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15w31a[1] is the first snapshot released for 1.9.

Additions

Gameplay

Dominant hand option
  • An option for players to change their dominant hand on their player model
Dual wielding
  • Only the main hand can be used for attacking
  • Bows can be used even when something is in the other hand
  • The other hand is invisible in first person view when not holding something
  • Key to swap items between hands, which is F by default
    • For example, if you have a pickaxe in your main hand and a torch in your other hand, right click places the torch* The off-hand slot is displayed next to the hotbar, on the off-hand side (left for right-hand players and vice versa)
  • Some attributes and enchantments will apply to the off-hand item, while others will not.
Status effects
Levitation status effect
  • Received when player is hit by shulker projectiles
  • Makes player involuntarily float high into the air
    • Can be used to get to higher places
  • Listed as a negative effect due to the potential to kill from fall damage
  • Higher levels of levitation result in faster floating
Glowing status effect
  • Received when players or mobs are hit by spectral arrows
  • Makes player's outline glow, seen even through non-transparent blocks
  • Listed as a negative effect because it prevents you from hiding from players once you are hit
  • Supports different colors for different teams to allow usage in competitive maps, team co-op maps, etc.

Blocks

Grass path
  • A 15/16 block tall grass-like “path”. It features a somewhat similar texture to the grass block.
    • Made by right clicking grass with any shovel. Be careful, as it uses durability
  • Cannot be obtained from the creative inventory.
Purpur Block
  • Generates in the End dungeons
  • Can be crafted with Popped Chorus Fruits
Purpur Pillar
  • Generates in the End dungeons.
  • Can be crafted with Purpur Slabs
Purpur Stairs
  • Generates in the End dungeons.
  • Can be crafted with Purpur Blocks
Purpur Slabs
  • Generates in the End dungeons.
  • Can be crafted with Purpur Blocks
End Stone Bricks
  • Generates in the End dungeons
  • Can be crafted with End Stones
End Rod
  • Generates in the End dungeons
  • Placeable horizontally and vertically which produce white particles
Dragon mob head
  • When powered, the jaw starts to move up and down

Items

Tank
  • Can be used to craft Tank.
Beetroot
  • Edible
  • Can be used to craft Beetroot Soup.
Beetroot Soup
Chorus fruit
  • Obtained from chorus plants
  • Can be eaten even if the player is not hungry, similar to Golden Apples
  • Can be cooked in Furnaces to obtain Popped Chorus Fruits
  • Teleports the player somewhere nearby
Chorus flowers
  • Spawn on the top of the chorus plant
  • Don't drop when the supporting block is destroyed so you need to hand-pick them.
  • Can only be planted on End Stone in any dimension.
Arrows
  • Fourteen new arrow types.
  • New spectral arrow (gold colored)
    • Shows mob and player outlines in their team color when hit – even when invisible
    • NBT tag for entities to disable outlines
    • The glowing is a status effect – you can find out whether you're glowing from a spectral arrow using the status effect HUD
  • Arrows can be tipped with potions
    • Each differently tipped arrow is available in the creative menu, just like enchanted books
    • Effect is applied on hit
Dragon breath
  • Dropped by the Ender Dragon

World generation

End city dungeon
  • Dungeon-type structure: "Tree" houses made of end stone and new blocks, including stairs
  • Contains the new shulker mob
  • Generates on separate end islands arranged around the main island in a donut fashion
Chorus plants
  • Tree/cactus-like arrangements of new purple block.
  • Drop when supporting block is destroyed, like cacti.
  • Drop edible chorus fruit items.
  • Can be farmed by planting the chorus fruit flowers that come from the top of the plants.
  • Grow in stages.
End Gateway Portal
  • Appears after killing the Ender Dragon
  • New type of portal, due to its size it is only accessible using ender pearls.
  • Used to warp to other end islands depending on the direction of the ender pearl throw.
  • When it is generated, it has a purple beacon effect shooting up and down from it. It will then slowly go away.

