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This feature is exclusive to Java Edition. 

1.13 modifies the IDs ​​of many blocks, items, biomes, particles, paintings, entities, statistics and sound events, removes numeric IDs, adds and removes some block states, and change NBT tags and display names.[1] This process is known as "The Flattening." The contents of this page serve as a comparison between the identifiers of versions 1.12.2 and 1.13.

Block and Item IDs

Blocks and items that change their ID in any way also affect their statistics.

Change 1.12.2 1.13
Block Nominal ID Block Nominal ID
Separate Stone Stone stone Stone Stone stone
Granite Granite granite
Polished Granite Polished Granite polished_granite
Diorite Diorite diorite
Polished Diorite Polished Diorite polished_diorite
Andesite Andesite andesite
Polished Andesite Polished Andesite polished_andesite
Rename Grass Block Grass Block grass Grass Block Grass Block grass_block
Separate Dirt Dirt dirt Dirt Dirt dirt
Coarse Dirt Coarse Dirt coarse_dirt
Podzol Podzol podzol
Separate File:Planks.gif Planks planks Oak Planks Oak Planks oak_planks
Spruce Planks Spruce Planks spruce_planks
Birch Planks Birch Planks birch_planks
Jungle Planks Jungle Planks jungle_planks
Acacia Planks Acacia Planks acacia_planks
Dark Oak Planks Dark Oak Planks dark_oak_planks
Separate File:Saplings.gif Sapling sapling Oak Sapling Oak Sapling oak_sapling
Spruce Sapling Spruce Sapling spruce_sapling
Birch Sapling Birch Sapling birch_sapling
Jungle Sapling Jungle Sapling jungle_sapling
Acacia Sapling Acacia Sapling acacia_sapling
Dark Oak Sapling Dark Oak Sapling dark_oak_sapling
Separate Sand Sand sand Sand Sand sand
Red Sand Red Sand red_sand
Separate File:Logs.gif Log log Oak Log Oak Log oak_log
Spruce Log Spruce Log spruce_log
Birch Log Birch Log birch_log
Jungle Log Jungle Log jungle_log
Oak Wood Oak Wood oak_wood
Spruce Wood Spruce Wood spruce_wood
Birch Wood Birch Wood birch_wood
Jungle Wood Jungle Wood jungle_wood
Separate Acacia Log Log (2) log2 Acacia Log Acacia Log acacia_log
Dark Oak Log Dark Oak Log dark_oak_log
Acacia Wood Acacia Wood acacia_wood
Dark Oak Wood Dark Oak Wood dark_oak_wood
Separate File:Leaves.gif Leaves leaves Oak Leaves Oak Leaves oak_leaves
Spruce Leaves Spruce Leaves spruce_leaves
Birch Leaves Birch Leaves birch_leaves
Jungle Leaves Jungle Leaves jungle_leaves
Separate Acacia Leaves Leaves (2) leaves2 Acacia Leaves Acacia Leaves acacia_leaves
Dark Oak Leaves Dark Oak Leaves dark_oak_leaves
Separate Sponge Sponge sponge Sponge Sponge sponge
Wet Sponge Wet Sponge wet_sponge
Separate File:Sandstone.gif Sandstone sandstone Sandstone Sandstone sandstone
Chiseled Sandstone Chiseled Sandstone chiseled_sandstone
Cut Sandstone Cut Sandstone cut_sandstone
Rename Note Block Note Block noteblock Note Block Note Block note_block
Rename File:Powered Rail.gif Powered Rail golden_rail File:Powered Rail.gif Powered Rail powered_rail
Rename Cobweb Cobweb web Cobweb Cobweb cobweb
Separate File:Grass.gif Grass tallgrass Dead Bush Dead Bush dead_bush
Grass Grass grass
Fern Fern fern
Rename Dead Bush Dead Bush deadbush Dead Bush Dead Bush dead_bush
Rename Moving Piston [ids note 1] piston_extension Moving Piston [ids note 1] moving_piston
Separate File:Wool.gif Wool wool White Wool White Wool white_wool
Orange Wool Orange Wool orange_wool
Magenta Wool Magenta Wool magenta_wool
Light Blue Wool Light Blue Wool light_blue_wool
Yellow Wool Yellow Wool yellow_wool
Lime Wool Lime Wool lime_wool
Pink Wool Pink Wool pink_wool
Gray Wool Gray Wool gray_wool
Light Gray Wool Light Gray Wool light_gray_wool
Cyan Wool Cyan Wool cyan_wool
Purple Wool Purple Wool purple_wool
Blue Wool Blue Wool blue_wool
Brown Wool Brown Wool brown_wool
Green Wool Green Wool green_wool
Red Wool Red Wool red_wool
Black Wool Black Wool black_wool
Rename Dandelion Dandelion yellow_flower Dandelion Dandelion dandelion
Separate Poppy Red flower red_flower Poppy Poppy poppy
Blue Orchid Blue Orchid blue_orchid
Allium Allium allium
Azure Bluet Azure Bluet azure_bluet
Red Tulip Red Tulip red_tulip
Orange Tulip Orange Tulip orange_tulip
White Tulip White Tulip white_tulip
Pink Tulip Pink Tulip pink_tulip
Oxeye Daisy Oxeye Daisy oxeye_daisy
Separate and merge File:Planks.gif Double Wooden Slab [ids note 1] double_wooden_slab Oak Slab Oak Slab oak_slab
Spruce Slab Spruce Slab spruce_slab
Birch Slab Birch Slab birch_slab
Oak Slab Wooden Slab wooden_slab Jungle Slab Jungle Slab jungle_slab
Acacia Slab Acacia Slab acacia_slab
Dark Oak Slab Dark Oak Slab dark_oak_slab
Separate and merge File:Double Stone Slab.png Double Stone Slab [ids note 1] double_stone_slab Smooth Stone Slab Stone Slab stone_slab
Sandstone Slab Sandstone Slab sandstone_slab
Oak Slab Petrified Oak Slab petrified_oak_slab
Cobblestone Slab Cobblestone Slab cobblestone_slab
Brick Slab Brick Slab brick_slab
Smooth Stone Slab Stone Slab stone_slab Stone Brick Slab Stone Brick Slab stone_brick_slab
Nether Brick Slab Nether Brick Slab nether_brick_slab
Quartz Slab Quartz Slab quartz_slab
Smooth Stone Smooth Stone smooth_stone
Smooth Sandstone Smooth Sandstone smooth_sandstone
Block of Quartz Smooth Quartz smooth_quartz
Separate and merge Red Sandstone Double Red Sandstone Slab [ids note 1] double_stone_slab2 Red Sandstone Slab Red Sandstone Slab red_sandstone_slab
Red Sandstone Slab Red Sandstone Slab stone_slab2 Smooth Red Sandstone Smooth Red Sandstone smooth_red_sandstone
Merge Purpur Block Double Purpur Slab [ids note 1] double_purpur_slab Purpur Slab Purpur Slab purpur_slab
Purpur Slab Purpur Slab purpur_slab
Rename Bricks Bricks brick_block Bricks Bricks bricks
Rename Spawner Spawner mob_spawner Spawner Spawner spawner
Rename File:Portal.png Nether Portal portal File:Portal.png Nether Portal nether_portal
Separate Torch Torch torch Wall Torch Wall Torch [ids note 1] wall_torch
Torch Torch torch
Merge Furnace Furnace furnace Lit Furnace Furnace furnace
Lit Furnace Lit Furnace [ids note 1] lit_furnace
Rename Cobblestone Stairs Cobblestone Stairs stone_stairs Cobblestone Stairs Cobblestone Stairs cobblestone_stairs
Rename Oak Pressure Plate Oak Pressure Plate wooden_pressure_plate Oak Pressure Plate Oak Pressure Plate oak_pressure_plate
Merge Redstone Ore Redstone Ore redstone_ore Redstone Ore Redstone Ore redstone_ore
Redstone Ore Lit Redstone Ore [ids note 1] lit_redstone_ore
Separate and merge Unlit Redstone Torch Unlit Redstone Torch [ids note 1] unlit_redstone_torch Redstone Wall Torch Redstone Wall Torch [ids note 1] redstone_wall_torch
Redstone Torch Redstone Torch redstone_torch Redstone Torch Redstone Torch redstone_torch
Rename Snow Snow snow_layer Snow Snow snow
Rename Snow Block Snow Block snow Snow Block Snow Block snow_block
Rename Oak Fence Oak Fence fence Oak Fence Oak Fence oak_fence
Rename Carved Pumpkin Carved Pumpkin pumpkin Carved Pumpkin Carved Pumpkin carved_pumpkin
Rename Jack o'Lantern Jack o'Lantern lit_pumpkin Jack o'Lantern Jack o'Lantern jack_o_lantern
Rename Oak Trapdoor Oak Trapdoor trapdoor Oak Trapdoor Oak Trapdoor oak_trapdoor
Separate File:Infested Blocks.gif Infested Block monster_egg Stone Infested Stone infested_stone
Cobblestone Infested Cobblestone infested_cobblestone
Stone Bricks Infested Stone Bricks infested_stone_bricks
Mossy Stone Bricks Infested Mossy Stone Bricks infested_mossy_stone_bricks
Cracked Stone Bricks Infested Cracked Stone Bricks infested_cracked_stone_bricks
Chiseled Stone Bricks Infested Chiseled Stone Bricks infested_chiseled_stone_bricks
Separate File:Stone Bricks.gif Stone Bricks stonebrick Stone Bricks Stone Bricks stone_bricks
Mossy Stone Bricks Mossy Stone Bricks mossy_stone_bricks
Cracked Stone Bricks Cracked Stone Bricks cracked_stone_bricks
Chiseled Stone Bricks Chiseled Stone Bricks chiseled_stone_bricks
Separate and merge Brown Mushroom Block Brown Mushroom Block brown_mushroom_block Brown Mushroom Block Brown Mushroom Block brown_mushroom_block
Mushroom Stem Mushroom Stem mushroom_stem
Red Mushroom Block Red Mushroom Block red_mushroom_block
Red Mushroom Block Red Mushroom Block red_mushroom_block
Rename Melon Melon melon_block Melon Melon melon
Rename Oak Fence Gate Oak Fence Gate fence_gate Oak Fence Gate Oak Fence Gate oak_fence_gate
Rename Lily Pad Lily Pad waterlily Lily Pad Lily Pad lily_pad
Rename Nether Bricks Nether Bricks nether_brick Nether Bricks Nether Bricks nether_bricks
Rename End Stone Bricks End Stone Bricks end_bricks End Stone Bricks End Stone Bricks end_stone_bricks
Merge Redstone Lamp Redstone Lamp redstone_lamp Lit Redstone Lamp Redstone Lamp redstone_lamp
Lit Redstone Lamp Lit Redstone Lamp [ids note 1] lit_redstone_lamp
Separate Cobblestone Wall Cobblestone Wall cobblestone_wall Cobblestone Wall Cobblestone Wall cobblestone_wall
Mossy Cobblestone Wall Mossy Cobblestone Wall mossy_cobblestone_wall
Rename Oak Button Oak Button wooden_button Oak Button Oak Button oak_button
Separate Anvil Anvil anvil Anvil Anvil anvil
