1.14.3[1] is an upcoming minor update to Java Edition with no set release date, which will make small changes to villagers and fix some bugs left over from 1.14.2. It will not be compatible with 1.14.2 servers.
Changes
Mobs
- Panicked villagers now have to work and sleep so they cannot be in a state of panic all the time.
- The "last slept" and "last worked" properties for villagers are now saved properly.
- Panicking villagers now have a higher chance of spawning iron golems.
- Farmers now spend more time farming when they are working.
- Farmers now always give away food even if other villagers do not need it.
Gameplay
- Vindicators are no longer part of patrols.
- Doubled the minimum time to spawn from 5 minutes to 10 minutes.[verify]
- Patrols no longer spawn if the block light level disallows monster spawning.
- Patrols are now allowed to spawn in any biome except mushroom biomes.
- Protection, Projectile Protection, Fire Protection, and Blast Protection are now mutually exclusive again, as they were prior to 1.14.
- Saturation is no longer required for the "How Did We Get Here?" advancement.
General
- Performance
- Improved performance.
Fixes
- 57 issues fixed
- From released versions before 1.14
- MC-72390 – Rcon is not thread-safe
- MC-74407 – Villager inventories can get into a state where villagers cannot do anything useful
- MC-123836 – Double blocks are not loaded in structures
- MC-124170 – Performance issue with particles causing lag
- MC-129491 – Advancement location trigger works inconsistently for structures added in 1.9 or later
- MC-135001 – Beds drop as an item when loaded in a structure
- From 1.14
- MC-138053 –
/gamerule spectatorsGenerateChunksbeing false prevents chunks from being loaded - MC-139257 – Server crash on reload when world border is modified.
- MC-141301 – Illager patrols spawning on blocks mobs should not spawn on, such as slabs, carpets, stairs, etc.
- MC-142360 – Pillagers patrols can spawn pillagers on top of trees inside a leaf block
- MC-143369 – Wandering trader text implies trades refresh
- MC-144107 – Miscalculation of camera position in windowed mode on Linux
- MC-144507 – The legs on cats clip through to the top of the model
- MC-144929 – When there is water above a water source, other water sources adjacent to the water source flow outwards
- MC-145863 – Villagers breed even if there are not enough beds
- MC-146429 – Farmer villagers stumble between farming and using their composters
- MC-146433 – Double chest does not display custom name
- MC-146835 – Illager captain spawned from raids will still give the bad omen effect to its killer, causing raids to never end
- MC-147740 – Villagers sometimes don't restock
- MC-147851 – Villagers frequently run right into mobs they are trying to avoid
- MC-148013 – Farmer villager behavior too lazy / not farming at all
- MC-148354 – Guardians require water to spawn from spawners
- MC-148600 – Zombie pigmen will spread their anger forever if they can continuously respawn
- MC-148610 – Hostile mobs spawning on top of trapdoors, glowstone and sea lanterns
- MC-148986 – Low-tier enchants from level 30 standard enchanting setups
- MC-149207 – Water with blocks above will convert to flowing water for no reason
- MC-149372 – Game crashes when opening a 1.13.2 world
- MC-149443 – Iron golems spawn too often
- MC-149877 – Baby foxes suffocate when jumping under blocks
- MC-150319 – Crash after using
/kill - MC-150401 – Chickens suffocate if jumping while under a solid block
- MC-150954 – Pillager patrol spawning is off: they spawn too close to each other, in odd biomes, and too frequently.
- MC-151079 – An employed villager quickly becomes unemployed and employed when he works, even if its workstation has not been deleted.
- MC-151084 – Chunk rendering is slow and random
- MC-151144 – Hostile mobs in lazy chunks no longer count towards mob cap, breaking mob switches
- MC-151185 – Game crash after breaking villager point of interest
- MC-151337 – Mob spawn rate too high
- MC-151346 – Crash while F3 menu tries to access tags while using
/reload - MC-151395 – Farmers create bread only when they pick up at least 3 wheat at once
- From 1.14.1
- MC-151225 – Upgrading worlds from 1.14 causes villagers to lose their brain memories
- MC-151566 – Pillagers patrols can spawn outside world border
- MC-151753 – More than one raid can happen in a village
- MC-151771 – Villagers do not try to run away from zombie villagers
- MC-151772 – Mob cap in the hundreds to over 1000 per player.
- MC-151802 – Spawning causes massive TPS CPU load on a flat world.
- MC-151989 – Players in Survival do not get Dolphins Grace effect if Dolphin cannot path to Player
- MC-151995 – Patrol leaders spawn without banner
- MC-152044 – Baby trader llamas disappear immediately
- MC-152638 – Villager trade GUI does not close when a major change happens to the villager, leading to free trades and quick stock refreshing
- From 1.14.2
- MC-152053 – High client-side lag when pistons activate
- MC-152182 – Trading halls are non-viable: employed villagers sometimes un-bond from an existing workbench within 2 blocks, Apprentice ranks and above cannot re-bond unless moved 96 blocks away and back.
- MC-152228 – Can not
/summontrader llama - MC-152542 – Resource warning "Codepoint '1ed0' declared multiple times in minecraft:textures/font/accented.png"
- MC-152810 – Cat's natural spawning causes null pointer exception
- MC-153221 – Dragon fireball causes FPS to crash
- MC-153222 – Broken/incorrect recipe files cause a data pack not to load with nothing in log
- MC-153355 –
java.util.NoSuchElementExceptionticking entity crash when a workstation is destroyed near a villager with a job
References
- ↑ "Minecraft 1.14.3 Pre-Release 1" – Minecraft.net, June 3, 2019