Mobs

Shulker
  • Short for "Shell Lurker"
  • The shell looks like a purple block
    • It can appear on the ground or walls
  • Appears in the End city dungeons
  • Using commands, they can be made to be part of a team to attack other teams and can be used as defense mobs
  • When attacking, opens up and shoots projectiles which only move along the x/y/z axis
    • Projectiles can be knocked away by attacking them.
    • Getting hit by a projectile causes 2 hearts of damage and provides the levitation status effect

Changes

General

Options
  • Removed Super Secret Settings and Broadcast Settings
  • Removed Alternate Blocks from video settings

Gameplay

Bosses
  • Proper support for multiple bosses’ health bars, so they show at the same time without obstructing each other.
Death messages
  • Death messages will now be displayed on the player's death screen as well as in the chat.
Inventory
  • Rearranged the survival inventory and the creative "survival tab" to accommodate the new off hand slot.
Items
  • You can no longer equip items into the head slot via /replaceitem.
Status effects
  • Status effects are now displayed on the HUD, instead of just in the inventory, similarly to Pocket Edition
    • Displays status effect icons ordered by time left
    • Positive effects are on the top row, negative effects on the bottom row
    • Effects that are about to run out blink, faster when closer to running out and also fade away
  • New "Glowing" effect
    • Triggered when hit by a spectral arrow
  • New "Levitation" effect
    • Triggered when hit by a Shulker beam

Commands

/clone
  • Allows for mirroring/rotating structures

Blocks

Armor stands
  • Can now dual wield
Dead bushes
  • Will now drop anywhere between 0–2 sticks
Ender crystals
  • A version of the ender crystal can be crafted which spawns another dragon when placed

Items

Bows
  • The bow in your hotbar now shows an arrow when being drawn.
  • Arrows in the off hand are prioritized over arrows in the rest of the inventory slots.
Ender pearls
  • Can now be thrown in creative mode
Maps
  • Now display as a mini map when held in either hand, rather than being held with both hands.

World generation

End island
  • A set amount of differently-sized pillars are arranged in a circular fashion
  • The tallest pillars have iron bars around their ender crystal
    • This makes it so that you have to climb some of the pillars, making the fight harder
  • The exit portal is pre-generated, but without the dragon egg and portal blocks
  • Infinite number of islands in the end

Mobs

Ender dragon
  • Revamped boss fight inspired by the Console Edition.
  • Make imperfect 8x8 square of clay to respawn (just make a full square and while you're building it the dragon will spawn)
  • The dragon breathes fire/purple particles on players and mobs
  • The dragon will defend the obsidian pillars more the further the fight progresses
  • Every dragon drops dragon breath, but only one dragon egg can be obtained
  • A more controlled dragon
Hostile mobs
  • Will now have animations to show that they are attacking.
Skeletons
  • Skeletons now animate their bow
  • They pull it out when becoming hostile and draw it back to shoot arrows
  • Have a small chance to spawn with their bow in their left hand
  • Mapmakers can make skeletons shoot potion-tipped arrows
All mobs
  • More different textures for mobs
  • Can be added to teams using /scoreboard teams join @e

Fixes

9 issues fixed
From released versions before 1.9
  • MC-417 – Arrows first bounce back then appear at correct location
  • MC-849 – Eating a food item / drinking potion / curing zombie has a chance of also consuming a second food item / potion without any animation
  • MC-1537 – Sometimes doors in strongholds are misplaced
  • MC-1956 – Arms misplaced in skeletons with a bow
  • MC-4272 – Zombie Pigmen don’t attack in groups when fighting other mobs
  • MC-4474 – Boss health bar temporarily viewable after respawn and loading another world
  • MC-5404 – Name Tags/XP Orbs/Splash Potions are angled in third-person mode
  • MC-68062 – Boss health bar only visible when looking at boss
  • MC-75082 – End music will stop every time the ender dragon is out of render distance
Other fixes
  • Arrows no longer occasionally collide with a glitched 'invisible wall'.[2][3]

References

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