Chipped Anvil Chipped Anvil chipped_anvil
Damaged Anvil Damaged Anvil damaged_anvil
Merge Daylight Detector Daylight Detector daylight_detector Daylight Detector Daylight Detector daylight_detector
Inverted Daylight Detector Inverted Daylight Detector [ids note 1] daylight_detector_inverted
Rename Nether Quartz Ore Nether Quartz Ore quartz_ore Nether Quartz Ore Nether Quartz Ore nether_quartz_ore
Separate Block of Quartz Block of Quartz quartz_block Block of Quartz Block of Quartz quartz_block
Chiseled Quartz Block Chiseled Quartz Block chiseled_quartz_block
Quartz Pillar Quartz Pillar quartz_pillar
Separate White Terracotta Colored Terracotta stained_hardened_clay White Terracotta White Terracotta white_terracotta
Orange Terracotta Orange Terracotta orange_terracotta
Magenta Terracotta Magenta Terracotta magenta_terracotta
Light Blue Terracotta Light Blue Terracotta light_blue_terracotta
Yellow Terracotta Yellow Terracotta yellow_terracotta
Lime Terracotta Lime Terracotta lime_terracotta
Pink Terracotta Pink Terracotta pink_terracotta
Gray Terracotta Gray Terracotta gray_terracotta
Light Gray Terracotta Light Gray Terracotta light_gray_terracotta
Cyan Terracotta Cyan Terracotta cyan_terracotta
Purple Terracotta Purple Terracotta purple_terracotta
Blue Terracotta Blue Terracotta blue_terracotta
Brown Terracotta Brown Terracotta brown_terracotta
Green Terracotta Green Terracotta green_terracotta
Red Terracotta Red Terracotta red_terracotta
Black Terracotta Black Terracotta black_terracotta
Separate White Carpet Carpet carpet White Carpet White Carpet white_carpet
Orange Carpet Orange Carpet orange_carpet
Magenta Carpet Magenta Carpet magenta_carpet
Light Blue Carpet Light Blue Carpet light_blue_carpet
Yellow Carpet Yellow Carpet yellow_carpet
Lime Carpet Lime Carpet lime_carpet
Pink Carpet Pink Carpet pink_carpet
Gray Carpet Gray Carpet gray_carpet
Light Gray Carpet Light Gray Carpet light_gray_carpet
Cyan Carpet Cyan Carpet cyan_carpet
Purple Carpet Purple Carpet purple_carpet
Blue Carpet Blue Carpet blue_carpet
Brown Carpet Brown Carpet brown_carpet
Green Carpet Green Carpet green_carpet
Red Carpet Red Carpet red_carpet
Black Carpet Black Carpet black_carpet
Rename Terracotta Terracotta hardened_clay Terracotta Terracotta terracotta
Rename Slime Block Slime Block slime Slime Block Slime Block slime_block
Separate Sunflower Double Plant double_plant Sunflower Sunflower sunflower
Lilac Lilac lilac
Tall Grass Double Tallgrass tall_grass
Large Fern Large Fern large_fern
Rose Bush Rose Bush rose_bush
Peony Peony peony
Separate White Stained Glass Stained Glass stained_glass White Stained Glass White Stained Glass white_stained_glass
Orange Stained Glass Orange Stained Glass orange_stained_glass
Magenta Stained Glass Magenta Stained Glass magenta_stained_glass
Light Blue Stained Glass Light Blue Stained Glass light_blue_stained_glass
Yellow Stained Glass Yellow Stained Glass yellow_stained_glass
Lime Stained Glass Lime Stained Glass lime_stained_glass
Pink Stained Glass Pink Stained Glass pink_stained_glass
Gray Stained Glass Gray Stained Glass gray_stained_glass
Light Gray Stained Glass Light Gray Stained Glass light_gray_stained_glass
Cyan Stained Glass Cyan Stained Glass cyan_stained_glass
Purple Stained Glass Purple Stained Glass purple_stained_glass
Blue Stained Glass Blue Stained Glass blue_stained_glass
Brown Stained Glass Brown Stained Glass brown_stained_glass
Green Stained Glass Green Stained Glass green_stained_glass
Red Stained Glass Red Stained Glass red_stained_glass
Black Stained Glass Black Stained Glass black_stained_glass
Separate White Stained Glass Pane Stained Glass Pane stained_glass_pane White Stained Glass Pane White Stained Glass Pane white_stained_glass_pane
Orange Stained Glass Pane Orange Stained Glass Pane orange_stained_glass_pane
Magenta Stained Glass Pane Magenta Stained Glass Pane magenta_stained_glass_pane
Light Blue Stained Glass Pane Light Blue Stained Glass Pane light_blue_stained_glass_pane
Yellow Stained Glass Pane Yellow Stained Glass Pane yellow_stained_glass_pane
Lime Stained Glass Pane Lime Stained Glass Pane lime_stained_glass_pane
Pink Stained Glass Pane Pink Stained Glass Pane pink_stained_glass_pane
Gray Stained Glass Pane Gray Stained Glass Pane gray_stained_glass_pane
Light Gray Stained Glass Pane Light Gray Stained Glass Pane light_gray_stained_glass_pane
Cyan Stained Glass Pane Cyan Stained Glass Pane cyan_stained_glass_pane
Purple Stained Glass Pane Purple Stained Glass Pane purple_stained_glass_pane
Blue Stained Glass Pane Blue Stained Glass Pane blue_stained_glass_pane
Brown Stained Glass Pane Brown Stained Glass Pane brown_stained_glass_pane
Green Stained Glass Pane Green Stained Glass Pane green_stained_glass_pane
Red Stained Glass Pane Red Stained Glass Pane red_stained_glass_pane
Black Stained Glass Pane Black Stained Glass Pane black_stained_glass_pane
Separate Prismarine Prismarine prismarine Prismarine Prismarine prismarine
Prismarine Bricks Prismarine Bricks prismarine_bricks
Dark Prismarine Dark Prismarine dark_prismarine
Separate Red Sandstone Red Sandstone red_sandstone Red Sandstone Red Sandstone red_sandstone
Chiseled Red Sandstone Chiseled Red Sandstone chiseled_red_sandstone
Cut Red Sandstone Cut Red Sandstone cut_red_sandstone
Rename Magma Block Magma Block magma Magma Block Magma Block magma_block
Rename Red Nether Bricks Red Nether Bricks red_nether_brick Red Nether Bricks Red Nether Bricks red_nether_bricks
Rename Light Gray Shulker Box Light Gray Shulker Box silver_shulker_box Light Gray Shulker Box Light Gray Shulker Box light_gray_shulker_box
Rename Light Gray Glazed Terracotta Light Gray Glazed Terracotta silver_glazed_terracotta Light Gray Glazed Terracotta Light Gray Glazed Terracotta light_gray_glazed_terracotta
Separate White Concrete Concrete concrete White Concrete White Concrete white_concrete
Orange Concrete Orange Concrete orange_concrete
Magenta Concrete Magenta Concrete magenta_concrete
Light Blue Concrete Light Blue Concrete light_blue_concrete
Yellow Concrete Yellow Concrete yellow_concrete
Lime Concrete Lime Concrete lime_concrete
Pink Concrete Pink Concrete pink_concrete
Gray Concrete Gray Concrete gray_concrete
Light Gray Concrete Light Gray Concrete light_gray_concrete
Cyan Concrete Cyan Concrete cyan_concrete
Purple Concrete Purple Concrete purple_concrete
Blue Concrete Blue Concrete blue_concrete
Brown Concrete Brown Concrete brown_concrete
Green Concrete Green Concrete green_concrete
Red Concrete Red Concrete red_concrete
Black Concrete Black Concrete black_concrete
Separate White Concrete Powder Concrete Powder concrete_powder White Concrete Powder White Concrete Powder white_concrete_powder
Orange Concrete Powder Orange Concrete Powder orange_concrete_powder
Magenta Concrete Powder Magenta Concrete Powder magenta_concrete_powder
Light Blue Concrete Powder Light Blue Concrete Powder light_blue_concrete_powder
Yellow Concrete Powder Yellow Concrete Powder yellow_concrete_powder
Lime Concrete Powder Lime Concrete Powder lime_concrete_powder
Pink Concrete Powder Pink Concrete Powder pink_concrete_powder
Gray Concrete Powder Gray Concrete Powder gray_concrete_powder
Light Gray Concrete Powder Light Gray Concrete Powder light_gray_concrete_powder
Cyan Concrete Powder Cyan Concrete Powder cyan_concrete_powder
Purple Concrete Powder Purple Concrete Powder purple_concrete_powder
Blue Concrete Powder Blue Concrete Powder blue_concrete_powder
Brown Concrete Powder Brown Concrete Powder brown_concrete_powder
Green Concrete Powder Green Concrete Powder green_concrete_powder
Red Concrete Powder Red Concrete Powder red_concrete_powder
Black Concrete Powder Black Concrete Powder black_concrete_powder
Rename Oak Door Oak Door wooden_door Oak Door Oak Door oak_door
Merge Redstone Repeater Unpowered Redstone Repeater [ids note 1] unpowered_repeater File:Active Redstone Repeater.png Redstone Repeater repeater
File:Active Redstone Repeater.png Powered Redstone Repeater [ids note 1] powered_repeater
Merge File:Redstone Comparator.gif Unpowered Redstone Comparator [ids note 1] unpowered_comparator File:Active Redstone Comparator.gif Redstone Comparator comparator
File:Active Redstone Comparator.gif Powered Redstone Comparator [ids note 1] powered_comparator
Separate Coal Coal coal Coal Coal coal
Charcoal Charcoal charcoal
Separate Golden Apple Golden Apple golden_apple Golden Apple Golden Apple golden_apple
Golden Apple Enchanted Golden Apple enchanted_golden_apple
Rename File:Standing Sign.png Standing Sign [ids note 1] standing_sign File:Standing Sign.png Sign sign
Merge Water Water [ids note 1] water Water Water [ids note 1] water
Water Flowing Water [ids note 1] flowing_water
Merge Lava Lava [ids note 1] lava Lava Lava [ids note 1] lava
Lava Flowing Lava [ids note 1] flowing_lava
Rename Oak Boat boat Oak Boat oak_boat
Rename Sugar Cane Sugar cane reeds Sugar Cane Sugar cane sugar_cane
