This is a list of Java Edition 1.9 development versions.
15w31a
15w31a[1] is the first snapshot released for Java Edition 1.9, and the first snapshot released in 2015.[note 1]
Additions
Blocks
- Spawn on the top of the chorus trees.
- Break if the supporting block below is broken.
- It only drops when mined directly.
- Can only be planted on end stone in any dimension.
- Has a different texture when it can no longer grow.
- Generate in the End.
- Can be grown using chorus flowers.
- Breaks in quick succession if the supporting chorus plant below is broken.
- Drop chorus fruit.
- While worn, the head's mouth opens and closes repeatedly when moving around.
- When powered with redstone while placed on solid block, the jaw starts to open and close.
- Will keep the mouth position of the exact moment it was unpowered.
- A portal block used to transport the player to the new outer regions of the end.
- The texture is identical to the end portal block, but the model is that of a full block rather than plane.
- The player cannot use pick block or
/give
to obtain it.- It can only be set by using
/setblock
.
- It can only be set by using
- Naturally generate after killing the dragon and traveling someplace new in the End with it.
- Show yellow beacon beam when created and used.
- Generate in the End city dungeons.
- Placeable horizontally and vertically.
- The model has a little base that is oriented against the block it was placed on.
- If placed on top of another rod, then it will have the opposite orientation.
- The model has a little base that is oriented against the block it was placed on.
- Produce white particles.
- Used as a lighting source with the same efficacy as torches.
- Unlike torches, they are tangible.
- Horizontal end rods can be stepped up onto like slabs.
- Generates in the End city dungeons.
- Can be crafted with 4 blocks of end stone.
- Are visually 15/16 block high
- Obtainable by right-clicking grass with a shovel.
- This reduces the shovel's durability by one.
- Drop dirt, even when using silk touch.
- Cannot be obtained from the creative inventory.
- But unlike farmland, it can be obtained by using the pick block key in creative.
- Generate in the end city dungeons.
- Can be crafted with popped chorus fruit.
- Generate in the end city dungeons.
- Can be crafted with purpur slabs.
- Generate in the end city dungeons.
- Can be crafted with purpur blocks.
- Generate in the end city dungeons.
- Can be crafted with purpur blocks.
- Only placable via
/setblock
. - Can be used with NBT tag parameters (
/setblock
or/blockdata
).- GUI is only used by Mojang employees.
- Have a letter on the texture based on its mode.
Items
- New spectral arrows:
- The tip is gold colored, but just in the item model.
- Show mob and player outlines in their respective team color when hit – even when invisible.
- NBT tag for entities to disable outlines. [Tag?] (please add corresponding tag here)
- NBT tag to force outline:
{Glowing:1b}
. - The glowing is a status effect.
- Crafted by surrounding an arrow with 4 glowstone dust.
- Yields 2 spectral arrows.
- Arrows can be tipped with potions.
- 14 new arrow types in total.
- Each differently tipped arrow is available in the creative menu, just like enchanted books.
- Corresponding effect is applied on hit.
- Restore 1 ().
- Spawn naturally in villages.
- Can be used to craft beetroot soup.
- Can also be used to craft rose red dye.
- Used to grow beetroot.
- Obtained from chorus plants.
- Can be eaten even if the player is not hungry, similar to golden apples.
- Can be cooked in the furnace to obtain popped chorus fruits.
- Obtained from cooking chorus fruit.
- Used to craft purpur blocks.
- Cannot be eaten.
- Shulker spawn eggs
- Used to spawn a shulker.
- Purple with darker purple spots.
Mobs
- General
- Mobs have a 5% chance to spawn left-handed, through the new
LeftHanded
boolean tag.- Mobs able to hold items, will hold them according to their dominant hand.
- Short for "Shell Lurker".
- Hostile mobs with the appearance of a purple block.
- Only spawn on the ground or at the walls of end cities when they first generate.
- When attacking, they open their shell with a spinning animation, revealing the creature inhabiting.
- The creature looks like a little white cube with big eyes.
- Its attack consists of shooting projectiles.
- The projectiles chase the player until the projectile is out of range.
- They can only move along one of the three grid axes at a time and on integer steps.
- This means they can move only via taxicab geometry.
- They can only move along one of the three grid axes at a time and on integer steps.
- Projectiles can be knocked away by attacking them.
- Getting hit by a projectile causes 2 hearts of damage and inflicts the levitation status effect.
- They take more damage while their shell is open.
- Their shells are considered armor, and bounce arrows off.
- The projectiles chase the player until the projectile is out of range.
- It has an idle animation, where it opens its shells a little to peak through.
- Can be pushed by pistons, and resists being placed on any position that isn't 3 integers (except if they are on minecarts).
- Can teleport like an enderman.
- Sometimes does this while being attacked or placed in unusual circumstances:
- Removing its support block.
- Pushing it into a non-air block (except piston heads).
- Pushing a non-air block into its position (except piston heads).
- Sometimes does this while being attacked or placed in unusual circumstances:
- Is one of the few entities (apart from boats and minecarts) that can be stood upon.
- It even displaces the player properly during its attacking and idle animations.
World generation
- Generate on the new outer end islands.
- Dungeon-type structure fashioned like a branching tower made of end stone and many of the new blocks.
- Resemble a tree house.
- Generate with shulkers in it.
- Can generate up in the air, right next to an end city.
- Always generate sailing away from what appears to be a pier.
- Composed of many of the same materials as the end city.
- Generate with shulkers in it.
- Have a speed beacon, a brewing stand with potions of healing, and other various loot.
- Chorus trees
- Tree-like arrangements of the new chorus plant and chorus flower blocks.
- Generate on the outer end islands
- The whole structure is destroyed when the bottom-most block is destroyed, like cacti.
- Can be farmed by planting the chorus fruit flowers that come from the top of the plants.
- Unlike cacti, chorus plants do not require the supporting block to be below it, but rather adjacent.
- This allows the structure to grow around obstacles, like other plants.
- Unlike cacti, chorus plants do not require the supporting block to be below it, but rather adjacent.
- Small structures consisting of an end gateway block and two little bulbs of bedrock, at both the bottom and the top.
- Are an alternative way of traveling to the outer end islands, without having to build or fly all the way over there.
- Since the bulbs of bedrock only leave a one block slit on the horizontal plane, it is only accessible by throwing ender pearls at it, or by riding pigs, boats or minecarts.
- The player will be teleported to somewhere on the outer end islands.
- The final location of the player depends on what angle they entered or at what angle the ender pearl was thrown at.
- One gateway is created for each dragon kill.
- Up to 20 are possible this way.
- Gateways spawn in a radius around the end portal.
- Another gateway is created every time the player teleports to a new location.
- The created gateway is linked to the original so the player has a way back.
Command format
- Added tags
HandItems
,ArmorItems
,HandDropChances
, andArmorDropChances
toLiving
. - Added tags
HandItems
andArmorItems
toArmorStand
. - Added tag
Glowing
toEntity
. - Added tag
Team
toLivingBase
. - Added tag
DragonPhase
toEnderDragon
- Added entity
Shulker
, child ofSnowMan
. - Added entity
ShulkerBullet
, child ofEntity
. - Added entity
DragonFireball
, which extendsFireballBase
and has no unique tags. - Added entities
TippedArrow
andSpectralArrow
, children ofArrow
. - Added block
EndGateway
, child ofTileEntity
. - Added block
Structure
, child ofTileEntity
. - Added item tag
Potion
, child oftag
.
Gameplay
- Dominant hand option
- An option for players to change their dominant hand on their player model.
- Under "Skin Customization".
- Changes the orientation of the offhand slot in the hotbar (left often suits right-hand players better and vice versa).
- Players can now use both hands at the same time to do different actions, with the left and right mouse buttons.
- For example, if a player has a pickaxe in their main hand and a torch in their other hand, right clicking will place the torch.
- This happens because a pickaxe lacks a right click use, and therefore the game tries to then treat the other item as if it's being right clicked.
- The player cannot click both buttons at the same time.
- This is achieved through an extra inventory slot called the "offhand" slot.
- Pressing F (by default) will switch whatever item is selected in the hotbar with the item in the offhand (including no item).
- The offhand slot is displayed next to the hotbar when it's not empty (left for right-hand players and vice versa).
- It's also available in the inventory screen.
- For example, if a player has a pickaxe in their main hand and a torch in their other hand, right clicking will place the torch.
- Only the main hand can be used for attacking.
- Even bows can't be used in the offhand.
- Bows can be used when something else is in the offhand.
- Arrows in the offhand take priority over arrows in the rest of the inventory slots.
- The offhand model is invisible in first person view, while it's empty.
- Some attributes and enchantments will apply to the offhand item, while others will not.
- Levitation
- Received when the player is hit by shulker projectiles.
- Makes player involuntarily float high into the air.
- Can be used to get to higher places.
- Listed as a negative effect, due to the potential to kill from fall damage.
- Higher levels of levitation result in faster floating, except for the last two:
- Effect level 255 does nothing.
- Effect level 254 results in slow fall (similar to lunar gravity).
- Glowing
- Received when players or mobs are hit by spectral arrows.
- Makes player's outline glow, seen even through non-transparent blocks.
- The outline includes the models of the currently held items.
- Listed as a negative effect, because it prevents players from hiding from other players.
- It becomes colored differently if the player is part of a team, to match its team color.
Changes
Blocks
- Changed the shading on acacia, birch, dark oak and jungle doors.
- The block states flip and alt were removed, and the integer state upper was reimplemented as the byte state up.
- This reduced the number of states representing fire from 3072 to 512.
- Glass panes and iron bars
- Glass panes/iron bars without any connecting blocks are now 2×2 pixels in footprint.
- This is compared to the big cross configuration that was the default.
- Now have a slightly thinner item model.
- Are now rotated 90° in the inventory.
- No longer require supporting blocks.
- Therefore they can be moved by pistons freely.
- An open trapdoor may be climbed like a ladder if it is directly above one and on the same side of the block.
Items
- The bow in the hotbar now shows an animation for drawing back an arrow.
- Arrows in the off hand are prioritized over arrows in the rest of the inventory slots.
- Unlike other blocks: chests, trapped chests and ender chests have their item model rotated, to have the front face in view of the player.
- This made it easier to distinguish between trapped and regular chests while being held, since only their front face is different.
- Can now be thrown in creative mode.
- Casting fishing rods now has an animation in the hotbar/inventory.
- Now display as a mini map when held in the off hand, or if the offhand slot is occupied.
- The (old) large version is visible only when held in the dominant hand with both hands-free.
- Mixed potions' colors now blend.
- Numeric IDs are no longer used. Instead, an NBT "Potion" tag is used.
- e.g.
/give <target> minecraft:potion 1 0 {Potion:"minecraft:swiftness"}
- e.g.
- Splash potions now have a separate data value and ID name and can be created from all potions, including water bottles.
- Added Mundane, Thick and Awkward potions to the creative inventory.
- Glowstone dust or redstone can no longer be added to extended or tier-II potions respectively.
- Most recipes for potion of Weakness were removed; only brewing from a water bottle remains.
- Potion of Slowness can no longer be brewed from a potion of Fire Resistance.
- Potion of Harming can no longer be brewed from a potion of Water Breathing.
Mobs
- Can be led and bred with melon seeds, pumpkin seeds, and beetroot seeds, in addition to regular seeds.
- Similar to the one on Legacy Console Edition.
- The dragon can be re-spawned indefinitely by creating a creeper face configuration out of clay in the End.
- Subsequent dragons will spawn new gateways, but won't drop XP or create new dragon eggs.
- The dragon AI and attacks has been changed:
- Breathes fire/purple particles on players and mobs, while on top of the portal.
- Drops fireballs on top of the player.
- Defends the obsidian pillars more, the further the fight progresses.
- The dragon flies and stops over the portal sometimes, only then can the last blow be dealt.
- Remain aggravated towards the player despite being in contact with water.
- Drop the block they were holding when killed.
- Have an animation for lifting up and drawing back their bow.
- Farmer villagers now harvest beetroot.
Non-mob entities
- Can now be summoned to dual wield with commands in creative.
- Projectiles
- Slightly altered the path of projectiles.[2]
World generation
- A set amount of differently-sized obsidian pillars are arranged in a circular fashion.
- The tallest pillars have iron bars around their ender crystal to deflect projectiles.
- The exit portal is pre-generated at the center of the island, but without the dragon egg and portal blocks.
- Now generates a great amount of islands in every direction from the main island, though separated from it in all directions by an empty gap of about 1,000 blocks.
- Mini islands generate between the center and main islands.
- End islands and mini end islands have chorus trees spread throughout them.
- Removed the Nether fog.
- Farms now include beetroot crops.
Command format
- NBT tags
- Tag
Equipment
(underLiving
) has become deprecated. - Tag
DropChances
(underLiving
) has become deprecated.
Gameplay
- Crosshair
- No longer shows the crosshair in 3rd person view.
- Rearranged the survival inventory and the creative "survival tab" to accommodate for the new offhand slot.
- Unified the orientation of many items in the inventory.
- Status effects icons are now displayed on the HUD on the right hand corner, instead of just in the inventory (similar to Pocket Edition).
- They are ordered by the time of infliction from right to left.
- Positive effects are on the top row and negative effects on the bottom row.
- Effects that are about to run out, blink.
- They blink faster when they are closer to running out and start fading away.
General
- Attributes
CustomNameVisible:true
will make the name tag on mobs show in the same way as on players.- Entities can now be summoned straight to teams:
{team="TeamName"}
. DropChances
andEquipment
tags are no longer used.ArmorItems
,HandItems
,ArmorDropChances
andHandDropChances
are used instead.
- Proper support for multiple bosses' health bars, so they show at the same time without obstructing each other.
- Damage tooltips
- Items can damage differently based on where they are placed to (main hand, offhand, armor slots).
- Death messages will now be displayed on the player's death screen as well as in the chat.
- Different models/textures can be used for each different damage values, item states, and whether the item is held in a different hand.
- This works on compasses, clocks, and anything that can have a durability bar.
- It also contains additional tags for bows and fishing rods.
- Models can be put together based on block state attributes, such as fences.
- As a result, the vanilla set of block models was reduced by almost 300.
- Block model JSON is now strict: comments and quote-less identifiers are not allowed.
display
tag defaults have changed, and thethirdperson
andfirstperson
tags were replaced withthirdperson_righthand
,thirdperson_lefthand
,firstperson_righthand
, andfirstperson_lefthand
.parent
andelements
tags can coexist now, though the top level elements tag overwrites all former ones.- UV is now optional, and if not supplied it will automatically generate based on the element's position.
- Removed the Broadcast Settings section, as well as Twitch integration as a whole.
- Removed Super Secret Settings and Alternate Blocks from video settings.
- Updated resource pack
pack_format
to2
as the following has changed: - Older resource packs require user acknowledgment to use.
- Structure data
- Now comes from
/assets/structures
.
Fixes
- 13 issues fixed
- From released versions before Java Edition 1.9
- MC-438 – Ender pearl can't be used in creative mode.
- MC-1537 – Sometimes doors in strongholds are misplaced.
- MC-1663 – Dying while having a GUI window open doesn't make the death screen appear.
- MC-1956 – Arms misplaced in skeletons with a bow.
- MC-2768 – Ladder bug with trapdoors.
- MC-4474 – Boss health bar temporarily viewable after respawn and loading another world.
- MC-5404 – Name Tags/XP Orbs/Splash Potions are angled in third-person mode.
- MC-42841 – Incorrect Creative instant health damage value.
- MC-47526 – Ender Crystal entity spawning 1 block too low.
- MC-56268 – Breaking the bedrock below an ender crystal (in the End) creates performance drops, rapidly flickering light.
- MC-68062 – Boss health bar only visible when looking at boss.
- MC-69320 – Data tag output by
/entitydata
and/blockdata
contains too many commas. - MC-75082 – End music will stop every time the ender dragon loads out of view.
15w31b
15w31b[3] is the second snapshot for Java Edition 1.9, which was released to fix some bugs and crashes from 15w31a, including an important one regarding books and signs.
Changes
Items
- Can be used to put out fires, temporarily creating a little water puddle.
Command format
- Now clears the offhand slot.
Gameplay
- Levitation:
- Can no longer induce people from being kicked from servers.
- Glowing:
Fixes
- 23 issues fixed
- From the previous development version
- MC-82808 – New arrow names.
- MC-82809 – Texture errors for spectral arrow.
- MC-82819 – Levitating for too long kicks the player.
- MC-82842 – Multiplayer whenever someone mines the body of another player shakes.
- MC-82859 – You get a stack of the new arrow upon picking it up on the ground.
- MC-82863 – Item box instead of outline when highlighted by spectral arrow.
- MC-82873 – Cannot get property on rails.
- MC-82874 – When you do
/kill
with a left arm set it goes to a right arm. - MC-82876 – Hide particles not working.
- MC-82880 – Cannot get property while planting cocoa beans.
- MC-82896 –
/clear
doesn't clear slots other than main inventory. - MC-82907 – Signed book and quill messed up result.
- MC-82938 – Enderman misplaced arm plus head.
- MC-83015 – Normal rails don't adjust to attach to other types of rails.
- MC-83041 – Armor slots in
/replaceitem
do not work as intended. - MC-83143 – Glowing effect does not have team color around armor or held items.
- MC-83187 – Signs show opening and closing quotes on each line.
- MC-83313 – Failed to save chunk:
java.io.UTFDataFormatException: encoded string too long: 65541 bytes
. - MC-83336 – Enchantments broken - items are enchanted, but receive no properties.
- MC-83623 – Item models break when tools with durability use the Unbreakable tag.
- MC-83709 – Scrolling in the "Miscellaneous" creative inventory tab skips one row.
- MC-83818 – [Resource Pack Bug] Crash when using cull faces with multipart blockstates.
- MC-83838 –
ShulkerBullet
NBT gets corrupted when (Owner,) Target and Pos position are equal.
15w31c
15w31c[4] is the third snapshot for Java Edition 1.9, which was released to fix some bugs and crashes from 15w31a and 15w31b.
Changes
Blocks
- The collision height has been changed to 15⁄16 of a block.
Items
- Chest item
- The item model of all variants were reverted back, to be consistent with the rest of blocks.
- It is believed the previous change was made to make it easier to distinguish between regular and trapped chests.
Mobs
- No longer produces any more eggs.
World generation
- Re-added the nether fog.
Gameplay
- Offhand slot
- Can now stack whatever item the player is holding by picking them from the ground.
- The levitation effect no longer overrides the fall damage reduction of the jump boost effect.
Fixes
- 30 issues fixed
- From released versions before Java Edition 1.9
- MC-2835 – Resizing the Minecraft window while dead grays out the Respawn/Exit to Menu buttons and several other screens.
- MC-2963 – Left-hand covers corner of held map when riding an entity and switching the perspective.
- MC-67952 – XP Orbs have graphical bugs when looking straight down.
- MC-77686 – Weird pixels in top-left corner of hand-held maps.
- MC-84262 – Zombies still follow players in Creative.
- From the Java Edition 1.9 development versions
- MC-82821 – Levitation potion is named "
potion.levitation
". - MC-82824 – Picking up items doesn't stack them into the offhand slot.
- MC-82828 – 1⁄4 of stairs get rendered incorrectly on one side while in hotbar.
- MC-82832 – End portal spawns position changes.
- MC-82846 – enchant effect outlines full inventory tile.
- MC-82870 – Chorus plant hitbox bug.
- MC-82901 – Slight player offset when on grass path block.
- MC-82928 – Items being slightly pushed down in the screen.
- MC-83004 – Player in the inventory is not displaying correctly when not holding an item in the first slot.
- MC-83068 – Fire floats above block.
- MC-83079 – Chest model in hand tilted awkwardly.
- MC-83163 – Purpur double slabs drop nothing when broken.
- MC-83239 – Respawned dragon doesn't have a health bar.
- MC-83241 – Chorus flower in hotbar looks like chorus plant.
- MC-83702 – Subsequent dragons drop another egg when killed.
- MC-83943 – When players use pick block on double purpur slab blocks it doesn't do anything.
- MC-83971 – Ender Dragon can't die sometime with tag
HealF:0
. - MC-84000 – Holding enchanted armor gives same effects as wearing it.
- From the previous development version
- MC-83871 – Water arrow has incorrect name.
- MC-83883 – Using banner on cauldron creates another banner of last stage.
- MC-83906 – Map in offhand shows arms when invisible.
- MC-83970 – Ender pearl goes faster/higher in Creative mode.
- MC-84131 – Potion of water breathing missing and fire resistance (8:00) not working as expected.
- MC-84191 – Shulker looks weird when it rides on minecart.
- From the current version, hotfixed
- MC-84532 – Invisible side of purpur slab.
15w32a
15w32a[5] is the fourth snapshot released for Java Edition 1.9.
Additions
General
- Keyboard shortcuts
- F3+N now toggles between creative and spectator mode, when the player is in either of them.
- The player needs to be allowed to use
/gamemode
for this to work.
- The player needs to be allowed to use
sneakTime
- Tracks the amount of ticks the player has held the sneak key, regardless if the player was moving.
- Worlds now display and store the version it was last played in, or "unknown" if the version was older than snapshot 15w32a.
- If the world has not been opened in one of the 1.9 snapshots yet, there will be an exclamation mark (!) next to the world's name on the far right that displays text when hovered over: "Don't forget to backup this world before you load it in this snapshot."
Changes
Mobs
- Must be closer to notice players wearing their corresponding mob head.
- Does not apply to wither skeletons.
- Specifically, the detection range is halved.
- This reduction stacks with the reductions from sneaking and invisibility.
- Ender acid fireballs now spread ender acid upon exploding.
- No longer light the ground on fire.
- The charge attack has been given a great amount of knockback.
- Dragon wings and tail now damage the player, prevent side and back melee attacks when the dragon lands on the portal.
- Dragon breath now shoots out farther.
- Dragon will now immediately charge at the player after finishing its dragon breath attack.
- The dragon will no longer stop its attack on a single hit.
- Will now fly back to portal before finishing its death animation.
- No longer takes damage from snowballs, eggs, or fishing rods.
- Projectiles no longer follow the player in spectator mode.
Command format
- NBT tags
Tags
andDataVersion
tag can now be applied on entities.- Changed the
Fuse
tag's type for the PrimedTnt entity from "Byte" to "Short".
Fixes
- 7 issues fixed
- From released versions before Java Edition 1.9
- MC-48730 – Nametags still show while player is invisible and on a team.
- From the Java Edition 1.9 development versions
- MC-82833 – Shulker projectiles follows player in spectator mode and Creative mode.
