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1.15 is an upcoming major update to Java Edition set to release in late 2019.[1] This update adds bees and bee-related items, such as bee hives, honey bottles and honeycombs. Alongside adding bees, this update will focus on fixing bugs and improving performance,[2] as well as adding numerous features that were originally Bedrock Edition exclusives.[3]

Additions

Blocks

Bee nestBee nest Honey Bee nests
  • Spawn naturally in flower forests, plains, and sunflower plains biomes.
  • Can house bees.
  • Fills up with honey.
    • The amount of honey in the bee nest increases as bees gather nectar and return to their nest.
    • The player can harvest honeycombs and honey bottles from the nest using shears and glass bottles respectively.
    • If the player breaks or harvests honey from the nest, the bees will become hostile on the player.
      • Bees inside the nest will not turn hostile if it is harvested with Silk Touch, but bees outside the nest will.
      • Bees will not turn hostile if there is a campfire underneath the nest when honeycombs or honey bottles are harvested.
  • Is a block entity and cannot be pushed by pistons.
  • When instantly mined in Creative mode, they will drop as an item.
Bee HiveBee Hive Honey Bee hives

Items

Honey bottles
  • Restores 6 (🍗🍗🍗) and 2.4 saturation.
  • Removes the Poison effect when consumed.
  • Can be used to craft 3 sugar.
  • Obtained by using a bottle on bee hives/nests with a honey_level of 5.
Honeycombs
  • Obtained by using shears on bee hives/nests with a honey_level of 5.
  • Can be used to craft bee hives.
Spawn eggs
  • Added bee spawn egg.

Mobs

Bees
  • Have 10♥♥♥♥♥ health.
  • Live in groups near hives and nests.
    • If a bee does not have a home nest, it will wander until it finds one.
    • Can hide inside hives.
      • Maximum of 3 bees per nest.
  • When attacked, all bees from the same hive try to attack the original attacker.
    • The same happens when their hive or nest is destroyed.
      • Placing a campfire under the nest will make the bees passive.
    • Have an  Anger data tag, which defaults to zero.
      • When the bee is attacked, this tag is set to around 700 ticks.
    • When they attack, they give poison to the target for 10 seconds and then they die 50–60 seconds after attacking.
    • When bees attack the player, their eyes will turn red.
    • Affected by the Bane of Arthropods enchantment.
  • Can be bred using any type of flower, including wither roses.
    • They will follow any player holding a small flower.
      • If the player holds still the bees will hover around them.
  • Will hover around flowers and will enter a "pollinated" state after some time. When pollinated, pale white particles will come off them. The bee will also have its texture changed to include dots similar in color to the pollen particles.
    • Bees will try to pollinate wither roses despite the fact that they are harmed by the wither effect they give.
    • When they pollinate flowers a small popping noise is heard.
    • Will return to their nest after entering the "pollinated" state.
    • A pollinated bee can accelerate the growth of crops and sweet berry bushes it passes.
    • After enough bees enter a bee nest in the pollinated state, the bee nest will be filled with honey.
  • Will try to avoid water.
  • Being killed by a bee sting results in new death message: "<player> was stung to death".

Gameplay

Particles
  • New particles: dripping_honey, falling_honey, falling_nectar, landing_honey.

Command format

/data
  • Can now use storage as a source or target, which is general purpose, key/value storage.
    • Each storage is identified by a distinct namespaced ID.
    • Storage is shared between all dimensions in a world.
    • Data in storage persists between on world close.
/execute
  • Added subcommand /execute if predicate <predicate>
    • Evaluates custom predicates, defined in the predicates directory of a datapack.
  • Added subcommand /execute store storage
    • Stores the command result to the storage target for the /data command.
/schedule
  • Added new optional syntax /schedule.
    • Defaults to replace.
  • Added new syntax /schedule to remove existing schedules.
    • Returns the number of removed schedules.
  • Extended /schedule to allow scheduling the same function multiple times.
Entity selectors
  • New selector parameter predicate allows applying custom predicates, defined in the predicates directory of a datapack.
Gamerules
Loot tables
  • Loot table predicates can now be defined in separate files and used for entity selectors and in execute if command.
  • Added new parameters to the location_check condition.
    • offsetX, offsetY, offsetZ – optional offsets to location.
  • Added reference.
    • Includes condition defined in predicates directory of datapack, selected with name parameter.
  • Added time_check condition.
    • Checks day time.
      • value – range of accepted values.
      • period – if present, time will be modulo-divided by this value (for example, if set to 24000, value will operate on a time period of days).
  • New function:
    • copy_state – Copies state properties from dropped block to BlockStateTag in dropped item.
      • Parameters:
        • block – source of properties (block ID).
        • properties – list of property names. All must be present on block.