Separate Raw Cod Raw Fish fish Raw Cod Raw Cod cod
Raw Salmon Raw Salmon salmon
Tropical Fish Tropical Fish tropical_fish
Pufferfish Pufferfish pufferfish
Separate Cooked Cod Cooked Fish cooked_fish Cooked Cod Cooked Cod cooked_cod
Cooked Salmon Cooked Salmon cooked_salmon
Separate File:Dyes.gif Dye dye Bone Meal Bone Meal bone_meal
Orange Dye Orange Dye orange_dye
Magenta Dye Magenta Dye magenta_dye
Light Blue Dye Light Blue Dye light_blue_dye
File:Dandelion Yellow.png Dandelion Yellow dandelion_yellow
Lime Dye Lime Dye lime_dye
Pink Dye Pink Dye pink_dye
Gray Dye Gray Dye gray_dye
Light Gray Dye Light Gray Dye light_gray_dye
Cyan Dye Cyan Dye cyan_dye
Purple Dye Purple Dye purple_dye
Lapis Lazuli Lapis Lazuli lapis_lazuli
Cocoa Beans Cocoa Beans cocoa_beans
File:Cactus Green.png Cactus Green cactus_green
File:Rose Red.png Rose Red rose_red
Ink Sac Ink Sac ink_sac
Separate White Bed Bed bed White Bed White Bed white_bed
Orange Bed Orange Bed orange_bed
Magenta Bed Magenta Bed magenta_bed
Light Blue Bed Light Blue Bed light_blue_bed
Yellow Bed Yellow Bed yellow_bed
Lime Bed Lime Bed lime_bed
Pink Bed Pink Bed pink_bed
Gray Bed Gray Bed gray_bed
Light Gray Bed Light Gray Bed light_gray_bed
Cyan Bed Cyan Bed cyan_bed
Purple Bed Purple Bed purple_bed
Blue Bed Blue Bed blue_bed
Brown Bed Brown Bed brown_bed
Green Bed Green Bed green_bed
Red Bed Red Bed red_bed
Black Bed Black Bed black_bed
Rename Melon Slice Melon Slice melon Melon Slice Melon Slice melon_slice
Separate File:Seed Stem.gif Pumpkin Stem [ids note 1] pumpkin_stem File:Seed Stem.gif Pumpkin Stem [ids note 1] pumpkin_stem
File:Seed Stem Grown.png Attached Pumpkin Stem [ids note 1] attached_pumpkin_stem
Separate File:Seed Stem.gif Melon Stem [ids note 1] melon_stem File:Seed Stem.gif Melon Stem [ids note 1] melon_stem
File:Seed Stem Grown.png Attached Melon Stem [ids note 1] attached_melon_stem
Rename Glistering Melon Slice Glistering Melon Slice speckled_melon Glistering Melon Slice Glistering Melon Slice glistering_melon_slice
Separate File:Spawn Eggs.gif Spawn Egg spawn_egg Bat Spawn Egg bat_spawn_egg
Blaze Spawn Egg blaze_spawn_egg
Cave Spider Spawn Egg cave_spider_spawn_egg
Chicken Spawn Egg chicken_spawn_egg
Cow Spawn Egg cow_spawn_egg
Creeper Spawn Egg creeper_spawn_egg
Donkey Spawn Egg donkey_spawn_egg
Elder Guardian Spawn Egg elder_guardian_spawn_egg
Enderman Spawn Egg enderman_spawn_egg
Endermite Spawn Egg endermite_spawn_egg
Evoker Spawn Egg evoker_spawn_egg
Ghast Spawn Egg ghast_spawn_egg
Guardian Spawn Egg guardian_spawn_egg
Horse Spawn Egg horse_spawn_egg
Husk Spawn Egg husk_spawn_egg
Llama Spawn Egg llama_spawn_egg
Magma Cube Spawn Egg magma_cube_spawn_egg
Mooshroom Spawn Egg mooshroom_spawn_egg
Mule Spawn Egg mule_spawn_egg
Ocelot Spawn Egg ocelot_spawn_egg
Parrot Spawn Egg parrot_spawn_egg
Pig Spawn Egg pig_spawn_egg
Polar Bear Spawn Egg polar_bear_spawn_egg
Rabbit Spawn Egg rabbit_spawn_egg
Sheep Spawn Egg sheep_spawn_egg
Shulker Spawn Egg shulker_spawn_egg
Silverfish Spawn Egg silverfish_spawn_egg
Skeleton Spawn Egg skeleton_spawn_egg
Skeleton Horse Spawn Egg skeleton_horse_spawn_egg
Slime Spawn Egg slime_spawn_egg
Spider Spawn Egg spider_spawn_egg
Squid Spawn Egg squid_spawn_egg
Stray Spawn Egg stray_spawn_egg
Vex Spawn Egg vex_spawn_egg
Villager Spawn Egg villager_spawn_egg
Vindicator Spawn Egg vindicator_spawn_egg
Witch Spawn Egg witch_spawn_egg
Wither Skeleton Spawn Egg wither_skeleton_spawn_egg
Wolf Spawn Egg wolf_spawn_egg
Zombie Spawn Egg zombie_spawn_egg
Zombie Horse Spawn Egg zombie_horse_spawn_egg
Zombie Pigman Spawn Egg zombie_pigman_spawn_egg
Zombie Villager Spawn Egg zombie_villager_spawn_egg
Separate File:Flower Pot.gif Flower Pot flower_pot Flower Pot Flower Pot flower_pot
Potted Poppy Potted Poppy [ids note 1] potted_poppy
Potted Dandelion Potted Dandelion [ids note 1] potted_dandelion
Potted Oak Sapling Potted Oak Sapling [ids note 1] potted_oak_sapling
Potted Spruce Sapling Potted Spruce Sapling [ids note 1] potted_spruce_sapling
Potted Birch Sapling Potted Birch Sapling [ids note 1] potted_birch_sapling
Potted Jungle Sapling Potted Jungle Sapling [ids note 1] potted_jungle_sapling
Potted Red Mushroom Potted Red Mushroom [ids note 1] potted_red_mushroom
Potted Brown Mushroom Potted Brown Mushroom [ids note 1] potted_brown_mushroom
Potted Cactus Potted Cactus [ids note 1] potted_cactus
Potted Dead Bush Potted Dead Bush [ids note 1] potted_dead_bush
Potted Fern Potted Fern [ids note 1] potted_fern
Potted Acacia Sapling Potted Acacia Sapling [ids note 1] potted_acacia_sapling
Potted Dark Oak Sapling Potted Dark Oak Sapling [ids note 1] potted_dark_oak_sapling
Potted Blue Orchid Potted Blue Orchid [ids note 1] potted_blue_orchid
Potted Allium Potted Allium [ids note 1] potted_allium
Potted Azure Bluet Potted Azure Bluet [ids note 1] potted_azure_bluet
Potted Red Tulip Potted Red Tulip [ids note 1] potted_red_tulip
Potted Orange Tulip Potted Orange Tulip [ids note 1] potted_orange_tulip
Potted White Tulip Potted White Tulip [ids note 1] potted_white_tulip
Potted Pink Tulip Potted Pink Tulip [ids note 1] potted_pink_tulip
Potted Oxeye Daisy Potted Oxeye Daisy [ids note 1] potted_oxeye_daisy
Separate Skeleton Skull Head skull Skeleton Skull Skeleton Skull skeleton_skull
Skeleton Skull Skeleton Wall Skull [ids note 1] skeleton_wall_skull
Wither Skeleton Skull Wither Skeleton Skull wither_skeleton_skull
Wither Skeleton Skull Wither Skeleton Wall Skull [ids note 1] wither_skeleton_wall_skull
Zombie Head Zombie Head zombie_head
Zombie Head Zombie Wall Head [ids note 1] zombie_wall_head
Head Player Head player_head
Head Player Wall Head [ids note 1] player_wall_head
Creeper Head Creeper Head creeper_head
Creeper Head Creeper Wall Head [ids note 1] creeper_wall_head
Dragon Head Dragon Head dragon_head
Dragon Head Dragon Wall Head [ids note 1] dragon_wall_head
Rename Firework Rocket Firework Rocket fireworks Firework Rocket Firework Rocket firework_rocket
Rename Firework Star Firework Star firework_charge Firework Star Firework Star firework_star
Rename Nether Brick Nether Brick netherbrick Nether Brick Nether Brick nether_brick
Separate and merge White Banner Banner [ids note 1] standing_banner White Banner White Banner white_banner
Orange Banner Orange Banner orange_banner
Magenta Banner Magenta Banner magenta_banner
Light Blue Banner Light Blue Banner light_blue_banner
Yellow Banner Yellow Banner yellow_banner
Lime Banner Lime Banner lime_banner
Pink Banner Pink Banner pink_banner
Gray Banner Gray Banner gray_banner
White Banner Banner banner Light Gray Banner Light Gray Banner light_gray_banner
Cyan Banner Cyan Banner cyan_banner
Purple Banner Purple Banner purple_banner
Blue Banner Blue Banner blue_banner
Brown Banner Brown Banner brown_banner
Green Banner Green Banner green_banner
Red Banner Red Banner red_banner
Black Banner Black Banner black_banner
Separate White Wall Banner Wall Banner [ids note 1] wall_banner White Wall Banner White Wall Banner [ids note 1] white_wall_banner
Orange Wall Banner Orange Wall Banner [ids note 1] orange_wall_banner
Magenta Wall Banner Magenta Wall Banner [ids note 1] magenta_wall_banner
Light Blue Wall Banner Light Blue Wall Banner [ids note 1] light_blue_wall_banner
Yellow Wall Banner Yellow Wall Banner [ids note 1] yellow_wall_banner
Lime Wall Banner Lime Wall Banner [ids note 1] lime_wall_banner
Pink Wall Banner Pink Wall Banner [ids note 1] pink_wall_banner
Gray Wall Banner Gray Wall Banner [ids note 1] gray_wall_banner
Light Gray Wall Banner Light Gray Wall Banner [ids note 1] light_gray_wall_banner
Cyan Wall Banner Cyan Wall Banner [ids note 1] cyan_wall_banner
Purple Wall Banner Purple Wall Banner [ids note 1] purple_wall_banner
Blue Wall Banner Blue Wall Banner [ids note 1] blue_wall_banner
Brown Wall Banner Brown Wall Banner [ids note 1] brown_wall_banner
Green Wall Banner Green Wall Banner [ids note 1] green_wall_banner
Red Wall Banner Red Wall Banner [ids note 1] red_wall_banner
Black Wall Banner Black Wall Banner [ids note 1] black_wall_banner
Rename Popped Chorus Fruit Popped Chorus Fruit chorus_fruit_popped Popped Chorus Fruit Popped Chorus Fruit popped_chorus_fruit
Rename Music Disc record_13 Music Disc music_disc_13
Rename Music Disc record_cat Music Disc music_disc_cat
Rename Music Disc record_blocks Music Disc music_disc_blocks
Rename Music Disc record_chirp Music Disc music_disc_chirp
Rename Music Disc record_far Music Disc music_disc_far
Rename Music Disc record_mall Music Disc music_disc_mall
Rename Music Disc record_mellohi Music Disc music_disc_mellohi
Rename Music Disc record_stal Music Disc music_disc_stal
Rename Music Disc record_strad Music Disc music_disc_strad
Rename Music Disc record_ward Music Disc music_disc_ward
Rename Music Disc record_11 Music Disc music_disc_11
Rename Music Disc record_wait Music Disc music_disc_wait
  1. a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl bm bn bo bp bq br bs bt bu bv bw This block has no item form.

