1.6.1
Official name
Horse Update
See also other instances of 1.6.1
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1.6.2 ►
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1.6.1 , known as The Horse Update , added many new features including horses , leads , coal blocks , carpets , resource packs and a new launcher .
Additions
General
Resource pack system
Replaces the texture pack system
A conversion tool which converts texture packs into resource packs was released by Dinnerbone and is available here .
Contains:
New "missing texture" texture
Attribute system
Item attributes using NBT tags:
Attributes can be additive, subtractive and multiplicative using a set value
Some items have default modifiers in place of previously hard-coded attributes
Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
Entity attributes:
These properties can now be changed as easily as any other NBT attribute
Entity speed, base health, base attack
Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
Splash screens
Gameplay
Status effects
Health Boost effect
Gives player 4 (<span class="pixel-image nowrap" title="Expression error: Unexpected / operator. hearts"> ) base health; extra health vanishes when the effect ends
Can be acquired ingame by the command /effect <playername> 21 <duration in seconds> <amplifier>
Absorption effect
Gives player 4 "absorption" health that cannot be replenished by natural regeneration or other effects, but would return every 30 seconds, regardless of the state of the rest of the health bar; absorption health vanishes when the effect ends
Can be acquired ingame by the command /effect <playername> 22 <duration in seconds> <amplifier> or by eating either tier of Golden Apple
Saturation effect
Causes food meter to be replenished by 1 ( ) per tick.
Can be acquired ingame by the command /effect <playername> 23 <duration in seconds> <amplifier>
Commands
/spreadplayers
Spreads certain players from an origin point
Has a Max Spread and Minimum Distance from player to player
Can be used with the teams scoreboard functionality to spread team members to the same location
/playsound
Can use to play sound to player
Can change the pitch and/or volume
Can use sound from resource pack
Added /gamerule arguments
naturalRegeneration
Toggles natural health regeneration
doDaylightCycle
Toggles the day-night cycle (the sun stops moving and stays where it is)
Blocks & Items
Horse Armor
Horse Spawn Egg
Works like any other spawn egg
Just like naturally spawned Horses , these Horses will have one of seven base colours and one of five variations of markings
Sometimes a Donkey will be spawned instead
Hay Bale
Can be placed in all orientations
Crafted with wheat in a 3x3 arrangement
Lead
Can be used to bind mobs to fences or lead them around
Right click mob first, then right-click fence or right-click the mob again to get the leash back
Crafted with 4 string and 1 slimeball , yields 2 leads
Carpets
Crafted with 2 colors of wool in a horizontal line, yields 3 carpets
Can be placed on any block (even translucent ones)
Name Tag
Found in dungeon chests
Name it in an anvil, then right click a mob to name it.
Hardened Clay
Stained Clay
Block of Coal
Crafted with 3x3 coal.
Crafted only with coal, not charcoal.
Can be used as furnace fuel and smelts 80 items, more than 9 coal (72 smelted items).
Mobs
Horses
Creation assisted & inspired by DrZhark of Mo' Creatures
To tame, ride them and get thrown off a few times until hearts appear
Can be bred using Golden Apples & Golden Carrots
Drop Leather when killed
Health can be restored using Bread, Sugar, Hay Bales, Wheat, Apples, Golden Apples & Golden Carrots
Baby Horses can be grown the same way
Players riding saddled Horses are granted full control over the Horse's movement
Color, style, maximum health, jump height and speed vary between Horses
Open your inventory, right click a Horse or press the inventory key while holding LSHIFT and looking at a Horse to access their inventory to deal with their storage, armor and saddle
Rarely spawn in small groups
Donkeys
Like horses, but smaller and grey, and can carry chests with 15 slots on their saddles
Mules
Obtained by breeding a horse with a donkey
Can wear chests on their saddles, just like donkeys
Not breedable with horses, donkeys, or other mules
Skeleton and Zombie Horses
Introduced as the code of the normal Horse, although require third-party modifications to be used in the game. There is no current use at this time.
Changes
General
Support for Java 5 and PowerPC users will be dropped
If you have a PowerPC based computer and/or Java 5 installed, a warning will be shown at the main menu.
