Minecraft Wiki
Content deleted Content added
FM22 (talk | contribs)
No edit summary
Tag: Mobile edit
Sealbudsman (talk | contribs)
Fixes: organized bugs into sections denoting what major version they first appeared in
Line 232: Line 232:
   
 
'''[https://bugs.mojang.com/issues/?jql=project=MC%20AND%20affectedVersion%20in%20(%22Minecraft%201.5.2%22,%22Minecraft%201.5.1%22,%22Minecraft%201.5%22,%22Minecraft%201.4.7%22,%22Minecraft%201.4.6%22,%22Minecraft%201.4.5%22,%22Minecraft%201.4.4%22,%22Minecraft%201.4.3%22,%22Minecraft%201.4.2%22)%20AND%20fixVersion%20in%20(%22Snapshot%2013w16a%22,%22Snapshot%2013w16b%22,%22Snapshot%2013w17a%22,%22Snapshot%2013w18a%22,%22Snapshot%2013w18b%22,%22Snapshot%2013w18c%22,%22Snapshot%2013w19a%22,%22Snapshot%2013w21a%22,%22Snapshot%2013w21b%22,%22Snapshot%2013w22a%22,%22Snapshot%2013w23a%22,%22Snapshot%2013w23b%22,%22Snapshot%2013w24a%22,%22Snapshot%2013w24b%22,%22Snapshot%2013w25a%22,%22Snapshot%2013w25b%22,%22Snapshot%2013w25c%22,%22Snapshot%2013w26a%22,%22Minecraft%201.6%22)%20AND%20fixVersion%20not%20in%20(%22Minecraft%201.5.1%22,%22Minecraft%201.5.2%22)%20AND%20resolution%20=%20Fixed%20ORDER%20BY%20key%20ASC 78 bugs fixed]'''
 
'''[https://bugs.mojang.com/issues/?jql=project=MC%20AND%20affectedVersion%20in%20(%22Minecraft%201.5.2%22,%22Minecraft%201.5.1%22,%22Minecraft%201.5%22,%22Minecraft%201.4.7%22,%22Minecraft%201.4.6%22,%22Minecraft%201.4.5%22,%22Minecraft%201.4.4%22,%22Minecraft%201.4.3%22,%22Minecraft%201.4.2%22)%20AND%20fixVersion%20in%20(%22Snapshot%2013w16a%22,%22Snapshot%2013w16b%22,%22Snapshot%2013w17a%22,%22Snapshot%2013w18a%22,%22Snapshot%2013w18b%22,%22Snapshot%2013w18c%22,%22Snapshot%2013w19a%22,%22Snapshot%2013w21a%22,%22Snapshot%2013w21b%22,%22Snapshot%2013w22a%22,%22Snapshot%2013w23a%22,%22Snapshot%2013w23b%22,%22Snapshot%2013w24a%22,%22Snapshot%2013w24b%22,%22Snapshot%2013w25a%22,%22Snapshot%2013w25b%22,%22Snapshot%2013w25c%22,%22Snapshot%2013w26a%22,%22Minecraft%201.6%22)%20AND%20fixVersion%20not%20in%20(%22Minecraft%201.5.1%22,%22Minecraft%201.5.2%22)%20AND%20resolution%20=%20Fixed%20ORDER%20BY%20key%20ASC 78 bugs fixed]'''
  +
  +
; From release versions before 1.5
 
* {{bug|MC-73}} – Green arrow bug on maps in frames
 
* {{bug|MC-73}} – Green arrow bug on maps in frames
 
* {{bug|MC-137}} – Ping packet doesn't include host information
 
* {{bug|MC-137}} – Ping packet doesn't include host information
Line 269: Line 271:
 
* {{bug|MC-7134}} – Silverfish breaking blocks when "<code>mobGriefing</code>" is set to false
 
* {{bug|MC-7134}} – Silverfish breaking blocks when "<code>mobGriefing</code>" is set to false
 
* {{bug|MC-8073}} – Switching from windowed to fullscreen and back moves the point of view
 
* {{bug|MC-8073}} – Switching from windowed to fullscreen and back moves the point of view
 
