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14w27a is the thirty-second snapshot released for 1.8.[1]

Additions

Mobs

  • Rabbits
    • Have 8 skins including black, white, brown, gold, black & white, salt & pepper, toast, and the killer rabbit of Caerbannog
      • Naming a rabbit spawn egg or name tag "Toast" will give rabbits a special skin as a memorial to user xyzen420's girlfriend's lost rabbit 'Toast'</ref>
      • The killer rabbit of Caerbannog
        • 1/1000 chance of spawning; it is hostile and deals 5♥♥♥ on easy, 8♥♥♥♥ on normal difficulty and 12♥ × 6 on hard
        • A reference to the movie Monty Python and the Holy Grail
        • It is perfectly white except for its mouth, which has a blood red outline
        • It can be directly spawned in with the command /summon Rabbit ~ ~ ~ {RabbitType:99}
    • Rabbits can be tamed/bred using carrots, golden carrots or dandelions
      • Rabbits cannot be bred unless tamed
    • Rabbits will be scared of the player and run away from it when untamed, similarly to ocelots

Items

Gameplay

  • NBT tags
    • New {CommandStats:} tag for command blocks and signs
      • Allows a command block or sign to increase a certain score in the scoreboard when it runs successfully
        • The command will increase the score based on the number of items/blocks/entities/successes
        • For example, a command block with this tag running a command which affects items (e.g. /give) will cause it to update the score based on the number of items given
      • Usage: {CommandStats:{AffectedItemsName:"playername", AffectedItemsObjective:"objective", AffectedBlocksName:"playername", AffectedBlocksObjective:"objective", AffectedEntitiesName:"playername", AffectedEntitiesObjective:"objective", SuccessCountName:"playername", SuccessCountObjective:"objective"}}

Changes

  • Debug mode world type
    • Tweaked world creation
      • Other world options are not available
      • Only Spectator mode can be enabled
    • Now includes all block states rather than all data values
    • Arrangement of blocks is very different and a lot smaller, every block state only generates once
  • F3 (debug screen)
    • Now shows variant states after the item (ex. minecraft:cauldron[level=1])
  • Particles
    • Changed the particle effect when landing on a block, looks a lot more scattered
  • Block models
    • Replaced block state names with the actual block state data, separated by commas.

Fixes

From released versions before 1.8

  • 15202 – Player can be pushed around by mobs while on horseback
  • 16387 – Nether Fortresses are ignoring "Generate Structure" setting at world creation
  • 26987 – Horse tries to breed with another horse that is not yet in Love mode
  • 29558 – Double plants cannot be broken by placing a different block on the block it occupies
  • 29803 – Statistics doesn't resize / Buttons missing after resize
  • 30002 – Falling / Landing particles / particles applied to the player centered on the block rather than the player
  • 36489 – Mooshrooms lose their name (from name tag) when sheared
  • 37416 – when the disk is put in jukebox the name does not appear

From the 1.8 snapshots

  • 58935 – Breaking dirt & coarse dirt has podzol particles
  • 59146 – Dirt in achievement background has podzol texture
  • 59250 – Enderman picking up dirt turns into podzol
  • 59402 – Fences and Iron bars show "false" / Redstone shows "up" in all cardinal directions regardless if other blocks connected or not

References

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