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20w51a is the fifth snapshot for Java Edition 1.17, released on December 16, 2020, which adds axolotls, a gamerule to control when night is skipped when sleeping, makes changes to the sculk sensor, and fixes bugs.[1] This is the last snapshot released in 2020.

Additions

Items

Bucket of Axolotl
  • Obtained by right-clicking on an axolotl while holding a water bucket.
Axolotl Spawn Egg
  • Added axolotl spawn eggs.

Mobs

Axolotls
  • Do not spawn naturally.
  • Can be caught using a water bucket.
  • Are passive towards players.
  • Can be bred using tropical fish.
  • Come in five different colors: yellow, brown, white, pink, and the rare blue.
  • May play dead when damaged, receiving Regeneration I.
  • Attack drowned, guardians, elder guardians, squid and fish.
    • Are always hostile to fish and squid, and hostile to drowned and guardians only when tempted with tropical fish.

Command format

/gamerule playersSleepingPercentage
  • Controls what percentage of players must sleep to skip the night.
  • When set to 0, a single player is sufficient to skip the night, and night is skipped immediately without the falling asleep transition.
  • When set over 100, the night cannot be skipped.
  • Set to 100 by default.

General

Tags
  • Added the axolotl_tempt_items item tag.
  • Added the occludes_vibration_signals item tag.
    • Contains the wool item tag.
    • As thrown entities, items in this tag will not trigger vibrations.
  • Added the axolotl_always_hostiles entity type tag.
    • Contains tropical fish, pufferfish, salmon, cod, and squid.
    • Axolotls are always hostile towards entities in this tag.
  • Added the axolotl_tempted_hostiles entity type tag.
    • Contains drowned and guardians.
    • Axolotls are hostile towards entities in this tag if they have been tempted.

Changes

Blocks

Sculk sensor
  • "Eating Start" has been removed as an event.
  • Walking on wool no longer causes vibrations.
  • Throwing wool as an item on the ground no longer causes vibrations.
  • Sculk sensors are now silent while waterlogged.

Items

Bundles
  • When destroyed, it drops the items it currently has.
Shulker boxes
  • Like bundles, they drop their items when destroyed.

General

Resource packs
  • Bundle icons are now a separate texture.
Tags
  • Removed the eating_start game event from the vibrations game event tag.

Fixes

10 issues fixed
From released versions before 1.17
  • MC-149799 – When a crossbow is loaded and in the offhand, you do not see it anymore if you carry an item in the main hand
  • MC-176615 – It is possible to destroy netherite items with lava by putting them inside a container
From the 1.17 development versions
  • MC-203563 – Cake appears eaten for a split second when putting a candle on it
  • MC-203568 – Trying to put a candle onto a candle cake duplicates the candle
  • MC-204058 – Placing a candle on a cake causes hunger display desync
  • MC-204146 – Netherite can burn whilst inside of a bundle
  • MC-205057 – Bundle inventory preview is off-center inside of the tooltip box
  • MC-205212 – Desync when putting a candle on a cake in Survival mode
  • MC-207405 – Nether stars can be blown up while being inside of a bundle/shulker box
  • MC-208082 – Game stalls when any message is displayed in chat while playing with an expired session

Video

Video made by Slicedlime:

References

  1. "Minecraft Snapshot 20w51a" – Minecraft.net, December 16, 2020
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