- MC-83951 – Ender dragon movement stutters in dimensions other than the End.
- MC-84078 – When fishing rod is cast, all fishing rods look like they were cast out to sea, too.
- From the previous development version
- MC-84253 – Almost all potion and tipped arrows are black.
- MC-84515 – Particles don't show when a beacon is running / splash potion is thrown.
- MC-84584 – Placing end rod on end rod sends "
hslsdjfksdlk
" to output log twice.
15w32b
15w32b[6] is the fifth snapshot for Java Edition 1.9, which was released to fix some bugs and crashes from 15w32a, along with adding and changing some features.
Additions
General
- Added
/scoreboard
players tag ...
- Players can add and remove tags for any entity based on NBT tags of that entity/player.
- For example
/scoreboard
will add the tag "test" to all players that are in the air.
- For example
- Tags can be accessed by using the parameters after the selector;
/give @a[tag=test] stone 1
will give 1 stone to all players that have the tag "test". - Players can use
/scoreboard
to see what tags are on an entity (Note that in this current version, players can't use tab to get "list"). - Tags are stored in the playerdata file as strings, not in the scoreboard files.
- This means that any tag the player binds, has to be bound to an existing online player or an existing entity.
- Unlike objectives, tags cannot be displayed on the sidebar or anywhere else.
- Only via the list subcommand can you see which tags an entity has.
- Players can add and remove tags for any entity based on NBT tags of that entity/player.
- Added three new objective types: XP, hunger and oxygen.
- "xp" can be used to track the players exact amount of XP points.
- "food" can be used to track the hunger level of the player (ranges from 0 to 20).
- "air" can be used to see for how long the player has been underwater.
- Starts at 300 (out of water) and then decreases 1 per tick as long as the player's head is underwater (resets when the player exits the water).
- The water breathing effect freezes the timer and the respiration enchantment slows down the countdown each time more with each level.
- World selection screen
- Now displays a thumbnail per world showing a glimpse of the world (it takes a screenshot when you have just created or opened it for the first time in this snapshot or higher).
- When the world hasn't been opened in snapshot 15w32b or before, or if the game couldn't make a screenshot thumbnail, there will be a gray-scale image.
- The thumbnail will be saved in the world folder under
.minecraft/saves
with the name "icon.png".
Changes
Mobs
- The dragon will now fly over the portal and die if the final hit is applied elsewhere.
- No longer teleport by themselves if
NoAI
is set to 1. - Can now be teleported using
/tp
or/spreadplayers
.
Command format
- NBT tags
- Entity tags now work on spawn eggs.
- The corresponding mob will spawn with the assigned tags.
Gameplay
- Creative inventory
- Removed arrow of splashing.
General
- World selection screen
- The exclamation mark from last snapshot, indicating that the world has not been played in the current snapshot yet, will now be shown on top of the thumbnail.
- It will also warn if a world was played in a newer version of Minecraft before, telling the player that the world may corrupt, if they open it in an older version.
- The version number will now display in red if it has been played in a newer version before.
- It will also warn if a world was played in a newer version of Minecraft before, telling the player that the world may corrupt, if they open it in an older version.
- The player can now click the play arrow on the thumbnail, just like a server, to open the world.
Fixes
- 9 issues fixed
- From the Java Edition 1.9 development versions
- MC-82925 – Potions in new snapshot turn into water bottles with no texture/missing texture.
- MC-82968 – Kicked from server when in certain area:
com.google.gson.stream.MalformedJsonException: Use JsonReader.setLenient(true) to accept malformed JSON at line 1 column 1
. - MC-83309 – Unable to open the inventory on riding a horse.
- MC-83448 – Dragon respawns in old world.
- MC-83604 – Shulker teleports despite
NoAI:1b
. - MC-83894 –
/replaceitem
cannot place non-armor items into armor stands' head slot. - MC-84035 – Ender dragon can't die unless perched on portal.
- From the previous development version
- MC-85110 – Crash on shooting ender dragon with an arrow.
- MC-85152 – Command block minecarts despawn after loading world.
15w32c
15w32c[7] is the sixth snapshot for Java Edition 1.9, which was released to fix some bugs from 15w32a and 15w32b, along with changing some aspects of the game.
Changes
World generation
- No longer generate with a beacon.
- Replaced by a pumpkin.
- Now generate with a dragon head at the bow of the ship.
Command format
- NBT tags
- Introduced a limit on the amount of tags an entity can have (1024 tags).
- When surpassed it will display an error saying: "Cannot add more than 1024 tags to an entity."
General
- Are no longer entities.
- Will reduce memory usage to increase performance.
- Increased range and count limit.
- World selection screen
- When the edit button is clicked, there are two new options:
- Reset icon: This allows the player to delete the icon without going into the save folder.
- Open folder: This will open up the world folder, under
.minecraft
.
Fixes
- 3 issues fixed
- From released versions before Java Edition 1.9
- MC-4491 – Cast fishing rod looks like stick in 3rd person.
- From the Java Edition 1.9 development versions
- MC-83136 – Spawning a shulker spawns 2 of them.
- MC-85242 – Armor stands with "
EntityTag
" don't spawn.
15w33a
15w33a[8] is the seventh snapshot released for Java Edition 1.9.
Additions
Items
- Found in the brewery section of the creative inventory.
- Can be used to brew lingering potions by brewing it with a splash potion.
- Can be obtained by right clicking with a glass bottle while the dragon breathes the homonymous attack.
- Stacks to 64.
- Thrown like a splash potion.
- Leaves a patch of the potion particle effect.
- Entities that walk into it get the effect.
- Leaves a patch of the potion particle effect.
- Has all the potion types, and works with potions whose effect are instant, like harming.
- Brewed with dragon's breath and the corresponding splash potion.
- The cloud duration can be controlled through a data tag.
- Doesn't stack, like other potions.
Command format
- NBT tags
- Added entity
AreaEffectCloud
(ID 3), child ofEntity
. - Added tags
Age
,Duration
,WaitTime
,ReapplicationDelay
,DurationOnUse
,RadiusOnUse
,RadiusPerTick
,Radius
,OwnerUUIDLeast
,OwnerUUIDMost
,Particle
,Color
, andEffects
toAreaEffectCloud
. - Added
ExactTeleport
toEndGateway
. - Added
Linger
toThrownPotion
.
- New objective types: armor and level.
- "armor" tracks the armor bar, that indicates the total protection from all currently worn armor pieces.
- "level" tracks the level of the player which is the number above the experience bar and not the amount of xp points.
General
- Per-item statistics for number dropped and number picked up.
stat.pickup
andstat.drop
.
- Added "More Digital!"
Changes
Blocks
- The character limit is now 32500 instead of 32767
- Changed texture to be both angle and face independent.
- The footprint of the visible faces, will always display the same texture without deforming due to perspective.
- Therefore any edges of the block that are not part of the footprint will be invisible.
- The footprint of the visible faces, will always display the same texture without deforming due to perspective.
- Changed the beam texture to be unique.
Items
- Extended potion of poison, potion of poison II, and extended potion of regeneration had their duration reduced.
- Potion of strength changed from 130% bonus to damage to 3 of bonus damage (from relative to absolute).
- Potion of weakness changed from 0.5 ( × 1⁄4) reduction to damage to 4.
- Throwable potions now behave like other projectiles when used in dispensers.
- They travel a much greater distance.
- Can no longer address spawn eggs by numeric data id, like:
give @p spawn_egg 1 50
.- The spawnable item from a spawn egg is now addressed by a datatag:
give @p spawn_egg 1 {EntityTag:{id:"Creeper"}}
.
- The spawnable item from a spawn egg is now addressed by a datatag:
Mobs
- General
- The
HealF
Float tag has been renamed toHealth
.- As a result, the original
Health
tag is now a Float type rather than Short.
- As a result, the original
- Now shoots the previously added ender acid entities.
- A fire charge like projectile.
- On impact it spawns dragon breath and lights the ground on fire.
- The dragon breath acts like a lingering potion, creating a special entity cloud.
- Players in the cloud will get damaged.
- The dragon breath acts like a lingering potion, creating a special entity cloud.
- Arrows get deflected and set on fire while the dragon is on top of the portal.
Command format
- NBT tags
CommandStats
can be used to obtain the number of scoreboard tags an entity has viaQueryResult
.- Example:
/scoreboard
will return the number of "scoreboard tags" applied to the target.- If the target previously had 3 tags added, a score of "3" is returned.
- Example:
- Removed
DataVersion
fromEntity
. It is now only applied toPlayer
only, child ofLivingBase
. HealF
underLivingBase
has become deprecated.Health
underLivingBase
has changed from type "Short" to "Float".Life
renamed toAge
forEndGateway
entity.Equipment
removed fromArmorStand
andLiving
entity, its usage replaced byHandItems
andArmorItems
which were added earlier.
General
- In Survival, pick block now works on items outside of the hotbar but inside the player's inventory.
- In Creative, using pick block normally will give the player a new one instead of existing ones with NBT.
- ctrl+middle click no longer replaces items.
- Existing items are put into the inventory instead of being deleted.
- Tooltips
- Now show absolute damage instead of damage increase
Fixes
- 7 issues fixed
- From the Java Edition 1.9 development versions
- MC-82945 – UUID error:
Tried to add entity with duplicate UUID
spam. - MC-83731 – Using
/kill
on the ender dragon doesn't end the fight. - MC-84509 – End gateway block effect looks weird in third person.
- MC-85288 – "Save World" and "Cancel" button have been switched.
- MC-85382 – Attempting to use a spawn egg on a block thats out of range throws error.
- MC-85542 – Ender dragon can destroy
end_portal
andend_gateway
blocks.
- From the previous development version
- MC-85397 – Adult mobs spawned with mob eggs are "invalid", they can't be selected with
@e
.
15w33b
15w33b[9] is the eighth snapshot for Java Edition 1.9, which was released to fix some bugs and crashes from 15w33a.
Changes
General
Fixes
- 14 issues fixed
- From released versions before Java Edition 1.9
- MC-40452 – Missing "
pack.mcmeta
" on Mac OSX. - MC-47080 – Spectators count as "players" for purposes of sleeping in SMP.
- MC-48621 – Regular Pick block after Ctrl and PB selects the block with data in it.
- MC-50304 – Experience orbs too low to the ground.
- MC-51984 – Picking blocks in Creative replaces enchanted tools in hand.
- MC-74234 – Inconsistent ctrl plus pick-block behavior.
- MC-79710 – Pick block moves items and removes their nbt.
- MC-80863 – Pick block not exchanging items on Survival.
- From the Java Edition 1.9 development versions
- MC-85109 – Brewing Stand Block Model size of a full block.
- From the previous development version
- MC-85285 – Entities removed from world unless in minecarts.
- MC-85837 – Crash or chunk corruption on turning "text" into components.
- MC-85839 – Crashing when summoning a mob.
- MC-85869 – Command block previous output broken.
- MC-85884 – Lingering potion shows incorrect time values.
15w33c
15w33c[10] is the ninth snapshot released for Java Edition 1.9, which was released to fix some bugs and crashes from 15w33a and 15w33b, along with adding shields and changing some features.
Additions
Items
- New tool used for blocking incoming attacks.
- Holding right click while being attacked reduces damage on the player and the durability of the shield.
- This works when the shield is either in the main hand or in the offhand.
- The player can hold 2 shields at once, but it does not affect the damage taken.
- This works when the shield is either in the main hand or in the offhand.
- Holding right click while being attacked reduces damage on the player and the durability of the shield.
- Can be combined with banners of the same base color to transfer its pattern.
- This does not consume the banner.
- The player cannot attack while blocking.
- Crafting recipe: One column of wool (of the same color), one column of planks (any kind), an iron ingot in the middle of the last column.
- Can only be repaired on the anvil.
- Requires planks to repair.
- Cannot be enchanted on the enchanting table, but can have Unbreaking added via an enchanted book.
Changes
Blocks
- Can now accept splash potions into the lower slots.
- New
BeamTarget
tag for ender crystals.- Used to specify a custom target for the beam.
- Example:
/summon EnderCrystal ~ ~1 ~ {BeamTarget:{X:1,Y:2,Z:3}}
.
Items
- Now shoot as ender dragon fireballs when ejected from a dispenser, appearing purple and casting dragon's breath.
- Can no longer be used for blocking, since shields now serve that function.
Mobs
- Respawned ender dragons now drop 500 experience.
- Respawning the dragon now regenerates the circle of pillars, including the ender crystals and iron bars.
- Explosion particles appear at the tops of the pillars as they are being rebuilt.
- All end gateway portals are left intact.
- Detection range for players wearing the corresponding mob head adjusted to be 37.5% of the normal range.
World generation
- No longer generate with a pumpkin.
- The middle iron block has been replaced with a hopper.
- Inside, there is a book written by Searge.
- It reads: "We will have something else here soon..."
- Inside, there is a book written by Searge.
General
- Respects the tags of items in item frames while holding Ctrl.
Fixes
- 22 issues fixed
- From released versions before Java Edition 1.9
- MC-10447 – Pick up framed enchanted items with "Pick Block (MOUSE 3)" doesn't give player the enchanted item.
- MC-68399 – Pressing the '<' key takes screenshot on certain keyboard layouts.
- MC-73474 – Rail duplication glitch.
- From the 1.8 development versions
- MC-48732 – Ctrl plus pick block overwrites selected item.
- From the Java Edition 1.9 development versions
- MC-82855 – Invisible shulker shows white box until relog.
- MC-82875 – Right-clicking with sword still blocks.
- MC-82986 – Stackable items of same id and meta value but different NBT tags will stack in Creative menu.
- MC-83350 – Entities teleporting through a portal disappear instead of teleporting.
- MC-83945 – Item counts can go negative when interacting with entities, allowing duplication.
- MC-84320 – Respawned ender dragon doesn't drop experience.
- MC-84681 – If in block when you log out, you spawn 1 block lower.
- MC-85500 – Syntax for '
/scoreboard players
' doesn't include 'tag
' parameter. - MC-85801 – Ender dragon dying randomly at portal.
- MC-85834 – Pick-Block on mobs gives you a blank spawn egg.
- MC-85865 – Can't put splash potions in brewing stands.
- MC-86007 – Both the bottle and dragon's breath are consumed when making lingering potions.
- From the previous development version
- MC-85925 – Problems while loading NBT [
AreaEffectCloud
]. - MC-85973 – Modifying the '
Age
' tag of an 'AreaEffectCloud
' entity will result in the 'Effects
' tag being duplicated. - MC-85999 – NBT Tag "
Peek
" is broken. - MC-86066 – Mob spawner spawns skeletons without bow.
- MC-86082 – Cannot summon an entity with a custom UUID.
- MC-86085 – Potions and spawn eggs still show data values in tooltips.
15w34a
15w34a[11] is the tenth snapshot released for Java Edition 1.9.
Additions
Command format
- NBT tags
- Added the
powered
andconditional
byte tags toControl
tile entity for command blocks. - Added the
life
(Integer) andpower
(List/Double) tags toFireballBase
. - Added the
id
string tag insideSpawnData
for theMobSpawner
tile entity. - Added the
powered
byte tag toMusic
tile entity for note blocks.
Changes
Blocks
- New textures that now vary depending on what direction they are placed from, similar to dispensers and pistons.
- It consists of a front, a back and a side texture (looks like arrows), so the orientation can be easily determined.
- The texture is animated - the colored "buttons" in the middle change color.
- The middle panel texture has a black outline.
- 3 modes: impulse, chain, and repeat - color changes based on mode.
- Impulse mode (orange): Command is run once on rising edge.
- Same behavior and color as previous versions.
- Chain mode (green): Command is run whenever another command block pointing into it executes, and the command block in question is powered.
- Repeat mode (blue): Command is run every game tick while powered.
- Like a minecart with command block but faster.
- Each new mode has its own block id and is obtainable with
/give
and pick block.
- Impulse mode (orange): Command is run once on rising edge.
- Power received is now a data tag, allowing command blocks to have such a state under control, independent of any nearby redstone signal.
- Command block contraptions from earlier versions will still work.
- The "Done" button is now always available to press, even when the command line is empty.
- Their power state is controlled through a tag, and can, therefore, be controlled independently on any redstone signal.
Items
- Now start at a wider zoom level (1:4 instead of 1:1).
- New recipe for zooming in on a map: Shears and a map together in any shape.
- Zooms in on the lower-right quadrant of the original map.
- This causes the shears to lose durability.
Mobs
- Zombies and zombie pigmen
- Now lift their arms slightly when becoming hostile.
Non-mob entities
- The "Done" button is now always available to press, even when the command line is empty.
Command format
- NBT tags
EntityId
for theMobSpawner
block entity has been deprecated.
Gameplay
- Combat
- New attack speed combat mechanic.
- A meter shows up after switching items or attacking.
- Delay when selecting a sword, pickaxe, axe or shovel into the main hand.
General
- Optimizations
- Optimized mob AI, pathfinding and block ticking.
- 15% tick speed increase on 16 render distance.
Fixes
- 7 issues fixed
- From released versions before Java Edition 1.9
- MC-86152 – Records lose their custom name when placed in a record player.
- From the Java Edition 1.9 development versions
- MC-83471 – "
CustomPotionEffects
" Inoperable with splash/lingering potions. - MC-84260 – Tipped arrows show no potion particles.
- MC-85115 – Dragon fireball doesn't have a name (
entity.DragonFireball.name
). - MC-85592 – Default
log4j2.xml
is suboptimal.
- From the previous development version
- MC-86137 – Crash when breaking heads.
- MC-86138 – Pick block on mob (dragon) head/structure block crashes the game.
15w34b
15w34b[12] is the eleventh snapshot for Java Edition 1.9, which was released to fix some bugs from and extend features of 15w34a.
Changes
Blocks
- Improved handling of flow with failing commands.
- 2 new settings - Unconditional and Conditional.
- Defaults to Unconditional.
- When conditional is set, it will only execute when the command block behind it was successful in execution.
- Now supports tab auto-completion.
Items
- Armor points now depend on armor durability.
- When armor reaches half durability, armor points will go to 1 (half an armor bar).
Mobs
- General
- Give off brown heart particles when hurt.
- The amount depends on the damage dealt.
Non-mob entities
- Now have the impulse command block variant texture.
General
- New 'Attack Speed' attribute,
generic.attackSpeed
, measuring fully-charged attacks per second. Base is 4.0, meaning the bar refills in 0.25s.
Fixes
- 4 issues fixed
- From released versions before Java Edition 1.9
- MC-185 – Creating or loading a singleplayer world shows the main menu for a brief second.
- From the previous development version
- MC-86619 – Hand moves up and down when scrolling through empty hotbar.
- MC-86625 – When summoning giants (or giants already in the game) they are invisible.
- MC-86640 – Cursor does not appear on zoomed out/zoomed in maps.
15w34c
15w34c[13] is the twelfth snapshot for Java Edition 1.9, which was released mainly to extend features added in 15w34a and 15w34b.
Additions
General
- New
sweepAttack
particle.- Used for the new defensive "sweep" attack.
Changes
Items
- New offensive attack.
- Hitting another player who is blocking with a shield has a chance to disable the player's shield for 5 seconds.
- 25% base chance, plus 5 percentage points for each level of Efficiency on the axe, plus 75 percentage points if sprinting.
- This is visible on the shield icon through a "rolling curtain" animation.
- Hitting another player who is blocking with a shield has a chance to disable the player's shield for 5 seconds.
- Now have a cool-down every time they are used.
- Have the same animation as the shields.
- Chorus fruits can no longer teleport the player on top of the the Nether roof.
- New defensive attack while crouching or standing and having a full damage bar.
- Mobs near the one hit (bounding box expanded by 1 block horizontally and 0.25 vertically) and within 3 blocks of the attacker are knocked back without damage. Knockback is 80% of that done by Knockback I and is not affected by the Knockback enchantment.
- Creates a sweep attack particle.
- Mobs near the one hit (bounding box expanded by 1 block horizontally and 0.25 vertically) and within 3 blocks of the attacker are knocked back without damage. Knockback is 80% of that done by Knockback I and is not affected by the Knockback enchantment.
Gameplay
- Combat
- Added the attack speed tooltip.
- When an attack is blocked by a shield, the attacker may be knocked back.
- Different attack speeds and damages for different tools.
Item | Attack speed | Attack damage | Damage/Second (DPS) | ||||||
---|---|---|---|---|---|---|---|---|---|
Swords | 1.45 | 4 | 5 | 6 | 7 | 5.8 | 7.25 | 8.7 | 10.15 |
Axes[note 2] | 0.85 | 8 | 9 | 10 | 11 × 5.5 | 6.8 | 7.65 | 8.5 | 9.35 |
Pickaxes[note 2] | 1.5 | 2 | 3 | 4 | 5 | 3 | 4.5 | 6 | 7.5 |
Shovels[note 2] | 1 | 4.5 × 2.25 | 5.5 × 2.75 | 6.5 × 3.25 | 7.5 × 3.75 | 4.5 | 5.5 | 6.5 | 7.5 |
Hoes | 4 | 1 | 1.33 × 0.665 | 1.67 × 0.835 | 2 | 4 | 5.32 | 6.66 | 8 |
Fixes
- 3 issues fixed
- From released versions before Java Edition 1.9
- MC-69108 – Command `
/time query daytime
` not resetting after day-night cycle. - MC-78761 – Noteblock doesn't remember that it is powered on unloading a chunk.
- From the Java Edition 1.9 development versions
- MC-84198 – Chorus fruit can teleport the player to the roof of the Nether.
15w34d
15w34d[14] is the thirteenth snapshot for Java Edition 1.9, which was released to fix a memory allocation crash found in 15w34c.
Changes
Items
- Now takes damage while attacking with it.
Fixes
- 7 issues fixed
- From released versions before Java Edition 1.9
- MC-55654 – Mobs transported from the Nether to the Overworld cannot be identified through commands.
- MC-80228 – Major projectile bug.
- MC-80629 – Changing spawner with
SpawnData
using spawn egg does not work.
- From the Java Edition 1.9 development versions
- MC-85627 – Empty lines on signs rendered as "null" when upgrading from 1.7.10 -> 1.8.8 -> 15w32c.
- MC-86744 – When player closes world and then open it back again, the attack indicator turns off.
- From the previous development version
15w35a
15w35a[15] is the fourteenth snapshot released for Java Edition 1.9.
Changes
Blocks
- Now have an option of "Needs Redstone" or "Always Active".
- "Needs Redstone" is the previous behavior (default).
- "Always Active" causes the command block to always behave as if it was powered.
- Also changeable via the
auto
NBT tag for all command blocks.