Entity IDs

Entities that change their ID in any way also affect their statistics.

Old New
Entity Nominal ID Entity Nominal ID
Experience Orb Experience Orb xp_orb Experience Orb Experience Orb experience_orb
Bottle o' Enchanting Bottle o' Enchanting xp_bottle Bottle o' Enchanting Bottle o' Enchanting experience_bottle
Eye of Ender Eye of Ender eye_of_ender_signal Eye of Ender Eye of Ender eye_of_ender
End Crystal ender_crystal End Crystal end_crystal
Firework Rocket Firework Rocket fireworks_rocket Firework Rocket Firework Rocket firework_rocket
Minecart with Command Block Minecart with Command Block commandblock_minecart Minecart with Command Block Minecart with Command Block command_block_minecart
Snow Golem Snow Golem snowman Snow Golem Snow Golem snow_golem
Iron Golem Iron Golem villager_golem Iron Golem Iron Golem iron_golem
Evoker Fangs Evoker Fangs evocation_fangs Evoker Fangs Evoker Fangs evoker_fangs
Evoker Evoker evocation_illager Evoker Evoker evoker
Vindicator Vindicator vindication_illager Vindicator Vindicator vindicator
Illusioner Illusioner illusion_illager Illusioner Illusioner illusioner

Biome IDs

Old New
extreme_hills mountains
swampland swamp
hell nether
sky the_end
ice_flats snowy_tundra
ice_mountains snowy_mountains
mushroom_island mushroom_fields
mushroom_island_shore mushroom_field_shore
beaches beach
forest_hills wooded_hills
smaller_extreme_hills mountain_edge
stone_beach stone_shore
cold_beach snowy_beach
roofed_forest dark_forest
taiga_cold snowy_taiga
taiga_cold_hills snowy_taiga_hills
redwood_taiga giant_tree_taiga
redwood_taiga_hills giant_tree_taiga_hills
extreme_hills_with_trees wooded_mountains
savanna_rock savanna_plateau
mesa badlands
mesa_rock wooded_badlands_plateau
mesa_clear_rock badlands_plateau
void the_void
mutated_plains sunflower_plains
mutated_desert desert_lakes
mutated_extreme_hills gravelly_mountains
mutated_forest flower_forest
mutated_taiga taiga_mountains
mutated_swampland swamp_hills
mutated_ice_flats ice_spikes
mutated_jungle modified_jungle
mutated_jungle_edge modified_jungle_edge
mutated_birch_forest tall_birch_forest
mutated_birch_forest_hills tall_birch_hills
mutated_roofed_forest dark_forest_hills
mutated_taiga_cold snowy_taiga_mountains
mutated_redwood_taiga giant_spruce_taiga
mutated_redwood_taiga_hills giant_spruce_taiga_hills
mutated_extreme_hills_with_trees modified_gravelly_mountains
mutated_savanna shattered_savanna
mutated_savanna_rock shattered_savanna_plateau
mutated_mesa eroded_badlands
mutated_mesa_rock modified_wooded_badlands_plateau
mutated_mesa_clear_rock modified_badlands_plateau

Particle IDs

Particle IDs became namespaced (minecraft: in front) as well as changed the ID.

Change Old New
Rename angryVillager angry_villager
Merge blockdust block
blockcrack
Rename damageIndicator damage_indicator
Remove depthsuspend
Rename dragonbreath dragon_breath
Rename dripLava dripping_lava
Rename dripWater dripping_water
Rename droplet rain
Rename enchantmenttable enchant
Rename endRod end_rod
Merge explode poof
snowshovel
Rename fallingdust falling_dust
Rename fireworksSpark firework
Remove footstep
Rename happyVillager happy_villager
Rename hugeexplosion explosion_emitter
Rename iconcrack item
Rename instantSpell instant_effect
Rename largeexplosion explosion
Rename largesmoke large_smoke
Rename magicCrit enchanted_hit
Rename mobappearance elder_guardian
Rename mobSpell entity_effect
Rename mobSpellAmbient ambient_entity_effect
Rename reddust dust
Rename slime item_slime
Rename snowballpoof item_snowball
Rename spell effect
Rename suspended underwater
Rename sweepAttack sweep_attack
Remove take
Rename totem totem_of_undying
Rename townaura mycelium
Rename wake fishing
Rename witchMagic witch

