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21w05a is the seventh snapshot for Java Edition 1.17, released on February 3, 2021, which adds lush cave related features and fixes bugs.[1]
Additions
Blocks
- Plant-like block.
- Has variants with either no blossoms, pink blossoms, or purple blossoms.
- A variant of the azalea.
- A natural light source.
- Drop glow berries.
- Allows the player to stay on it for 2 seconds (40 ticks), before the player will fall through it.
- The tilt happens in 3 stages: Unstable, Partial, and Full. These can be seen in the F3 debug menu.
- All the stages are solid except the Full stage, which is when the player falls through.
- When nobody is standing on it, it is set to None stage.
- If the player sneaks on it while it's in the Unstable stage, it will return to None. Sneaking on it while it's in Partial or Full stage has no effect.
- The tilt happens in 3 stages: Unstable, Partial, and Full. These can be seen in the F3 debug menu.
- An opaque block with a grass-like texture on all sides.
- Can be bonemealed.
- Same texture as the moss block, but one pixel thick.
- Crafted with moss blocks.
- Can be placed on ceilings.
- Sends particles downward when opened.
Items
- Can be eaten, restoring 2 (
). - Grow on cave vines.
General
- Added the
azalea_log_replaceableblock tag. - Added the
cave_vinesblock tag.- Contains the cave vines body block and cave vines head block.
- Added the
lush_plants_replaceableblock tag.- Contains the #base_stone_overworld block tag, the #cave_vines block tag, dirt, gravel, sand, moss block, the #flowers block tag, grass, tall grass, moss carpet, small driplead, big dripleaf, big dripleaf stem, and vines.
- Added the
fox_fooditem tag.- Contains sweet berries and glow berries.
Changes
Blocks
- Copper block, Cut Copper Block, and variants
- The stages are now called "Copper Block", "Exposed Copper Block", "Weathered Copper Block" and "Oxidized Copper Block" to match Bedrock Edition.
- This also applies to cut copper and its variants.
- Removed Waxed Oxidized Copper block, as it had no use because it could not change state any further.
- Is now affected by the
randomTickSpeedgamerule.
- Can now be pushed and pulled by pistons and sticky pistons.
- Flaming arrows that collide with powder snow will be extinguished.
- Added the following game events that the Sculk Sensor reacts to, along with corresponding frequency value
| Vibration Types | Frequency Value |
|---|---|
| Minecart Moving, Ring Bell, Block Change | 6 |
| Drinking Finish, Prime Fuse | 7 |
| Mob Interact | 8 |
| Equip, Shear, Ravager Roar | 9 |
| Entity Place | 12 |
| Entity Killed | 13 |
| Shulker Close | 14 |
| Shulker Open | 15 |
- Block change is for when a player or dispenser changes a block.
- This includes placing a book on a lectern, placing and removing items from a flower pot, putting out a campfire, placing a candle on a cake, tilting a big dripleaf, and putting out a candle.
- Mob interact is for certain mob interactions to cause vibrations.
- This includes giving a golden apple to zombie villager with Weakness, healing a tamed wolf, using an iron ingot to heal an iron golem, and most instances of successfully feeding an animal.
- Prime fuse applies to both creepers and TNT.
- The equip event checks for giving items to an armor stand and pressing the use button to equip armor from the hotbar.
- Manually equipping armor does not trigger sculk sensors.
- Removing armor, from the player or from an armor stand, does not trigger sculk sensors.
- Equipping items on other mobs, such as horses, does not trigger sculk sensors.
- Can be used to craft the different copper block variants.
Mobs
- Now have a chance of dropping a copper ingot instead of a gold ingot, to match Bedrock Edition.
- Turn into strays when they are inside powder snow.
- Eat glow berries.
- Can now walk over powder snow without sinking.
Gameplay
- Glow berries are now required for A Balanced Diet.
General
- Removed the armor stand add item, eating finish, entity hit, and flint and steel use events.