- New textures for command blocks.
- Darkened outlines on the center panel.
- The back of the arrow texture is now curved when the command block is set to conditional.
Mobs
- New
VillagerProfession
tag for zombie villagers is used to determine what profession the zombie is represented as, as well as what profession it will become when cured.- Zombie villagers now have different textures based on their profession and career.
- The tag is always conserved upon transformation and curing.
Gameplay
- Combat
- Shovel base attack damage reduced from 4.5 to 2.5.
- Pickaxe attack speed reduced from 1.5 to 1.2.
- Axe base attack damage reduced from 8 to 7.
- Axe attack speed increased from 0.85 to 0.9.
- This slightly reduces the damage per second.
- Hoe attack damage is now always 1.
- Hoe attack speed now increases by 1 every tier, starting at 1.
Item | Attack speed | Attack damage | Damage/Second (DPS) | ||||||
---|---|---|---|---|---|---|---|---|---|
Swords | 1.45 | 4 | 5 | 6 | 7 | 5.8 | 7.25 | 8.7 | 10.15 |
Axes[note 1] | 0.9 | 7 | 8 | 9 | 10 | 6.3 | 7.2 | 8.1 | 9 |
Pickaxes[note 1] | 1.2 | 2 | 3 | 4 | 5 | 2.4 | 3.6 | 4.8 | 6 |
Shovels[note 1] | 1 | 2.5 × 1.25 | 3.5 × 1.75 | 4.5 × 2.25 | 5.5 × 2.75 | 2.5 | 3.5 | 4.5 | 5.5 |
Item | Attack damage | Attack speed | Damage/Second (DPS) | ||||||
Hoes | 1 | 1 | 2 | 3 | 4 | 1 | 2 | 3 | 4 |
General
- The
Slot
string tag withinAttributeModifiers
determines which slot the modifier is applied to. - Available slots are: "mainhand", "offhand", "feet", "legs", "torso", "head".
- e.g.:
give @p minecraft:diamond_chestplate 1 0 {AttributeModifiers:[{AttributeName:"generic.maxHealth",Name:"Test",Amount:10.0,Operation:0,UUIDLeast:1l,UUIDMost:1l,Slot:"torso"}]}
.
- Optimization
- Experimental performance enhancements.
- Fixed client memory leaks.
Fixes
- 5 issues fixed
- From released versions before Java Edition 1.9
- MC-2664 – Floating mob heads above baby mobs that wear them/baby zombie hitbox too high.
- MC-45763 – Some blocks are facing the wrong way if placed in an item frame.
- From the previous development version
- MC-86925 – Running out of memory when exiting.
- MC-86937 – Empty chunks duplicate one-another and cause weird behavior.
- MC-87050 – (2 bugs in one) glitch with adding attributes to items in 1.9.
15w35b
15w35b[16] is the fifteenth snapshot for Java Edition 1.9, which was released to fix various bugs, including problems with zombie AI being disabled, block rendering in the end, and ender crystal respawning.
Changes
Mobs
Fixes
- 6 issues fixed
- From released versions before Java Edition 1.9
- MC-77163 – Alternate models selection issue.
- From the Java Edition 1.9 development versions
- MC-82816 – Ender dragon didn't spawn.
- MC-86071 – Ender crystals not respawning when respawning a dragon.
- MC-86234 – Opening a world, player appears to have quickly turned/swiveled from the South.
- MC-86984 – Newly placed blocks in the End are invisible in new chunks.
- From the previous development version
- MC-87193 – Zombies don't have AI.
15w35c
15w35c[19] is the sixteenth snapshot for Java Edition 1.9, which was released to fix some issues that occurred in 15w35b. It was mainly released to fix some issues with villages and chunks.
Fixes
- 6 issues fixed
- From the 1.8 development versions
- MC-66376 – Slimes don't obey the
Rotation
command.
- From the Java Edition 1.9 development versions
- MC-87078 – Using a sweep attack sends
lasdjfhlsdhjflsdij
to output log. - MC-87194 – Oak and cobblestone stairs placed or generated (NPC villages) in 15w35b are invisible.
- MC-87196 – Generated or placed doors are half or complete invisible after relog.
- From the previous development version
- MC-87223 – Changing command block type crashes game (impulse, chain, or repeat).
- MC-87524 – Repeating conditional command blocks have very strange chaining properties.
15w35d
15w35d[20] is the seventeenth snapshot for Java Edition 1.9, which was released to fix some crashes that occurred in 15w35c.
Fixes
- 3 issues fixed
- From the previous development version
- MC-87563 – Punching a wolf crashes game.
- MC-87567 – Riding a pig with a carrot on a stick and clicking the right side of the mouse crashes the game.
- MC-87569 – Killing a named silverfish crashes game.
15w35e
15w35e[21] is the eighteenth snapshot for Java Edition 1.9, which was released to fix potential world corruption.
Fixes
- 4 issues fixed
- From released versions before Java Edition 1.9
- MC-49578 – Summoning ender crystals causes extreme lag (Multiplayer only).
- MC-79990 –
/tellraw @a null
Not crashing anymore\error.
- From the 1.8 development versions
- MC-48920 – Ctrl-Click on jukeboxes with discs, place empty (bugged) jukeboxes.
- From the Java Edition 1.9 development versions
- MC-85863 – Lingering potion thrown in fire/lava creates a huge fire.
15w36a
15w36a[22] is the nineteenth snapshot released for Java Edition 1.9.
Additions
Command format
collisionRule
added as a team rule to the scoreboard.- It determines whether or not entities can push each other, and whether or not it's team dependent.
- Subcommands:
always
,never
,pushOtherTeam
,pushOwnTeam
.
Changes
- Can no longer be placed by players who are unable to use commands.
Items
- Armor protection calculations have been nerfed:
- Max (20) armor points damage reduction reduced from 80% to 66% (Changed back again in 16w02a).
- Armor points count for less as the attack strength increases: Each 2 done by the attack reduces the effective defense points by 1 ().
Mobs
- General
- No longer reset their AI when hit.
- Due to MC-87946, all hostile mobs can now draw line of sight through solid blocks in order to track the player.
- Detection range for players wearing their corresponding mob head adjusted to be 50% of the normal range again.
Gameplay
- Sharpness and Protection enchantments have been nerfed.
- Each sharpness level now adds 1 damage to the base damage at level I and an additional 0.5 ( × 0.25) for each additional level, down from a flat 1.25 × 0.625 per level.
- Protection enchantment bonuses are now linear instead of quadratic.
- Most entities can now be pushed by other entities.
- The exceptions being: items, paintings, ender crystals, areaEffectCloud, item frames and xp orbs.
- These can be overridden for mobs and players through a team rule.
- The same class of entities are now "magnetic" to the fishing rod bobber, and in the case of mobs/players will no longer suffer from knockback or pseudo-damage.
General
- Performance
- Optimized memory usage when connected to servers.[23]
Fixes
- 7 issues fixed
- From released versions before Java Edition 1.9
- MC-7980 – Enderman teleportation and behavior irregular.
- MC-59098 – Enderman only make the 'stare' noise as long as the player is close to the enderman.
- MC-64591 – Wither skeletons wield sword incorrectly.
- From the Java Edition 1.9 development versions
- MC-82955 – Left-hand items render incorrectly on Alex model skins.
- MC-86840 – Armor durability affecting protection is not working right.
- MC-87611 – Chains of conditional command blocks don't work properly.
- From the previous development version
- MC-87759 – Hopper:
java.lang.NullPointerException: Loading entity NBT
.
15w36b
15w36b[24] is the twentieth snapshot for Java Edition 1.9, which was released to fix some bugs and crashes from 15w36a.
Changes
Items
- Now produce particles when thrown at an entity.
Fixes
- 5 issues fixed
- From released versions before Java Edition 1.9
- MC-669 – Failing to place blocks in creative mode causes an animation.
- MC-43601 – Hunger is lost when standing in close proximity to mobs/
stat.walkOneCm
increases. - MC-67573 – Snowballs and eggs do not produce particles when hitting entities.
- From the Java Edition 1.9 development versions
- MC-87128 – Minecraft does not create world icon if it is missing.
- From the previous development version
- MC-87869 – Crash after stepping off pressure plate.
15w36c
15w36c[25] is the twenty-first snapshot for Java Edition 1.9, which was released to fix a crash involving endermen, as well as beacon beam rendering, and shulker's appearance while on a spawner.
Fixes
- 4 issues fixed
- From released versions before Java Edition 1.9
- MC-4465 – Floating ghast bombs/wither skulls/fire charges
- From the Java Edition 1.9 development versions
- MC-85007 – Beacons are 2D.
- MC-85928 – The mini-mob of a shulker spawner rotates outside of the spawner cage.
- MC-87881 – Crash when looking at enderman.
15w36d
15w36d[26] is the twenty-second snapshot for Java Edition 1.9, which was released to fix some bugs and crashes from the previous 15w36 snapshots, along with some balances and minor changes.
Additions
General
- Armor protection is now an attribute (
generic.armor
), ranging from 0 (no protection) to 30.
Changes
Blocks
- Each command block type now appears as a different color on maps.
Items
- Removed armor durability decreasing defense points.
- Armor defense points are now shown in the tooltip.
Command format
- General
- The player can now edit the offhand slot of mobs via
/replaceitem
.- The item displays according to the dominant hand of the mob.
Gameplay
- Changed the sharpness calculation from
Level + 0.5 * (Level - 1)
to1 + 0.5 * (Level - 1)
.
Fixes
- 10 issues fixed
- From released versions before Java Edition 1.9
- MC-78716 – Summoned entities have invalid / wrong dimension tag.
- MC-81586 – Entities duplicate on server when no players are logged in due to fire at the edge of spawn chunks.
- From the 1.8 development versions
- From the Java Edition 1.9 development versions
- MC-83040 – Two Handed Map Bug: Offhand map doesn't update.
- MC-83841 –
/replaceitem
slot.weapon.offhand
not working for mobs. - MC-86923 – Holes in the ground.
- MC-87871 – Iron golem attacks peaceful mobs and player for no reason.
- MC-87878 – End Void does not deal damage to the player/can't fall into the void.
- From the previous development version
- MC-87916 – Server warning:
Tried to assign a mutable BlockPos to tick data
. - MC-87979 – Hopper:
java.lang.NullPointerException: Starting integrated server
.
15w37a
15w37a[27] is the twenty-third snapshot released for Java Edition 1.9.
Additions
World generation
- "The Void" is now a biome with id 127.
- No mobs randomly spawn in the biome.
- Generates a single structure: a stone platform with a cobblestone center block at spawn.
- New superflat preset: The Void.
- Spawns the player on a stone platform with a cobblestone center block, with the rest being air blocks and the void biome present everywhere.
Command format
- NBT tags
MinecartHopper
entity.Enabled
(byte): Determines whether or not the minecart hopper will pick up items into its inventory.- Example:
/summon MinecartHopper ~ ~1 ~ {Enabled:1b}
.
- Example:
- Gamerules
spectatorsGenerateChunks
- Boolean to control whether or not spectators generate chunks on their own.
- Defaults to true.
- Boolean to control whether or not spectators generate chunks on their own.
Changes
Blocks
- Now has an inventory icon.
Items
- Teleportation range reduced from ±32 to ±8.
- Enchanted golden apple regeneration level has been reduced from V to II.
- Enchanted Golden Apple regeneration time has been reduced from 30 seconds to 20 seconds.
- Its absorption level has been increased from I to IV to balance this.
- Golden Apple regeneration level has been reduced from II to I.
- Now have a new crafting recipe, requiring 6 planks and an iron ingot (this removes the need for wool).
- As a result, they now lack a base color by default: The new texture shows a wooden face.
- Crafting a shield with a banner still yields a patterned shield.
- As a result, they now lack a base color by default: The new texture shows a wooden face.
- Arrows can now ricochet off a shield to hit other entities.
Gameplay
- Combat
- Bows can now be used when in the offhand, in the absence of a usable item in the main hand.
- Sword attack speed increased from 1.45 to 1.6.
- Axe attack speed is now based on the type, rather than 0.8 for all (similar to the hoe).
- Wooden and stone axes have as speed of 0.8.
- Iron axes have a speed of 0.9.
- Gold and diamond axes have a speed of 1.
- Certain attack damage values were changed.
- Stone and diamond axes now deal 9 damage, instead of 8 and 10 respectively.
- Upon death, the player now has the choice to respawn in spectator mode, rather than the world being deleted immediately.
General
- Performance
- Improved chunk generation, loading and sending.[28][29]
- Improved rendering "by building a chunk only once where it was rebuilt up to 5 times in worst case".[30]
Fixes
- 19 issues fixed
- From released versions before Java Edition 1.9
- MC-46710 – 4 blocks wide paintings need 5 blocks space/paintings popping off wall when blocks around it are broken.
- MC-58073 – Farmland has missing texture in inventory.
- MC-79980 – Skeletons and creepers flee endlessly.
- MC-86513 – Sneak mode ends after using inventory.
- MC-88095 – Nights don't get skipped when the last player is set to Spectator mode.
- MC-88098 – When unloading a hopper minecart it gets unlocked.
- From the 1.8 development versions
- MC-59061 – Zoom animation when entering (new generated) world.
- From the 1.8.2 development versions
- MC-76679 – Wrong hand position after going through portal/loading world (combined with missing item).
- MC-77604 – Pushed
WitherSkulls
become invisible.
- From the Java Edition 1.9 development versions
- MC-82923 – Bow in offhand does not work properly.
- MC-86486 – Offhand sneak placing doesn't work like main hand sneak placing.
- MC-86811 – Digging with axes, shovels, and pickaxes cause the new reload/attack animation to appear.
- MC-86989 – World/map save dates are not recorded in the newer snapshots.
- MC-87851 – When durability on bow it is 0 / 384 and shoot one more time to bugs.
- MC-87872 – Can't open command blocks after death and respawn or changing dimensions.
- MC-87877 – Command block break particles don't appear after death and respawn.
- From the previous development version
- MC-87918 – Animation not playing when placing command blocks after death and respawn
- MC-88206 – Stairs/leaves disappear or replaced by doors/beetroot.
- MC-88277 – Hopper:
java.lang.NullPointerException: Updating screen events
.
15w38a
15w38a[31] is the twenty-fourth snapshot released for 1.9. Notably, this update added skeleton horsemen to the game.
Additions
Mobs
- Added "skeleton trap" horses. When a player approaches to within 10 blocks, the following will happen:
- The
SkeletonTrap
flag is cleared. - Lightning strikes the horse.
- The horse will become skeletal if it isn't already.
- The horse becomes tame.
- The horse becomes fully grown (if a baby) and the breeding cooldown is reset.
- A skeleton is spawned riding the horse.
- If on peaceful, the Skeleton will not spawn, while the Horse will.
- The skeleton has damage immunity for 3 seconds.
- The skeleton will not despawn since they have the tag
PersistenceRequired
set to true. - The skeleton will be wearing an iron helmet, unless it randomly spawned with some other headgear.
- The skeleton's bow and helmet will be enchanted as if on an enchantment table at level 5–22.
- The level is higher depending on regional difficulty; on Easy it will always be a level-5 enchantment.
- Three additional skeletal horses with riders will be spawned in the vicinity.
- The
Command format
- NBT tags
SkeletonTrap
(byte): Indicates whether the horse is a skeleton trap (i.e. whether or not the horse will spawn 4 undead horsemen in its place when a player gets within 10 blocks of it)./summon EntityHorse ~ ~1 ~10 {SkeletonTrap:1b}
.
SkeletonTrapTime
(integer), incremented each tick whenSkeletonTrap
is set to 1. The mob automatically de-spawns when it reaches 18000 (15 minutes). This will prevent the hostile horses from overflowing the world, similar to chicken jockeys./summon EntityHorse ~ ~1 ~10 {SkeletonTrap:1b,SkeletonTrapTime:17980}
.
- Added "Times Slept in a Bed" (
stat.sleepInBed
) to track the amount of times a player has used a bed.
Changes
Blocks
- Crops
- Improved drop chances for seeds (average 1 5⁄7 per crop harvested instead of 1 3⁄5), potatoes and carrots (average 2 5⁄7 per crop harvested instead of 2 3⁄5), and beetroot seeds (average 2 per crop harvested instead of 4⁄5).
- The player can no longer step up onto an end rod as if it were a slab.
- Fire goes out less often under the rain.
- The chance of going out each fire tick is reduced from 100% to 0–45%, depending on the
age
property.
- The chance of going out each fire tick is reduced from 100% to 0–45%, depending on the
Mobs
- General
- Improvements to mob AI.
- Have new idle sounds.
- Skeletons can now walk, strafe and shoot at the same time.
- They walk away from players that are too close and towards players that are too far.
- They will also sprint towards the player when very far away.
- They walk away from players that are too close and towards players that are too far.
- Now can spawn riding "skeletal horses" through the new "skeleton trap" horse.
- Deaths (and killers) are now announced to their owners on chat, even if unnamed.
- Will now pick up and plant beetroot seeds.
- Will now pick up beetroot and use it in the same way as they do carrots and potatoes.
Non-mob entities
- Natural lightning strikes may spawn a "skeleton trap" style skeletal horses.
- Chance is calculated from the regional difficulty score: 5% * raw regional difficulty score.
- 3.75–7.5% chance on Easy, 7.5–20% chance on Normal, 11.25–33.75% chance on Hard.
- Chance is calculated from the regional difficulty score: 5% * raw regional difficulty score.
Fixes
- 29 issues fixed
- From released versions before Java Edition 1.9
- MC-1230 – Players and mobs can fall through extending/retracting pistons.
- MC-1635 – Hitboxes for some blocks are broken.
- MC-1720 – Dropped items bounce on stairs, cauldrons, carpets, and full/locked hoppers.
- MC-32850 – Server GUI text box is empty (.exe only).
- MC-69652 – Mobs de-aggro after punching them.
- MC-73302 – Block collision box issues (mobs glitch through blocks and more).
- MC-77972 – No large red mushrooms in mushroom biomes 1.8.2 onwards.
- MC-78759 – Hopper splitting items into "Minecart with chest"s next to each other.
- MC-79995 – Too many banners items (in chests) will become invisible after 6-7 chests.
- MC-81738 – Crash:
IndexOutOfBoundsException
on Tesselating block in world. - MC-88101 – Retracting blocks don't move/bounce entities correctly.
- MC-88480 – Minecarts accept items from hopper 2 blocks above.
- From the Java Edition 1.9 development versions
- MC-83002 – Villagers don't pick up beetroots or beetroot seeds.
- MC-83266 – Beetroot farming non-sustainable.
- MC-86253 – In multiplayer, when a player is blocking with a shield, other players see the shield as the normal state.
- MC-86845 – Minecart command blocks kick players from servers.
- MC-87802 – Excessive banners (as blocks) do not render.
- MC-87946 – Monsters can see the player through walls.
- From the previous development version
- MC-88357 – Crash when going outside height limit or into the void with F3.
- MC-88365 – Shift-clicking combined shields+banners moves the whole banner stack to the inventory, but only removes one banner from the crafting grid, duplicating the rest.
- MC-88377 – Crash when crafting an empty shield with a banner.
- MC-88396 – Pistons do not move unextended pistons.
- MC-88428 – Pistons can push obsidian.
- MC-88438 – Vines cannot be placed on blocks in Creative or Survival mode.
- MC-88446 – Unconditional impulse command blocks interact unexpectedly with
conditionMet
. - MC-88470 – Joining a multiplayer game within render distance of player causes "invisibility".
- MC-88499 – Breaking top vine growing ON jungle tree stem removes all lower vines.
- MC-88812 – Hopper:
java.lang.NullPointerException: Rendering screen
. - MC-88815 – Can't place paintings bigger than 2x2.
15w38b
15w38b[32] is the twenty-fifth snapshot for Java Edition 1.9, which was released to fix some bugs, along with adding a new splash.
Additions
General
- Added "doot doot"
Fixes
- 9 issues fixed
- From released versions before Java Edition 1.9
- MC-88100 – Slime blocks moved by pistons don't move entities (but only set the motion).
- From the Java Edition 1.9 development versions
- MC-85730 – When player dies all their Scoreboard Tags are cleared.
- MC-88764 – JSON signs with scoreboard objectives in them regenerate the chunks when the world is reloaded.
- From the previous development version
- MC-88832 – White Banner + Shield = Black Shield.
- MC-88833 – Pistons don't move/bounce entities.
- MC-88843 – Items don't move up when stuck in block.
- MC-88863 – Cobblestone walls collision box messed up.
- MC-88870 – Flowers hitboxes are too big.
- Private issues
15w39a
15w39a[33] is the twenty-sixth snapshot released for 1.9. This development version tweaks the dimensions of some mobs.
Changes
Mobs
- Are slightly taller (1.4 blocks tall rather than 1.3).
- Are slightly shorter (1.7 blocks tall rather than 1.8).
- Are slightly shorter (2.7 blocks tall rather than 2.9).
- Are slightly taller (1.99 blocks tall rather than 1.95).
- Are slightly smaller (0.8 blocks square rather than 0.95).
- Are slightly taller (1.95 blocks tall rather than 1.8).
- Are slightly smaller (2.4 blocks tall and 0.7 blocks wide rather than 2.535 blocks tall and 0.72 blocks wide).
- Are slightly taller (0.85 blocks tall rather than 0.8).
Fixes
- 7 issues fixed
- From released versions before Java Edition 1.9
- MC-51987 – Minecart/activator dismount location is inconsistent in cardinal directions.
- MC-52274 – Dismounting does not work to the South, South east, and South west, and is offset in negative quadrants.
- From the Java Edition 1.9 development versions
- MC-84060 – Trapdoor placement is awkward.
- MC-84335 – Input lag from mouse and WASD controls.
- MC-86391 – Acacia leaves and dark oak leaves pick block function links errors.
- MC-87658 – Shield patterns offset by 1 pixel.
- From the previous development version
- MC-88929 – Items lost when shift-clicking in full container/inventory.
15w39b
15w39b[34] is the twenty-seventh snapshot for Java Edition 1.9, which was released to fix a bug with buckets.
Fixes
- 3 issues fixed
- From the Java Edition 1.9 development versions
- MC-86142 – Click with a spawn egg on an adult mob doesn't spawn baby mobs.
- MC-88824 – Hopper:
java.lang.NullPointerException: Ticking entity
.
- From the previous development version
- MC-89222 – Buckets destroys blocks.
15w39c
15w39c[35] is the twenty-eighth snapshot for Java Edition 1.9, which was released to fix several bugs and improve performance.
