15w31a[1] is the first snapshot released for 1.9.
Additions
Gameplay
- Dominant hand option
- An option for players to change their dominant hand on their player model
- Dual wielding
- Only the main hand can be used for attacking
- Bows can be used even when something is in the other hand
- The other hand is invisible in first person view when not holding something
- Key to swap items between hands, which is F by default
- For example, if you have a pickaxe in your main hand and a torch in your other hand, right click places the torch
- The off-hand slot is displayed next to the hotbar, on the off-hand side (left for right-hand players and vice versa)
- Some attributes and enchantments will apply to the off-hand item, while others will not
- Status effects
- Levitation status effect
- Received when player is hit by shulker projectiles
- Makes player involuntarily float high into the air
- Can be used to get to higher places
- Listed as a negative effect due to the potential to kill from fall damage
- Higher levels of levitation result in faster floating
- Glowing status effect
- Received when players or mobs are hit by spectral arrows
- Makes player's outline glow, seen even through non-transparent blocks
- Listed as a negative effect because it prevents you from hiding from players once you are hit
- Supports different colors for different teams to allow usage in competitive maps, team co-op maps, etc.
Blocks
- Spawn on the top of the chorus plant
- Don't drop when the supporting block is destroyed, so you need to hand-pick them.
- Can only be planted on end stone in any dimension.
- Generate in the End
- Can be planted using chorus flowers
- Breaks if the supporting block is broken
- Drops chorus fruit
- When powered with redstone, the jaw starts to move up and down
- Will keep it state when unpowered. if you unpower it while the jaw is closed, it remains closed. If you unpower it while it is open, it remains open.
- Generates in the End dungeons
- Placeable horizontally and vertically which produce white particles
- Generates in the End dungeons
- Can be crafted with End Stones
- A 15/16 block tall grass-like “path”. It features a somewhat similar texture to the grass block.
- Made by right clicking grass with any shovel.
- Just drops dirt when broken with a silk touch tool.
- Cannot be obtained in the creative inventory.
- But, unlike farmland, can be obtained by using the pick block key in creative.
- Generates in the End dungeons
- Can be crafted with popped chorus fruit
- Generates in the End dungeons.
- Can be crafted with purpur slabs
- Generates in the End dungeons.
- Can be crafted with purpur blocks
- Purpur Slabs
- Generates in the End dungeons.
- Can be crafted with purpur blocks
Items
- Fourteen new arrow types.
- New spectral arrow (gold colored)
- Shows mob and player outlines in their team color when hit – even when invisible
- NBT tag for entities to disable outlines
- The glowing is a status effect – you can find out whether you're glowing from a spectral arrow using the status effect HUD
- Arrows can be tipped with potions
- Each differently tipped arrow is available in the creative menu, just like enchanted books
- Effect is applied on hit
- Restores 1 (
). - Can be found in villages
- Can be used to craft beetroot soup.
- Can also be used to craft rose red dye.
- Was previously only available in the Pocket Edition.
- Used to grow beetroots.
- Can be used to summon herobrine.
- Obtained from chorus plants
- Can be eaten even if the player is not hungry, similar to Golden Apples
- Can be cooked in Furnaces to obtain Popped Chorus Fruits
- Teleports the player somewhere nearby when eaten
- Obtained from cooking chorus fruit
- Used to craft purpur blocks
World generation
- Dungeon-type structure: "Tree" houses made of end stone and new blocks, including stairs
- Contains the new shulker mob
- Generates on separate end islands arranged around the main island in a donut fashion
- Tree/cactus-like arrangements of new purple block.
- Drop when supporting block is destroyed, like cacti.
- Drop edible chorus fruit items.
- Can be farmed by planting the chorus fruit flowers that come from the top of the plants.
- Grow in stages.
- End Gateway Portal
- Appears after killing the Ender Dragon
- New type of portal, due to its size it is only accessible using ender pearls, or by riding pigs, boats or minecarts.
- Used to warp to other end islands depending on the direction of the ender pearl throw.