Internal chat system
Lots of messages should be translated now that were not previously
Messages are now better modularized
Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
Color can be specifically designated, preventing leakage into further messages
Updated language files and fixed missing strings
Launcher
Increases performance and stability
Minecraft game icon changed to a crafting table, presumably to differentiate between game and launcher
Allows LWJGL to be updated, fixing many launcher bugs
Supports multiple versions/installs
Self updatable.
New password storing system
More user friendly.
A major step towards the Plugin API .
New authentication system - "Yggdrasil", which is more secure and has more features
If downloaded for free, it won't let you go ahead and do stuff on other worlds, it'll only let you play the demo world. :(
Accounts are mandatory.
Minecraft Realms
Added handling of invitations
Added resetting realm with one of provided realm templates
Added viewing backups for a realm and the ability to restore them
Added setting the owner of a realm as game master operator
Added confirmation screens for various actions such as deleting a realm
Ability to leave someone else’s realm that previously accepted invitation for
Fixed game mode and game difficulty issue
Minor GUI fixes for better usability
Gameplay
Riding mounts
When riding a mob, its health is on the Heads-up display
When riding on an entity, dismounting has changed from right-clicking the entity to using the Sneak key (⇧ Left Shift by default)
Boat controls have been changed from the A , S , and D keys to mouse control
Respiration enchantment
Now also helps seeing underwater
Changed the idea of mob difficulty
Regional difficulty: The longer you spend in one area, the harder it gets
Scales with difficulty - items, enchants or AI improve with difficulty
Tooltips
Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in
Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion will give
Status effect
Balanced to improve gameplay
Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I)
Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I)
Hunger
Natural health regeneration now costs hunger points/saturation points
Creative mode
It is no longer possible to break blocks with swords in Creative mode
Blocks & Items
Charcoal
Retextured, with more brown shading to differentiate from coal
Lapis Lazuli Block
Retextured subtly, it now has a border around it
Saddle
You can now put a saddle on a horse
Redstone Comparator
Now give out a signal for Cauldrons and End Portal frames depending on their state
Cauldrons give from zero signal (empty) to three signal strength (full) depending on water inside
End Portal frame varies between zero and fifteen signal strength, depending on if an Eye of Ender is present
Golden Apple
Golden apples now require gold ingots instead of gold nuggets to craft
Golden apples now give Regeneration II for 10 seconds and both tiers give Absorption for 1 min 30 seconds
Glistering Melon
Glistering melons now require 8 gold nuggets
Spawn Eggs
Command Blocks
Can no longer be mined or destroyed in Survival mode
Lava
Flint and Steel
Now loses durability when igniting TNT
Mobs
All mobs
Mobs named "Dinnerbone" or "Grumm" are now flipped upside down
Now spawn in groups again
Zombies
Now have a small chance to spawn additional zombies when damaged or not being looked at
Able to lock onto the player from 40 blocks away (formerly 16 blocks).
Mobbing zombies can now move when further than 32 blocks from player
Villagers
Now have sounds for trading, getting hurt and other things
Spiders
Now have a chance to spawn with potion effects
World Generation
Deserts
No longer contain water lakes
The Nether
Added chest generation in Nether Fortresses
Fixes
79 bugs fixed
MC-73 – Green arrow bug on maps in frames
MC-137 – Ping packet doesn't include host information
MC-188 – 'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
MC-483 – Keyboard Unresponsive on OS X
MC-507 – Teleporting to Large Numbers Creates a Broken Error
MC-552 – Command block choosing wrong people / Selecting players cross-dimensional
MC-590 – Mobs not realizing they killed their attacker and trying to attack empty space
MC-607 – Running at a high resolution causes large portions of the screen to be UNCLICKABLE
MC-671 – Minecarts with Furnace consume coal in creative mode
MC-820 – Death messages in english regardless of the selected language (Multiplayer)
MC-1038 – Beacon Block Incorrect Texture When Surrounded by Blocks
MC-1124 – Mouse "Back" and "Forward" open menu in windowed mode.
