19w41a is the ninth snapshot for Java Edition 1.15, released on October 9, 2019.[1] It adds a new menu panorama, two new blocks, the ability to toggle sprinting and sneaking, and a new command for spectating.
Additions
Blocks
- Crafted from 4 honey bottles.
- The bottles are not consumed and will remain in the crafting grid.
- Walking is slowed, and jump height is reduced.
- Effect also works through non-full blocks like carpet and slabs.
- If an entity is on a honey block that is pushed by a piston, the entity will be moved with the honey block.
- Entities touching the side of a honey block slide down slowly.
- Landing on a honey block reduces fall damage.
- Fall damage is cut to about 1⁄5 of normal: equal to
⌈(Fall Distance - 3) / 5⌉, or in other words, 1⁄5 of 1
for every block fallen after the first 3, rounded up.
- Fall damage is cut to about 1⁄5 of normal: equal to
- When a honey block is pushed or pulled by a piston, it attempts to move all adjacent blocks in the same direction.
- Works the same way as slime blocks.
- Mobs will usually avoid walking on them.
- Does not conduct redstone signals.
- Bees will occationally 'eat' from them if placed near beehives or bee nests.
- Purely decorative.
- Crafted using 4 honeycombs.
Command format
- Syntax is
/spectate [<target>] [<player>].target– the target entity to spectate.- If omitted, makes the player stop spectating.
player– the player that should spectate the target.- Must be in spectator mode.
- If omitted, @s (the executing player) is used.
- Added
copy_to_clipboardaction.
Gameplay
- Sneak and Sprint inputs can now be switched between Hold and Toggle mode in the Accessibility Options.
- Allows players to stay sneaked while opening different GUIs.
- Also affects flying down in creative mode. When toggled, the player will keep going down until toggled again.
Changes
Blocks
- Name changed from "Bee hive" to "Beehive"
- ID also changed from
bee_hivetobeehive.
- ID also changed from
- Can now be crafted from stripped logs.
Items
- The bee spawn egg colors have been changed.
Mobs
- General
- Mobs are better at avoiding walking through lava now.
- Removed a black dot on the transparent parts of wing texture.
- Removed texture for part of wing bottom in the exploding ender dragon.
- Now starts cracking upon losing health.
- A sound plays on every cracking stage.
- There are 4 stages, from uncracked to fully cracked, before the golem dies.
- A sound plays on every cracking stage.
- Can be healed using iron ingots.
- A sound plays each time the golem is repaired.
- One iron ingot restores 25
× 12.5.
- It takes 4 iron ingots to repair an iron golem from 1 HP to full health.
- Zombie villagers that were converted from villagers can no longer despawn.
Command format
- The /effect clear command now defaults to @s if no target argument is given.
Gameplay
- Instant Damage
- Added an effect sprite.
- Instant Health
- Added an effect sprite.
- Saturation
- Added an effect sprite.
General
- Changed title screen background to an image with bees and bee nests.
- Descriptions under buttons on the Create World screen are now narrated.
- Removed
dirt_likeblock tag.
Fixes
- 31 issues fixed
- From released versions before 1.15
- MC-20144 – Saturation and Instant Health/Damage effects do not have an icon.
- MC-86846 – Changing a powered command block from impulse or chain mode to repeat mode does not trigger it until repowering.
- MC-120480 – Pets teleport onto blocks which have a solid "bottom", not "top" face.
- MC-124140 – Anchoring does not reset after use and is implicitly applied in nonsensical cases by default.
- MC-125104 – Cancelling delete world screen and options sub-menus using Esc opens main menu.
- MC-129806 – Team prefixes and suffixes do not show for villagers without a custom name.
- MC-131552 – Cannot craft stripped wood from stripped log.
- MC-145021 – Tamed animals are not able to teleport to the player when they are on the snow layer blocks.
- MC-146213 – Loading bar on splash screen is able to extend beyond its black outline.
- MC-156005 – Tamed wolves no longer teleport to the player when they're in water.
- MC-161733 – Vindicator's "idle5" sound is unused.
- MC-162952 – Stacked numbers of an item in inventory are rendered behind the potion effect status effect in inventory.
- From the 1.15 development versions
- MC-159423 – Bees cannot get to flowers on edges.
- MC-160102 –
IllegalArgumentExceptionwhen being attacked by a weak iron golem. - MC-160957 – Bees do not leave the nest or hive when it is destroyed by the player.
- MC-161297 – Shulker box's inside textures are invisible.
- MC-161692 – Hopper creating a furnace block entity by transferring an item crashes the game.
- MC-161840 – Entities are shaded far darker than usual.
- MC-161847 – Armor slots in the inventory are displayed black in some circumstances.
- MC-161889 – Mobs in spawners are in full lighting even when no light source is around.
- MC-161891 – Blocks with special rendering are not rendered behind transparent block items.
- MC-162042 – Items with partially transparent textures will render incorrectly in item frames.
- MC-162087 – Parrots can imitate pandas.
- MC-162378 – Screen turns black during the totem of undying activation animation.
- From the previous development version
- MC-162518 – Blocks in the inventory are no longer shaded properly.
- MC-162538 – Creative menu corners have opacity issues; outlines have no transparency.
- MC-162550 – Offhand slot is glitched/black in some circumstances.
- MC-162586 – Log repeatedly prints the message "Ticking entity", and finally crashes the game.
- MC-162616 –
java.lang.NullPointerExceptionafter attacking a parrot. - MC-162936 –
java.lang.IllegalArgumentExceptionwhen using an enchanted totem of undying.
- Private issues
Video
Video made by slicedlime:
References
- ↑ a b "Minecraft Snapshot 19w41a" – Minecraft.net, October 9, 2019