Changes
Blocks
- Now equip pumpkins and mob heads onto the heads of players, mobs and armor stands.
General
- Performance
Fixes
- 10 issues fixed
- From released versions before Java Edition 1.9
- MC-8199 – Mob heads and pumpkins cannot be equipped by dispenser/through shift-click.
- MC-44959 – Zombie and skeleton horses don't count as undead.
- MC-54120 – Wrong creeper hitbox & eye Level.
- MC-54615 – Villagers' and skeletons' hitbox needs to be adjusted.
- From the Java Edition 1.9 development versions
- MC-82835 – Spamming ender pearls in creative temporarily loses them.
- MC-83746 – Framerate drop in 1.9 snapshots.
- MC-86289 – The statistics of shields will show "
item.shield.name
" instead of the "Shield". - MC-87411 – Zombie villager leg has transparent pixels.
- MC-88315 – Consistent chunk updates after respawn.
- MC-89302 – Block lag.
15w40a
15w40a is the twenty-ninth snapshot released for 1.9.[36]
Changes
Mobs
- General
- Changes to mob pathfinding.
- Entities panicking and on fire will preferentially run towards water within ±5 blocks horizontally and ±4 blocks vertically, even if they cannot actually reach it.
- No longer attack in peaceful difficulty.
- Shulker bullets despawn in peaceful, but not shulkers themselves.
Gameplay
- Health regenerates 1 every half-second instead of 1 every 4 seconds, when saturation is not empty.
- Regenerating health increases exhaustion by 4 points rather than 3.
Fixes
- 6 issues fixed
- From released versions before Java Edition 1.9
- MC-68403 – Entities become invisible after death and respawn.
- From the Java Edition 1.9 development versions
- MC-84537 – Signed written book doesn't open when in off hand.
- MC-86946 – Pick block in survival on items that are not on the hotbar causes client/server desync.
- MC-88847 – Upside-down stairs are messed up.
- MC-89602 – Minecart chests spewing out items.
- From the previous development version
- MC-89593 – The Void required for Adventuring Time.
15w40b
15w40b is the thirtieth snapshot for Java Edition 1.9, which was released to fix a bug that made it impossible to connect to servers, amongst other bugs.[37]
Fixes
- 8 issues fixed
- From released versions before Java Edition 1.9
- MC-16487 – Player-placed falling sand vs. spawned falling sand discrepancies.
- MC-48023 – Can't trade with villagers that have a custom name after dying.
- MC-53912 – stacked minecarts with TNT not exploding properly.
- MC-56648 –
Replace
inFill
using/execute
in a command block fails. - MC-58910 – Bowsound loops, when Skeleton is not shooting.
- From the Java Edition 1.9 development versions
- MC-89263 – Blocks will not visually update unless looking downwards.
- From the previous development version
15w41a
15w41a is the thirty-first snapshot released for Java Edition 1.9.[38]
Additions
Items
- They function according to hang glider aerodynamics.
- Players don't receive fall damage if they fall from a small height while flying slowly (not nose-diving).
- Players still receive fall damage if they nose-dive directly into the ground.
- Have to be equipped in the "chestplate" slot in order to work.
- Have 431 uses and can be repaired on an anvil using leather.
- When the durability reaches 1/432, elytra will not break or take damage. Instead, they will stop working and the texture changes to broken looking elytra.
- Can be given the Unbreaking enchantment using an anvil or commands.
- Legs will make a "walking movement" animation when you are stalling in the air.
- Found on End Ships within an item frame, replacing the beacon/Searge's book
- They fold in when not in use.
- Capes don't display while wearing.
- Takes damage at a rate of 1/s.
- Similar to the Wing Cap item from Super Mario 64.
Command format
- NBT tags
- All entities
Passengers
(list): Replaces the original "Riding" compound tag. It has the ability to specify multiple passengers at equal depths, unlike "Riding". Instead of the deepest-nested "Riding" entity being the bottom-most in the stack of riding entities, the entity at the root of the data is at the bottom of the stack. For example, the armor stand in the following command is at the bottom of the stack while the cow and pig are at the same depth:/summon ArmorStand ~ ~1 ~ {Passengers:[{id:"Cow"},{id:"Pig"}]}
.
Riding
(compound): The "Riding" tag has been removed in favor of the new "Passengers" tag.
- Players
RootVehicle
- With the introduction of the "Passengers" tag, this new compound holds a copy of the entity the player is currently riding. "AttachLeast" and "AttachMost" are the UUIDLeast and UUIDMost of that entity, while "Entity" holds the actual data.
/testfor @a {RootVehicle:{AttachLeast:1l,AttachMost:1l,Entity:{id:"Boat",CustomName:"Test"}}}
.
- Boats
Type
(string): Determines the wood material of the boat that is displayed. Values are: oak, spruce, birch, jungle, acacia, dark_oak.- e.g.
/summon Boat ~ ~1 ~ {Type:"acacia"}
.
- e.g.
Changes
Non-mob entities
- Now are larger, somewhat slower (until 15w42a), and have oars which the player rows.
- Six different kinds of wood boats are available, corresponding to the types of wood.
- Changed how player movement is sent and processed by the server, making boats much less susceptible to client/server position desync than they had been.
- Boats are now much less fragile, no longer being destroyed by collisions while in the water, though they can still be destroyed by fall damage onto the ground.
- Crafting recipe now includes a wooden shovel for the oars.
- Now require oar movement to move, using the left and right keys – these controls were changed in a later snapshot, 16w04a.
- The left key will paddle the left oar, turning the boat to the right – and vice-versa.
- Holding both left and right will paddle both oars, propelling the player forward. Rapidly pressing left and right in alternation will make the boat travel even faster.
- Using the mouse, the player can look fully to the left or to the right, but not behind. This does not turn the boat.
- Holding the forward, back or sprint keys no longer have any effect.
- The player cannot use or attack with items in hand while the boat is in motion. This was changed in 15w42a.
- All entities can go into boats, with a maximum of two entities (including the player).
- Mobs can no longer control boats.
World generation
- Removed hopper with book.
- Removed iron blocks.
- Extended the obsidian pattern on the floor.
- Added an item frame containing elytra.
Gameplay
- Clerics now sell ender pearls (for 4–7 emeralds) instead of eyes of ender.
General
- Mojang cape texture modified. The capes will also not be seen if the player is wearing elytra.
- Improved cheat detection.
Fixes
- 6 issues fixed
- From the Java Edition 1.9 development versions
- MC-84155 – The End stops generating around X/Z ~= 524200.
- MC-84753 – The outer islands of the end have terrain glitches after around 9,975,300 x.
- MC-87041 – Kicked from server, console spams "Netty Epoll Server IO #6/ERROR".
- MC-88016 – Multiplayer problems.
- MC-89125 – Items sit on top of hoppers instead of going in them.
- MC-89699 – 1.9 snapshots resetting chunks with tamed cats.
15w41b
15w41b is the thirty-second snapshot for Java Edition 1.9, which was released to fix a crash that affected some users on launch.[39]
Fixes
- 7 issues fixed
- From released versions before Java Edition 1.9
- MC-856 – Stepping sound loops when 2 or more players are standing on the same block.
- MC-16435 – Boats still break on lily pads.
- MC-59261 – Villagers with some blocks in head slot either display incorrectly or are not able to be placed.
- MC-65421 – Open Lan unlock difficulty world if is locked.
- MC-66557 – Boat velocity changes in 14w32b.
- From the Java Edition 1.9 development versions
15w42a
15w42a is the thirty-third snapshot released for Java Edition 1.9.[40]
Additions
Blocks
- Created when using "Frost Walker" enchantment.
- Cannot be obtained in inventory, neither with silk touch, pick block nor with commands. (Can only be placed using
/setblock
,/fill
etc.) - Despawn after a few seconds.
- Despawning takes place in four breaking stages (blockstates:
age:0, age:1, age:2, age:3
). Still decay with randomTickSpeed set to 0, but a higher number will make them decay faster. - Despawns faster with a higher light level (doesn't despawn at night).
- Despawning takes place in four breaking stages (blockstates:
Command format
- NBT tags
- Brewing stands
Fuel
(byte): Stores how much fuel is remaining in a brewing stand.- e.g.
/setblock ~ ~1 ~ minecraft:brewing_stand 0 replace {Fuel:127b}
.
- e.g.
Gameplay
- "Treasure" enchantments.
- Can only be obtained from chest loot, fishing, or trading for enchanted books.
- New "treasure" enchantment: Frost Walker.
- Turns water into frosted ice.
- Different tiers:
- Level I creates a circle of frosted ice around the player with a radius of 2 blocks.
- Each additional level adds 1 to that radius.
- Works while riding mobs
- Will not turn water into frosted ice if an entity is in that spot.
- Works as long as the player is within one block above a solid block.
- Flowing water will also turn into frosted ice, making one bucket of water enough to make an infinite water source.
- Cannot be combined with Depth Strider enchantment.
- New "treasure" enchantment: Mending.
- Any experience collected while holding the item repairs it instead of going to the experience bar.
- Mainhand, offhand, and armor slots all count as held.
- If multiple held items have the enchantment, one will be chosen at random for each XP orb collected.
- Repairs at a rate of 2 durability per XP.
- If the amount of repair needed is less than the value of the XP orb, the extra XP will go to the experience bar.
- Shields cannot be enchanted with mending using
/enchant
or a survival anvil.- Mending enchantment does affect the shield when using creative anvil or NBT commands.
- Any experience collected while holding the item repairs it instead of going to the experience bar.
General
- Added the following splashes:
- "Falling with style!"
- "There's no stopping the Trollmaso"
- "Throw yourself at the ground and miss"
Changes
Blocks
- Requires blaze powder to be able to use.
- One piece of blaze powder allows for 30 ingredients to be brewed in the brewing stand (tag:
Fuel:30b
).- To be exact, it removes 1 from fuel (1 blaze powder = 30 fuel) every time the player puts an ingredient in (if the player takes it out and puts it back in, it takes another fuel).
- Can be automated by putting a hopper feeding in the side of the block like water bottles.
- One piece of blaze powder allows for 30 ingredients to be brewed in the brewing stand (tag:
Items
- Nerfed - the player is no longer able to go higher than where they started.
- New sneaking animation.
- The player can now fit through one block high gaps while gliding.
- Horizontal collisions now deal damage, new death message: "Player experienced kinetic energy".
Non-mob entities
- Now slightly faster than sprinting.
- This makes them similar in speed to the old boats, though with less momentum.
- Players can now use items and attack immediately after they stop rowing.
- All types of boats are now craftable.
- Due to MC-90590, the dark oak boat cannot be crafted.
Gameplay
- Anvil repairing
- Renaming an item does not increase the repair cost for a future repair/rename any more.
- Enchantments with max 1 level will no longer display the level, e.g. "Infinity" rather than "Infinity I".
- When multiple pieces of Thorns armor are worn, one will now be chosen at random instead of always using the "bottommost" piece.
General
- When crouching, players are 1.65 blocks tall (versus 1.8 blocks normally).
- When flying with elytra, players are now only 0.6 blocks tall.
- When laying in bed, players are as tall as a 0.2 blocks cube.
- Changed "0% sugar" to "1% sugar".
- Removed "SOPA means LOSER in Swedish!".
Fixes
- 18 issues fixed
- From released versions before Java Edition 1.9
- MC-1565 – Silk touch and Fortune enchantments do not activate on last use.
- MC-11883 – Cured zombie villagers don't keep their profession.
- MC-12845 – Skeletons unable to damage the player when in a 2x1x2 area.
- MC-46164 – Zombie hit animation is only when they hold an item. (Should be every time they hit).
- MC-55593 –
/clear
won't remove items 'in hand' in the inventory screen. - MC-62485 – When using an invalid enchantment ID,
/enchant
says "<text> is not a valid number
". - MC-81507 – Right clicking non-placeable item give wrong animation.
- From the 1.8 development versions
- MC-69097 – Flying into an unloaded chunk flashes random biomes.
- From the Java Edition 1.9 development versions
- MC-83897 – Enchanted Books found in chests or fished don't have enchants.
- MC-88646 – Spider Jockeys are broken - skeleton does not move.
- MC-89127 –
Netty Epoll Server IO #26/ERROR
. - MC-90012 – Boats will paddle once when getting in for the first time.
- MC-90013 – Excessively slow boats.
- From the previous development version
- MC-89923 – No AI mobs from natural mob spawners.
- MC-89942 – Can only craft oak boats.
- MC-89975 – Elytra stationary while sneaking.
- MC-89988 – Nether portals causing fall damage.
- MC-90099 – Player flying with elytra has incorrect hitbox.
15w43a
15w43a is the thirty-fourth snapshot released for Java Edition 1.9.[41] Most notably, Chinese, Japanese and Korean (and likely other IME languages) can now be input into chat thanks to bug MC-2781 being fixed. Igloos were also added in this version.
Additions
World generation
- Spawn randomly in Ice Plains and Cold Taiga (but not the Hills variant).
- Spawning parameters are shared with desert temples, jungle temples, and witch huts: the fact of a structure spawn is decided, then the biome determines which structure (if any) is spawned.
- Created by Searge (as found in the NBT data).
- An igloo contains: 9 white carpets, 3 light gray carpets, 2 blocks of ice, a redstone torch, a furnace, bed and a crafting table.
- Some igloos have a stone brick basement, with a cauldron, 2 red carpets, a brewing stand, 3 spruce stairs, and loot chest, along with a villager priest and zombie villager priest in iron bars. A trapdoor with ladders leads down, into the mossy brick basement, cracked and stone brick also available, with 2 torches.
- In the loot chest, there will sometimes be a golden apple in the central spot, hinting that the player needs to cure the zombie.
- Always spawns with a splash potion of weakness hinting the player to use these on the zombie villager to turn it into the same type of villager next to it.
- The zombie has the PersistenceRequired tag which makes it not despawn.
- Silverfish spawn in some stone brick blocks.
Command format
- NBT tags
- Chests/Minecart chests
- LootTable: Loot table to be used to fill the chest when it is next opened or destroyed. When the chest is part of a double chest, only the half corresponding to the tagged single-chest will be affected.
- e.g.
/setblock ~ ~1 ~ minecraft:chest 0 replace {LootTable:"minecraft:chests/simple_dungeon"}
/
- e.g.
- LootTableSeed: Seed for generating the loot table. Used in vanilla survival to replicate chest content in new worlds with same seeds. 0 or omitted will use a random seed.
/setblock x y z minecraft:chest 0 replace {LootTable:"chests/simple_dungeon",LootTableSeed:12345}
.
- LootTable: Loot table to be used to fill the chest when it is next opened or destroyed. When the chest is part of a double chest, only the half corresponding to the tagged single-chest will be affected.
- All mobs
- DeathLootTable (string): Determines which loot table will be used when the mob is killed.
- e.g.
/summon Creeper ~ ~1 ~ {DeathLootTable:"minecraft:chests/simple_dungeon"}
.
- e.g.
- DeathLootTableSeed (long): The deterministic seed for grabbing data from the loot table. Used in vanilla survival to replicate chest content in new worlds with same seeds. Must not be 0.
- e.g.
/summon Creeper ~ ~1 ~ {DeathLootTable:"minecraft:chests/simple_dungeon",DeathLootTableSeed:123l}
.
- e.g.
- DeathLootTable (string): Determines which loot table will be used when the mob is killed.
General
- Loot tables
- All loot from mobs, chests etc. is now based on loot tables, excluding block drops.
- Can be changed by mapmakers by adding a json file within the "WORLD/data/loot_tables" folder, however, it is broken in 43a.
Changes
Blocks
- Heavy weighted pressure plate, Light weighted pressure plate, Wooden pressure plate, fence gates, iron doors, wooden doors
- Added new sounds.
- Can be placed on ice and frosted ice, but will not stay if updated.
- No longer breaks if its adjacent water is turned to frosted ice.
- Added new sounds.
- Changed sounds.
- Ender chests still use the old sounds, however, due to MC-91091.
Mobs
- General
- Mobs wearing armor or carrying weapons no longer drop the equipment, i.e.
HandDropChances
andArmorDropChances
are ignored.- See MC-91147.
- Drop eyes more often (now 50% chance, previously a 33% chance normally and 66%/77%/82.5% with Looting) and the amount is now increased by Looting.
- No longer rarely drop fish as if from fishing.
- See MC-91152.
- Now drop dry sponges on any kill, rather than wet sponges on a player kill.
- Drop chances for raw fish and prismarine crystals changed. Now it is a 40% chance for fish, 40% for crystals, and 20% of nothing, with the amount increased by Looting. Formerly it was 33% raw fish and 33% of crystals only if the raw fish drop failed, with Looting increasing the chances but not the amount.
- No longer drop the held block.
- See MC-91151.
- Now drop 0–3 gunpowder and 0–2 ghast tears (up from 0–2 gunpowder and 0–1 tears), incremented as usual with Looting.
- See in MC-91156.
- No longer rarely drop fish as if from fishing.
- Drop chances for raw fish and prismarine crystals changed. Now it is a 40% chance for fish, 40% for crystals, and 20% of nothing, with the amount increased by Looting. Formerly it was 33% raw fish and 33% of crystals only if the raw fish drop failed, with Looting increasing the chances but not the amount.
- See MC-91152.
- No longer drop leather, bones, or rotten flesh. Saddles, horse armor, chests, and chest contents are still dropped when applicable.
- See MC-91149
- No longer drop worn saddles.
- See MC-91147.
- Now drop more than one meat item when killed with Looting.
- See MC-91074.
- Rabbits no longer rarely drop feet.
- See MC-91098.
- Sheared sheep now drop wool when killed.
- See MC-91148.
- Now drop 0–3 arrows and 0–3 bones (up from 0–2 of each), incremented as usual with Looting.
- Now drop 0–3 coal and 0–3 bones (up from 0–1 coal with "0" having double chance and 0–2 bones), incremented as usual with Looting.
- Now drop 0–2 rotten flesh and 0–2 gold nuggets (up from 0–1 of each), incremented as usual with Looting.
Note: many changes above were reverted or modified in 15w43b and 15w43c, with the exception of the change to the drop chances from guardians, the change of elder guardians dropping dry rather than wet sponges, the addition of Looting affecting chicken and rabbit meat drops, and the change to how Looting affects spider eye drops. Also, as of 15w34c horses again drop their items, but always 1 rather than 0–2.
World generation
- Increased number of strongholds to 128 per world, rather than 3.
Command format
- Now displays in chat the gamemode the player switched to.
Gameplay
- Blaze powder fuel points reduced from 30 to 20.
- Frost Walker no longer works on flowing water.
- Librarians charge double for books with "treasure" enchantments.
General
- Is now toggled when the F3 key is released, instead of when it is pressed.
- Now shows more information.
- F3 + Q gives help.
- Shows all F3 + key combinations.
- F3 + F now increases render distance by 1 (Min and Max are 2-32).
- F3 + ⇧ Shift + F now decreases render distance by 1 (Min and Max are 2-32).
- Shows if the pie chart and FPS chart are shown on screen.
- Shows text in chat when you reload chunks, sounds, etc.
- Does not open the F3 screen when you use a specific key combination like F3 + N, F3 + B, etc.
- Removed F3 + S, which previously reloaded sounds.
- F3 + T now reloads all resource pack content, including sounds.
- F3 + Q gives help.
- Added 150+ new sound events.[42]
Fixes
- 4 issues fixed
- From released versions before Java Edition 1.9
- MC-1315 – When all 3 end portals have failed to spawn there is no way to get to the end.
- MC-2781 – Chinese, Japanese and Korean (and probably other IME entered languages) characters not working.
- MC-72397 – Alex model displays items incorrectly.
- MC-72839 – F3 + A will always make you walk left slightly.
15w43b
15w43b is the thirty-fifth snapshot for Java Edition 1.9, which was released to fix an issue with multiplayer from the previous snapshot and to get custom drop tables working, as well as add subtitles.[43]
Additions
General
- Subtitles which display sounds for the hard of hearing/deaf.
- Mobs have individualized subtitles, for example: "Creeper hissing".
- "<" or ">" points in the direction the sound is coming from.
Changes
Blocks
- No longer shows the flowing animation when directly adjacent to glass.
Mobs
- Drop chances for raw fish or prismarine crystals changed again.
- Drops reverted back to 0–2 gunpowder and 0–1 ghast tears, incremented as usual with Looting.
- Coal drop changed to 0–2 coal, incremented as usual with Looting. This is still an increase over 15w42a.
- Bone drop reverted back to 0–2 bones, incremented as usual with Looting.
- Drops reverted back to 0–1 rotten flesh and 0–1 gold nuggets, incremented as usual with Looting.
World generation
- Golden apple will now always be present, and will no longer disappear if the chunk is unloaded before the chest is opened.
- Made the basement walls less uniform.
Fixes
- 9 issues fixed
- From released versions before Java Edition 1.9
- MC-2931 – Boat location desync.
- MC-35790 – Stationary water shows flowing animation at the sides of glass blocks.
- MC-72878 – Name plate is inside baby villager's head.
- From the Java Edition 1.9 development versions
- MC-90096 – Dispensers don't dispense all types of boats.
- MC-90576 – Frost walker turns flowing water into frosted ice.
- From the previous development version
- MC-91043 –
Packet 0/72 (ia) was larger than I expected, found 19 bytes extra whilst reading packet 72
. - MC-91044 – Language selection screen is empty.
- MC-91046 – Missing
pack.mcmeta
on default resource pack. - MC-91098 – Rabbits doesn't drop rabbit foot.
15w43c
15w43c[44] is the thirty-sixth snapshot for Java Edition 1.9, which was released to make some changes to the loot table system, as well as fix some bugs and crashes.
Changes
Mobs
- General
- Fixed mobs never dropping equipment.
- Will drop the block they are carrying again.
- With saddles will drop the saddles again.
Non-mob entities
- Remapped boats. They now have a separate texture per oar and per side of the boat.
World generation
- The glass bottle in the brewing stand was removed.
- A cobweb generates in the corner of the basement.
- The sign in the igloo dungeon has changed.[45]
- Previously:
- Now:
Gameplay
- The Lure enchantment no longer affects the chances of catching things, only the delay.
- The Luck of the Sea enchantment is broken due to a typo in the new fishing loot table.
- Fished junk will be less damaged (0%–90% durability remaining) while treasure will be more damaged (0%–25% durability remaining).
- Ink sacs will now be caught singly with weight 10 (formerly a stack of 10 with weight 1).
General
- The format is updated, so that rather than a 'items' node containing 'item' entries, it is an 'entries' node containing 'type' and 'name' entries.
- Type entries can be 'item', 'loot_table', or 'empty'.