Sound Events

Old New
block.cloth.break block.wool.break
block.cloth.fall block.wool.fall
block.cloth.hit block.wool.hit
block.cloth.place block.wool.place
block.cloth.step block.wool.step
block.enderchest.close block.ender_chest.close
block.enderchest.open block.ender_chest.open
block.metal_pressureplate.click_off block.metal_pressure_plate.click_off
block.metal_pressureplate.click_on block.metal_pressure_plate.click_on
block.note.basedrum block.note_block.basedrum
block.note.bass block.note_block.bass
block.note.bell block.note_block.bell
block.note.chime block.note_block.chime
block.note.flute block.note_block.flute
block.note.guitar block.note_block.guitar
block.note.harp block.note_block.harp
block.note.hat block.note_block.hat
block.note.pling block.note_block.pling
block.note.snare block.note_block.snare
block.note.xylophone block.note_block.xylophone
block.slime.break block.slime_block.break
block.slime.fall block.slime_block.fall
block.slime.hit block.slime_block.hit
block.slime.place block.slime_block.place
block.slime.step block.slime_block.step
block.stone_pressureplate.click_off block.stone_pressure_plate.click_off
block.stone_pressureplate.click_on block.stone_pressure_plate.click_on
block.waterlily.place block.lily_pad.place
block.wood_pressureplate.click_off block.wooden_pressure_plate.click_off
block.wood_button.click_on block.wooden_button.click_on
block.wood_button.click_off block.wooden_button.click_off
block.wood_pressureplate.click_on block.wooden_pressure_plate.click_on
entity.armorstand.break entity.armor_stand.break
entity.armorstand.fall entity.armor_stand.fall
entity.armorstand.hit entity.armor_stand.hit
entity.armorstand.place entity.armor_stand.place
entity.bobber.retrieve entity.fishing_bobber.retrieve
entity.bobber.splash entity.fishing_bobber.splash
entity.bobber.throw entity.fishing_bobber.throw
entity.enderdragon.ambient entity.ender_dragon.ambient
entity.enderdragon.death entity.ender_dragon.death
entity.enderdragon.flap entity.ender_dragon.flap
entity.enderdragon.growl entity.ender_dragon.growl
entity.enderdragon.hurt entity.ender_dragon.hurt
entity.enderdragon.shoot entity.ender_dragon.shoot
entity.enderdragon_fireball.explode entity.dragon_fireball.explode
entity.endereye.death entity.ender_eye.death
entity.endereye.launch entity.ender_eye.launch
entity.endermen.ambient entity.enderman.ambient
entity.endermen.death entity.enderman.death
entity.endermen.hurt entity.enderman.hurt
entity.endermen.scream entity.enderman.scream
entity.endermen.stare entity.enderman.stare
entity.endermen.teleport entity.enderman.teleport
entity.enderpearl.throw entity.ender_pearl.throw
entity.evocation_illager.ambient entity.evoker.ambient
entity.evocation_illager.cast_spell entity.evoker.cast_spell
entity.evocation_illager.death entity.evoker.death
entity.evocation_illager.hurt entity.evoker.hurt
entity.evocation_illager.prepare_attack entity.evoker.prepare_attack
entity.evocation_illager.prepare_summon entity.evoker.prepare_summon
entity.evocation_illager.prepare_wololo entity.evoker.prepare_wololo
entity.firework.blast entity.firework_rocket.blast
entity.firework.blast_far entity.firework_rocket.blast_far
entity.firework.large_blast entity.firework_rocket.large_blast
entity.firework.large_blast_far entity.firework_rocket.large_blast_far
entity.firework.launch entity.firework_rocket.launch
entity.firework.shoot entity.firework_rocket.shoot
entity.firework.twinkle entity.firework_rocket.twinkle
entity.firework.twinkle_far entity.firework_rocket.twinkle_far
entity.illusion_illager.ambient entity.illusioner.ambient
entity.illusion_illager.cast_spell entity.illusioner.cast_spell
entity.illusion_illager.death entity.illusioner.death
entity.illusion_illager.hurt entity.illusioner.hurt
entity.illusion_illager.mirror_move entity.illusioner.mirror_move
entity.illusion_illager.prepare_blindness entity.illusioner.prepare_blindness
entity.illusion_illager.prepare_mirror entity.illusioner.prepare_mirror
entity.irongolem.attack entity.iron_golem.attack
entity.irongolem.death entity.iron_golem.death
entity.irongolem.hurt entity.iron_golem.hurt
entity.irongolem.step entity.iron_golem.step
entity.itemframe.add_item entity.item_frame.add_item
entity.itemframe.break entity.item_frame.break
entity.itemframe.place entity.item_frame.place
entity.itemframe.remove_item entity.item_frame.remove_item
entity.itemframe.rotate_item entity.item_frame.rotate_item
entity.leashknot.break entity.leash_knot.break
entity.leashknot.place entity.leash_knot.place
entity.lightning.impact entity.lightning_bolt.impact
entity.lightning.thunder entity.lightning_bolt.thunder
entity.lingeringpotion.throw entity.lingering_potion.throw
entity.magmacube.death entity.magma_cube.death
entity.magmacube.hurt entity.magma_cube.hurt
entity.magmacube.jump entity.magma_cube.jump
entity.magmacube.squish entity.magma_cube.squish
entity.parrot.imitate.enderdragon entity.parrot.imitate.ender_dragon
entity.parrot.imitate.evocation_illager entity.parrot.imitate.evoker
entity.parrot.imitate.illusion_illager entity.parrot.imitate.illusioner
entity.parrot.imitate.magmacube entity.parrot.imitate.magma_cube
entity.parrot.imitate.vindication_illager entity.parrot.imitate.vindicator
entity.player.splash.highspeed entity.player.splash.high_speed
entity.polar_bear.baby_ambient entity.polar_bear.ambient_baby
entity.small_magmacube.death entity.magma_cube.death_small
entity.small_magmacube.hurt entity.magma_cube.hurt_small
entity.small_magmacube.squish entity.magma_cube.squish_small
entity.small_slime.death entity.slime.death_small
entity.small_slime.hurt entity.slime.hurt_small
entity.small_slime.jump entity.slime.jump_small
entity.small_slime.squish entity.slime.squish_small
entity.snowman.ambient entity.snow_golem.ambient
entity.snowman.death entity.snow_golem.death
entity.snowman.hurt entity.snow_golem.hurt
entity.snowman.shoot entity.snow_golem.shoot
entity.vindication_illager.ambient entity.vindicator.ambient
entity.vindication_illager.death entity.vindicator.death
entity.vindication_illager.hurt entity.vindicator.hurt
entity.zombie.attack_door_wood entity.zombie.attack_wooden_door
entity.zombie.break_door_wood entity.zombie.break_wooden_door
entity.zombie_pig.ambient entity.zombie_pigman.ambient
entity.zombie_pig.angry entity.zombie_pigman.angry
entity.zombie_pig.death entity.zombie_pigman.death
entity.zombie_pig.hurt entity.zombie_pigman.hurt
record.11 music_disc.11
record.13 music_disc.13
record.blocks music_disc.blocks
record.cat music_disc.cat
record.chirp music_disc.chirp
record.far music_disc.far
record.mall music_disc.mall
record.mellohi music_disc.mellohi
record.stal music_disc.stal
record.strad music_disc.strad
record.wait music_disc.wait
record.ward music_disc.ward

Block states

1.12.2 1.13
Block States Block States
Stone Stone variant Stone Stone
Dirt Dirt variant

snowy

Dirt Dirt

Coarse Dirt Coarse Dirt

Podzol Podzol snowy
File:Planks.gif Planks variant File:Planks.gif Planks
File:Saplings.gif Sapling type File:Saplings.gif Sapling
Sand Sand variant Sand Sand
File:Logs.gif Log variant

axis=none|x|y|z

Oak Log Oak Log

Spruce Log Spruce Log

Birch Log Birch Log

Jungle Log Jungle Log

axis=x|y|z
Oak Wood Oak Wood

Spruce Wood Spruce Wood

Birch Wood Birch Wood

Jungle Wood Jungle Wood

Acacia Log Log (2) Acacia Log Acacia Log

Dark Oak Log Dark Oak Log

Acacia Wood Acacia Wood

Dark Oak Wood Dark Oak Wood

File:Leaves.gif Leaves variant

decayable

check_decay

File:Leaves.gif Leaves distance=1-7

persistent=true|false

Acacia Leaves Leaves (2)
Sponge Sponge wet Sponge Sponge
File:Sandstone.gif Sandstone type File:Sandstone.gif Sandstone
Note Block Note Block Note Block Note Block note=0-24

powered=true|false instrument=xylophone|chime|guitar|bell|flute|bass|hat|snare|basedrum|harp