- Added the block change, drinking finish, eat, entity damaged, entity killed, entity place, equip, mob interact, minecart moving, prime fuse, ravager roar, ring bell, shear, shulker close, and shulker open events.
- Added azalea leaves and azalea leaves flowers to the
leavesblock and item tags. - Added foxes to the
powder_snow_walkable_mobsentity type tag. - Changed the
ignore_vibrations_stepping_carefullygave event tag.- Renamed to
ignore_vibrations_sneaking. - Added the swim event.
- Renamed to
- Updated the
vibrationsgame event tag to match the full list of game events (see above).
Fixes
- 86 issues fixed
- From released versions before 1.17
- MC-130098 – Debug world spawns player at y=2 instead at y=70 where all the blocks are.
- MC-142711 – Baby turtles take damage when pushed against ceiling.
- MC-148432 – Sound spam while in water and lava at the same time.
- MC-149495 – Pufferfish triggers tripwire without colliding with it upon reloading the game.
- MC-152265 – Starting server outputs "unable to resolve BlockEntity for ItemStack" errors.
- MC-153254 – Baby zombies/piglins take damage when pushed against ceiling by bubble columns.
- MC-163673 – Baby husks, piglins, zombies, zombie villagers, and zombified piglins take damage when jumping into a space with a solid block above it.
- MC-186879 – Standing in fire and water spams the extinguish sound.
- MC-191714 – Player is dismounted when standing on farmland while riding a horse/boat while the farmland turns to dirt, causing a desync.
- MC-198432 – Pufferfish phases through blocks after reloading world.
- MC-199356 – chatDelay in options.txt has a space between the colon and the value.
- MC-200906 – Pufferfish hitbox incorrect when reloading world.
- MC-205477 – Occasional desync when trying to enter/exit a boat while the server is lagging.
- MC-205735 – Baby cows can suffocate on stairs.
- MC-209361 – Game crashes upon instantly click-replacing the block underneath a bamboo sapling with another bamboo.
- MC-209625 – Baby llamas suffocate when below a solid block while standing on top of a carpet.
- MC-212291 – Client can dismount vehicles independently from the server, causing a de-sync.
- From the 1.17 development versions
- MC-203555 – Typo in "Weathered Copper BlocK".
- MC-203594 – Inconsistent spelling with copper blocks.
- MC-204801 – Large amounts of copper blocks lag the server and causes the worldsave to take forever.
- MC-205079 – Cauldrons don't fill with powder snow in some biomes.
- MC-205401 – "Fire extinguishes" Sound repeatedly plays when a mob that burns in daylight is in powder snow.
- MC-206113 – Powder Snow causes Z-Fighting with Falling Blocks.
- MC-207258 – Sculk sensors do not react to minecarts being driven.
- MC-207261 – Bell ringing event is not considered a vibration.
- MC-207262 – Drinking potions or milk doesn't cause vibrations even though eating does.
- MC-207263 – Inconsistency: Filling cauldrons with liquids or powder snow is not detected by sculk sensors.
- MC-207277 – Sculk sensor can't detect setting a fire with fire charge.
- MC-207283 – Extinguishing a campfire is not detected by sculk sensor.
- MC-207300 – Blocks being placed or picked up by an enderman are not detected by sculk sensors.
- MC-207329 – Sculk sensors don't properly detect eating from other mobs.
- MC-207340 – Sculk sensors do not detect buckets of fish being emptied.
- MC-207358 – Sculk sensors don't detect shulkers opening and closing.
- MC-207384 – Flame arrows repeatedly trigger sculk sensors.
- MC-207387 – Sculk sensors can sense players sneaking in water when they move, even when they're not swimming.
- MC-207391 – Sculk sensors don't detect certain flying mobs.
- MC-207397 – The fire extinguish sound plays every tick when the player is on fire and freezing.
- MC-207407 – Villages will always generate at least on y=0.
- MC-207417 – Directly breaking fire does not alert sculk sensors, but removing its supporting block correctly does.
- MC-207418 – Breaking paintings/item frames/glow item frames does not alert sculk sensors, even though placing them does.