- Name entries can either be item identifier for items, or the location and name of the loot table.
- Example:
"type": "loot_table",
"name": "minecraft:gameplay/fishing/treasure",
.
- This allows for easier nested loot tables.
- The fishing tables are now available, along with loot for skeleton horses, zombie horses, and sheep without wool.
- Added the function 'set_damage', which is used to change the durability of a tool.
- Fixed some loot tables.
- Guardians and elder guardians have their rare drop of fishing loot again, though it includes fishing junk and fishing treasure as well.
- Elder guardians only drop sponges when killed by the player.
- Horses drop 1 leather. Skeleton and zombie horses drop 1 bone and 1 rotten flesh, respectively.
- Squid reverted back to dropping 1–3 ink sacs (was changed to 0–2 in 15w43b).
- Wither skeleton coal drop chance reverted back to earlier behavior: drops −1–1 (i.e. a 66% chance of 0 and a 33% chance of 1) with the amount increased as usual by Looting.
- Spider and cave spider eye drop chance adjusted, now drops −1–1 (i.e. a 66% chance of 0 and a 33% chance of 1) with the amount increased as usual by Looting.
Fixes
- 20 issues fixed
- From released versions before Java Edition 1.9
- MC-162 – Ghost boats.
- MC-5120 – Fireworks pushed by water/fired horizontally out of loaded chunks cause client to hang.
- MC-32778 – Cannot assign keypad 5 key to motion any longer.
- MC-62159 – Broken graphic for breaking piston arms/Extended piston head breaking texture is wrong.
- MC-68666 – Block breaking uses nearby textures from stitched terrain when using cubes/planes larger than 16px.
- MC-73261 – Couldn't jump on an anvil if I directly stand in front of the anvil.(Only in Multiplayer).
- MC-73401 – Hopper texture issue.
- From the 1.8.2 development versions
- MC-76352 – Rain under bedrock/in void.
- From the Java Edition 1.9 development versions
- MC-88324 – Minecraft freezes after x times of relogging.
- MC-89926 – Elytra can't be set to Chestplate Slot w/
/replaceitem
, but can be set to head slot. - MC-89935 – New chunks don't render until they are updated.
- MC-90213 – Head has 360 degrees of vertical rotation when using elytra.
- MC-91147 – Mobs no longer drop equipment.
- MC-91148 – Killing a sheared sheep still drops wool.
- MC-91149 – Horses no longer drop leather/bones/rotten flesh.
- MC-91151 – Endermen no longer drop carried blocks.
- MC-91152 – Guardians and Elder Guardians no longer rarely drop fish/salmon/clownfish/pufferfish.
- MC-91156 – Mobs drop different amount of common items than before.
- From the previous development version
- MC-91185 – Loot tables affect mobs drops/held items.
- MC-91203 – Loot table function
"set_data"
doesn't work with tools.
15w44a
15w44a[46] is the thirty-seventh snapshot released for 1.9.
Additions
Items
- Drops from skeleton and zombie horses when killed by the player.
- Can only be placed on obsidian and bedrock blocks.
- Has no bottom plate like "normal" End Crystals.
- Used on the exit portal in the End to respawn the dragon.
- The End Crystal can't be destroyed by explosions (except Wither).
Changes
Blocks
- A bucket can now be filled from a full cauldron.
Items
- Normal golden apples now provide Regeneration II (was Regeneration I since 15w37a).
- Enchanted golden apples can no longer be crafted.
- The achievement "overpowered" can no longer be obtained. Dinnerbone states the achievement will be changed to "obtain" instead of "craft" to fix this.[47]
Mobs
- Changed the mechanic for respawning the ender dragon.
- To respawn the dragon, one end crystal must be placed on each side of the exit portal at any one of the three blocks of that side.
- While respawning, beams shoot out of these crystals, that will reset all the pillars, exit portal and end stone under the exit portal. When done they blow up and spawn the dragon.
- It is no longer possible to spawn an ender dragon by creating a creeper face using clay.
World generation
- The red carpet at the corner of the igloo basement hides a block of polished andesite.
- The sign has changed back to arrows though different arrows than they were initially.
- Previously:
- Now:
- Now spawn in forest biomes again.
Command format
- NBT tags
- Ender crystal
ShowBottom
(boolean) Whether to show the crystal "base", within the block the crystal is on top of.
Gameplay
- Mending enchantment level requirement lowered from 40–90 to 25–75.
- The new saturation -> food mechanic only applies when the player is not hungry.
General
- Buff Bar
- Now properly respects hidden & ambient effects.
- New "enchant_randomly" and "set_attributes" functions.
- Chests in mineshafts, desert pyramids, simple dungeons, and bonus chests pull loot from multiple pools, and their items were heavily rebalanced. Pools of valuable items generally precede pools of less valuable items.
- Saddle and iron horse armor were removed from mineshaft chests; name tag, enchanted and normal golden apple, torch and powered, detector and activator rails were added.
- Spider eyes, gunpowder, string, sand, and golden apple were added to desert temple chests.
- Salmon was added to bonus chests. This chest now always contains one axe, one pickaxe, some food, and some wood items. Sticks and planks were made more plentiful.
- Bone, rotten flesh, gold ingots, coal, enchanted golden apples, melon, pumpkin, and beetroot seeds were added to simple dungeon chests.
Fixes
- 26 issues fixed
- From released versions before Java Edition 1.9
- MC-2034 – Brewing stands' input slots do not have normal stacking behavior.
- MC-2729 – Normal glass block is darker than the glass panel/glass panel brighter than glass block.
- MC-3706 – Items 'walking' randomly/paintings and item frames fly when broken.
- MC-29844 – Big oak trees fail to generate in forest biomes.
- MC-45375 – Improper cake texture.
- MC-50344 – Incorrect texture mapping on some blocks.
- MC-58192 – Brewing stand bottle model rendering incorrect.
- MC-66485 – Bad texture projection in east and west directions (Severe model bug).
- MC-72562 – Invisible rain by the world end.
- MC-81067 – Entities and particles turning black at eye level Y=256.
- MC-82009 – World end lighting.
- From the 1.5 development versions
- MC-9496 – Bucket can't fill up from right-clicking a full cauldron.
- From the 1.8 development versions
- MC-58634 – Command block previous output doesn't update properly after setblock.
- From the Java Edition 1.9 development versions
- MC-84069 – Beacon effects constantly blinking even while in range of the beacon.
- MC-84735 – Z-Fighting at top of cobblestone wall.
- MC-86838 – Status effect HUD background is asymmetrical, border is cut off on one side.
- MC-87566 – Delayed "SuccessCount:1" command block update.
- MC-87849 –
FallingSand
command block gimmick removed between SSs w35b/w35c. - MC-89249 – The platform of "The Void" worlds sometimes generates not fully.
- MC-89647 – Pick block on items outside the hotbar visually replaces armor/crafting slot with duplicate of the stack that was picked.
- MC-90478 – Summoned
ItemFrames
, Paintings andLeashKnots
have the wrong position. - MC-91093 – Music disk description names missing -
item.record.waitdesc
. - MC-91221 – unintended changes in mob drops with loot tables.
- From the previous development version
- MC-91310 –
LootTable
does not respect rolls. - MC-91316 – 'Mending' is impossibly rare.
- MC-91448 – Can't add mending enchant to shields.
15w44b
15w44b[48] is the thirty-eighth snapshot for Java Edition 1.9, which was released to make various items available in survival and to fix bugs and crashes. The development team's aim had been to have the 1.9 release feature-complete by the end of October 2015, followed by a period of bug-fixing,[49] and this snapshot was the last snapshot before the end of October.
Additions
Items
- Gives the Luck effect for 5 minutes.
- Also comes in splash and lingering potion forms as well as for tipped arrows ("Arrow of Luck").
- Has no effect, unknown use.
- Cannot be obtained in survival.
- Has tag
Potion:"minecraft:empty"
. - Also comes in splash and lingering potion forms as well as for tipped arrows (just called "Tipped Arrow").
- Now exist for mundane potions, thick potions, and awkward potions.
- None of them have any effects and are uncraftable since lingering potions of these kinds do not leave a cloud behind.
Gameplay
- New status effects: Luck and Bad Luck.
- Increases/Decreases the luck attribute by ±1 per level.
- Has a clover icon for luck.
- Has a withered clover for bad luck.
General
generic.luck
, ranging from -1024 to 1024.- Used when processing loot tables along with the
quality
orbonus_rolls
tag. Currently used for opening chests and chest minecarts, fishing, and player-killed mob drops.
- Used when processing loot tables along with the
- Added
bonus_rolls
tag, to give additional rolls on a pool with good Luck (or to remove rolls with bad Luck).
Changes
Blocks
- Can now be crafted using a popped chorus fruit in the bottom and a blaze rod on top.
- Yields 4 per craft.
- Falling onto a hay bale does only 20% of normal fall damage.
- The highest the player can fall, and live, without armor, is 100.27 blocks
- The highest the player can fall with feather falling is 169.19 blocks
Items
- Can now be crafted using an eye of ender in the middle, a ghast tear on the bottom and 7 glass blocks on the remaining squares.
- Are no longer dropped by undead horses.
- Once again shoot as blaze fireballs when ejected from a dispenser (since 15w33c they had shot as ender dragon fireballs).
- Removed many unused base potions from the game.
- For a full list, see removed features.
- Can now be obtained in survival.
- Splashing down a lingering potion first, then shooting regular arrows through that cloud will give you a tipped arrow back.
- For effects with duration, the duration is 1⁄8 that of the corresponding potion.
Mobs
- Rare drops from player kills on normal guardians are returned to what they were in Java Edition 1.8, namely, they only include fish, and not fishing junk or fishing treasure.
- Elder guardians still drop junk and treasure.
- Horses, donkeys, and mules drop 0–2 leather, affected by Looting, which is a return to pre-15w43a behavior.
- Skeleton and zombie horses no longer drop end crystals; they again drop 1 bone or 1 rotten flesh, respectively.
Command format
- Entity:
Arrow
- Entity:
AreaEffectCloud
Potion
(string): Potion effect of the AreaEffectCloud.- e.g.
/summon AreaEffectCloud ~ ~5 ~ {Potion:"minecraft:long_invisibility"}
.
- e.g.
Gameplay
TippedArrow
has been removed.Arrow
is used instead.
- Luck of the Sea and the new Luck effect affect fishing again, and effects stack. Each point increases the weight of treasure by 2, decreases the weight of fish by 1, and decreases the weight of junk by 2.
General
- Replaced
luck_multiplier
withquality
.- Formula is now
weight += quality * luck
, formerlyweight += weight * luck_multiplier * luck
.
- Formula is now
Fixes
- 93 issues fixed
- From released versions before Java Edition 1.9
- MC-119 – Mobs visually sinking through solid blocks.
- MC-881 – Boat inflicts fall damage if it runs aground in some fashion (slabs, mobs, soul sand).
- MC-1003 – Stairs in desert temple are not facing the right way.
- MC-1349 – While riding a pig, horse or minecart and using F5, the hand of player's character is misplaced.
- MC-3004 – Can walk through piston arm if piston placed facing east (f = 3),
- MC-8522 – Pushing a button makes the button side textures look wrong.
- MC-12823 – Powered redstone lamp transparent.
- MC-13844 – When player is "holding" the Leash it doesn't Connect with him.
- MC-25876 – Logs with damage values have wrong name.
- MC-34074 – Use ender pearl to get past 29999999.7 blocks.
- MC-58405 – Cauldron bottom model rendering glitch.
- MC-61474 – Hoppers/droppers put multiple empty buckets into furnace, they then get replaced by one water bucket when smelting wet sponge.
- MC-64804 – Minecraft crashing when walking into the Farlands void.
- MC-64900 – Players cannot push stacked mobs.
- MC-64964 – Boats break on soul sand.
- MC-79820 – Player can obtain item with count 0.
- MC-84774 – Cobblestone wall fence gate facing south has different texture mapping (uvlock tag issue).
- MC-85027 – Villager selling null crashes clients.
- MC-85317 – Silverfish with weakness and attack damage set to 0 still deal damage.
- MC-85988 – Cannot
/clear
written book. - MC-87454 – Mobs summoned with
ActiveEffects
do not get the potion effects unless they are splashed with a thrown potion of that effect. - MC-87533 – "
stat.useItem.minecraft.shears
" stat doesn't work. - MC-88665 – Can't ride a "
MinecartRideable
riding aMinecartChest
". - MC-91897 –
HurtTime
not ran on wolves.
- From the 1.8 development versions
- MC-46401 – Spectator mode frozen entities and vision overlay.
- MC-64117 – Extreme overloaded worlds cause problems/opening a world two times or more.
- MC-70190 – F3 and T leaves player in chat mode.
- From the Java Edition 1.9 development versions
- MC-82864 – Items floating in both hands.
- MC-82969 – Corrupt
pack.mcmeta
causes a crash. - MC-82983 – Ender Dragon Staying Still when out of render distance.
- MC-83001 – Two ender dragons bug.
- MC-83030 – When a shulker dies, no death particles are given off upon death.
- MC-83045 – EnderDragon Breath does no damage.
- MC-83252 – No sound while having item in dominant hand and hitting grass with a sword.
- MC-83333 – Shulker projectiles have some issues with water.
- MC-83413 – Water causes graphics bug on shulkers.
- MC-83566 – levitating and hitting a ceiling glitchy.
- MC-83639 – Dragon doesn't fly at you when at height.
- MC-83703 – Ender pearl isn't infinity in Creative mode.
- MC-83726 – Duel wielding sword glitch.
- MC-83732 – Using pick-block on any potion tipped arrow, a water bottle arrow is given.
- MC-83756 – Reeling fishing rod doesn't count as right click action.
- MC-84224 – Shift does not work with the off-hand slot.
- MC-84245 – The ender dragon fight has a "safe spot" exploit when it shoots its acid.
- MC-84311 – Ender dragon death light is too much.
- MC-84336 – Enderpearls disappear in creative mode.
- MC-84347 – Placing a block from player's off-hand retracts the fishing line.
- MC-84582 – Chorus plants do not make sounds when water breaks them.
- MC-84593 – Fire charges shot out of dispensers are dragon fireballs.
- MC-84905 – Shulker projectile and vision bug.
- MC-84969 – The player can fill a water bottle and an empty bucket simultaneously.
- MC-85066 – Burning mobs glitch.
- MC-85154 – Endermen go back to neutral after being hit by the player.
- MC-85189 – Shulker radius doesn't apply when on top of them.
- MC-85569 – End city despawned after relog.
- MC-85723 – Unbreakable with data values.
- MC-85951 – Ender dragon respawning works even if there is an existing dragon.
- MC-86091 – Lingering potion disappears in Spectator mode.
- MC-86128 – Getting hit with an arrow while blocking a shield still adds an arrow to the target.
- MC-86371 – Eating item in the main hand while holding edible food in off hand.
- MC-86416 – Zombies don't try to follow and attack players when players are in water.
- MC-86719 – Ender dragon is not interested in the player.
- MC-86721 – Spectating someone while they eat/block with a shield crashes the game.
- MC-86745 – When a player uses a repeating command block and closes world and re-opens world, game crashes.
- MC-86817 –
Tellraw
doesn't respect command-block chain order. - MC-86954 – Nameplate displacement on armor stands.
- MC-87007 – Client disconnects from the server as a result of
IndexOutOfBoundsException
. - MC-87021 – Spawnpoint does not function with specific coordinates.
- MC-87118 – Chunks disappear after reload after using clone in a repeat command block.
- MC-87147 – Hoppers can't remove empty bottles left in brewing stands by Dragon's Breath.
- MC-87215 – Pumpkin and melon vines disappear on logout/relog.
- MC-87459 – Spread players not working sometimes.
- MC-87538 – Cannot use right-hand item with a shield on.
- MC-87598 – Sleeping in a bed and teleporting to unloaded chunks.
- MC-87613 – Logmessage: "
Unable to resolve BlockEntity for ItemInstance: minecraft:shield
". - MC-87840 – Breeding 2 pigs consumes 3 food items.
- MC-87956 – If a spawner's delay is 0, right-clicking with a spawn egg on it doesn't change the id.
- MC-87974 – Quirky tool and weapon animations (attack strength feature).
- MC-88376 – Staying underwater doesn't drown the player.
- MC-88431 – Mobs stand still, won't burn or move.
- MC-88433 – Pressure plates didn't work until world reload.
- MC-88958 – Iron golems can't fight back against the new skeletons.
- MC-89123 – Regular stairs reconfigure when next to inverted stairs.
- MC-89353 – End crystals don't respawn instantly after the explosions when respawning Ender Dragon.
- MC-89924 – Rideable animals (horses, pigs) are broken.
- MC-89946 – Cannot control minecarts.
- MC-90115 – Boat texture bug.
- MC-91075 – Loot table entries with min count 0 create items with count 0 in a container.
- MC-91281 –
MinecartChest
usingabandoned_mineshaft.json
loot table does not wait for chest to be opened.
- From the previous development version
- MC-91521 – Combining items in an anvil causes the item to disappear.
- MC-91551 – Unable to respawn dragon in old worlds because of strict exit portal location check.
- MC-91581 – One ender crystal is not destroyed by the dragon spawning sequence.
- MC-91624 – End crystal drops from a normal horse.
15w45a
15w45a[50] is the thirty-ninth snapshot released for Java Edition 1.9. The development team's aim had been to have the 1.9 release feature-complete by the end of October 2015, followed by a period of bug-fixing,[51] and this snapshot was the first snapshot during that planned time period of bug-fixing.
Additions
General
- Realms
- Added a Realms Notifications toggle to the Options menu, toggleable to ON and OFF.
Changes
Blocks
- Collision box was raised from 1⁄4 of a pixel to 1 pixel in height.
Items
- Are crafted at a zoom level of 1:1, as was the case before 15w34a.
- Can no longer be zoomed in.
- This reverts maps to 1.8 behavior.
- Placing a pattern on a shield now consumes the banner.
Mobs
- Rare drops now only provide fish, as they had in 1.8 versions, eliminating fishing treasure and fishing junk that had been seen in snapshots.
- Added sounds for shulkers getting damaged.
Non-mob entities
- The dark oak boat can now be crafted.
Command format
- General
- Tab-completed coordinate arguments now become tildes if no block is in focus.
- The
Linger
byte tag on ThrownPotion entities has been removed.- Instead, the potion will linger if the stored item has an ID of
minecraft:lingering_potion
. - The following command creates a ThrownPotion lingering potion:
/summon ThrownPotion ~ ~5 ~ {Potion:{id:"minecraft:lingering_potion",tag:{Potion:"minecraft:swiftness"}}}
.
- Instead, the potion will linger if the stored item has an ID of
- The ThrownPotion will render as its stored item, no matter the item.
- For instance, if the stored item has an ID of
minecraft:diamond_sword
, the potion will appear as a diamond sword while being thrown.
- For instance, if the stored item has an ID of
Gameplay
- Overpowered is changed from "Build a Notch Apple" to "Eat a Notch Apple".
- Jump height increased from 1 3⁄16 blocks to 1 4⁄16 blocks.
General
- Optimizations
- Tweaks to pathfinding and monster-AI.
- Some performance optimizations.
Fixes
- 83 issues fixed
- From released versions before Java Edition 1.9
- MC-10 – Mobs temporarily glitch out of fenced areas/into blocks.
- MC-417 – Arrows first bounce back then appear at correct location.
- MC-1307 – Corner stairs have a gap in the hitbox.
- MC-1451 – Sideway placed blocks (quartz, hay bales, wood logs) textures are not rotated properly.
- MC-7169 – Able to place nether portal blocks in the End; teleporting to the nether won't load chunks.
- MC-9280 – Glass panes and oron bars don't line up on one side.
- MC-10343 – Leaving world when riding stacked entities unstacks or deletes the stack.
- MC-30557 – Fishing water particles show on land.
- MC-36933 – When using "Pick Block" on glowing redstone ore, it doesn't give you anything.
- MC-44823 – Rapid teleports cause occasional rubber-banding.
- MC-45077 – Knockback enchantment bypasses the knockback resistance attribute.
- MC-47262 – tiny debug crosshair in F5 mode.
- MC-48616 – All mobs move extremely slowly in water.
- MC-55909 – Rapid teleportation occasionally causes commands being executed on entity to occur at previous location.
- MC-58188 – Tripwire hook block model lighting bug with Smooth Lighting OFF (Fix included).
- MC-61716 – Melon/pumpkin stem faces adjacent grown block even if the seed isn't mature.
- MC-64009 – Banners don't stack when breaking a block that they are placed on.
- MC-67630 – Missing "Close Window" packet in the beacon.
- MC-68170 – Thrown items are mirrored.
- MC-70268 – Missing colon after "Game Mode" in open to LAN screen.
- MC-70873 – Write variant long in
PacketDataSerializer
doesn't work properly. - MC-71044 – Mooshrooms take damage when jump in enclosed space.
- MC-72511 – Iron golem ignoring baby zombie.
- MC-72548 – Minecart name lost.
- MC-73056 – All wooden doors look like oak doors on maps.
- MC-73459 – Sea lanterns surrounded by clay only illuminate one side.
- MC-75043 – Invalid lang in
options.txt
leads to connection error. - MC-75344 – Wolf model is not centered visually.
- MC-78796 – "Fuel" tag for furnace minecarts overflows.
- MC-87350 – Mob can't jump one block when there is slab.
- MC-89698 – Certain characters crash the game when used in a server IP.
- From the Java Edition 1.9 development versions
- MC-83141 – Clock/Compass icon resets when grabbed.
- MC-83561 – Not sure if bug - chorus fruit-eating sound doesn't finish playing.
- MC-84246 – Splash water creates floating water puddles when hitting sideways fire.
- MC-84517 – Chorus fruit particles not showing in correct position.
- MC-85011 – Chorus Fruit Teleportation sound not playing.
- MC-85029 – Multiplayer: Clocks in item frames do not tell the time.
- MC-85835 – Lingering potions have same texture as splash potions when thrown.
- MC-86296 – We cannot extend or improve lingering potions with redstone or glowstone.
- MC-86344 – Tipped arrows' effects are applied even when blocked.
- MC-86672 – Splash/Lingering potions do not enter brewing stands via hopper.
- MC-86905 – Shields not treating shulker projectiles correctly and dosen't prevent fireball's fire damage.
- MC-87016 – Weird world rendering when coming through nether portal.
- MC-87037 – All players near spawn kicked, malformed JSON.
- MC-87238 – Zooming in a map always picks the same center for the next map.