General

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Entity predicate
  • Now accepts player field, which checks player properties.
    • Fails when entity is not player.
    • Fields:
      • level – range of allowed player levels.
      • gamemode – same values as /gamemode command.
      • stats – list of statistics to match. Entry fields: type (like minecraft:custom), stat (like minecraft:sneak_time) and value (an integer range).
        • For example, {"stats":[{"type":"minecraft:used","stat":"minecraft:fishing_rod","value":{"min":2,"max":10}}]} will succeed if the player has used fishing rods a total of 2 through 10 times; more or less will fail.
      • recipes – map of recipe IDs. Boolean value tells if it should or should not be known to player.
      • advancements – map of advancement IDs. If value is a boolean, checks if advancement is done. If value is an object, checks completion of criterions.
  • Entity predicate now accepts team field, which matches team name.
Languages
Location predicate
  • Predicate now accepts block and fluid sub-predicate.
    • Fields:
      • block – exact block ID to match.
      • fluid – exact fluid ID to match.
      • tag – block/fluid ID to match.
      • nbt – matcher for block entity NBT (only for blocks).
      • state – map of name/value properties. Value can be integer, boolean or string or object with optional min and max properties.
  • Predicate now accepts the light sub-predicate.
    • Object has one integer range – light – that matches visible light (maximum value of sky-darkening and block light).
Predicates
  • Added custom predicates.
    • The condition part of loot tables can now be defined as separate data pack resource in predicates directory.
Tags
  • Added minecraft:bee_growables, minecraft:beehives, minecraft:crops, minecraft:flowers, and minecraft:tall_flowers block tags.
  • Added minecraft:beehive_inhabitors entity tag.
  • Added minecraft:flowers, and minecraft:tall_flowers item tags.
Textures
  • Added textures for a wax block and crystallized honey item.
    • These are currently unobtainable in-game.

Changes

Blocks

Bells
  • Will now ring if powered with a redstone signal.
Campfires
  • Can now be extinguished with a shovel.
Dispensers
Farmland
  • Blocks that can be manually placed on farmland without turning it into dirt can now also be pushed into it by a piston without turning the farmland under the block the piston has pushed into dirt.
Iron door
  • Must now be mined with a pickaxe for it to be dropped as an item.
Rail
  • Now places facing the player, rather than always north-south.
Redstone comparators
  • Can now detect how much honey is inside bee hives and bee nests.
    • The output strength is equal to the amount of honey in the hive.
Wet sponges

Items

Boats

Mobs

Iron golems, magma cubes, ocelots, and slimes
Spawning
Villagers
  • Nitwit villagers no longer have a leveling gemstone in their belt.

Gameplay

Advancements
  • Item predicate in advancements now makes a distinction between actual enchantments and stored enchantments, like ones stored in enchanted books.
    • stored_enchantments is used to match stored enchantments.
Hardcore mode
  • Hardcore game worlds now prompt to return to the menu on the death screen.
Sleeping
  • If a player tries to sleep in a bed that is occupied by a villager, the villager is now kicked out of the bed.
  • Trying to sleep during the daytime will now set the player's spawn location to that bed.

Command format

/kill
  • The first parameter now defaults to @s if no target argument is given.
NBT components
  • Added NBT text component variant for NBT storage: {"nbt": <path>, "storage":"<resource id>"}

General

Block models
  • Lighting of blocks in the inventory has been swapped from being dark on the right to being dark on the left.
Chunk format
  • Biome information now stores Y-coordinates, allowing biomes to be changed based on height; previously, biome information only stored X and Z coordinates.
    • The  Biomes array in the  Level tag for each chunk now contains 1024 integers instead of 256.
Debug screen
  • The "chunk updates" counter on the second line no longer appears.
Game library updates
  • Minecraft now requires OpenGL 2.0.
Loot tables
  • Entities are now set for block loot tables in some cases where it was not previously.
Obfuscation maps
  • Are now published with all future versions of the game, including this one.
    • Does not change the existing restrictions on what may or may not be done with game code or assets.
    • Links to the obfuscation mappings are included as part of the version's accompanying .json file.
Textures
  • Changed texture map for all chests.
  • Banner patterns now use the alpha channel instead of black.
  • The ender dragon no longer has a separate texture for the bottom of its wing anymore.
  • The glint texture for enchanted items now appears like it does in-game.

Planned additions

Blocks

Honey Block
  • Stickier than slime blocks.[4]
  • Prevents jumping, and moves any mobs on it when pushed by a piston.[4]
  • Players cannot jump on them while standing on them.
  • Players walk very slow and cannot sprint on them.
Wax Block
  • A texture exists for this in the game files, but the block has not appeared in any development versions nor has it been officially addressed.

Items

Crystallized Honey
  • A texture exists for this in the game files, but the item has not appeared in any development versions nor has it been officially addressed.