* {{bug|MC-9917}} – In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game
 
* {{bug|MC-10601}} – Can't use scroll wheel in crash reports
 
* {{bug|MC-11199}} – Eye of Ender does not always lead to the nearest Stronghold
  +
  +
; From 1.5.x versions
 
* {{bug|MC-8220}} – Water/Lava from bucket replacing ladder
 
* {{bug|MC-8220}} – Water/Lava from bucket replacing ladder
 
* {{bug|MC-9026}} – Splash potions particles are incorrect
 
* {{bug|MC-9026}} – Splash potions particles are incorrect
Line 274: Line 281:
 
* {{bug|MC-9355}} – Argument "team" do not work with "!" for other players
 
* {{bug|MC-9355}} – Argument "team" do not work with "!" for other players
 
* {{bug|MC-9584}} – Cactus texture error when near a wall
 
* {{bug|MC-9584}} – Cactus texture error when near a wall
* {{bug|MC-9917}} – In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game
 
* {{bug|MC-10601}} – Can't use scroll wheel in crash reports
 
 
* {{bug|MC-10976}} – Single player: "java.io.IOException: Stream Closed" when quitting game
 
* {{bug|MC-10976}} – Single player: "java.io.IOException: Stream Closed" when quitting game
 
* {{bug|MC-11033}} – Item count / numbers randomly flickering in item bar, inventory, workbench
 
* {{bug|MC-11033}} – Item count / numbers randomly flickering in item bar, inventory, workbench
* {{bug|MC-11199}} – Eye of Ender does not always lead to the nearest Stronghold
 
 
* {{bug|MC-11385}} – Scoreboard problem with "seeFriendlyInvisibles"
 
* {{bug|MC-11385}} – Scoreboard problem with "seeFriendlyInvisibles"
 
* {{bug|MC-11439}} – Memory leak switching texture packs
 
* {{bug|MC-11439}} – Memory leak switching texture packs

Revision as of 18:08, 15 October 2015

1.6.1, the first release of the Horse Update, added many new features including horses, leads, coal blocks, carpets, resource packs and a new launcher.

Additions

General

  • Resource pack system
    • Replaces the texture pack system
      • A conversion tool which converts texture packs into resource packs was released by Dinnerbone and is available here.
    • Contains:
    • New "missing texture" texture
  • Attribute system
    • Item attributes using NBT tags:
      • Attributes can be additive, subtractive and multiplicative using a set value
      • Some items have default modifiers in place of previously hard-coded attributes
      • Examples of possible changes players could make: A bow that slows the holder, a helm that buffs health, etc.
    • Entity attributes:
      • These properties can now be changed as easily as any other NBT attribute
      • Entity speed, base health, base attack
    • Other properties like weapon damage/bow draw speed/sword swing speed are yet to follow
  • Splash screens

Gameplay

  • Status effects
    • Health Boost
      • Gives player 4 (<span class="pixel-image nowrap" title="Expression error: Unexpected / operator. hearts">♥♥) base health; extra health vanishes when the effect ends
      • Can be acquired ingame by the command /effect <playername> 21 <duration in seconds> <amplifier>
    • Absorption
      • Gives player 4♥♥ "absorption" health that cannot be replenished by natural regeneration or other effects, but would return every 30 seconds, regardless of the state of the rest of the health bar; absorption health vanishes when the effect ends
      • Can be acquired ingame by the command /effect <playername> 22 <duration in seconds> <amplifier> or by eating either tier of Golden Apple
    • Saturation
      • Causes food meter to be replenished by 1 (🍗) per tick.
      • Can be acquired ingame by the command /effect <playername> 23 <duration in seconds> <amplifier>
  • Commands
    • /spreadplayers
      • Spreads certain players from an origin point
      • Has a Max Spread and Minimum Distance from player to player
      • Can be used with the teams scoreboard functionality to spread team members to the same location
    • /playsound
      • Can use to play sound to player
      • Can change the pitch and/or volume
      • Can use sound from resource pack
    • Added /gamerule arguments
      • naturalRegeneration
        • Toggles natural health regeneration
      • doDaylightCycle
        • Toggles the day-night cycle (the sun stops moving and stays where it is)