- MC-87490 – Chorus fruit deplete your saturation faster if the teleportation fails.
- MC-87992 – teleporting long distances doesn't load chunks.
- MC-88336 – Shulker collision box.
- MC-89266 – Skeletons cannot shoot bow.
- MC-89408 – An incorrect wheat bug.
- MC-89456 – Standing in End Gateway placed with
/setblock
causes huge FPS drop. - MC-89639 – pistons are not visible.
- MC-89766 – Items on top of lily pads dance and jump from pad to pad.
- MC-89884 – Mobs forgot how to walk on lily pads.
- MC-89995 – Villager AI (farming) broken.
- MC-90063 – Slime block propulsion.
- MC-90131 – Dispensers can't equip elytra.
- MC-90166 – Elytra shows same animation for all players.
- MC-90279 – Chorus fruit fall damage.
- MC-90379 – When all entities are killed, wither skulls get stuck.
- MC-90404 – normal swing speed on all tools.
- MC-90578 – All people got kicked from server when someone destroy
frozen_ice
with silk touch pickaxe. - MC-90590 – Dark oak boat is uncraftable.
- MC-90607 – Elytra bug when hitting walls.
- MC-90635 – Silk Touch on frosted ice drops air item.
- MC-90639 –
/replaceitem
command doesn't use correct slot numbers for main and off hand. - MC-91128 – Lily pads can now be placed on ice and frosted ice, but will not stay.
- MC-91286 – Villlagers wearing Thorns armor stops zombies attacking.
- MC-91321 – Subtitles don't appear if sound volume is set to off.
- MC-91377 – Guardian and elder guardian can drop bows, fishing rods and other fishing treasure/junk.
- MC-91552 – Overpowered achievement can't be obtained.
- MC-91567 – Leads break instantly/teleport to 0,0,0 visually.
- MC-91583 – Unable to shift-click additional items into brewing stands' fuel slot
- From the previous development version
- MC-91710 – Texture broken on stairs (uvlock is broken).
- MC-91713 – Dispenser dropping arrow instead of shooting.
- MC-91715 – Fence/cobblestone/fence gate wall texture UV are misaligned.
- MC-91737 – luck is listed as negative effect.
- MC-91750 – Chorus plant texture stretched.
- MC-91753 – Buttons uvlock-related texture issue.
- MC-91754 – Pre-generated end crystals are invulnerable.
- MC-91786 – Game crashes when wolf/iron golem kills mob.
- MC-91804 – "Fire cackles" subtitle.
- MC-91859 – Z-Fighting (or something similar) at top of cobblestone wall.
15w46a
15w46a[52] is the fortieth snapshot released for 1.9.
Changes
Blocks
- Now replace replaceable blocks such as grass, instead of trying (and failing) to be placed on them.
- Mobs smaller than 0.512 cubic blocks can no longer turn farmland to dirt by jumping or falling on it.
- This includes rabbits, chickens, bats, ocelots, wolves, cave spiders, endermites, silverfish, small slimes, small magma cubes, and all current baby mobs.
- Their sides now include an edge texture.
- Rails
- Powered rails and activator rails now transmit power to each other.
- Hitbox for redstone is now smaller based on the connections, similarly to fences.
- Now emit power through adjacent blocks.
- Reverted in 15w47a.
Items
- Filled buckets
- Now replace single snow layers when used on the top, instead of placing the water or lava in the air above the snow layer.
Mobs
- General
- Mobs can no longer spawn inside blocks that block movement but are transparent, such as leaves.
- Mobs can no longer spawn in blocks containing rails, powered rails, detector rails, or activator rails.
- Mobs can no longer spawn in blocks containing buttons, tripwire hooks, pressure plates, levers, redstone torches, redstone repeaters, comparators, or redstone dust.
- Iron golems spawned in 15w46a and later have 100% knockback resistance.
- Smaller than before.
- Chance to drop a rabbit's foot is now 10% + 3 percentage points per level of Looting (was 2.5% + 1 percentage point per Looting).
- Now only spawn in deserts, flower forests, taiga, mega taiga, cold taiga, ice plains, ice mountains, ice plains spikes, and "hills" and "M" variants of these biomes. Even in these biomes, spawn chance is somewhat reduced (weight 4 out of 44–52 rather than 10 out of 50–58).
- Rabbits are faster when panicking.
- Rabbits no longer prefer begging for food to mating.
- Non-killer rabbits now avoid players within 8 blocks and most hostile mobs within 4 blocks (except slimes, magma cubes, and ghasts), and move faster when doing so. Also, avoidance range for wolves was reduced from 16 to 10 blocks.
- Health reduced from 10 to 3.
- Naturally-spawned rabbit's skin depends on the biome. When breeding rabbits, there is a 5% chance the baby will match the biome rather than either parent.
- In a snowy biome, 80% white and 20% black & white.
- In a desert or desert hills, 100% gold.
- Otherwise, 50% brown, 40% salt & pepper, 10% black.
- MoreCarrotTicks no longer has any effect.
- When destroying crops, MoreCarrotTicks is set to 40 rather than 100.
- Rabbits eating carrot crops now reduces the growth stage by 1 level, only removing the crop block entirely if the growth stage was 0.
- No longer leave a trail of snow if the game rule
mobGriefing
is false.
- Collar, when tamed, is now red, as it had been in releases before 1.8, rather than orange.
World generation
- Now require a 16 block square radius of deep ocean, not just a single deep ocean block at the center.
Gameplay
- Now is collected at the middle rather than at the head
- This means that if a large amount of experience is collected, it will no longer block the player's view.
- Blocks no longer drop XP when the
doTileDrops
gamerule is false.
Fixes
- 47 issues fixed
- From released versions before Java Edition 1.9
- MC-128 – 3rd person view reverts to 1st person view if head inside a block (corner a one block wide tunnel in a minecart, ride on a horse through a block, piston, etc.).
- MC-415 – Leaves replace transparent blocks.
- MC-1701 – Flying through a portal in Creative turns off "fly mode" on the other side.
- MC-1752 – Breaking doors moves the other part of the door sometimes.
- MC-1846 – First-person perspective parallax problem.
- MC-2631 –
/defaultgamemode
not changing tag on world selection screen. - MC-3480 – superflat generating air.
- MC-3634 – Blocks incorrectly able to be placed on end portal frame/end portal frames are solid.
- MC-3776 – IPv6 does not work.
- MC-3867 – Mob inside mob spawner "stutters" if no player is in spawn range or spawner is outside world border.
- MC-4839 – Sprinting stops after certain distance/time.
- MC-5951 – Comparator side input does not recognize all types of redstone power sources.
- MC-7849 – No step sound when walking on anvils.
- MC-8565 – Underwater: TNT dispensed into a block above a dispenser visually appears above the block.
- MC-11149 – Redstone hitbox not allowing block below to be hit.
- MC-11519 – Epilepsy trigger from collecting a lot of EXP.
- MC-11790 – Since the advent of 1.5, we can no longer put a water seal on the snow, water is placed in the block above the snow.
- MC-11996 – Mining an anvil plays no sound.
- MC-13818 – Unable to see horse health in Creative.
- MC-19243 – Breath icon misplaced with absorption.
- MC-29362 –
WitherBoss
health bar showing from spawners. - MC-35665 – Glass panes don't join up correctly with ice blocks.
- MC-38422 – Blocks drop XP with
doTileDrops
set to false. - MC-49370 –
mobGriefing
false snowman snow placing. - MC-54109 – Wolfs collar is orange instead of red.
- MC-57569 – Wither moves during shield generation/wither attacking before initial explosion.
- MC-62041 – Untamed horses continue consuming food after reaching 100% tameability (0 temper)/tamed horses continue consuming golden food after already in love mode.
- MC-62118 – Iron bars model issues.
- MC-64139 – Cannot place banner or sign on snow layer level 1.
- MC-64492 – Changes to mob spawning algorithm (Mobs don't require 'Air'-block for spawning cycle).
- MC-65214 – Guardians are spawned in random places.
- MC-68443 – Distant mobs don't despawn when changing to Peaceful.
- MC-72834 – Horse suffocates when tries to jump on block with 2-high roof.
- MC-78635 – Stopping a server after save-off causes unexpected data loss.
- MC-80807 – NBT data for
SmallFireballs
is incomplete. - MC-91299 – Rabbit legs twitching.
- From the 1.8 development versions
- MC-45842 – Reads from java are slow due to many system calls.
- MC-52254 –
/spreadplayers
sometimes teleports players underground, sometimes suffocates them.
- From the Java Edition 1.9 development versions
- MC-84306 – Glowing aura doesn't work if team color is set to reset.
- MC-86983 – Cobblestone walls flicker when being moved with slime blocks.
- MC-87920 – Enderman looks backwards in
/gamemode 3
. - MC-88875 – Donkey and Mule have swapped textures.
- MC-91025 – Redstone fix - color changing beacon.
- MC-92148 – Crash when selecting 'Teleport to team member' in Spectator mode.
- From the previous development version
- MC-92137 – Stairs' UV Mapping is upside-down.
- MC-92144 – Hopper:
java.lang.ClassCastException: ahw cannot be cast to ahn
. - MC-92167 – "Realms Notifications" option in options menu.
15w47a
15w47a[53] is the forty-first snapshot released for Java Edition 1.9.
Changes
Blocks
- Now able to keep an item in its inventory slot.
- No longer drops the item from the slot if the beacon is destroyed or the interface is exited before the 'accept' button is pressed.
- Will now interact with hoppers.
- No longer emits a signal at night when sufficiently shaded.
- Side inputs now take power from redstone blocks.
- Will now update adjacent blocks' power state correctly.
- Will now never transmit power through blocks.
- Will now change their texture when the computer time is set to the 24th to 26th of December to suit Christmas.
Mobs
- Now drops experience.
Non-mob entities
- Wobbles slightly when being hit.
World generation
- Jungle bush trees
- Leaves will no longer replace blocks other than air or leaves when generating the tree.
Command format
- NBT tags
- Beacon block entity
PaymentItem
Item held in the beacon's slot.
- Sound events
- Added
entity.armorstand.place
,entity.armorstand.fall
,entity.armorstand.hit
, andentity.armorstand.break
.- These are used for the armor stand.
General
- Overlay layers (hat, jacket, sleeves, and pants) correctly render semitransparent pixels, instead of only fully opaque and fully transparent pixels.
Fixes
- 26 issues fixed
- From released versions before Java Edition 1.9
- MC-1310 – Dispensed boats get stuck on the dispenser block.
- MC-1777 – Placing a painting "behind" a button makes button unclickable.
- MC-2844 – Doors have no placement sound.
- MC-5927 – Daylight Sensor outputting signal when encased.
- MC-9089 – Suicide from potions gives player a point in
playerKillCount
. - MC-12959 – TNT mesh rotated wrongly placed vs primed.
- MC-28235 – Confirming beacon with items in hand makes items disappear, then drop on ground.
- MC-30157 – Lighting glitch with ender crystals in the overworld.
- MC-33384 – Noteblocks play the wrong walk, place and break sounds.
- MC-46772 – Skin hat layer translucency only works in the end dimension.
- MC-59777 – Endermen lose ability to dodge melee attacks after being hit.
- MC-65699 – Armor stand Duplication.
- MC-67017 – The small cube in slime blocks isn't displayed in inventory and when dropped.
- MC-72739 – Pillar quartz has no block state defining axis.
- MC-91314 – No sound when placing beds.
- From the 1.8 development versions
- MC-65240 – Banner pole texture misaligned.
- From the Java Edition 1.9 development versions
- MC-84625 – Mobs don't navigate correctly in contact with chorus plants.
- MC-87864 – Shulker monster spawner rotation animation is weird.
- MC-89882 – Shulkers don't drop experience.
- MC-92443 – Typo in soundevent name "
enttiy.zombie.infect
". - MC-92866 – Purpur slab variant displays "
DEFAULT
" in capital letters.
- From the previous development version
- MC-92556 – Mobs bouncing and spinning on grass.
- MC-92559 – Splash potions are broken/all thrown potions are water potions.
- MC-92562 – Redstone blocks emit power through blocks.
- MC-92588 – Crash:
java.lang.IllegalArgumentException: Cannot get property ... as it does not exist in aqu{block=minecraft:unpowered_comparator, properties=[facing, mode, powered]}
. - MC-92595 – Redstone blocks don't update adjacent blocks' power state correctly.
15w47b
15w47b[54] is the forty-second snapshot for Java Edition 1.9, which was released to fix some issues with 15w47a, along with adding various new sounds.
Additions
Command format
- Sound events
- Added
entity.shulker.hurt_closed
. - Removed
entity.guardian.thorns
. - Renamed
entity.player.attack.parry
toentity.player.attack.nodamage
. - Added new sound assets for many sound events added in previous versions.
- New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks.
- Uses the
entity.player.attack
sound events:crit
,knockback
,nodamage
,strong
,sweep
andweak
.
- Uses the
- New sounds for when an attack is blocked by shields.
- Uses the sound event:
entity.shield.block
.
- Uses the sound event:
- New sounds for witch idle behavior, death, drinking a potion, throwing a potion and taking damage.
- Uses the
entity.witch
sound events:ambient
,death
,drink
,throw
andhurt
.
- Uses the
- New sounds for shulker idle behavior, death, being hit while their shell is closed, their bullet taking damage, and their bullet inflicting damage.
- Uses the
entity.shulker
sound events:ambient
,death
andclose
and theentity.shulker_bullet
sound eventshurt
andhit
.
- Uses the
- New sounds for the attack of the killer rabbit.
- Uses the sound event:
entity.rabbit.attack
.
- Uses the sound event:
- New sounds for a horse eating food given by the player.
- Uses the sound event:
entity.horse.eat
.
- Uses the sound event:
- New sound for when a brewing operation is complete.
- Uses the sound event:
block.brewing_stand.brew
.
- Uses the sound event:
- New sounds for when the player is dealt thorns damage from guardians and armor.
- Uses the sound event:
enchant.thorns.hit
.
- Uses the sound event:
- New sounds for scoring a critical hit, inflicting knockback, parrying, full charged attacks, sweep attacks and little to no charge attacks.
Gameplay
- Item pickup
- When the player picks up an item, the item entity will go transparent slightly when it moves into their inventory.
- See MC-92915.
Changes
Blocks
- Effect duration depends on pyramid levels, 9 seconds plus 2 seconds per level (formerly a constant 9 seconds).
Items
- Now bounce off of creative mode players, whereas before they would pass straight through.
- Now lose durability when used to break any block (formerly only lost durability on leaves, web, grass, vines, tripwire and wool).
Gameplay
- Silk Touch can no longer be applied to shears in survival.
- This makes cobwebs unobtainable in this snapshot.
Fixes
- 5 issues fixed
- From released versions before Java Edition 1.9
- MC-8180 – Silk touch Shears don't lose durability when mining grass, ice, etc.
- MC-16834 – horses don't have sounds for eating.
- MC-62975 – Using pick block on any color banner gives a black banner.
- From the Java Edition 1.9 development versions
- MC-88908 – OS X - When ⌘ Cmd+A in the command block GUI/chat/... player will auto strafe when exiting GUI.
- From the previous development version
- MC-92906 – Skins, entities and block entities become transparent.
15w47c
15w47c[55] is the forty-third snapshot for Java Edition 1.9, which was released to fix some issues with 15w47b.
Changes
Blocks
- Now drops when broken with shears.
- Silk touch is no longer required.
Fixes
- 19 issues fixed
- From released versions before Java Edition 1.9
- MC-2102 – Mobs spawning inside leaves.
- MC-4743 – Survival inventory not showing picked up items in Creative.
- MC-16501 – Some doors in villages are backwards.
- MC-17539 –
/spreadplayers
command doesn't teleport players out of minecarts. - MC-29294 – Puppies' heads are not centered on their bodies.
- MC-29853 – Vines sometimes overwrite Jungle tree trunks.
- MC-38450 – It's raining so often since 1.7.2.
- MC-41215 – Shears durability doesn't decrease on dead bushes.
- MC-44904 – Mobs can spawn with the same UUID as other mobs in world.
- MC-61702 –
@e
selector in/scoreboard
"operation" issues error. - MC-68265 – Rabbits continue to follow the player even once they are in breeding mode.
- MC-72149 – Potion effects don't expire while Spectating mob.
- MC-75217 – Rails no longer have a hitbox when there is a minecart on them.
- MC-77311 – Wrong light level through covered ice.
- MC-78025 – Crash when opening beacon with invalid status effect.
- MC-78608 – Scoreboard selectors don't work for entities that were unloaded and then reloaded into memory.
- From the Java Edition 1.9 development versions
- MC-92450 – Teleporting in survival or adventure mode by an active repeating command block to a location that has no supporting blocks under it will kick the player by floating too long.
- From the previous development version
- MC-93000 – Skin transparency issues/skin turns into a transparent skin above y:125 (in/above cloud).
- MC-93001 – Unable to obtain cobwebs.
15w49a
15w49a[56] is the forty-fourth snapshot released for Java Edition 1.9.
Additions
Command format
- Sound events
- Added
block.furnace.fire_crackle
. - Added
block.waterlily.place
. - Added
entity.cow.milk
. - Added
entity.hanging.place
(Removed in 15w49b). - Added
entity.hanging.pop
(Removed in 15w49b). - Added
entity.itemframe.add_item
. - Added
entity.itemframe.break
. - Added
entity.itemframe.place
. - Added
entity.itemframe.remove_item
. - Added
entity.itemframe.rotate_item
. - Added
entity.leashknot.place
. - Added
entity.painting.break
. - Added
entity.painting.place
. - Added
entity.snowman.ambient
. - Added
entity.snowman.death
. - Added
entity.snowman.hurt
. - Added
entity.squid.ambient
. - Added
entity.squid.death
. - Added
entity.squid.hurt
. - Added
item.armor.equip_chain
. - Added
item.armor.equip_diamond
. - Added
item.armor.equip_generic
. - Added
item.armor.equip_gold
. - Added
item.armor.equip_iron
. - Added
item.armor.equip_leather
. - Added
item.bottle.fill
. - Added
item.bottle.fill_dragonbreath
. - Added
item.bucket.empty
. - Added
item.bucket.empty_lava
. - Added
item.bucket.fill
. - Added
item.bucket.fill_lava
. - Added
item.chorus_fruit.teleport
. - Added
item.hoe.till
. - Added
item.shovel.flatten
.
General
aviateOneCm
: Tracks the distance a player has glided using elytra.
Changes
Blocks
- Powered rails and activator rails no longer transmit power to each other.
- Now drops any contained item when exiting the GUI.
- No longer accepts items from hoppers.
PaymentItem
NBT tag removed.
- Breaks if lava is adjacent.
- Cactus on sand breaks if water or lava is in the block above.
- Cobwebs now catch snowballs, eggs, thrown potions, XP bottles, and ender pearls, causing the item form of the projectile to be dropped.
- Removed in 15w49b.
- Hitbox now changes as the plant grows.
- Are now placed facing left/right depending on which half of the block the player clicks on, unless neighboring doors cause them to place a certain way.
- Increased damage when flying into a wall.
- Now require air or replaceable blocks in the two blocks above the block it's being placed on.
- Can no longer be placed to intersect other entities.
- Chance of going out in rain increased by 20 percentage points (now 20% + 3 percentage points per age).
- The
lit_furnace
block is no longer available as an item.
- Bounding box changed, now 15/256 high (from 1/16) and inset from three edges of the block by 1/16.
- Unextended pistons, downward-facing pistons, and upward-facing piston extensions are now considered to have a solid top surface, like upside-down stairs and top-half slabs.
- Among other things, this means mobs can now spawn on them.
- Removed the distinction between "suspended" and "non-suspended": formerly, tripwire would work only if the whole stretch and both hooks were all above solid blocks or all not above solid blocks.
- Now appears in the Redstone tab of the Creative inventory instead of Decoration Blocks.
Items
- Melons and glistering melons are now oriented the same way (Removed in 15w49b).
Mobs
- General
- Improved pathfinding
- Knockback no longer changes the Y-axis speed of flying and falling mobs.
- Cave spiders, endermites, magma cubes, silverfish, slimes, spiders, wither skeletons, zombies, zombie pigman
- Now fight back when hit by other mobs.
- Can no longer ride anything.
- Can no longer have status effects.
- Can no longer pick blocks from behind walls.
- Now rotates with the player.
- No longer float above the ground.
- No longer find shade to hide under if equipped with a helmet.
- Using shears on a snow golem removes the pumpkin head (and remove 1 durability from the shears).
- The pumpkin is not dropped.
- No longer teleports through Nether portals or End portals.
Non-mob entities
- Arrow entity
- Now take the thrower's motion into account. For example, an arrow fired forward by a player in a speeding minecart flies faster relative to the ground, an arrow fired backward flies slower, and an arrow fired sideways has motion in the direction of minecart travel.
- Arrows that bounce off a target (e.g. a shield or a sitting dragon) and may be retrieved become dropped items if near zero momentum after being bounced.
- Bottles o' enchanting, eggs, ender pearls, snowballs, thrown potions
- No longer collide with non-opaque blocks.
- Are "caught" and converted to the item form by cobwebs.
- Now take the thrower's motion into account. For example, an arrow fired forward by a player in a speeding minecart flies faster relative to the ground, an arrow fired backward fly slower, and an arrow fired sideways has motion in the direction of minecart travel.
- SmallFireball entity
- No longer damages (or angers) fire-immune entities.
World generation
- In the 0.0000000001% chance that all 12 frame blocks generate with eyes already present, the portal is immediately activated.
- This means once again, it is possible to access the End without going to the Nether.
Command format
- Now auto-completes itself when pressing TAB.
- Now has an optional
player
parameter to specify which players can see the particle when inside the range. When left out, everyone in range can see the particles.- Also added a
params
parameter to specify particle parameters (for iconcrack_, …).
- Also added a
- Sound events
- Renamed
entity.arrow.successful_hit
toentity.arrow.hit_player
.
Gameplay
- Sweep attacks now do 1 damage to mobs affected by the knockback.
- The Infinity enchantment no longer affects spectral and tipped arrows.
- Sneaking now increases exhaustion by half as much as walking.
- Frost walker enchantment
- Now functions whenever the player is standing on ground, regardless of whether the ground is a solid block or not.
- No longer works on armor stands.
- No longer destroys item frames, leash knots, paintings, and armor stands.
- Health Boost effect now shows multiple red hearts instead of the one similar to Regeneration.
- Absorption effect now shows a single red heart with a yellow outline around it.
- Nausea effect now stops instantly when cleared using Milk or with commands.