File:Grass.gif Grass type File:Grass.gif Grass
Moving Piston extended Moving Piston type=normal|sticky
File:Wool.gif Wool color File:Wool.gif Wool
Dandelion Dandelion type DandelionFlowers
Poppy Red Flower
File:Planks.gif Double Wooden Slab variant Oak Slab Wooden Slab type=top|bottom|double
Oak Slab Wooden Slab variant

half

File:Double Stone Slab.png Double Stone Slab variant

seamless

Smooth Stone Slab Stone Slab type=top|bottom|double
Smooth Stone Slab Stone Slab variant

half

Red Sandstone Double Red Sandstone Slab variant

seamless

Red Sandstone Slab Red Sandstone Slab type=top|bottom|double
Red Sandstone Slab Red Sandstone Slab variant

half

Purpur Block Double Purpur Slab variant Purpur Slab Purpur Slab type=top|bottom|double
Purpur Slab Purpur Slab variant

half

TNT TNT explode TNT TNT
Torch Torch facing=north|east|south|west|up Wall Torch Wall Torch facing=north|south|east|west
Torch Torch
Chest Chest Chest Chest type=single|left|right
Furnace Furnace Lit Furnace Furnace lit=true|false
Lit Furnace Lit Furnace
Lever Lever facing=north|east|south|west|

|up_x|down_x|up_z|down_z

Lever Lever face=ceiling|wall|floor

facing=north|east|south|west

Redstone Ore Redstone Ore Redstone Ore Redstone Ore lit=true|false
Redstone Ore Lit Redstone Ore
Unlit Redstone Torch Unlit Redstone Torch facing=north|east|south|west|up Redstone Wall Torch Redstone Wall Torch lit=true|false

facing=north|east|south|west

Redstone Torch Redstone Torch Redstone Torch Redstone Torch lit=true|false
Stone Button Stone Button facing=north|east|south|west|up|down Stone Button Stone Button face=ceiling|wall|floor

facing=north|east|south|west

Oak Trapdoor Oak Trapdoor Oak Trapdoor Oak Trapdoor powered=true|false
File:Infested Blocks.gif Infested Block variant File:Infested Blocks.gif Infested Block
File:Stone Bricks.gif Stone Bricks variant File:Stone Bricks.gif Stone Bricks
Brown Mushroom Block Brown Mushroom Block variant Brown Mushroom Block Brown Mushroom Block

up=true|false down=true|false north=true|false south=true|false east=true|false west=true|false

Mushroom Stem Mushroom Stem

up=true|false down=true|false north=true|false south=true|false east=true|false west=true|false

Red Mushroom Block Red Mushroom Block variant
Red Mushroom Block Red Mushroom Block

up=true|false down=true|false north=true|false south=true|false east=true|false west=true|false

Redstone Lamp Redstone Lamp Lit Redstone Lamp Redstone Lamp lit=true|false
Lit Redstone Lamp Lit Redstone Lamp
Cobblestone Wall Cobblestone Wall variant Cobblestone Wall Cobblestone Wall

Mossy Cobblestone Wall Mossy Cobblestone Wall

Oak Button Oak Button facing=north|east|south|west|up|down Oak Button Oak Button face=ceiling|wall|floor

facing=north|east|south|west

Anvil Anvil damage Anvil Anvil
Trapped Chest Trapped Chest Trapped Chest Trapped Chest type=single|left|right
Daylight Detector Daylight Detector Daylight Detector Daylight Detector inverted=true|false
Block of Quartz Block of Quartz variant Block of Quartz Block of Quartz
Chiseled Quartz Block Chiseled Quartz Block
Quartz Pillar Quartz Pillar axis=x|y|z
White Terracotta Colored Terracotta color White Terracotta Colored Terracotta
Iron Trapdoor Iron Trapdoor Iron Trapdoor Iron Trapdoor powered=true|false
White Carpet Carpet color White Carpet Carpet
Sunflower Double Plant facing

variant

Sunflower Double Plant
White Stained Glass Stained Glass color White Stained Glass Stained Glass
White Stained Glass Pane Stained Glass Pane color White Stained Glass Pane Stained Glass Pane
Prismarine Prismarine variant Prismarine Prismarine
Red Sandstone Red Sandstone variant Red Sandstone Red Sandstone
White Concrete Concrete color White Concrete Concrete
White Concrete Powder Concrete Powder color White Concrete Powder Concrete Powder
Redstone Repeater Unpowered Redstone Repeater File:Active Redstone Repeater.png Redstone Repeater powered=true|false
File:Active Redstone Repeater.png Powered Redstone Repeater
File:Seed Stem.gif Pumpkin Stem age

facing=north|south|east|west|up

File:Seed Stem.gif Pumpkin Stem age
File:Seed Stem Grown.png Attached Pumpkin Stem

facing=north|south|east|west

File:Seed Stem.gif Melon Stem age

facing=north|south|east|west|up

File:Seed Stem.gif Melon Stem age
File:Seed Stem Grown.png Attached Melon Stem

facing=north|south|east|west

File:Flower Pot.gif Flower Pot legacy_data

contents

File:Flower Pot.gif Flower Pot
Skeleton Skull Head facing=north|east|south|west|up|down

nodrop

Skeleton Skull Skeleton Skull

Wither Skeleton Skull Wither Skeleton Skull

Zombie Head Zombie Head

Head Player Head

Creeper Head Creeper Head

Dragon Head Dragon Head

rotation=0-15
Skeleton Skull Skeleton Wall Skull

Wither Skeleton Skull Wither Skeleton Wall Skull

Zombie Head Zombie Wall Head

Head Player Wall Head

Creeper Head Creeper Wall Head

Dragon Head Dragon Wall Head

facing=north|east|south|west


Painting Motives

Painting Motives became namespaced (minecraft: in front) as well as changed the ID.

Painting 1.12.2 1.13
Old Name New Name
File:Canvas 16 1.png Kebab kebab
File:Canvas 16 2.png Aztec aztec
File:Canvas 16 3.png Alban alban
File:Canvas 16 4.png Aztec2 aztec2
File:Canvas 16 5.png Bomb bomb
File:Canvas 16 6.png Plant plant
File:Canvas 16 7.png Wasteland wasteland
File:Canvas 16 s.png Wanderer wanderer
File:Painting new 1x2 man.png Graham graham
File:Canvas 32 1.png Pool pool
File:Canvas 32 2.png Courbet courbet
File:Canvas 32 4.png Sunset sunset
File:Canvas 32 3.png Sea sea
File:Painting new 2x1 table creeper.png Creebet creebet
File:Canvas 32-2 1.png Match match
File:Canvas 32-2 2.png Bust bust
File:Canvas 32-2 3.png Stage stage
File:Canvas 32-2 4.png Void void
File:Canvas 32-2 5.png SkullAndRoses skull_and_roses
Wither (painting) Wither wither
File:Canvas 64 1.png Fighters fighters
File:Painting new 4x3 skeleton.png Skeleton skeleton
File:Painting new 4x3 building.png DonkeyKong donkey_kong
File:Canvas 64 2.png Pointer pointer
File:Painting new 4x4 rider.png Pigscene pigscene
File:Flaming skull.png BurningSkull burning_skull