Fixes

114 issues fixed
From released versions before 1.15
  • MC-791 – Rails are not placed in the direction the player is looking.
  • MC-849 – Eating a food item, drinking a potion, curing a zombie, and feeding an animal all have a chance of also consuming a second food item, potion, etc, without any animation.
  • MC-997 – Clouds are transparent when you are above/in them but not when you're underneath them.
  • MC-2140 – Connecting to a server with a space in the name fails.
  • MC-2958 – Custom mobs and normal vexes drop equipped items with looting despite DropChances set to 0.
  • MC-3984 – A re-created Hardcore game is not Hardcore unless game modes are cycled through and reset to Hardcore.
  • MC-4240 – Placing fireworks on a side of a block summons it inside that block and makes it stuck under blocks above.
  • MC-4378 – Iron doors drop when destroyed by hand.
  • MC-9553 – Wrong rendering order of particles, hitboxes, clouds, transparent blocks, breaking animations and various other transparent textures.
  • MC-10209 – "Allow Cheats" and "Bonus Chest" buttons get unlocked after entering superflat/buffet customization options.
  • MC-13884 – Hanging snow golems don't throw snowballs.
  • MC-15862 – A dying enderman teleports away if it falls into water and takes experience to its teleport destination.
  • MC-28447 – Speed effect stops working after switching dimensions but resumes after sprinting.
  • MC-29386 – Health boost not showing additional hearts when switching dimensions.
  • MC-30646 – Hardcore game is not deleted.
  • MC-35507 – Block breaking animation renders incorrect at certain angles.
  • MC-42248 – Placing lily pads does not have a hand animation in third-person.
  • MC-44244 – Lightning causes water, stained glass, entities, and tile entities to disappear.
  • MC-47091 – Slimes, magma cubes, ocelots, and iron golems do not use generic.attackDamage attribute.
  • MC-47941 – TNT/Creepers flash white when exploding.
  • MC-60634 – Spawn egg use animation not shown when using on animal.
  • MC-63509 – Banners do not have a breaking animation.
  • MC-63720 – Banners do not move in the wind when over certain "Time" value of the level.dat.
  • MC-63942 – Transparent block weird rendering when held in hand/worn by entity like player.
  • MC-68565 – Monsters spawn at daytime at y=256 and don't burn.
  • MC-70111 – When a thrown ender pearl is in the air, it disappears after relogging and the player does not get teleported.
  • MC-74762 – Under certain circumstances chunks can swap or reset.
  • MC-88179 – Armor bar disappears after changing dimension until GUI update.
  • MC-88209 – Endermen make stare sound even when provoked by attacking.
  • MC-93479 – F3+B hitbox/fishing rod line thickness (width) varies depending on whether F3 is open.
  • MC-93810falling_block becomes invisible, if it is near the edge of the world.
  • MC-96207 – Boats breaking lily pads creates too many particles.
  • MC-96521 – After clicking "Delete World", hardcore world still runs in background.
  • MC-97877 – Boat paddle shaded incorrectly.
  • MC-98656 – Falling blocks don't render correctly as you move farther away from 0, 0.
  • MC-101247 – Horses, donkeys, mules, and boats sometimes disappear after dismounting.
  • MC-101700 – Missing server-side check in enderman teleport.
  • MC-101725 – Enderman takes continuous damage from cacti and magma blocks
  • MC-102267 – Certain mobs do not take damage on magma blocks.
  • MC-103313 – Hitbox of slime and magma cube is offset for some seconds.
  • MC-103672 – Steerable ridden entities (boats / pigs / horses) teleport back to their previous position for a short moment on dismount.
  • MC-107754 – Transparent skin issue when held Map in main hand and off hand.
  • MC-107941 – Shooting, summoning or editing an arrow and reloading the world gives potion particles.
  • MC-110531 – Eye of ender item up and down.
  • MC-110907 – Curse of vanishing does not work in some places.
  • MC-114715 – Mobs picking up items can drop their current item even with drop chance of 0.
  • MC-115567 – The enderman stare sound does not play if it was spawned less than 20 seconds ago.
  • MC-115643 – Cannot hear punching blocks with "Friendly Creatures" volume off.
  • MC-117914 – Entities crossing dimensions through Nether portal causes tremendous lag.
  • MC-123307/execute store can modify player data inside item "tags" of their Inventory or EnderItems.
  • MC-123686 – Old chests disappear when updating to 1.8+
  • MC-125360 – Enchanted tridents don't look enchanted.
  • MC-125810 – Carved pumpkin cannot be enchanted in Survival mode.
  • MC-125880 – Recipe book rejects bows with Damage:0 tag when crafting dispensers.
  • MC-127094 – Arm animation is not executed in certain circumstances.
  • MC-133255 – Cartographers generate maps for existing mansions and monuments rather than unexplored ones.
  • MC-135098 – Animal spawn eggs occasionally spawn baby animals.