Fixes
- 93 issues fixed
- From released versions before Java Edition 1.9
- MC-729 – Zombies fight back only against players.
- MC-1973 – Items placed into a beacon are lost upon reloading a world.
- MC-3626 – Signs, sugar cane, vines, two-block plants and cobwebs cause glitchy mob behavior.
- MC-7519 – Clearing Nausea potion effect stops it, but purple portal tint remains.
- MC-8017 – Throwing eggs and snowballs though cobweb just hits it and breaks.
- MC-9074 – Command selector syntax does not recognize decimals.
- MC-18272 – Health Boost and Absorption effects have the same icon.
- MC-20431 – Player is floating above the saddle of a donkey.
- MC-33863 – Villagers rarely can turn to baby zombie villagers, or chicken jockey.
- MC-38307 – Lightning strike area-effect destroys item frames, paintings, and armor stands.
- MC-39098 – Endermen can pick up blocks behind walls.
- MC-46034 – Lava flows toward gaps even if they can't be reached.
- MC-48570 – Server-side resource packs do not show up in resource pack list.
- MC-50468 – Skeleton AI ignoring helmet – skeleton still stays in shadow.
- MC-50559 – Rain texture is upside-down.
- MC-55942 – Nether wart, wheat, carrot, and potato hitboxes reflect only first stage.
- MC-63129 – Baby zombies named "Dinnerbone" appear suspended in the air.
- MC-69328 –
/playsound
not tab-completing sounds. - MC-69834 – Metal ring misplaced at tripwire hook/does not move.
- MC-70327 – Blaze fireballs damage other blazes.
- MC-72156 – Tamed wolves attack when a wild wolf is hurt.
- MC-72368 – Cactus can be placed underwater, but doesn't break.
- MC-73370 – Trapped chests are in "Decoration Blocks".
- MC-75471 – Ocelots and rabbits run from you in Creative mode.
- MC-76045 – Clicking on a non-existing link target or deleted screenshot gives an error.
- MC-76975 – Pick block doesn't work on the dragon egg.
- MC-77224 –
/tp
with relative x rotation above 90° affects y rotation. - MC-80148 – Custom model lighting irregularities (top & bottom faces)/each cuboid part of a model renders smooth lighting as if it were a full block.
- MC-80597 – Lit furnace still obtainable using the
/give
command. - MC-81693 – Multiple items have missing (transparent) pixels.
- MC-81725 – ⇧ Shift+F3 menu remains on server disconnect.
- MC-82452 – Server resource packs not staying persistent.
- MC-85963 – Melon and glistering melon textures have different rotations.
- MC-87219 – Mob heads float above baby zombies that wear them.
- MC-89399 – If an end portal generates with 12 eyes in it, it is impossible to use it.
- MC-92983 – Slimes are incorrectly offset from actual position.
- MC-93289 – Level-up sound originates at position in world, not at player position.
- From the 1.8 development versions
- MC-62552 –
FallingSand
shows alternate block textures while falling. - MC-70306 – Can't put flower pot on piston.
- From the Java Edition 1.9 development versions
- MC-83107 – Shulkers deflect arrows from the side but not the top; arrows glitchy when shot at the edge.
- MC-83174 – Zombies, zombie pigmen, ghasts, guardians, slimes, magma cubes, wither skeletons, spiders, cave spiders, silverfish and endermites do not attack when hit by other mobs.
- MC-83193 – Punching cake eats it.
- MC-83271 – Bosses are unaffected by potions or tipped arrows.
- MC-83599 – Arrow/item in offhand is still displayed while drawing bow in first person view.
- MC-83824 – Infinity enchantment works with potion tipped arrows.
- MC-83850 – Squid and ghasts are unaffected by levitation.
- MC-83896 – Shulkers can teleport into other shulkers.
- MC-83930 – End City spawns even when "Generate Structures" is set to false.
- MC-85117 – Shulkers teleport even after they're already dead.
- MC-85256 – Cauldrons are filled with water while snowing in biomes where it snows only above a certain height.
- MC-85756 – Blocks/items on mobs' heads turn red when the mob takes damage.
- MC-86305 –
AreaEffectCloud
can be pushed by pistons. - MC-86385 – Leading zeroes omitted in tooltip on dyed leather armor color.
- MC-86951 – Drop item scoreboard objective increases when
/give
is used. - MC-86992 – A shulker floats a bit above ground.
- MC-87143 –
/setblock
signs with text put "null" on empty lines when reloading the world. - MC-87242 – Librarian zombie villager robe texture is sometimes white instead of transparent.
- MC-87383 – Shulker hitbox height is too high.
- MC-87411 – Zombie villager leg has transparent pixels
- MC-87568 – Slimes with levitation can move.
- MC-87573 – Spawned slimes always move south (+Z) first.
- MC-88401 – Arrow blocked by shield can get stuck above the player.
- MC-88465 – Shields still show metadata in the tooltip.
- MC-88569 – Armor slots inconsistency:
/replaceitem
refers to 'chest' whileAttributeModifiers.Slot
refers to 'torso'. - MC-89181 –
AreaEffectCloud
does not work with some particles, crashes with others. - MC-90095 – Elytra goes invisible with player if potion is used.
- MC-90417 – Enderdragon can be a passenger on boats.
- MC-90587 – Frost Walker does not work on transparent blocks.
- MC-90601 – Using pick block on frosted ice gives a warning in the console.
- MC-90606 – Damage from hitting walls with Elytra is too small.
- MC-91061 – Loot table exceptions are not caught.
- MC-91177 – Rain puts out fires less often.
- MC-91264 – Right clicking a hoe or a shovel on grass or dirt plays the wrong sound.
- MC-91533 – Container minecarts with invalid loot table cannot be removed from world.
- MC-91543 – Multiple (unlimited) number of ender crystals placeable on one block at the same time.
- MC-91666 – Exploding creepers drop gunpowder when they set off an end crystal.
- MC-91756 – Beam target of end crystals on obsidian pillars does not update when ender dragon spawn sequence is stopped.
- MC-91807 – Having used the
/kill @e[type=EnderCrystal]
instruction, the rebirth ceremony still continued execution. - MC-92202 – Villagers stand outside opening and closing doors instead of entering.
- MC-92225 – Buggy AI for skeletons riding horses.
- MC-92309 – "Block Broken" closed caption is inaccurate.
- MC-92415 – Mob pathing issue – they appear to stop and travel in loops.
- MC-92451 – Beam detaching from end crystal as crystal levitates up and down.
- MC-92548 – Can't place certain blocks on marker armor stand.
- MC-92697 – Activator rails and powered rails power each other.
- MC-92784 – Some subtitles are unrelated to the sound.
- MC-92849 – Mob kills due to knockback from a sweep attack fail to reward experience.
- MC-92972 – Villagers don't go outside.
- MC-93107 – Shulkers still produce sound even when
Silent:1b
. - MC-93474 – Players can place end crystal in Adventure mode.
- From the previous development version
- MC-93118 – Some of the new textures' filesize is too big.
- MC-93119 – Survival player can obtain bedrock item.
- MC-93167 – Some textures jump and change rotation as the player moves closer or farther from them – easy to confirm with netherack in the Nether.
15w49b
15w49b[57] is the forty-fifth snapshot for Java Edition 1.9, which was released to fix some bugs and crashes from 15w49a.
Additions
Command format
/time query
- Now accepts the value
day
, which returns the in-game day number.
- Sound events
entity.leashknot.break
Changes
Blocks
- Removed ability to catch thrown projectiles (added in 15w49a).
- Hitbox height changed to 0.75 (was 0.0625).
Items
- Melons and glistering melons are once again oriented in opposite directions (they were facing the same direction in 15w49a).
Non-mob entities
- Bottles o' enchanting, eggs, ender pearls, snowballs, thrown potions
- Removed ability to be caught by cobwebs (added in 15w49a).
- Again collides with non-opaque blocks.
Command format
- Sounds events
- Removed
entity.hanging.place
andentity.hanging.pop
.
Fixes
- 18 issues fixed
- From released versions before Java Edition 1.9
- MC-2612 – Pistons don't always push mobs over the edge.
- MC-59483 – Bottom of falling sand or face of moving block turns black when remaining space is < 1 block.
- MC-69108 – Command
/time query daytime
not resetting after day/night cycle. - MC-70263 –
/clear
doesn't clear item when amount is 0. - MC-77867 – Flying into end portal often causes glitch in end.
- MC-79823 – Custom sounds from resource packs cannot be played relative at an entity with
/playsound
. - MC-82184 –
achievement.openInventory
doesn't trigger while riding a horse. - MC-93182 – Mobs entering a cauldron never leave the cauldron.
- MC-93478 – End portal teleport range is too large.
- From the Java Edition 1.9 development versions
- MC-91050 – Armor stands can have potion effects.
- MC-92633 – Items reducing player health to 0 prevent player from respawning.
- From the previous development version
- MC-93592 – Client crashes when depleting an item stack.
- MC-93597 – Moving entire item stack duplicates it or sets the count to 0
- MC-93601 – Exception ticking world crash in worlds with double-slab blocks.
- MC-93630 – Summoned
FallingSand
entities rendering at 0,0. - MC-93636 – Thrown projectiles go through glass, stairs, and other solid non-opaque blocks.
- MC-93685 – Free witch potions with a cobweb.
- MC-93717 – Can't remove off-hand items by pressing F.
15w50a
15w50a[58] is the forty-sixth snapshot released for 1.9, released to add sounds and to fix bugs and crashes.
Additions
Command format
- Sound events
- Added sound assets for existing events:
block.chorus_flower.death
block.chorus_flower.grow
block.furnace.fire_crackle
block.waterlily.place
entity.cow.milk
entity.itemframe.add_item
entity.itemframe.break
entity.itemframe.place
entity.itemframe.remove_item
entity.itemframe.rotate_item
entity.leashknot.place
entity.leashknot.break
entity.painting.break
entity.painting.place
entity.snowman.death
entity.snowman.hurt
entity.squid.ambient
entity.squid.death
entity.squid.hurt
item.armor.equip_chain
item.armor.equip_diamond
item.armor.equip_generic
item.armor.equip_gold
item.armor.equip_iron
item.armor.equip_leather
item.bottle.fill
item.bucket.empty
item.bucket.empty_lava
item.bucket.fill
item.bucket.fill_lava
item.chorus_fruit.teleport
item.hoe.till
item.shovel.flatten
Changes
Blocks
- Now support loot tables, using the same NBT tags as chests.
Mobs
- General
- Improvements to pathfinding with respect to cacti.
- Improvements to pathfinding with respect to passable blocks.
- No longer seek shade when wearing a helmet.
Fixes
- 8 issues fixed
- From released versions before Java Edition 1.9
- MC-41574 – Zombies behave friendly.
- MC-50468 – Skeleton AI ignoring helmet - skeleton still stays in shadow.
- MC-56521 –
Missing soundEvent: minecraft:damage.thorns
.
- From the Java Edition 1.9 development versions
- MC-91765 – Loot tables work with hopper minecarts, but not with hoppers.
- MC-92180 – Zombies don't try to get away from cacti damaging them.
- MC-93556 – Mob cannot walk normally on a shulker.
- MC-93655 – Game crashes when a fireball is shot.
- From the previous development version
- MC-93866 – Mobs can't go through open fence gate.
15w51a
15w51a[59] is the forty-seventh snapshot released for 1.9, released to fix bugs and crashes.
Additions
Command format
spawnRadius
- Controls how far from the world spawn point players can spawn.
- Defaults to 10.
Changes
Blocks
- Water produced by melting ice now flows.
Mobs
- General
- AI and pathfinding have been improved.
- No longer drop music discs when
/gamerule doMobLoot false
is set.
Non-mob entities
- Will now drop their corresponding wood planks when broken.
- End crystals can no longer be placed in Adventure mode.
World generation
- Terrain
Command format
- Using the command to set a game rule will now report the change: "Game rule <gamerule> has been updated to <value>."
Gameplay
- No longer frosts blocks that do not have an air block above.
- Spectator mode
- A spectator is no longer able to open a chest where the loot has not been generated yet.
- They are given the message: "Unable to open. Loot not generated yet."
- Glowing status effect now outlines players and mobs more exactly, arrows stuck in them or items held and transparencies will now be obeyed.
Fixes
- 22 issues fixed
- From released versions before Java Edition 1.9
- MC-3564 – Debug message "
Unable to locate Sign at (x, y, z)
" left inside Minecraft client. - MC-13046 – Certain supported characters glitch out, clearing outlines of text.
- MC-51725 – Gamerule
doMobLoot
does not affect the dropping of music discs. - MC-69072 –
/worldborder warning distance/time
throws an error when used without arguments. - MC-73886 – Villagers don't recognize blocked doors correctly.
- MC-75256 –
spawn-protection
is also spawn randomization size. - MC-93614 – Bats fly from creative players.
- From the Java Edition 1.9 development versions
- MC-85709 – The ender dragon is incorrectly outlined when it has the glowing effect.
- MC-86099 – The outline of the glowing guardian's tail is bigger than the tail itself.
- MC-89246 – When the "glowing" effect finishes on an entity it un-renders things for one frame.
- MC-89915 – Chunks don't load when the player is in a minecart/on a horse/pig.
- MC-89954 – All boat types drop oak wood planks.
- MC-90585 – Navigating on a boat wearing Frost Walker enchantment frosts the water layer below the boat.
- MC-92915 – Items, blocks & XP orbs appear transparent and/or gray when picked up
- MC-93503 – Inner elytra texture doesn't render while holding a skull.
- MC-93532 – Holding items will slightly brighten an elytra being worn.
- MC-93622 – Endermen remain hostile after switching gamemodes.
- MC-93772 – Mobs follow player in Creative and Spectator mode.
- MC-93844 – Transparent hat pixels on skull render opaque.
- MC-93944 – Default resource pack is ordered topmost until closing and re-entering the resource pack dialogue.
- MC-94010 – Wolves joining an attack stay aggressive on the player even after changing gamemode.
- From the previous development version
- MC-94295 – Ender dragon respawns on its own in pre-1.9 worlds.
15w51b
15w51b[60] is the forty-eighth snapshot for Java Edition 1.9, which was released to fix two bugs as well as a crash in the AI and pathfinding code. This is also the final snapshot of 2015.
Changes
Mobs
- No longer enter into blocks if the game rule
mobGriefing
is false.
Command format
- NBT tags
- Entity: ArmorStand
DisabledSlots
(integer): Original values have changed in nature.- 1 << slot = disables all interaction.
- 1 << (slot + 8) = disables removing.
- 1 << (slot + 16) = disables placing.
Fixes
- 3 issues fixed
- From released versions before Java Edition 1.9
- MC-80586 – Silverfish go into blocks when
mobGriefing
set to false. - MC-83964 – Blindness and night vision don't create complete blindness anymore.
- From the previous development version
- MC-94419 – Server Crash -
NullPointer: Ticking entity
.
16w02a
16w02a is the forty-ninth snapshot released for Java Edition 1.9, and the first snapshot released in 2016.[61]
Additions
General
- Volume slider labeled "Voice/Speech" under "Music & Sounds".
- Intended to be used for voice acting in custom maps.[62]
Changes
Blocks
- Now translatable into other languages, for the purposes of superflat customization.
- Now immediately activate when placed on valid pyramids.
- Can no longer drop itself as an item.
- Now break faster with pickaxes.
- Now break faster with axes.
Items
- Changed damage/armor values again to protect armored players against "backstabbing" creepers.
- Reduction in effective defense points due to attack strength will no longer take the effective defense below 25% of the armor points.
- Max (20) armor points damage reduction increased back to 80% (was 66% since 15w36a).
Mobs
- General
- Mobs are now knocked back from non-entity damage sources such as cacti (reverted in 16w03a).
- When summoned using
/summon EnderDragon
will now stay in the same position no matter what.- Unlike summoning a dragon with
{NoAI:1b}
, it will still flap its wings. - These dragons do not show their boss health bar, nor do they take damage from any attack other than
/kill
.
- Unlike summoning a dragon with
Non-mob entities
- Marker
ArmorStand
s will now only outline their equipment when glowing.
Command format
/help
- Now outputs various messages prefixed by "Searge says:" when run in a command block.
- Now accepts a sound
<source>
as its second parameter.
m
- Now supports both negation and literal gamemode values.
- Example:
@p[m=!1]
,@p[m=c]
, and@p[m=!spectator]
.
- Example:
- Now supports both negation and literal gamemode values.
Gameplay
- Combat
- Attack cooldown does not have as great an effect on damage: reduction is linear 50%–100% rather than quadratic 0%–100%.
Fixes
- 35 issues fixed
- From released versions before Java Edition 1.9
- MC-233 – The portal travel sounds
travel.ogg/trigger.ogg
swapped/played at wrong time. - MC-1072 – No translation for "Air" in the superflat customization.
- MC-4040 – Jump Sprinting on redstone wire produces grayscale particles.
- MC-4661 – Chickens (And small mobs) cannot path when standing in/next to fences.
- MC-14722 – Social zombies are not affected by
/gamerule doMobSpawning
. - MC-23952 – Bad alignment when using wide Unicode fonts.
- MC-27912 – Hindi: some text is not centered.
- MC-41542 – Displacement of mipmap levels slider in traditional Chinese language pack.
- MC-44140 – Acacia and dark oak stairs do not burn and cannot be lit with flint and steel.
- MC-46258 – The "ø" Character has an extra pixel.
- MC-46690 – Items and experience drop upon death in Spectator mode.
- MC-60692 – The game mode selector
m
doesn't work with negation. - MC-73304 – Scoreboard
teamkill."color"
is not registering entities. - MC-74072 – Unicode character "Small H with Stroke" (ħ) is one pixel too high.
- MC-74392 – Copying written books creates stacks of size 0, and duplicates the original.
- MC-76313 – Pressing the crouch key while flying will slow player down.
- MC-78557 – Buttons don't have a special tool assigned – compare pressure plates.
- MC-79604 – Explosions do not repel players in Creative mode.
- MC-81687 – Villagers accept fewer items for the same number of emeralds.
- MC-82677 –
/give @p minecraft:anvil 1 3
will crash the game.
- From the Java Edition 1.9 development versions
- MC-85304 – Ender dragons go to X,Y,Z = 0,0,0 when spawned in any type of world.
- MC-87894 – Creeper explosion damage is disproportionate to armor protection and to damage from other mobs.
- MC-88268 – Glowing
CustomName
items have blurry names. - MC-88668 – Old hopper minecarts have
Enabled:0b
and do not gather items. - MC-89592 – Death screen death message still shows when
showDeathMessages
is false. - MC-89917 – Using pick block on boats only gives the oak variant.
- MC-92208 – Summoned
MinecartHopper
defaults toEnabled:0b
. - MC-92783 – Setting
LastOutput
of a command block to an invalid JSON string causes a crash. - MC-93083 – Sound sliders not working with the new sounds.
- MC-93093 – Console spam:
"PLAYER is sending move packets too frequently (19 packets since last tick)"
- MC-93119 – A survival player can obtain the bedrock item.
- From the previous development version
- MC-94466 – Zombies won't climb stairs.
- MC-94776 – Chicken will not follow a player with seeds up stairs.
- MC-95129 – Zombies don't want to walk up a block, in some situations.
- Private issues
16w03a
16w03a[63] is the fiftieth snapshot released for Java Edition 1.9.
Changes
Blocks
- No longer immediately activate when placed on valid pyramids, as they had in the previous snapshot.
Non-mob entities
- All types of minecarts will now display their
CustomName
whenCustomNameVisible
is set.
Command format
- No longer affects statistics.
General
- More new sounds.[more information needed]
- Some updated sounds.[more information needed]
Fixes
- 14 issues fixed
- From released versions before Java Edition 1.9
- MC-54546 – When a piston retracts, the piston will sometimes becomes transparent for a split second.
- MC-68383 – Certain entities are not properly showing
CustomName
whenCustomNameVisible
is set to true. - MC-71006 – Minecart with hopper and minecart with chest's GUIs' name is "Minecart".
- MC-75822 – Enderman will not attack upon being stared at above or below 5 blocks of them.
- MC-80826 –
/achievement
command works unreliably with statistics.
- From the Java Edition 1.9 development versions
- MC-88353 – Fishing Rod cannot cast from boat.
- MC-89344 – Textures become invisible when breaking/placing blocks.
- MC-91698 – Flying boat crash.
- MC-92266 – Dead mobs are not removed from their teams.
- From the previous development version
- MC-95539 – All damage types cause knockback.
- MC-95541 – Null pointer exception:
Failed to load data for block entity Beacon
. - MC-95547 – Building an end portal doesn't work.
- MC-95612 – Variant biomes/M-types/sunflower plains are no longer being generated.
- MC-95660 – Chicken dying in one tick from fire damage.
16w04a
16w04a[64] is the fifty-first snapshot released for Java Edition 1.9.
Additions
Command format
- General
- Running "Searge" as the command in a command block (without a preceding "/", also case insensitive) will now set
#itzlipofutzli
to the previous output.
Gameplay
- Added a sound for taking damage from thorns.
- Rain sounds are now more ambient/less loud and sound more realistic.
Changes
Blocks
- Bounding box changed again, now 3⁄32 block tall and inset 1⁄16 from all sides (since 15w49a, was 15⁄256 block tall and only three of the four edges were inset).
Non-mob entities
- Will now move forward and backwards using the forward and backwards key, and will steer left and right using the left and right keys respectively.
- The boat will stay in one place when pressing the left and right keys at the same time, but the paddles will be moving.
- Now faster and stay at a consistent speed, unlike previous snapshots.
- Now sink when underwater, or within flowing water of any depth.
- Crafting recipe no longer requires wooden shovel.
- Riding a boat no longer subjects water-sensitive mobs to being damaged by water, and no longer protects sunlight-sensitive mobs from being damaged by sunlight.
- The player will now be dismounted onto land if possible.
- Now break lily pads, instead of passing right through them.
- Now no longer pick up mobs larger than the boat
- Players no longer board minecarts when used while crouching.
Fixes
- 31 issues fixed
- From released versions before Java Edition 1.9
- MC-47636 – Boats appear to be sunken in water.
- MC-54486 – Glass panes and iron bars don't connect to solid, graphically transparent blocks (slime block, end portal frame, and spawner).
- MC-88427 – Endermen & blazes get 'wet' and take damage in boats.
- MC-90052 – Dismounting from a boat drops the player in the water.
- MC-90272 – Zombies/skeletons in boats do not burn from sunlight.
- From the Java Edition 1.9 development versions
- MC-84632 – A chorus flower placed at or growing to Y=255 turns to chorus plant.