Names

1.12.2 1.13
Old Name New Name
Oak Planks Oak Wood Planks Oak Planks Oak Planks
Spruce Planks Spruce Wood Planks Spruce Planks Spruce Planks
Birch Planks Birch Wood Planks Birch Planks Birch Planks
Jungle Planks Jungle Wood Planks Jungle Planks Jungle Planks
Acacia Planks Acacia Wood Planks Acacia Planks Acacia Planks
Dark Oak Planks Dark Oak Wood Planks Dark Oak Planks Dark Oak Planks
Oak Log Oak Wood Oak Log Oak Log
Spruce Log Spruce Wood Spruce Log Spruce Log
Birch Log Birch Wood Birch Log Birch Log
Jungle Log Jungle Wood Jungle Log Jungle Log
Acacia Log Acacia Wood Acacia Log Acacia Log
Dark Oak Log Dark Oak Wood Dark Oak Log Dark Oak Log
Cut Sandstone Smooth Sandstone Cut Sandstone Cut Sandstone
Piston Head Piston Piston Head Piston Head
tile.null.name Moving Piston
Brown Mushroom Mushroom Brown Mushroom Brown Mushroom
Red Mushroom Mushroom Red Mushroom Red Mushroom
Oak Slab Oak Wood Slab Oak Slab Oak Slab
Spruce Slab Spruce Wood Slab Spruce Slab Spruce Slab
Birch Slab Birch Wood Slab Birch Slab Birch Slab
Jungle Slab Jungle Wood Slab Jungle Slab Jungle Slab
Acacia Slab Acacia Wood Slab Acacia Slab Acacia Slab
Dark Oak Slab Dark Oak Wood Slab Dark Oak Slab Dark Oak Slab
Oak Slab Wooden Slab Oak Slab Petrified Oak Slab
Brick Slab Bricks Slab Brick Slab Brick Slab
Stone Brick Slab Stone Bricks Slab Stone Brick Slab Stone Brick Slab
Smooth Stone Stone Slab Smooth Stone Smooth Stone
Smooth Sandstone Stone Slab Smooth Sandstone Smooth Sandstone
Block of Quartz Stone Slab Block of Quartz Smooth Quartz
Smooth Red Sandstone Stone Slab Smooth Red Sandstone Smooth Red Sandstone
Mossy Cobblestone Moss Stone Mossy Cobblestone Mossy Cobblestone
Spawner Monster Spawner Spawner Spawner
File:Portal.png Portal File:Portal.png Nether Portal
Torch Torch (on a wall) Torch Wall Torch
Oak Stairs Oak Wood Stairs Oak Stairs Oak Stairs
Oak Pressure Plate Wooden Pressure Plate Oak Pressure Plate Oak Pressure Plate
Redstone Torch Redstone Torch (on a wall) Redstone Torch Redstone Wall Torch
Stone Button Button Stone Button Stone Button
Snow Block Snow Snow Block Snow Block
Carved Pumpkin Pumpkin Carved Pumpkin Carved Pumpkin
Oak Trapdoor Wooden Trapdoor Oak Trapdoor Oak Trapdoor
Stone Stone Monster Egg Stone Infested Stone
Cobblestone Cobblestone Monster Egg Cobblestone Infested Cobblestone
Stone Bricks Stone Bricks Monster Egg Stone Bricks Infested Stone Bricks
Mossy Stone Bricks Mossy Stone Brick Monster Egg Mossy Stone Bricks Infested Mossy Stone Bricks
Cracked Stone Bricks Cracked Stone Brick Monster Egg Cracked Stone Bricks Infested Cracked Stone Bricks
Chiseled Stone Bricks Chiseled Stone Brick Monster Egg Chiseled Stone Bricks Infested Chiseled Stone Bricks
Brown Mushroom Block Mushroom Brown Mushroom Block Brown Mushroom Block
Red Mushroom Block Mushroom Red Mushroom Block Red Mushroom Block
Nether Bricks Nether Brick Nether Bricks Nether Bricks
Enchanting Table Enchantment Table Enchanting Table Enchanting Table
End Portal Frame End Portal End Portal Frame End Portal Frame
End Portal tile.null.name End Portal End Portal
End Gateway tile.null.name End Gateway End Gateway
Spruce Stairs Spruce Wood Stairs Spruce Stairs Spruce Stairs
Birch Stairs Birch Wood Stairs Birch Stairs Birch Stairs
Jungle Stairs Jungle Wood Stairs Jungle Stairs Jungle Stairs
Oak Button Button Oak Button Oak Button
Chipped Anvil Slightly Damaged Anvil Chipped Anvil Chipped Anvil
Damaged Anvil Very Damaged Anvil Damaged Anvil Damaged Anvil
Light Weighted Pressure Plate Weighted Pressure Plate (Light) Light Weighted Pressure Plate Light Weighted Pressure Plate
Heavy Weighted Pressure Plate Weighted Pressure Plate (Heavy) Heavy Weighted Pressure Plate Heavy Weighted Pressure Plate
Daylight Detector Daylight Sensor Daylight Detector Daylight Detector
Quartz Pillar Pillar Quartz Block Quartz Pillar Quartz Pillar
Acacia Stairs Acacia Wood Stairs Acacia Stairs Acacia Stairs
Dark Oak Stairs Dark Oak Wood Stairs Dark Oak Stairs Dark Oak Stairs
Tall Grass Double Tallgrass Tall Grass Tall Grass
Cut Red Sandstone Smooth Red Sandstone Cut Red Sandstone Cut Red Sandstone
Red Nether Bricks Red Nether Brick Red Nether Bricks Red Nether Bricks
Wheat Seeds Seeds Wheat Seeds Wheat Seeds
Wheat Crops Crops Wheat Crops Wheat Crops
Chain Helmet Chainmail Helmet
Chain Chestplate Chainmail Chestplate
Chain Leggings Chainmail Leggings
Chain Boots Chainmail Boots
Golden Apple Golden Apple Golden Apple Enchanted Golden Apple
File:Wall Sign.png Sign File:Wall Sign.png Wall Sign
Redstone Dust Redstone Redstone Dust Redstone Dust
Milk Bucket Milk Milk Bucket Milk Bucket
Sugar Canes Sugar Cane
Raw Cod Raw Fish Raw Cod Raw Cod
Tropical Fish Clownfish Tropical Fish Tropical Fish
Cooked Cod Cooked Fish Cooked Cod Cooked Cod
Melon Slice Melon Melon Slice Melon Slice
File:Seed Stem Grown.png Pumpkin Stem File:Seed Stem Grown.png Attached Pumpkin Stem
File:Seed Stem.gif Pumpkin Stem [names note 1] File:Seed Stem.gif Melon Stem
File:Seed Stem Grown.png Pumpkin Stem [names note 1] File:Seed Stem Grown.png Attached Melon Stem
Glistering Melon Slice Glistering Melon Glistering Melon Slice Glistering Melon Slice
Spawn Bat Bat Spawn Egg
Spawn Blaze Blaze Spawn Egg
Spawn Cave Spider Cave Spider Spawn Egg
Spawn Chicken Chicken Spawn Egg
Spawn Cow Cow Spawn Egg
Spawn Creeper Creeper Spawn Egg
Spawn Donkey Donkey Spawn Egg
Spawn Elder Guardian Elder Guardian Spawn Egg
Spawn Enderman Enderman Spawn Egg
Spawn Endermite Endermite Spawn Egg
Spawn Evoker Evoker Spawn Egg
Spawn Ghast Ghast Spawn Egg
Spawn Guardian Guardian Spawn Egg
Spawn Horse Horse Spawn Egg
Spawn Husk Husk Spawn Egg
Spawn Llama Llama Spawn Egg
Spawn Magma Cube Magma Cube Spawn Egg
Spawn Mooshroom Mooshroom Spawn Egg
Spawn Mule Mule Spawn Egg
Spawn Ocelot Ocelot Spawn Egg
Spawn Parrot Parrot Spawn Egg
Spawn Pig Pig Spawn Egg
Spawn Polar Bear Polar Bear Spawn Egg
Spawn Rabbit Rabbit Spawn Egg
Spawn Sheep Sheep Spawn Egg
Spawn Shulker Shulker Spawn Egg
Spawn Silverfish Silverfish Spawn Egg
Spawn Skeleton Skeleton Spawn Egg
Spawn Skeleton Horse Skeleton Horse Spawn Egg
Spawn Slime Slime Spawn Egg
Spawn Spider Spider Spawn Egg
Spawn Squid Squid Spawn Egg
Spawn Stray Stray Spawn Egg
Spawn Vex Vex Spawn Egg
Spawn Villager Villager Spawn Egg
Spawn Vindicator Vindicator Spawn Egg
Spawn Witch Witch Spawn Egg
Spawn Wither Skeleton Wither Skeleton Spawn Egg
Spawn Wolf Wolf Spawn Egg
Spawn Zombie Zombie Spawn Egg
Spawn Zombie Horse Zombie Horse Spawn Egg
Spawn Zombie Pigman Zombie Pigman Spawn Egg
Spawn Zombie Villager Zombie Villager Spawn Egg
Potted Poppy Flower Pot Potted Poppy Potted Poppy
Potted Dandelion Flower Pot Potted Dandelion Potted Dandelion
Potted Oak Sapling Flower Pot Potted Oak Sapling Potted Oak Sapling
Potted Spruce Sapling Flower Pot Potted Spruce Sapling Potted Spruce Sapling
Potted Birch Sapling Flower Pot Potted Birch Sapling Potted Birch Sapling
Potted Jungle Sapling Flower Pot Potted Jungle Sapling Potted Jungle Sapling
Potted Red Mushroom Flower Pot Potted Red Mushroom Potted Red Mushroom
Potted Brown Mushroom Flower Pot Potted Brown Mushroom Potted Brown Mushroom
Potted Cactus Flower Pot Potted Cactus Potted Cactus
Potted Dead Bush Flower Pot Potted Dead Bush Potted Dead Bush
Potted Fern Flower Pot Potted Fern Potted Fern
Potted Acacia Sapling Flower Pot Potted Acacia Sapling Potted Acacia Sapling
Potted Dark Oak Sapling Flower Pot Potted Dark Oak Sapling Potted Dark Oak Sapling
Potted Blue Orchid Flower Pot Potted Blue Orchid Potted Blue Orchid
Potted Allium Flower Pot Potted Allium Potted Allium
Potted Azure Bluet Flower Pot Potted Azure Bluet Potted Azure Bluet
Potted Red Tulip Flower Pot Potted Red Tulip Potted Red Tulip
Potted Orange Tulip Flower Pot Potted Orange Tulip Potted Orange Tulip
Potted White Tulip Flower Pot Potted White Tulip Potted White Tulip
Potted Pink Tulip Flower Pot Potted Pink Tulip Potted Pink Tulip
Potted Oxeye Daisy Flower Pot Potted Oxeye Daisy Potted Oxeye Daisy
Head Head (item) Head Player Head
Skeleton Skull tile.skull.skeleton.name (block, on the ground) Skeleton Skull Skeleton Skull
Skeleton Skull tile.skull.skeleton.name (block, on a wall) Skeleton Skull Skeleton Wall Skull
Wither Skeleton Skull tile.skull.skeleton.name (block, on the ground) Wither Skeleton Skull Wither Skeleton Skull
Wither Skeleton Skull tile.skull.skeleton.name (block, on a wall) Wither Skeleton Skull Wither Skeleton Wall Skull
Zombie Head tile.skull.skeleton.name (block, on the ground) Zombie Head Zombie Head
Zombie Head tile.skull.skeleton.name (block, on a wall) Zombie Head Zombie Wall Head
Head tile.skull.skeleton.name (block, on the ground) Head Player Head
Head tile.skull.skeleton.name (block, on a wall) Head Player Wall Head
Creeper Head tile.skull.skeleton.name (block, on the ground) Creeper Head Creeper Head
Creeper Head tile.skull.skeleton.name (block, on a wall) Creeper Head Creeper Wall Head
Dragon Head tile.skull.skeleton.name (block, on the ground) Dragon Head Dragon Head
Dragon Head tile.skull.skeleton.name (block, on a wall) Dragon Head Dragon Wall Head
Gold Horse Armor Golden Horse Armor
Orange Banner White Banner (block, on the ground) Orange Banner Orange Banner
Magenta Banner White Banner (block, on the ground) Magenta Banner Magenta Banner
Light Blue Banner White Banner (block, on the ground) Light Blue Banner Light Blue Banner
Yellow Banner White Banner (block, on the ground) Yellow Banner Yellow Banner
Lime Banner White Banner (block, on the ground) Lime Banner Lime Banner
Pink Banner White Banner (block, on the ground) Pink Banner Pink Banner
Gray Banner White Banner (block, on the ground) Gray Banner Gray Banner
Light Gray Banner White Banner (block, on the ground) Light Gray Banner Light Gray Banner
Cyan Banner White Banner (block, on the ground) Cyan Banner Cyan Banner
Purple Banner White Banner (block, on the ground) Purple Banner Purple Banner
Blue Banner White Banner (block, on the ground) Blue Banner Blue Banner
Brown Banner White Banner (block, on the ground) Brown Banner Brown Banner
Green Banner White Banner (block, on the ground) Green Banner Green Banner
Red Banner White Banner (block, on the ground) Red Banner Red Banner
Black Banner White Banner (block, on the ground) Black Banner Black Banner
White Wall Banner White Banner (block, on a wall) White Wall Banner White Banner[names note 2]
Orange Wall Banner White Banner (block, on a wall) Orange Wall Banner Orange Banner[names note 2]
Magenta Wall Banner White Banner (block, on a wall) Magenta Wall Banner Magenta Banner[names note 2]
Light Blue Wall Banner White Banner (block, on a wall) Light Blue Wall Banner Light Blue Banner[names note 2]
Yellow Wall Banner White Banner (block, on a wall) Yellow Wall Banner Yellow Banner[names note 2]
Lime Wall Banner White Banner (block, on a wall) Lime Wall Banner Lime Banner[names note 2]
Pink Wall Banner White Banner (block, on a wall) Pink Wall Banner Pink Banner[names note 2]
Gray Wall Banner White Banner (block, on a wall) Gray Wall Banner Gray Banner[names note 2]
Light Gray Wall Banner White Banner (block, on a wall) Light Gray Wall Banner Light Gray Banner[names note 2]
Cyan Wall Banner White Banner (block, on a wall) Cyan Wall Banner Cyan Banner[names note 2]
Purple Wall Banner White Banner (block, on a wall) Purple Wall Banner Purple Banner[names note 2]
Blue Wall Banner White Banner (block, on a wall) Blue Wall Banner Blue Banner[names note 2]
Brown Wall Banner White Banner (block, on a wall) Brown Wall Banner Brown Banner[names note 2]
Green Wall Banner White Banner (block, on a wall) Green Wall Banner Green Banner[names note 2]
Red Wall Banner White Banner (block, on a wall) Red Wall Banner Red Banner[names note 2]
Black Wall Banner White Banner (block, on a wall) Black Wall Banner Black Banner[names note 2]