- MC-207445 – Sculk sensor doesn't detect squids swimming.
- MC-207473 – Sculk sensors do not detect when ghasts shoot.
- MC-207520 – Sculk sensors don't react to ravager roars.
- MC-207521 – Ocelots and cats can still emit vibrations while sneaking.
- MC-207592 – Shooting bow with flame enchantment while sneaking triggers sculk sensor.
- MC-207600 – Sculk sensor detects wrong sound for fishing rod.
- MC-207670 – Sculk sensors do not detect the placement of boats and minecarts.
- MC-207671 – Sculk sensors do not detect candles being placed into cakes.
- MC-207672 – Sculk sensors do not detect when creepers are set off with flint and steel.
- MC-207673 – Sculk sensors do not detect lighting TNT with flint and steel.
- MC-207674 – Sculk sensors do not detect placing things in flower pots.
- MC-207675 – Sculk sensors do not detect books being placed onto lecterns.
- MC-207677 – Sculk sensors do not detect collecting water with bottles.
- MC-207678 – Sculk sensors do not detect collecting honey bottles.
- MC-207679 – Sculk sensors do not detect the breaking of bee nests and beehives in Creative mode.
- MC-207745 – Sculk sensors do not detect when ender dragons shoot fireballs.
- MC-208193 – Sculk sensors do not detect removing things from flower pots.
- MC-208194 – Sculk sensors do not detect when candle cakes are eaten.
- MC-208477 – Going into a dimension that has height higher than the maximum height crashes the game.
- MC-208602 – Axolotls summoned with a command dry out instantly.
- MC-209903 – Sculk sensors are not activated upon shearing sheep, mushrooms, snow golems and pumpkins.
- MC-209926 – Sculk sensors are not activated upon collecting Dragon's Breath.
- MC-209953 – Sculk sensors are not activated upon extinguishing a candle.
- MC-210000 – Sculk sensors do not detect when blazes shoot fireballs.
- MC-210282 – Sculk sensors are not activated upon silverfish or endermite moving along the ground.
- MC-210495 – Sculk sensors are not activated upon lighting a campfire or candle with a fire charge.
- MC-210815 – Sculk sensors are not activated upon shulkers shooting.
- MC-211119 – Sculk sensors do not detect when withers shoot wither skulls.
- MC-212117 – Placing glow lichen in lava creates waterlogged glow lichen.
- MC-212384 – Sculk sensors do not detect cake being eaten.
- MC-212432 – Sculk sensors are not activated upon using a spawn egg.
- MC-212449 – Fish/(glow) squid spawned using
/summondry out instantly. - MC-213512 – Copper blocks are named differently from bedrock edition.
- From the previous development version
- MC-212141 – Shulkers get rotated when upgrading to 21w03a.
- MC-212149 – Shulker is sometimes mis-rotated when player teleports through a nether portal and reloading an active chunk with Shulker.
- MC-212211 – Glow lichen is not grouped with vines in the creative inventory.
- MC-212284 – Crammed enitities pushed through blocks when growing to adults.
- MC-212290 – Commands
/setblockand/filldon't work at or above height 1024 in some cases. - MC-212331 – Boats dismount you in the direction the boat is facing instead of the direction of the player.
- MC-212347 – Importing custom world file height is limited to 2047 instead of 2048.
- MC-212422 – Game crashes when generating a world with increased height limit.
- MC-212532 – Shulkers are spawned slightly mis-rotated after a shulker was hit by another shulker's shulker bullet.
- MC-212537 – Standing near a shulker slightly lifts you when they open.
- MC-212541 – Shulkers are often incorrectly rotated upon generation.
- MC-213257 – Drowned do not drop copper.
- MC-213268 – Copper Blocks variants like slabs/stairs/cut copper cannot be crafted through Stonecutter.
Video
Video made by slicedlime on the gameplay changes:
Video made by slicedlime on the technical changes:
References
- ↑ "Minecraft Snapshot 21w05a" – Minecraft.net, February 3, 2021