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1.14 Pre-Release 2 is the second pre-release for Java Edition 1.14, released on April 12, 2019,[1] which adds 2 new advancements, a new Mouse Settings menu and increases performance.

Additions[]

General[]

Advancements
  • Added 2 new advancements:

Changes[]

Items[]

Illager banner
  • Renamed to ominous banner.

General[]

Options
  • Sensitivity, invert mouse and touchscreen mode have been moved to a subsection "mouse settings".
  • Added new options scroll sensitivity and discrete scrolling, also in "mouse settings"; these fix MC-123773.
    • Scroll sensitivity is a multiplier for scroll magnitude; the setting was first added in 18w21a but was only accessible by editing mouseWheelSensitivity in options.txt.
    • Discrete scrolling tells the game to ignore scroll magnitude values given by the operating system and instead to act as if the operating system supplied −1 or +1. These will be influenced by the sensitivity afterward if needed.
    • If unwanted scrolling occurs, enable discrete scrolling and set the sensitivity to 1.
Performance
  • Improved performance.
Statistics
  • Added new statistics:
    • Bells rung
    • Interactions with cartography table
    • Interactions with loom
    • Interactions with stonecutter
    • Raids triggered
    • Raids won

Fixes[]

31 issues fixed
From released versions before 1.14
  • MC-123773 – Scrolling the hotbar on Mac behaves weirdly.
  • MC-133205 – Missing block with superflat preset "The Void".
  • MC-147602 – Changing full screen resolution doesn't work on 4k screens.
From the 1.14 development versions
  • MC-137581 – Destroyed shulker boxes are lost in creative mode.
  • MC-138444 – Tall sea grass doesn't drop sea grass when sheared.
  • MC-140236 – Using the grindstone on an item to remove enchants does not reset the XP price to add enchants to it in an anvil.
  • MC-140261 – When putting only one non-enchanted item in the grindstone GUI, the same item appears as the output.
  • MC-140365 – Pillager outposts remove the ground around it.
  • MC-140605 – New Villages : houses too high/low with grass at their bases.
  • MC-141253 – Zombie villagers in certain biomes don't spawn with their biome specific skins.
  • MC-143410 – Wandering trader and trader llama spawn in the void biome.
  • MC-143998 – Switching in smoker between "Showing all" and "Showing smokable" does not work.
  • MC-144242 – Foxes' heads never move.
  • MC-145698 – Villager trades do not lock in dedicated servers.
  • MC-145738 – All town centers in village now generate in ground and creates many holes in superflat world.
  • MC-145808 – When highlighted, Sensitivity slider may jump to lowest or highest value by clicking the scrolling part of the screen.
  • MC-145848 – Players can sleep in the same beds as villagers.
  • MC-145916 – Food that can be planted cannot be eaten while targeting a block.
  • MC-146184 – Naturally generated villagers don't move.
  • MC-146251 – Farmers do not look at plants when they are working.
  • MC-146995 – Villagers do not immediately replant crops.
  • MC-147338 – Bright spots underwater – ocean lighting errors.
  • MC-147565 – Foxes body model are 2 pixel higher when sleeping.
  • MC-147566 – Baby fox hitbox is shifted.
  • MC-147572 – Suspicious stews of saturation from shipwrecks and villagers still have a lasting effect.
  • MC-147598 – Baby foxes don't drop items they're holding when they die.
  • MC-147606 – Polar bear attack sound never changes pitch, even if the roar comes from a baby polar bear.
  • MC-147654 – Baby fox's head is off center.
From the previous development version
  • MC-147754 – Crash while opening world / while ticking entity: "IllegalStateException: POI data mismatch: already registered at ev{x=##, y=##, z=##}".
  • MC-147800 – Chunks nearby getting a full reset if load with 1.14pre1.
  • MC-147951 – Cartography table does not lock maps.

Video[]

Video made by slicedlime:

References[]

  1. "Minecraft 1.14 Pre-Release 2" – Minecraft.net, April 12, 2019
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