1.18 experimental snapshot 4 is the fourth experimental snapshot for Java Edition 1.18, released on August 17, 2021,[1][2] which makes numerous changes and tweaks to world generation.
Changes[]
World generation[]
- Now is larger and less likely to show up as microbiome splotches.
- Terracotta bands now go higher.
- Wooded badlands grass and trees now start higher.
- Tweaked biome placement in general to reduce the risk of harsh collisions.
- Now biome placement is a bit smoother and less noisy. This should result in fewer microbiomes.
- Removed surface freezing for hot biomes, and raised the altitude at which snow layers are placed.
- Now is larger and less likely to show up as microbiome splotches.
- Desert pyramids now tend to be partially buried and no longer generate on water.
- The terrain is now more extreme. Fiddled with the placement of shattered terrain and extreme hills in general to make it fit in with the terrain better.
- No longer generate on water.
- Ore distribution
- Reduced the number of diorite/andesite/granite blobs on the surface.
- Copper blobs now are bigger in dripstone caves.
- More iron is generated.
- Reduced the likelihood of rivers being cut off and turning into steep dry river gorges in mountainous terrain.
- Rivers will tend to either carve a fjord through the mountain range, or raise the terrain to form a saddle valley between the peaks.
- Now have fewer dirt blocks.
- Tweaked swamp placement a bit.
- Are less likely to extend far out from the coastline.
- Rivers in swamps now tend to be shallower.
Issues[]
This version is not supported on the bug tracker, and therefore issues affecting it will be resolved as "Invalid".[3]
Video[]
Video made by slicedlime:
References[]
- ↑ "New world generation in Java available for testing" by Henrik Kniberg. Minecraft.net, August 17, 2021
- ↑ "Minecraft 1.18 experimental snapshot 4 is out!" – u/MrHenrik2 on Reddit, August 17, 2021
- ↑ MC-231984
Notes[]
- ↑ Unzip this file in the .minecraft/versions folder.