18w50a is the twelfth snapshot released for 1.14.[1]
Additions
Mobs
- Added Jellie, the winner of the community competition.[2]
- Added Mason profession.
- Currently has no trades.
Changes
Blocks
- Acts as a storage unit.
- Works in tight spaces, even if there is a block above it unlike a chest.
- Can be crafted using 6 wood planks, and 2 wood slabs.
- Added sounds.
- Has a shaking animation when hit.
- Changed texture.
- New furnace upgrade that allows for the smelting of ores and melting of metals faster than the traditional furnace.
- Twice as fast as a regular furnace.
- Can only smelt ores and melt metals.
- Can be crafted via 3 smooth stone, 1 furnace, and 5 iron ingots.
- Changed texture.
- New furnace upgrade that allows for the cooking of foods faster than the traditional furnace.
- Twice as fast as a regular furnace.
- Can only cook food.
- Can be crafted using 4 logs and 1 furnace.
Mobs
- Will now spawn naturally in villages.
All plains biome variant professions corresponding to their different crafting stations.
- Villagers and zombie villagers now have seven skin types which correspond to the following biomes:
- Plains
- Desert
- Savanna
- Taiga
- Snowy tundra / snowy taiga
- Jungle
- Swamp
- Each villager now has one of five profession levels, which can be seen on the badge on their suits.
- The badge starts out as stone, and then progresses to iron, gold, emerald and then finally diamond.
- Cured zombie villagers will retain their trades if they are converted back into regular villagers.
- Now use zombie AI.
- Are now neutral mobs.
- Changed appearance.
Non-mob entities
- Thrown Egg, Thrown Ender Pearl, Thrown Bottle o' Enchanting, Eye of Ender, Ghast fireball, Blaze fireball (fire charge), and Snowball now have an optional
Itemtag that can specify a different item stack to render.
World generation
Gameplay
- Patrol leaders now give 1–3 bad omen levels when killed. Pillager outpost patrol leaders always give 1 level only.
- Patrol leaders can now spawn at outposts.
- Illager beasts start spawning at wave 2, witches at wave 4, and evokers at wave 10.
Fixes
- 10 issues fixed
- From released versions before 1.14
- MC-15990 – The base of farms in desert villages are composed of dirt.
- MC-123312 – Pressure plate tables in villages are oak instead of village type specific wood.
- From the 1.14 development versions
- MC-138587 – The bell-face "wall" have no texture.
- MC-138611 – Barrels containing items lose inventory when broken.
- MC-138660 – Throwable/Projectile entity item model not apply
CustomModelDatafrom model. - MC-138662 – Bell can't be placed on walls.
- MC-139225 – Pillager arms incorrectly positioned when riding or unarmed.
- MC-139428 – Missing texture particles appear when breaking jigsaw blocks.
- MC-140069 – Banners lose their name when placed (49a: wall only).
- MC-140853 – Being close to the end island causes out of memory and file descriptor exhaustion.
References
- ↑ "Minecraft Snapshot 18w50a" – Minecraft.net, December 12, 2018
- ↑ https://twitter.com/GTWscar/status/1064590566967525376