1.18 Experimental Snapshot 1 is the first experimental snapshot for Java Edition 1.18, released on July 13, 2021,[1] which introduces new terrain generation and enables features from the preview data pack.
Additions
World generation
- Completely overhauled.
- Now stretch down to Y=-59.
- The cavern now generates in 2 layers of different stone bases depending on the depth.
- Dripstone Caves and Lush Caves now generate naturally underground.
- Contain aquifers, bodies of water with different heights, independent of sea level (Y=63).
- Aquifers below Y=0 sometimes generate with lava instead of water.[2]
- Improved old caves to blend in with the new generations of caves better.[3]
- New carver called crack carver, which appears as a fissure on the ground, like ravines but narrower and can go very deep.[4]
- New noise caves, coming in 3 forms, cheese, spaghetti and noodle.
- The original caves still exist with their generation slightly tweaked to better blend in with noise caves.
- Cheese caves have large stone towers stretching from the bottom of the cave to the top.
- Spaghetti caves are long, thin caves that have small aquifers and are more similar to original caves.
- Noodle caves are thinner, squigglier and more claustrophobic variants of spaghetti caves.
- Come in 5 sub-biomes:
- Mountain Meadow
- The lowest layer of a mountain.
- Contain flowers and sweet berry bushes.
- Mountain Grove
- The second lowest layer of a mountain.
- Covered in snow, snow blocks and powder snow, and is filled with spruce trees.
- Rabbits spawn in this biome.
- Snowy Slopes
- Lofty Peaks
- Snow Capped Peaks
- The highest layer of a mountain, and will only generate if the mountain is high enough.
- Generates if the surrounding biomes are too cold for lofty peaks.
- Covered in snow, snow blocks, powder snow, ice and packed ice.
- Mountain Meadow
- Large, rare, snake-like ore formations.
- Copper ore veins mixed with granite generate above Y=0.
- Iron ore veins mixed with tuff generate below Y=0.
Changes
Mobs
- General
- Hostile mobs will only spawn in complete darkness.
- Axolotls
- Now only spawn in lush caves.
- Goats
- Now only spawn in some of the new mountain biomes.
World generation
- Now generate naturally underground and inside mountains.
- Now generates naturally.
The new ore generation for 1.18 Experimental Snapshot 1.
- Ore distribution
- New ore distribution has been implemented, see the chart.
- General
- Natural variation in terrain shape and elevation, independently from biomes.
- For example, forests and deserts could form up on a hill without needing a special biome just for that.
General
- Has been increased to 384 blocks, expanding 64 blocks up and 64 blocks down, with 320 being the limit upward and -64 being the limit downward.
- Removed the Large Biomes and Amplified world types.
Trivia
- A
.jsonfor a version called1_15_combat-6was mistakenly uploaded instead of this snapshot at first.- Combat Test 6 was actually based upon Java Edition 1.16.2 Pre-release 3.
- This is the first time that the light level requirements for common hostile mob spawning get changed for a really long time, as the "light level 7 and below" requirement has persisted since the game's early stages.
- This is the first development version using the term "Experimental Snapshot", which starts the update development before the initial snapshots will begin, sometime in September.[1]
Video
Video made by slicedlime:
References
- ↑ a b "New world generation in Java available for testing" by Henrik Kniberg. Minecraft.net, July 13, 2021
- ↑ "Minecraft Snapshot 21w16a" – Minecraft.net, April 21, 2021
- ↑ "Oh forgot to mention in the changelog* we also added some more variation to the old cave carvers (width, heigh, floor cutoff, etc). Just to make them blend in a bit better with the noise caves instead of being instantly recognizable." – @henrikkniberg on X, February 25, 2021
- ↑ "There it is. The crack carver. Watch your step, they can go REALLY deep!" – @henrikkniberg on X, February 25, 2021
Notes
- ↑ Unzip this file in the .minecraft/versions folder.