Blocks & Items

  • Horse Armor
  • Horse Spawn Egg
    • Works like any other spawn egg
    • Just like naturally spawned Horses, these Horses will have one of seven base colours and one of five variations of markings
    • Sometimes a Donkey will be spawned instead
  • Hay Bale
    • Can be placed in all orientations
    • Crafted with wheat in a 3x3 arrangement
  • Lead
    • Can be used to bind mobs to fences or lead them around
    • Right click mob first, then right-click fence or right-click the mob again to get the leash back
    • Crafted with 4 string and 1 slimeball, yields 2 leads
  • Carpets
    • Crafted with 2 colors of wool in a horizontal line, yields 3 carpets
    • Can be placed on any block (even translucent ones)
  • Name Tag
    • Found in dungeon chests
    • Name it in an anvil, then right click a mob to name it.
  • Hardened Clay
  • Stained Clay
  • Block of Coal
    • Crafted with 3x3 coal.
    • Crafted only with coal, not charcoal.
    • Can be used as furnace fuel and smelts 80 items, more than 9 coal (72 smelted items).

Mobs

  • Horses
    • Creation assisted & inspired by DrZhark's Mo' Creatures mod
    • To tame, ride them and get thrown off a few times until hearts appear
    • Can be bred using Golden Apples & Golden Carrots
    • Drop Leather when killed
    • Health can be restored using Bread, Sugar, Hay Bales, Wheat, Apples, Golden Apples & Golden Carrots
    • Baby Horses can be grown the same way
    • Players riding saddled Horses are granted full control over the Horse's movement
    • Color, style, maximum health, jump height and speed vary between Horses
    • Open your inventory, right click a Horse or press the inventory key while holding LSHIFT and looking at a Horse to access their inventory to deal with their storage, armor and saddle
    • Rarely spawn in small groups
  • Donkeys
    • Like horses, but smaller and gray, and can carry chests with 15 slots on their saddles
  • Mules
    • Obtained by breeding a horse with a donkey
    • Can wear chests on their saddles, just like donkeys
    • Not breedable with horses, donkeys, or other mules
  • Skeleton and Zombie Horses
    • Introduced as the code of the normal Horse, although require third-party modifications to be used in the game. There is no current use at this time.

Changes

General

  • Support for Java 5 and PowerPC users will be dropped
    • If you have a PowerPC based computer and/or Java 5 installed, a warning will be shown at the main menu.
  • Internal chat system
    • Lots of messages should be translated now that were not previously
    • Messages are now better modularized
    • Server messages can be sent by their code-defined name, allowing the client to utilize the correct translation according to their language settings
    • Color can be specifically designated, preventing leakage into further messages
    • Updated language files and fixed missing strings
  • Launcher
    • Increases performance and stability
    • Minecraft game icon changed to a crafting table, presumably to differentiate between game and launcher
    • Allows LWJGL to be updated, fixing many launcher bugs
    • Supports multiple versions/installs
    • Self updatable.
    • New password storing system
    • More user friendly.
    • A major step towards the Plugin API.
    • New authentication system - "Yggdrasil", which is more secure and has more features
    • If downloaded for free, it'll only let you play the demo world.
    • Accounts are mandatory.
  • Minecraft Realms
    • Added handling of invitations
    • Added resetting realm with one of provided realm templates
    • Added viewing backups for a realm and the ability to restore them
    • Added setting the owner of a realm as game master operator
    • Added confirmation screens for various actions such as deleting a realm
    • Ability to leave someone else’s realm that previously accepted invitation for
    • Fixed game mode and game difficulty issue
    • Minor GUI fixes for better usability

