
Changes in the ore distribution.
- Ore distribution
- Reduced copper spawning a bit, to compensate for large ore veins.
- Large ore veins are slightly more rare and slightly smaller on average. They now vary significantly, meaning players can still find huge ore veins like the ones in previous versions.
- Increased chance of finding raw ore blocks in ore veins.
- Removed deepslate blobs above y=0.
- Extended the vertical range of the smaller blobs of iron ore, to make it possible to find iron in caves near the surface.
- Slightly reduced the amount of normal-sized iron blobs, to compensate for large ore veins and the increased range of smaller blobs.
Fixes
- 43 issues fixed
- From released versions before 1.17
- MC-3587 – Last use of an anvil causes player to drop their item.
- MC-87935 – When closing the inventory while holding an item with the cursor in Creative mode, the item disappears.
- MC-125033 – Old cave and ravine generation gets cut off unnaturally on chunk borders near water.
- MC-162953 –
NativeImagebounds checks are incorrect. - MC-177630 – Infested Stone blocks are mined instantly with Silk Touch.
- MC-197616 – Certain custom biome settings cause game to spam "
Received invalid biome id: -1" in the console, causing major lag or freeze. - MC-205797 – Zoglins attack
Markerarmor stands and Invisible armor stands. - MC-206560 – Pufferfish react to
Markerarmor stands and Invisible armor stands. - MC-208430 – Minecraft crashes when loading resource pack due to "
tessellating block model". - MC-211064 – Loading in a TrueTypeFont with an out-of-bounds size crashes the game.
- From the 1.17 development versions
- MC-204707 – Adventure mode players can extinguish candles.
- MC-204969 – No "Burning" sound for items burning in lava cauldron.
- MC-208679 – Axolotl inconsistently doesn't show its mouth in-game.
- MC-214159 – Small Dripleaf sometimes shrink into smaller (1 block tall) Big Dripleaf when using bone meal.
- MC-214427 – Spore Blossoms can be used to breathe underwater / cannot be waterlogged.
- MC-214793 – Some strips of chunks generate completely dark.
- MC-214808 – World occasionally fails to load correctly.
- MC-214860 – Some chunks in a line are lit up constantly.
- MC-214898 – Extreme world generation lag.
- MC-215867 – Crash:
java.lang.IllegalStateException: Chunk not there when requested. - MC-215946 – Game fatally crashed while exploring chunks (
IllegalStateException: Accessing PalettedContainer from multiple threads). - MC-216148 – Some chunks occasionally don't save properly, resetting progress.
- MC-221611 – Texture missing on parts of Light item levels 2-6.
- MC-221617 – Light block has an unnecessarily large texture.
- MC-221647 – Goat Babies Don't Follow Parents.
- MC-221725 – Legs of goats move differently.
- MC-221727 – Goat eye height is outside of its hitbox while airborne.
- MC-221829 – Leads on Goats appear a little too high.
- MC-221840 – Goats can still do high jumps normally when on honey blocks.
- MC-221867 – No subtitle for
entity.goat.prepare_ram. - MC-222151 – Goat head animation is weird when it rides a boat.
- MC-222157 – Eye position of the goat is too high in some cases, causing suffocation.
- MC-222458 – UVs on the goat's ears aren't mirrored as they should be.
- MC-223141 – Piglins aren't attracted to a Block of Raw Gold.
- MC-223145 – Piglins aren't angered when mining a Block of Raw Gold.
- MC-223150 – Goats ram
Markerarmor stands & Invisible armor stands. - MC-223166 – Various goat sounds do not have any subtitles.
- MC-223178 – Deepslate Tile Stairs come before Deepslate Brick Stairs in the creative inventory.
- MC-223203 – Deepslate ore map colors are inconsistent with deepslate.
- MC-223239 – Ramming sound that comes from a baby goat does not change pitch.
- MC-223422 – When removing water from base of Small Dripleaf, the block stands without water untill a block update.
- From the previous development version
- MC-224401 – Mob death does not show death particles.
- MC-224428 – Raw ore blocks can generate as floating blocks in ore veins.
Trivia
- This snapshot lacked an image, when the changelog was released on minecraft.net. Its "alt" description said: "A goat standing on a hill. Very regal."
Notes
- ↑ CavesAndCliffsPreview.zip – Mojang, May 05, 2021
References
- ↑ "Minecraft Snapshot 21w18a" – Minecraft.net, May 5, 2021
- ↑ MC-224927 — Infested Blocks take twice as long instead of half the time