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18w50a is the twelfth snapshot released for 1.14 and the last major snapshot released in 2018.[1]

Additions

Mobs

Cats
  • Added a new skin based on Jellie.[2]
    • She's the cat who won the "Minecraft Cat Contest".[3]
Villagers
  • Added Mason profession.
    • Currently has no trades.

Gameplay

Sounds
  • Added Bell sound
  • Added raid horn sounds
Statistics
  • New "Barrels opened" statistic.

Changes

Blocks

Barrel
  • Acts as a storage unit.
  • Works in tight spaces, even if there is a block above it unlike a chest.
  • Can be crafted using 6 wood planks, and 2 wood slabs.
Bed, Cobblestone, Emerald Block, End Stone, Grass, Jigsaw block, Mossy Cobblestone, Nether Quartz Ore, Quartz Pillar, Red Nether Bricks, Red Sandstone, Sandstone, Spruce Planks
  • Changed texture.
Bell
  • Added sounds.
  • Has a shaking animation when hit or right-clicked.
    • Based on the position and facing, bells can only be hit in some certain directions, and will only shake in those directions.
  • Changed texture.
  • Changed model for ceiling bells and added models for wall bells.
  • Can now be placed on walls
  • Changed block states face=ceiling|floor|wall to attachment=ceiling|floor|single_wall|double_wall.
Blast Furnace
  • New furnace upgrade that allows for the smelting of ores and melting of metals faster than the traditional furnace.
  • Twice as fast as a regular furnace, but only gives half the experience.
    • Can only smelt ores and melt metals.
  • Can be crafted using 3 smooth stone, 1 furnace, and 5 iron ingots.
Enchanting Table
  • Changed obsidian side and bottom textures.
Smoker
  • New furnace upgrade that allows for the cooking of foods faster than the traditional furnace.
  • Twice as fast as a regular furnace, but only gives half the experience.
    • Can only cook food.
  • Can be crafted using 4 logs and 1 furnace.
Stripped Jungle Log
  • Changed top texture.

Items

Baked Potato, Fermented Spider Eye, All Horse Armor, Potato, Poisonous Potato, Rabbit Stew, Spectral Arrow, All Swords
  • Changed texture.

Mobs

Cats
All Professions In 18w50a

All plains biome variant professions corresponding to their different utility blocks.

All Profession Levels

All five profession levels, indicated by the badges on their suits.

Giants
  • Now use zombie AI.
  • Baby giants are now available using NBT.
Villagers
  • Villagers and zombie villagers now have seven skin types which correspond to the following biomes:
    • Plains
    • Desert
    • Savanna
    • Taiga
    • Snowy tundra / snowy taiga
    • Jungle
    • Swamp
  • Villagers now have five profession levels, showing how many trade tiers they've unlocked by a badge of a varying material on their suit.
    • The first trade tier is represented by a stone badge, the next iron, then gold, emerald and finally diamond.
    • Some of the professions have less than five tiers in total.
      • If a villager summoned by a command has a higher level than its natural highest level, its badge can still be seen, however the player wouldn't be able to interact with it.
  • Cured zombie villagers will retain their trades when they are converted back into regular villagers.
Witches
  • Are now neutral mobs.
  • Changed appearance (Unintentional).[4]

Non-mob entities

Boat
  • Changed texture.
Thrown Egg, Thrown Ender Pearl, Thrown Bottle o' Enchanting, Eye of Ender, Ghast fireball, Blaze fireball (fire charge), and Snowball
  • Now have an optional Item tag that can specify a different item stack to render.

World generation

Villages
  • Updated taiga and desert villages.
  • Updated village pieces from plains, savanna and snowy villages.
  • New loot chests for fletcher houses: can contain emeralds, arrows, feathers, eggs, flint, sticks.

Command format

Villager NBT

Removed the following NBT information:

    •  Profession: The ID of the texture used for this villager.
    •  Career: The ID of this villager's career.
    •  CareerLevel: The current level of this villager's trading options.

Added the following NBT information:

    •  VillagerData: Information about the villager's profession.‌
      •  level: The current level of this villager's trading options ( 1... ) and at the same time its displayed badge ( capped at 5 )
      •  profession: Namespaced ID value.
      •  type: Namespaced ID value.
Zombie Villager NBT

Removed the following NBT information:

    •  Profession: The ID of the texture used for this zombie-villager.

Added the following NBT information:

    •  VillagerData: Information about the villager's profession.‌
    •  Offers: Copied from converted villager.‌

Gameplay

Raids
  • Patrol leaders now give 1–3 Bad Omen levels when killed. Pillager outpost patrol leaders always give 1 level only.
  • Patrol leaders can now spawn at outposts.
  • Illager beasts start spawning at wave 2, witches at wave 4, and evokers at wave 10.

General

Advancements
  • Updated "A Complete Catalogue" to require the new cat skin.

Fixes

24 issues fixed
From released versions before 1.14
  • MC-15990 – The base of farms in desert villages are composed of dirt.
  • MC-102893 – Villages in other biomes don't have their respective saplings.
  • MC-114760 – Client may display incorrect villager career name.
  • MC-116355 – Villagers don't run away from illusioners.
  • MC-120687 – Desert churches have sandstone stairs inside of a cobblestone building.
  • MC-123312 – Pressure plate tables in villages are oak instead of village type specific wood.
  • MC-123729 – Villagers not remembering correct profession
  • MC-135759 – Blacksmith houses in desert villages are partially made out of sandstone.
From the 1.14 development versions
  • MC-138587 – The bell-face "wall" have no texture.
  • MC-138611 – Barrels containing items lose inventory when broken.
  • MC-138660 – Throwable/Projectile entity item model not apply CustomModelData from model.
  • MC-138662 – Bell can't be placed on walls.
  • MC-138667 – Villagers use their old texture.
  • MC-138880 – Stray cats won't spawn in villages.
  • MC-138938 – Container NBT not loading in chunk when player loads inside chunk.
  • MC-139225 – Pillager arms incorrectly positioned when riding or unarmed.
  • MC-139428 – Missing texture particles appear when breaking jigsaw blocks.
  • MC-140018 – Glitch with Illager raid mobs.
  • MC-140069 – Banners lose their name when placed (49a: wall only).
  • MC-140246 – Chest in the blacksmith in plains village is missing a loot table.
  • MC-140300 – Villagers spawned with spawn eggs have different trade lists than those naturally spawned.
  • MC-140853 – Being close to the end island causes out of memory and file descriptor exhaustion.
From the previous development version
  • MC-140887 – Unused loot table "minecraft:chests/village/village_taiga_house".
From the current version, hotfixed

Video

Video made by slicedlime: Java Edition 18w50a/Update Video

References

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