Gameplay

  • Riding mounts
    • When riding a mob, its health is on the Heads-up display
    • When riding on an entity, dismounting has changed from right-clicking the entity to using the Sneak key (⇧ Left Shift by default)
    • Boat controls have been changed from the A, S, and D keys to mouse control
  • Respiration enchantment
    • Now also helps seeing underwater
  • Changed the idea of mob difficulty
    • Regional difficulty: The longer you spend in one area, the harder it gets
    • Scales with difficulty - items, enchants or AI improve with difficulty
  • Tooltips
    • Added extra tooltip info in the search tab for the creative inventory, which shows what category a block/item is in
    • Tooltips for swords, pickaxes, shovels, axes, and potions show how much damage the sword/tool does and what effect a potion will give
  • Status effect
    • Balanced to improve gameplay
      • Instant Health nerfed by 33% (heals only 4 health points/2 hearts at level I)
      • Regeneration nerfed by 50% (takes 50 ticks/2.5 seconds to restore 1 health point/.5 heart at level I)
  • Hunger
    • Natural health regeneration now costs hunger points/saturation points
  • Creative mode
    • It is no longer possible to break blocks with swords in Creative mode

Blocks & Items

  • Charcoal
    • Retextured, with more brown shading to differentiate from coal
  • Lapis Lazuli Block
    • Retextured subtly, it now has a border around it
  • Saddle
    • You can now put a saddle on a horse
  • Redstone Comparator
    • Now give out a signal for Cauldrons and End Portal frames depending on their state
      • Cauldrons give from zero signal (empty) to three signal strength (full) depending on water inside
      • End Portal frame varies between zero and fifteen signal strength, depending on if an Eye of Ender is present
  • Golden Apple
    • Golden apples now require gold ingots instead of gold nuggets to craft
    • Golden apples now give Regeneration II for 10 seconds and both tiers give Absorption for 1 min 30 seconds
  • Glistering Melon
    • Glistering melons now require 8 gold nuggets
  • Spawn Eggs
    • Spawn eggs work on water
  • Command Blocks
    • Can no longer be mined or destroyed in Survival mode
  • Lava
    • Now decays properly
  • Flint and Steel
    • Now loses durability when igniting TNT

Mobs

  • All mobs
    • Mobs named "Dinnerbone" or "Grumm" are now flipped upside down
    • Now spawn in groups again
  • Zombies
    • Now have a small chance to spawn additional zombies when damaged or not being looked at
    • Able to lock onto the player from 40 blocks away (formerly 16 blocks).
    • Mobbing zombies can now move when further than 32 blocks from player
  • Villagers
    • Now have sounds for trading, getting hurt and other things
  • Spiders
    • Now have a chance to spawn with potion effects

World Generation

  • Deserts
    • No longer contain water lakes
  • The Nether
    • Added chest generation in Nether Fortresses