- MC-89766 – Items on top of lily pads dance and jump from pad to pad
- MC-89948 – Shulkers spin endlessly when riding in boats.
- MC-89963 – Horse hitbox is larger than boat hitbox.
- MC-89978 – Small mobs drown in boats.
- MC-89985 – Squids ride in the boat when riding over them.
- MC-89987 – An off-hand item is still shown when moving in a boat.
- MC-90011 – Boats point the direction opposite from the direction a player places it.
- MC-90085 – Boats do not break lily pads.
- MC-90124 – Reopening a world when riding an entity/boat dismounts the player for some seconds.
- MC-90175 – The game crashes when boats are summoned as passengers of a living entity.
- MC-90307 – Boats don't lose any speed if directly above air.
- MC-90352 – Placing boats on slime blocks and mounting it propels player & boat up hundreds of blocks.
- MC-90909 – Boat auto-corrects position and overcompensates the angle when making short turns.
- MC-91008 – When changing hand in boats, the item being swapped is still visually in the other hand.
- MC-91446 – Pressure Plate keeps activated if a player disconnect while pressed the same.
- MC-91524 – Entities disappear from boats (are removed, not invisible).
- MC-91857 – Passengers might be broken (the game removes and adds the riding entity from the ridden entity every five seconds).
- MC-92171 – Flicker when standing on boat/falling through boat.
- MC-92346 – The world does not render for passengers of boats or riders of horses.
- MC-92439 – Player facing is awkward when entering a boat from the front.
- MC-92536 – Mobs do not properly fit in the passenger seat of a boat.
- MC-92555 – Boat "lid" rendering entities partially invisible.
- MC-93855 – Skeleton shoot backwards when are on boats.
- MC-95598 – Giving invalid blockstate items by
/give
only creates error for anvil. - MC-95599 – Invalid damage property error message is not red.
16w05a
16w05a[65] is the fifty-second snapshot released for Java Edition 1.9.
Changes
Blocks
- Recipe is now shapeless.
Entities
- Now travel fast on ice and packed ice.
Fixes
- 8 issues fixed
- From released versions before Java Edition 1.9
- MC-15214 – Trapped chest recipe not shapeless.
- MC-68664 –
doMobLoot
prevents player's XP from dropping. - MC-74505 –
/enchant
can't be used on entities.
- From the Java Edition 1.9 development versions
- MC-91620 – Boats full speed on pressure plates.
- From the previous development version
- MC-96195 – Boats travel fast on land.
- MC-96199 – Duplicated "Realms Notifications" button in main menu options.
- MC-96206 –
textures.zip
extra file inversions/16w04a/assets/minecraft
. - MC-96210 – Endermites are positioned too low in boats.
16w05b
16w05b[66] is the fifty-third snapshot for Java Edition 1.9, which was released to fix issues with the previous snapshots.
Changes
Items
- Armor reduction in effective defense points due to attack strength will now allow the effective defense to go as low as 20% of the armor points (was 25% since 16w02a).
Gameplay
- Combat
- Attack cooldown effect increased: now quadratic 20%–100% (was linear 50%–100% since 16w02a).
- Damage increased to
(impact×impact+impact)×7×power+1
(was(impact×impact+impact)×4.5×power+1
since 16w02a).
General
- Box is slightly higher than before.
- F3 debug screen
- In the bottom left corner on the main menu and the top left of the F3 debug screen, the version type is now displayed after the version number.
- Example: "16w05b/snapshot".
Fixes
- 5 issues fixed
- From released versions before Java Edition 1.9
- MC-17748 – Chat box is too low (covers heart bar).
- MC-66114 – Mobs (unsuccessfully) attempt to jump 1.5 blocks high.
- From the Java Edition 1.9 development versions
- MC-84562 – Controlling a pig only works if pig was lured with carrot on a stick before.
- MC-89741 – Pigs don't jump up on to blocks while riding them with carrot on a stick.
- MC-90192 – Cannot control saddled pig at all.
16w06a
16w06a[67] is the fifty-fourth snapshot released for Java Edition 1.9.
Changes
Items
- The elytron texture now defaults to the cape texture if no custom texture is uploaded and the player owns a cape.
- Are now crafted by 8 arrows surrounding a lingering potion of that type, yielding 8 of them.
- Can no longer be obtained by splashing down a lingering potion first, then shooting regular arrows through that cloud.
- This new method can even create tipped arrows from a custom lingering potion using commands, but the tipped arrow will say "Arrow of Splashing" if it is custom-made.
World generation
- Generation has changed (to a formation or pattern of rings):
- The 1st ring has 3 strongholds distanced 1408–2688 blocks from the origin.
- The 2nd ring has 6 strongholds distanced 4480–5760 blocks from the origin.
- The 3rd ring has 10 strongholds distanced 7552–8832 blocks from the origin.
- The 4th ring has 15 strongholds distanced 10624–11904 blocks from the origin.
- The 5th ring has 21 strongholds distanced 13696–14976 blocks from the origin.
- The 6th ring has 28 strongholds distanced 16768–18048 blocks from the origin.
- The 7th ring has 36 strongholds distanced 19840–21120 blocks from the origin.
- The 8th ring has 9 strongholds distanced 22912–24192 blocks from the origin.
Gameplay
- Entities
- The player's body, hand and held item is now rendered while sleeping in bed.
- Most entities in the game should now move much more smoothly.
- Maximum radius is now 16 blocks (i.e., levels over 14 do not increase the range).
General
- Performance
- Riding entities such as boats, horses, minecarts and saddled pigs, are now run by the client instead of by the server.
- Sounds
- In addition to previous patches of the 1.9 snapshots, more sounds have been modified. [more information needed]
Fixes
- 12 issues fixed
- From released versions before Java Edition 1.9
- MC-72340 – Summoning an iron golem riding a zombie makes the zombie blind.
- From the Java Edition 1.9 development versions
- MC-84361 – Ridden pig on a grass path is constantly jumping.
- MC-88403 – Arrows blocked by shield appear first above the player and then in front.
- MC-90202 – Client can always use carrot on a stick, ignoring pig's food state.
- MC-90348 –
stat.breakItem.minecraft.shield
does not exist. - MC-90605 – Constant teleporting between the Nether and the Overworld.
- MC-92289 – Extra strongholds spawn in positions Mojang didn't intend.
- MC-92476 – Inventory Duplication Glitch based on uncompleted entity removal.
- MC-94104 – Floating tripwire disappears since 15w50a.
- MC-94169 – Fishing rod bobber collision error (into the block).
- MC-94213 – Snowman/iron golem slight into blocks (descent altitude 0.03125, 1/32 block).
- MC-95416 – Item duplication in multiplayer.
16w07a
16w07a[68] is the fifty-fifth snapshot released for Java Edition 1.9.
Additions
Items
- Added sounds for making maps.
Command format
- Added
disableElytraMovementCheck
.- When set to true, disables the server checking whether the player is moving too fast (cheating) while wearing elytra.
- Sound events
- Added
block
sound events:brewing_stand.brew
.chorus_flower.death
andgrow
.comparator.click
.furnace.fire_crackle
.iron_trapdoor.close
andopen
.
- Added
enchant
sound event:thorns.hit
.
- Added
entity
sound events:armorstand.fall
.arrow.shoot
.cow.milk
.horse.eat
.itemframe.add_item
,break
,place
,remove_item
, androtate_item
leashknot.break
andplace
.painting.break
andplace
.rabbit.attack
.shulker.ambient
,close
,open
anddeath
.shulker_bullet.hit
andhurt
.snowman.death
andhurt
.squid.ambient
,death
andhurt
.witch.ambient
,death
,drink
,hurt
andthrow
.
- Added
item
sound events:armor.equip
,equip_chain
,equip_diamond
,equip_gold
,equip_iron
, andequip_leather
.bottle.fill
.bucket.empty
andfill
.hoe.till
.shield.block
.shovel.flatten
.
Changes
Items
- Are now only activated when jumping mid-air.
- The cape option in the options menu now also disables custom elytron textures.
World generation
- Removed the iron bars that were protecting the ender crystals during the dragon fight.
Fixes
- 12 issues fixed
- From released versions before Java Edition 1.9
- MC-1935 – Fence gate next to a wall has an incorrect hitbox.
- MC-12427 – Mobs get stuck in the northwest corner of a fence.
- MC-14946 – Performance on horses is broken.
- MC-61535 – Horse breeding: A foal looks just like an adult horse.
- MC-61765 –
/tellraw
books (json-stuff) doesn't work with@e[...]
and displaying its score. - MC-85132 – Leaves are not culled in fast mode.
- MC-95352 – Spatial target arguments
r
,dx
,dy
,dz
behave unexpectedly and inconsistently.
- From the Java Edition 1.9 development versions
- MC-90212 – Players don't hang on to ladders while gliding with elytra.
- MC-92103 – Infinite momentum with elytra and slime blocks.
- MC-94684 – Lag in 1.9 snapshots with command blocks.
- From the previous development version
- MC-96815 – Horses do not jump.
- MC-96821 – Mobs and other players no longer turn their heads / Head rotation for all entities is no longer updated.
16w07b
16w07b[71] is the fifty-sixth and final snapshot released for Java Edition 1.9. Which is fixing more bugs.
Fixes
- 14 issues fixed
- From released versions before Java Edition 1.9
- MC-2075 – Biome color change is abrupt.
- MC-16234 – Crash when a player opens a chested horse inventory.
- MC-30481 – Enchanted fishing rod doesn't glow when fishing.
- MC-55827 – Incomplete end portals can be activated.
- MC-88128 – Lightning strikes cause new mobs to face south.
- From the Java Edition 1.9 development versions
- MC-85101 – Cast fishing rod item doesn't show as cast/predicate tag "cast" doesn't work as intended.
- MC-85838 – Throwing a lingering potion close to a player centers it on the player.
- MC-92093 – Cannot
/setblock
aged frosted ice, but you can clone it. - MC-94451 – Console spam of messages like
vl@394114ec
. - MC-96583 – Riding entities down elevation deals damage on dismount.
- MC-96822 – Horses dismounting players/disappearing.
- MC-97225 – Subtitle mistakes and typos.
- From the previous development version
- MC-97178 – Minecart with command block doesn't
/kill
itself withr=0
with riders command block and ridden ones. - MC-97207 –
/achievement give * @p
does not do anything and shows a useless error message.
1.9-pre1
1.9-pre1[72] is the first pre-release for Java Edition 1.9. Which is increasing the shield's durability, revert back the changes of obsidian pillars from the previous snapshot and fixes bugs.
Changes
Items
- Durability increased from 181 to 337.
World generation
- Some of the pillars will now generate with iron bars again, which was removed in last snapshot.
Fixes
- 9 issues fixed
- From released versions before Java Edition 1.9
- MC-4272 – Zombie Pigmen don't attack in groups when fighting other mobs.
- MC-12448 – Not translatable potion names in some languages.
- MC-13277 – Holding the sneak key and the jump key while flying causes the player to move slowly.
- MC-76648 – Error messages for invalid item or block name have no translation on crowdin.
- MC-85274 – When an arrow lands on the ground, it hangs to the side for a second.
- From the Java Edition 1.9 development versions
- MC-89119 – Rail duplication with vertical slime blocks.
- MC-90499 – Carpets duplicated when pulled by slime blocks.
- MC-94070 – Carpet duplicates when pushed downwards by piston.
- Private issues
1.9-pre2
1.9-pre2[73] is the second pre-release for Java Edition 1.9.
Changes
Gameplay
- Mob spawning
- Pack spawning is less likely to spawn the full pack, and less likely to spread them out.
- Previously, spawning a pack would start from the center three times and cumulatively adjust the coordinates four times by up to ±5 in X and Z, trying to spawn a mob each time, for a total of twelve spawn attempts (although it stops early if a full pack has spawned). Now that "four times" is a random number 1–4, meaning fewer total spawn attempts and less chance for the attempt coordinates to get far from the pack center.
Fixes
- 11 issues fixed
- From released versions before Java Edition 1.9
- MC-27485 – Painting / item frame spawners crash the game, regardless of data provided.
- MC-35127 – Wrong NBT TAG Type for
fallTime
inFallingSand
entities. - MC-35714 – Sounds loop/restart when exiting screens.
- MC-37516 – Items with attributes e.g.
generic.movementSpeed
will not work after deselecting and wearing them. - MC-77880 – New 1.8.x statistics are not translatable.
- From the Java Edition 1.9 development versions
- MC-87525 – Creeper explosion radius is unchanged when
mobGriefing
is off. - MC-89928 – End portals do not place the player at the correct coordinates.
- MC-90101 – Mob spawner is overwriting (ignoring?) Pos[x,y,z] data of entity.
- MC-91290 – Skeletons with no AI are spawning naturally.
- MC-95538 –
/playsound
command doesn't work with selectors not resolving to exactly one entity. - MC-97523 – Nether portals briefly teleport players to original location in alternate dimension.
1.9-pre3
1.9-pre3[74] is the third pre-release for Java Edition 1.9.
Additions
Command format
- Added that were unavailable in the snapshots, that were available from 1.8.x and previous:
block.note.pling
.entity.bat.loop
.entity.cat.hiss
.entity.ghast.scream
.entity.small_slime.jump
.entity.wolf.howl
.
- A new sound event was added, however unused in the actual game.
entity.player.breath
.
Changes
Mobs
- Are less wide (now 1.3964844 blocks instead of 1.4).
General
- Thomas Guimbretière is now credited, under "Game design, programming and graphics".
- Samuel Åberg is now credited, under "Music and sound".
- Erik Broes is now credited under "Game design, programming, and graphics", rather than "Programming".
subtitles.entity.magmacube.jump
is changed tosubtitles.entity.magmacube.squish
.subtitles.entity.slime.jump
is removed, leavingsubtitles.entity.slime.squish
.
Fixes
- 13 issues fixed
- From released versions before Java Edition 1.9
- MC-49888 – World-bundled resources pack doesn't work on the server.
- From the Java Edition 1.9 development versions
- MC-91173 – Eyes of ender are not targeting any of the new strongholds.
- MC-92079 – The "Loading World" GUI overlay allows users to switch to another world while loading another world.
- MC-92444 – Certain sounds are missing a sound event name.
- MC-92525 – Signs from 1.7 and previous only import the first word on each line.
- MC-94394 – Black screen instead of credits, in multiplayer.
- MC-96004 – Books from 1.7 and previous only import the first word written.
- MC-96571 – Click & hover event buttons are offset.
- MC-97225 – Subtitle mistakes and typos.
- MC-97235 – Resource pack in Minecraft world save file not working.
- MC-97389 – Horses are pushed into the wall when dismounted.
- MC-97461 –
MalformedJsonException
when connecting to a 1.8.9 server with a 1.9 pre-release.
- From the previous development version
- MC-97491 – Monster spawner spawns entities with NBT tags and monsters with no
Pos
tag at the wrong position.
1.9-pre4
1.9-pre4[75] is the fourth and final pre-release for Java Edition 1.9.
Changes
Non-mob entities
- Changed scaling.
Command format
- Changed handling of
r=
in entity selectors- Now based on the position of the entity and not on the center of the block anymore - meaning that
r=0
only selects entities at the exact same position.
- Now based on the position of the entity and not on the center of the block anymore - meaning that
Gameplay
- Traveling
Fixes
- 4 issues fixed
- From the Java Edition 1.9 development versions
- MC-85135 – Projectiles are smaller as projectiles than they are on the ground.
- MC-90711 – Marker armor stands cannot be selected within
r=0
. - MC-96254 – Player grace period missing for damage.
- MC-97316 – Target selector arguments
r
,rm
are counting distance from the middle of the bottom face of the block, instead of from the position of the entity running the command. - Player entities ticking twice on servers.
- Fixed an issue that can affect sound positions.
Notes and references
- ↑ https://www.mojang.com/2015/07/minecraft-snapshot-15w31a/
- ↑ https://www.reddit.com/r/Minecraft/comments/3f7m2y/minecraft_snowball_projectile_changes_snapshot/
- ↑ https://www.mojang.com/2015/07/minecraft-snapshot-15w31a/
- ↑ https://www.mojang.com/2015/07/minecraft-snapshot-15w31a/
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w32a/
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w32a/
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w32a/
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w33a
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w33a
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w33a
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w34a
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w34a
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w34a/
- ↑ https://web.archive.org/web/20190710023828/https://www.mojang.com/2015/08/minecraft-snapshot-15w34a/
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w35a/
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w35a/
- ↑ https://bugs.mojang.com/browse/MC-87193
- ↑ "Snapshot 15w35b has been released to fix the zombie bug." – @Dinnerbone (Nathan Adams) on X, August 24, 2015
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w35a/
- ↑ https://www.mojang.com/2015/08/minecraft-snapshot-15w35a/
- ↑ https://web.archive.org/web/20190710041530/https://www.mojang.com/2015/08/minecraft-snapshot-15w35a
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w36a/
- ↑ "I optimized the memory usage when connected to a server. We kept an unnecessary server object around on the client. Not anymore #RiskyChange" – @SeargeDP (Michael Stoyke) on X, September 1, 2015
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w36a/
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w36a/
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w36a/
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w37a/
- ↑ "Chunk generation & sending should be much smoother in the next snapshot, if not a tiny bit faster." – @Dinnerbone (Nathan Adams) on X, September 10, 2015
- ↑ "I have been doing terrible things to chunk loading & sending. Best case scenario, a much smoother game. Worst case, everything ever broke." – @Dinnerbone (Nathan Adams) on X, September 9, 2015
- ↑ "I found a way to improve rendering by building a chunk only once where it was rebuilt up to 5 times in worst case. Probably broke something." – @SeargeDP (Michael Stoyke) on X, September 10, 2015
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w38a/
- ↑ a b https://www.mojang.com/2015/09/minecraft-snapshot-15w38a/
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w39a/
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w39a/
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w39a/
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w40a/
- ↑ https://www.mojang.com/2015/09/minecraft-snapshot-15w40a/
- ↑ https://web.archive.org/web/20151007153111/https://www.mojang.com/2015/10/minecraft-snapshot-15w41a/
- ↑ https://web.archive.org/web/20151007153111/https://www.mojang.com/2015/10/minecraft-snapshot-15w41a/
- ↑ https://www.mojang.com/2015/10/minecraft-snapshot-15w42a/
- ↑ https://web.archive.org/web/20151021161242/https://www.mojang.com/2015/10/minecraft-snapshot-15w43a/
- ↑ "Done with the code for captions, just need data to show now! Btw, you should have 150+ extra soundevents in the last snapshot!" – @_grum (Erik Broes) on X, October 22, 2015
- ↑ https://web.archive.org/web/20151022162831/https://www.mojang.com/2015/10/minecraft-snapshot-15w43a/
- ↑ https://web.archive.org/web/20151030024227/https://www.mojang.com/2015/10/minecraft-snapshot-15w43a/
- ↑ https://www.reddit.com/r/Minecraft/comments/3px30m/snapshot_14w43c/cwa5z2n
- ↑ https://web.archive.org/web/20151030024129/https://www.mojang.com/2015/10/minecraft-snapshot-15w44a/
- ↑ https://bugs.mojang.com/browse/MC-91552?focusedCommentId=259343&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-259343
- ↑ https://web.archive.org/web/20151030024129/https://www.mojang.com/2015/10/minecraft-snapshot-15w44a/
- ↑ "We are aiming to get Minecraft 1.9 feature complete at end of this month. Feature complete doesn't mean bug free & ready to release, though!" – @Dinnerbone (Nathan Adams) on X, October 15, 2015
- ↑ "Minecraft snapshot 15w45a" (Archive) by Searge – Mojang.com, Nov 5, 2015.
- ↑ "We are aiming to get Minecraft 1.9 feature complete at end of this month. Feature complete doesn't mean bug free & ready to release, though!" – @Dinnerbone (Nathan Adams) on X, October 15, 2015
- ↑ "Minecraft snapshot 15w46a" (Archive) by Searge – Mojang.com, Nov 12, 2015.
- ↑ "Minecraft snapshot 15w47a" (Archive) by Searge – Mojang.com, Nov 18, 2015.
- ↑ "Minecraft snapshot 15w47b" (Archive) by Searge – Mojang.com, Nov 19, 2015.
- ↑ "Minecraft snapshot 15w47c" (Archive) by Searge – Mojang.com, Nov 20, 2015.
- ↑ "Minecraft snapshot 15w49a" (Archive) by Searge – Mojang.com, Dec 2, 2015.
- ↑ "Minecraft snapshot 15w49a" (Archive) by Searge – Mojang.com, Dec 3, 2015.
- ↑ "Minecraft snapshot 15w50a" (Archive) by Searge – Mojang.com, Dec 9, 2015.
- ↑ "Minecraft snapshot 15w51a" (Archive) by Searge – Mojang.com, Dec 17, 2015.
- ↑ "Minecraft snapshot 15w51b" (Archive) by Searge – Mojang.com, Dec 17, 2015.
- ↑ a b "Minecraft snapshot 16w02a" (Archive) by Searge – Mojang.com, Jan 13, 2016.
- ↑ "that's the idea, yes" – @SeargeDP (Michael Stoyke) on X, January 14, 2016
- ↑ https://www.mojang.com/2016/01/minecraft-snapshot-16w03a/
- ↑ "Minecraft snapshot 16w04a" (Archive) by Erik Broes – Mojang.com, Jan 28, 2016.
- ↑ https://www.mojang.com/2016/02/minecraft-snapshot-16w05a/
- ↑ https://www.mojang.com/2016/02/minecraft-snapshot-16w05a/
- ↑ https://www.mojang.com/2016/02/minecraft-snapshot-16w06a/
- ↑ https://www.mojang.com/2016/02/minecraft-snapshot-16w07a/
- ↑ https://media.mojang.com/blog-image/6404df80f22f0432dc618fe1e90b2fdde9723e79/2016-02-16_10.40.27.png
- ↑ the timestamp of this comment: https://www.reddit.com/r/MinecraftClues/comments/45xct0/new_hunt/d01vx9c
- ↑ https://www.mojang.com/2016/02/minecraft-snapshot-16w07a/
- ↑ a b "Minecraft 1.9 Pre-release 4" (Archive) by Searge – Mojang.com, Feb 26, 2016.
- ↑ "Minecraft 1.9 Pre-release 4" (Archive) by Searge – Mojang.com, Feb 26, 2016.
- ↑ "Minecraft 1.9 Pre-release 4" (Archive) by Searge – Mojang.com, Feb 24, 2016.
- ↑ "Minecraft 1.9 Pre-release 4" (Archive) by Searge – Mojang.com, Feb 26, 2016.