MC-1126 – Server Command "/whitelist list" doesn't display the full list of players
MC-1202 – Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
MC-1320 – Dogs wont stop snarling after punched by someone else
MC-1497 – Damaged Anvils do not show damage in inventory or item frame
MC-1903 – Console Command and Set Console for Block in Command Block merges when in windowed mode
MC-1980 – Zombie villagers are able to despawn during curing process
MC-2097 – You can't get "The End?" achievement
MC-2200 – Sleeping while in a Minecart produces a graphical glitch
MC-2419 – Persistence Required Tag Freezes Mobs
MC-2453 – Jack-o-lantern name is mispunctuated
MC-2559 – Squids taking damage while in water
MC-2692 – Hard to spawn Squids
MC-3008 – Regular skeleton's melee damage is unaffected by the sword type
MC-3090 – Unable to play game unless LWJGL is manually replaced
MC-3304 – Infinite Looting Sword bug
MC-3695 – Boats/Minecarts and Ender Pearls don't mix
MC-3737 – Placing Water Source into some blocks yields no drops
MC-3798 – 3D Anaglyph Biome Colour Corruption
MC-3960 – After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
MC-4266 – Death counter does not update
MC-4631 – Lava decay fails to schedule block update
MC-4822 – Skeletons attacking like zombies when hit in creative
MC-6721 – Ctrl + Alt + Esc crashes minecraft
MC-6828 – Brewing stand feet's sides are transparent when placed against a wall
MC-7134 – Silverfish breaking blocks when "mobGriefing" is set to false
MC-8073 – Switching from windowed to fullscreen and back moves the point of view
MC-8220 – Water/Lava from Bucket replacing Ladder
MC-9026 – Splash potions particles are incorrect
MC-9317 – /scoreboard syntax missing (/help scoreboard)
MC-9355 – Argument "team" do not work with "!" for other players
MC-9584 – Cactus texture error when near a wall
MC-9917 – In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game
MC-10601 – Cant use scroll wheel in crash reports
MC-10976 – Single player: "java.io.IOException: Stream Closed" when quitting game
MC-11033 – Item count / numbers randomly flickering in item bar, inventory, workbench
MC-11199 – Eye of Ender does not always lead to the nearest Stronghold
MC-11385 – Scoreboard problem with "seeFriendlyInvisibles"
MC-11439 – Memory leak switching texture packs
MC-11595 – 1.5 HD Texture pack stitched images greater than 2048 resolution results in massive performance drops.
MC-11605 – Certain death message will print "null" as the player/mob name that caused the death
MC-11765 – Command Blocks breaking easily in survival
MC-12017 – Can get permanently stuck in a minecart in a nether portal
MC-12241 – Minecart collision boxes are briefly positioned wrong
MC-12526 – Minecarts off track float
MC-12569 – Sitting in minecart is higher than it should be
MC-12733 – Minecart hit box too large
MC-13177 – New Client and Server Outputs Increase Loading Time
MC-13276 – Zombies with increased health don't deal damage
MC-13559 – Pick block from inventory in creative doesn't preserve size of stacks
MC-14218 – Minecraft can't handle 4096x4096 or larger cloud textures
MC-14757 – Stacked Entity Spawner creating mass duplicate ghost entities
MC-14795 - Wither is still named "Withern" in German
MC-14926 – Cannot use resolution clock and compass textures with resolutions higher than 16x16
MC-15145 – Receiving very high amount of damage at once creates ghost mode in multiplayer
MC-15732 – Achievement "We Need to Go Deeper" rewarded for going through an End Portal
MC-16075 – Entities other than the player can't leave the end
MC-16530 – When under resistance effects above 5, /kill command does not work.
MC-16554 – lang files for en_US is gramaticly incorrect at death.fell.finish.item
MC-17037 – No error report when minecraft crashes
MC-17280 – Freezes When Moving
MC-17701 – Fire Animation Jumps and skips frames.
MC-18088 – Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?
MC-18324 – Text misplaced on Direct connect, Rename World screen
MC-18483 – Shift clicking on the destroy item button in multiplayer doesn't work.
MC-18640 – Crash when language file of currently selected language is missing
MC-18713 – If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work
MC-19029 – Instant health effect set to a 29, 61, 93...253 value kills any player without any death message
References