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12w06a is the fifth snapshot for Java Edition 1.2.1, released on February 9, 2012,[1] which adds new sounds and modifies block placement rules and mob AI.

Additions[]

General[]

Sounds
  • Cats now meow, cry, howl, purr and hiss.
  • Doors now make banging sounds when zombies hit them.

Changes[]

Blocks[]

Doors
  • Doors have been changed to properly detect if they are open or closed. Double doors in existing maps are not affected.
  • Placing two pressure plates directly in front of doors and stepping on them will open them correctly.
    • When stepping on a single pressure plate only the door on that side will open.
    • When stepping on both pressure plates both doors will open.
Redstone

Mobs[]

General
  • Added rare item drops for mobs.
  • Improved movement when mobs are in water.
  • Most mobs now move slower.
  • When a player is targeted by a hostile mob, it will continue to track the player despite being attacked by other mobs.
Cave spiders
  • Now swim extremely fast with the water stream towards the player, but seem to be almost not moving against the water stream.
Skeletons
  • Now have a rare chance to drop a bow, which may be enchanted.
Snow golems
  • Now takes damage from rain and water.
Villagers
  • AI has been improved.
  • Now socialize with each other and other passive mobs.
  • Will now go inside shelter when it is raining.
  • Will now run away from zombies.
Zombies
Zombie pigmen

General[]

Debug keys
  • Pressing F1 to hide the HUD additionally disables hitbox outlines on blocks and the block breaking animation.

Fixes[]

5 bugs fixed
  • Creepers no longer explode after death.
  • Villagers can no longer open iron doors.
  • Ocelots, zombies, wolves, and skeletons no longer spin in circles on non-full-height blocks.
  • Cobwebs will prevent the player from receiving fall damage.
  • Monster spawners now show correct mobs in multiplayer.

References[]

  1. "Minecraft Snapshot 12w06a" (archived) by Jens Bergensten – Mojang.com, February 9, 2012.
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