  • MC-136074 – Enderman can teleport onto waterlogged blocks.
  • MC-136352 – Tools from Creative inventory/crafting do not have Damage:0 set until relog.
  • MC-136360 – Attached pumpkin and melon stems do not drop seeds when broken.
  • MC-136367 – When exiting a boat it will put the player on top of the boat.
  • MC-136470 – Buckets' CanPlaceOn NBT check is applied to the block behind.
  • MC-137297 – Clicking "Leave server" after dying on hardcore multiplayer does not disconnect you from the server.
  • MC-138465 – Ender pearls forget their owner after reload (of game or chunks).
  • MC-142848 – Hitbox and eye level of polar bear is not adjusted when attacking.
  • MC-142918 – The stonecutter does not allow custom recipe inputs to be shift-clicked in.
  • MC-144588 – The loading screen for reloading resource packs doesn't cover the whole screen if the GUI is hidden.
  • MC-144688 – Projectiles (snowballs, etc) do not preserve item data if using the item depletes the stack.
  • MC-144766 – Chunks stop rendering in respawn screen.
  • MC-145179 – data modify modifies player item data but shows error message.
  • MC-145587 – Endermen will teleport into water (without taking damage) to dodge a projectile.
  • MC-145879 – Titles are no longer faded when text background opacity is enabled in the accessibility settings.
  • MC-148562 – Obsidian towers in The End biome are not generated as intended.
  • MC-148865 – Title screen panorama turns white after clicking "Delete World" in Hardcore mode.
  • MC-149231 – Dragon egg culls the top of cactus.
  • MC-150202 – Chunks sometimes are dislocated/copied to another location.
  • MC-150242 – The held item tooltip no longer fades correctly.
  • MC-151354 – Cannot rearrange servers with shortcut.
  • MC-152100 – When using a brewing stand, the player cannot put blaze powder into the slot using the shift key.
  • MC-152172 – Cartography table plays the sound multiple times overlapping on shift-click.
  • MC-152173 – Loom plays the sound multiple times overlapping on shift-click.
  • MC-152751 – Horse armor can occasionally be duplicated when killing a horse wearing it with Looting III.
  • MC-152839 – Screen is shaking on death.
  • MC-153216 – Zombie villager overlay turns dark blue/purple when equipped with enchanted armor.
  • MC-153661 – Villagers always ring bells in the same direction, even if that should not be possible.
  • MC-153820 – The entity_properties block loot table condition only works for players.
  • MC-154088 – Some text areas don't support partial transparency.
  • MC-154280 – The nitwit has a badge, even though unemployed villagers do not because they cannot trade.
  • MC-154779 – Bed breaking texture is not centered properly.
  • MC-154873 – When breaking a block with an enchanted book with Silk Touch on it, the block drops itself.
  • MC-156276 – Cannot shift-click while riding a horse, within inventory.
  • MC-156852 – Ghost blocks remain when insta-mining; reappearance of MC-5694.
  • MC-156856 – Ravager pathfinding AI becomes broken when ravager encounters a pillager patrol.
  • MC-156876 – In desert_small_house_7, one door is open.
  • MC-156884 – Bows sometimes do not use the correct texture when being drawn in Creative mode.
  • MC-156952 – Village tree center has leaves that are persistent.
  • MC-157136 – Villagers restocking is not properly tracked.
  • MC-157494 – Tamed animals no longer teleport to players properly.
  • MC-157697 – Unplayable conditions when pillagers loaded: extreme lag spikes.
  • MC-158373 – Raid horn sounds play globally in all villages.
  • MC-158414 – When riding an entity, players appear to be at the location they mounted it at as soon as they are out of range.
  • MC-158484 – Game crashes when an illager rides any mob.
  • MC-158672 – Entering certain chunks causes FPS drops.
  • MC-158677 – Ender dragon freezes the server if there's no end stone in the End.
  • MC-158705 – When drinking a potion in Creative it changes the potion next to it when scrolling to that potion in the hotbar.
  • MC-158853 – Chests missing after converting and loading old map from 1.7.10.
  • MC-158978 – "Create New World" button in the world creation menu is enabled after returning from the world customize menu, allowing world names to be left blank.
  • MC-158988 – Minecraft will remove up to several hundred chunks per region if region file is not exact multiple of 4096 bytes.
  • MC-159462 – Scrolling hotbar slots while consuming uses multiple items.
  • MC-159785 – Cloned block contains same item in memory.
  • MC-160123 – Large ferns no longer drop seeds.
  • MC-160367 – Pillagers do not despawn.
Private issues
  • MC-11944 – Able to replace end portal with buckets in hand or dispenser.[2]
  • MC-140507 – Overloading a chunk with data will cause it to revert to its old state.[3]

Gallery

References

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