- When it is generated, it has a purple beacon effect shooting up and down from it. It will then slowly go away.
- End Gateway will be automatically linked to another one, if it can't find a linked gateway it will output a yellow beam.
Mobs
- Short for "Shell Lurker"
- The shell looks like a purple block
- It can appear on the ground or walls
- Appears in the End city dungeons
- Using commands, they can be made to be part of a team to attack other teams and can be used as defense mobs
- When attacking, opens up and shoots projectiles which only move along the x/y/z axis
- Projectiles can be knocked away by attacking them.
- Getting hit by a projectile causes 2 hearts of damage and provides the levitation status effect
- It can teleport like an Enderman while attacked or pushed by Piston.
Changes
General
- Removed Super Secret Settings and Broadcast Settings
- Removed Alternate Blocks from video settings
Gameplay
- Proper support for multiple bosses’ health bars, so they show at the same time without obstructing each other.
- Death messages will now be displayed on the player's death screen as well as in the chat.
- Rearranged the survival inventory and the creative "survival tab" to accommodate the new off hand slot.
- You can no longer equip items into the head slot via /replaceitem.
- Status effects are now displayed on the HUD, instead of just in the inventory, similarly to Pocket Edition
- Displays status effect icons ordered by time left
- Positive effects are on the top row, negative effects on the bottom row
- Effects that are about to run out blink, faster when closer to running out and also fade away
Commands
- Allows for mirroring/rotating structures
Blocks
- Can now dual wield
- Will now drop anywhere between 0–2 sticks
- No longer require supporting blocks
Items
- The bow in your hotbar now shows an arrow when being drawn.
- Arrows in the off hand are prioritized over arrows in the rest of the inventory slots.
- Can now be thrown in creative mode
- Now display as a mini map when held in either hand, rather than being held with both hands.
World generation
- End island
- A set amount of differently-sized pillars are arranged in a circular fashion
- The tallest pillars have iron bars around their ender crystal
- This makes it so that you have to climb some of the pillars, making the fight harder
- The exit portal is pre-generated, but without the dragon egg and portal blocks
- Infinite number of islands in the end
Mobs
- Revamped boss fight inspired by the Console Edition.
- Can be respawned by building a creeper face out of clay.
- The dragon breathes fire/purple particles on players and mobs
- The dragon will defend the obsidian pillars more the further the fight progresses
- Only one dragon egg can be obtained
- A more controlled dragon
- Hostile mobs
- Will now have animations to show that they are attacking.
- Skeletons now animate their bow
- They pull it out when becoming hostile and draw it back to shoot arrows
- Have a small chance to spawn with their bow in their left hand
- Mapmakers can make skeletons shoot potion-tipped arrows
- Enderman will now remain aggravated towards the player despite being in contact with water.
- All mobs
- More different textures for mobs
Fixes
- 9 issues fixed
- From released versions before 1.9
- MC-417 – Arrows first bounce back then appear at correct location[2][3]
- MC-849 – Eating a food item / drinking potion / curing zombie has a chance of also consuming a second food item / potion without any animation
- MC-1537 – Sometimes doors in strongholds are misplaced
- MC-1956 – Arms misplaced in skeletons with a bow
- MC-4272 – Zombie Pigmen don’t attack in groups when fighting other mobs
- MC-4474 – Boss health bar temporarily viewable after respawn and loading another world
- MC-5404 – Name Tags/XP Orbs/Splash Potions are angled in third-person mode
- MC-68062 – Boss health bar only visible when looking at boss
- MC-75082 – End music will stop every time the ender dragon is out of render distance
References
- ↑ https://mojang.com/2015/07/minecraft-snapshot-15w31a/
- ↑ "Remember the problem with arrows, sometimes looking as if they hit an invisible wall right in front of the player? Just fixed it for 1.9" – @SeargeDP (Michael Stoyke) on X, July 27, 2015
- ↑ https://www.reddit.com/r/Minecraft/comments/3ery6n/searge_fixes_annoying_arrow_bug/cthy86f?context=1