Fixes

78 bugs fixed

From release versions before 1.5
  • MC-73 – Green arrow bug on maps in frames
  • MC-137 – Ping packet doesn't include host information
  • MC-188 – 'doFiretick' makes fire to not extinguish. Lighting makes fire all over the place!
  • MC-483 – Keyboard Unresponsive on OS X
  • MC-507 – Teleporting to Large Numbers Creates a Broken Error
  • MC-552 – Command block choosing wrong people / Selecting players cross-dimensional
  • MC-590 – Mobs not realizing they killed their attacker and trying to attack empty space
  • MC-607 – Running at a high resolution causes large portions of the screen to be UNCLICKABLE
  • MC-671 – Minecarts with Furnace consume coal in creative mode
  • MC-820 – Death messages in english regardless of the selected language (Multiplayer)
  • MC-1038 – Beacon Block Incorrect Texture When Surrounded by Blocks
  • MC-1124 – Mouse "Back" and "Forward" open menu in windowed mode.
  • MC-1126 – Server command "/whitelist list doesn't display the full list of players
  • MC-1202 – Mobs spawn and then quickly despawn in peaceful. Looks like the "ender-porting-out-of-water" effect.
  • MC-1320 – Dogs wont stop snarling after punched by someone else
  • MC-1497 – Damaged Anvils do not show damage in inventory or item frame
  • MC-1903 – Console command and set console for block in Command Block merges when in windowed mode
  • MC-1980 – Zombie villagers are able to despawn during curing process
  • MC-2097 – You can't get "The End?" achievement
  • MC-2200 – Sleeping while in a minecart produces a graphical glitch
  • MC-2419PersistenceRequired tag freezes mobs
  • MC-2453 – Jack-o-lantern name is mis-punctuated
  • MC-2559 – Squid taking damage while in water
  • MC-2692 – Hard to spawn squid
  • MC-3008 – Regular skeleton's melee damage is unaffected by the sword type
  • MC-3090 – Unable to play game unless LWJGL is manually replaced
  • MC-3695 – Boats/Minecarts and Ender Pearls don't mix
  • MC-3737 – Placing water source into some blocks yields no drops
  • MC-3798 – 3D Anaglyph biome color corruption
  • MC-3960 – After the last use of a bow you get a glitch bow that when dropped and picked up again duplicates
  • MC-4266 – Death counter does not update
  • MC-4631 – Lava decay fails to schedule block update
  • MC-4822 – Skeletons attacking like zombies when hit in creative
  • MC-6721 – Ctrl + Alt + Esc crashes minecraft
  • MC-6828 – Brewing stand feet's sides are transparent when placed against a wall
  • MC-7134 – Silverfish breaking blocks when "mobGriefing" is set to false
  • MC-8073 – Switching from windowed to fullscreen and back moves the point of view
  • MC-9917 – In multiplayer screen holding shift and pressing "down" without selecting any server crashes the game
  • MC-10601 – Can't use scroll wheel in crash reports
  • MC-11199 – Eye of Ender does not always lead to the nearest Stronghold
From 1.5.x versions
  • MC-8220 – Water/Lava from bucket replacing ladder
  • MC-9026 – Splash potions particles are incorrect
  • MC-9317 – /scoreboard syntax missing (/help scoreboard)
  • MC-9355 – Argument "team" do not work with "!" for other players
  • MC-9584 – Cactus texture error when near a wall
  • MC-10976 – Single player: "java.io.IOException: Stream Closed" when quitting game
  • MC-11033 – Item count / numbers randomly flickering in item bar, inventory, workbench
  • MC-11385 – Scoreboard problem with "seeFriendlyInvisibles"
  • MC-11439 – Memory leak switching texture packs
  • MC-11595 – 1.5 HD Texture pack stitched images greater than 2048 resolution results in massive performance drops.
  • MC-11605 – Certain death message will print "null" as the player/mob name that caused the death
  • MC-11765 – Command Blocks breaking easily in survival
  • MC-12017 – Can get permanently stuck in a minecart in a nether portal
  • MC-12241 – Minecart collision boxes are briefly positioned wrong
  • MC-12526 – Minecarts off track float
  • MC-12569 – Sitting in minecart is higher than it should be
  • MC-12733 – Minecart hit box too large
  • MC-13177 – New Client and Server Outputs Increase Loading Time
  • MC-13276 – Zombies with increased health don't deal damage
  • MC-13559 – Pick block from inventory in creative doesn't preserve size of stacks
  • MC-14218 – Minecraft can't handle 4096x4096 or larger cloud textures
  • MC-14757 – Stacked Entity Spawner creating mass duplicate ghost entities
  • MC-14795 – Wither is still named "Withern" in German
  • MC-14926 – Cannot use resolution clock and compass textures with resolutions higher than 16x16
  • MC-15145 – Receiving very high amount of damage at once creates ghost mode in multiplayer
  • MC-15732 – Achievement "We Need to Go Deeper" rewarded for going through an End Portal
  • MC-16075 – Entities other than the player can't leave the end
  • MC-16530 – When under resistance effects above 5, /kill command does not work.
  • MC-16554 – lang files for en_US is gramaticly incorrect at death.fell.finish.item
  • MC-17037 – No error report when minecraft crashes
  • MC-17280 – Freezes When Moving
  • MC-17701 – Fire Animation Jumps and skips frames.
  • MC-18088 – Sticky and unregistering keys during normal Minecraft play only, AMD processor driver conflict?
  • MC-18324 – Text misplaced on Direct connect, Rename World screen
  • MC-18483 – Shift clicking on the destroy item button in multiplayer doesn't work.
  • MC-18640 – Crash when language file of currently selected language is missing
  • MC-18713 – If a team name has "-" in it, the argument for seeing if anyone is in the team doesn't work
  • MC-19029 – Instant health effect set to a 29, 61, 93...253 value kills any player without any death message

References