1.13 is an upcoming major update with no set release date. It will focus mainly on bug fixes and technical features.[1]
Upcoming changes
- Customizable crafting recipes.[1]
- Expansion of the block ID limit past 256.[2]
- Numeric block metadata completely phased out in favor of block states.[3]
Unconfirmed features
These features are not confirmed for 1.13, but they were mentioned or showcased by developers during development. Main article: Mentioned features
- Damage value parameter in
/give,/clearand/replaceitemwill be removed.[4]- Damage value will be moved to a
Damagetag in thetagtag./give @p diamond_sword 1 1becomes/give @p diamond_sword 1 {Damage:1}.
- Damage value will be moved to a
- Many blocks, currently separated by block states, will be split into their own ids. (for example
wool color=redwill becomered_wool.)[4]- Damage value will only be used by tools and armor, resulting in different ids for all other items with their own that use the damage value.
- Removing the block entity for beds, flower pots, skulls (probably except player heads) and note blocks.[4]
- The ability to change technical colors (such as sky and foliage) without needing mods[5]
References
- ↑ a b "It'll probably be in 1.13 at this point, I'm afraid :( It'll be a more bugfixy and technical update, so it will get more love then." – @Dinnerbone (Nathan Adams) on X, April 24, 2017
- ↑ "The block id update has been scheduled for 1.13 as it's still being worked on." – u/Jeb_ on Reddit, April 12, 2017
- ↑ "For trapdoors however we lacked the space to store the (powered) state .. so we didn't add it yet ..... but now I'm working on removing these limitations" – u/_Grum on Reddit, March 09, 2017
- ↑ a b c MC-105922
- ↑ "I have a branch with a prototype for this somewhere, might have time to work on it for 1.13 :)" – u/_Grum on Reddit, April 20, 2017