  1. a b This is actually the melon stem, it used the same translation string as pumpkin stems.
  2. a b c d e f g h i j k l m n o p These translation strings were originally missing, see 122579; now they use the same translation strings as standing banners (rather than their own), see 124142

Statistics

  • Changed to be namespaced
    • Everything on the "General" tab are now in the form of minecraft.custom:minecraft.something instead of stat.something, and "something" became lowercased and separated with underscores.
    • Mined blocks are now in the form of minecraft.mined:namespace.block_id instead of stat.mineBlock.something, where "something" was either the numeral id or namespace.block_id.
    • Broken items are now in the form of minecraft.broken:namespace.item_id instead of stat.breakItem.something, where "something" was either the numeral id or namespace.item_id.
    • Dropped items are now in the form of minecraft.dropped:namespace.item_id instead of stat.drop.something, where "something" was either the numeral id or namespace.item_id.
    • Used Items are now in the form of minecraft.used:namespace.item_id instead of stat.useItem.something, where "something" was either the numeral id or namespace.item_id.
    • Killed entities are now in the form of minecraft.killed:namespace.entity_id instead of stat.killEntity.something, where "something" was the pre-1.11 entity id.
      • Also now exists for all entities, not just entities with spawn eggs.
    • Killed by entities are now in the form of minecraft.killed_by:namespace.entity_id instead of stat.entityKilledBy.something, where "something" was the pre-1.11 entity id.
      • Also now exists for all entities, not just entities with spawn eggs.
  • Merged the blocks and items tabs.

NBT Data

Items
  • Damage in the root of the item data removed.
  • Damage added in the tag tag, only used for durability.
  • map integer added in the tag tag, for maps.
  • Base of Shields has the colors in the opposite order for consistency.
  • ench for enchantments got renamed to Enchantments.
  • Enchantment Ids in Enchantments and StoredEnchantments now use the string ids.
Entities
Blocks
  1. a b c d e This tag will change to a compound format with {Name:"block_id",Properties:{state:"value"}}

Commands


  1. a b c See nbt section for what happens to other data values. See also 1.13's Items section
  2. a b c d See also 1.13's Blocks section

Advancements

  • icon's data removed.
  • item condition's data removed.

Loot Tables

  • set_data function removed.

Game Assets

  • Models
    • Renamed to use the new ids.
  • Block state files
    • Renamed to use the new ids.
    • "normal" for blocks without block states changed to an empty string ("").
    • Item Frames now have "map=false" instead of "normal" and "map=true" instead of "map".
    • Model references no longer start at the models/block/ folder, but instead at models/.
  • Textures
    • Renamed to use the new ids.
    • Renamed the blocks folder to block.
    • Renamed the items folder to item.
  • Recipes
    • Renamed to use the new ids.
  • Advancements
    • Recipe advancements renamed to use the new ids.
  • Language files
    • Block translation keys are now in the form of block.namespace.block_id instead of tile.something.name (where "something" was an arbitrary name such as "lightgem" for glowstone; for instance "tile.lightgem.name": "Glowstone" has been replaced with "block.minecraft.glowstone": "Glowstone")
    • Item translation keys are now in the form of item.namespace.item_id instead of item.something.name (where "something" was an arbitrary name such as "yellowDust" for glowstone dust; for instance "item.yellowDust.name": "Glowstone Dust" has been replaced with "item.minecraft.glowstone_dust": "Glowstone Dust")
    • Entity translation keys are now in the form of entity.namespace.entity_id instead of entity.something.name (where "something" was an arbitrary name such as "MinecartRideable" for minecart and used to be its ID before 1.11; for instance "entity.MinecartRideable.name": "Minecart" has been replaced with "entity.minecraft.minecart": "Minecart")
    • Enchantment translation keys are now in the form of enchantment.namespace.enchantment_id instead of enchantment.something (where "something" was an arbitrary name such as "waterWorker" for aqua affinity; for instance "enchant.waterWorker": "Aqua Affinity" has been replaced with "enchantment.minecraft.aqua_affinity": "Aqua Affinity")
    • Effect translation keys are now in the form of effect.namespace.effect_id instead of effect.something (where "something" was an arbitrary name such as "digSlowDown" for mining fatigue; for instance "effect.digSlowDown": "Mining Fatigue" has been replaced with "effect.minecraft.mining_fatigue": "Mining Fatigue")
    • General statistic translation keys are now in the form of stat.namespace.statistic_id instead of stat.statisticId (where "statisticId" was the statistic name with capitalization such as "playOneMinute" for Time Played; for instance "stat.playOneMinute": "Time Played" has been replaced with "stat.minecraft.play_one_minute": "Time Played")
    • Statistic information translation keys are now in the form of stat_type.namespace.statistic_type instead of stat.statisticType (where "statisticType" was the statistic type with capitalization such as "entityKills" for killed mobs; for instance "stat.entityKills": "You killed %s %s" has been replaced with "stat_type.minecraft.killed": "You killed %s %s")

References

History

Java Edition
1.13
{{Extension DPL}}<ul><li>[[Redstone Comparator|Redstone Comparator]]<br/>{{Block
| image = 
| image2 = 
| transparent = Yes
| light = No
| tool = any
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
| group = Redstone Comparator
| group2 = Subtracting
| group3 = Powered
| group4 = Powered+Subtracting
| 1-1 = Redstone Comparator.png
| 2-1 = Subtracting Redstone Comparator.png
| 3-1 = Powered Redstone Comparator.png
| 4-1 = Powered Subtracting Redstone Comparator.png
}}
{{Many images}}
A '''redstone comparator''' is a [[block]] that can produce an [[Redstone Dust|output signal]] from its front by reading [[chest]]s, [[lectern]]s, [[beehive]]s and similar blocks, or repeat a signal without changing its strength. It can also be set to either stop outputting a signal when its side input recieves a stronger one (front torch off), or subtract its side input's signal strength from its output (front torch on).

== Obtaining ==
=== Natural generation ===
Redstone comparators generate in [[Ancient City|ancient cities]].

=== Breaking ===
A redstone comparator can be broken instantly with any [[tool]], or by hand, and drops itself as an item.

{{Breaking row|Redstone Comparator|horizontal=y}}

A redstone comparator is removed and dropped as an item if:
* its attachment block is moved, removed, or destroyed;
* [[water]] flows into its space;{{only|java}}
* a [[piston]] tries to push it or moves a block into its space.

If [[lava]] flows into a redstone comparator's space, the redstone comparator is destroyed without dropping as an item.

=== Crafting ===
{{Crafting
|B1=Redstone Torch
|A2=Redstone Torch
|B2=Nether Quartz
|C2=Redstone Torch
|A3=Stone
|B3=Stone
|C3=Stone
|Output= Redstone Comparator
|type=Redstone
}}

== Usage ==
A redstone comparator can be placed on the top of any [[opaque]] block with a solid full-height top surface (including upside-down [[slab]]s and upside-down [[stairs]]). {{IN|be}}, a comparator can also be placed on [[wall]]s and fences. For more information about placement on transparent blocks, see [[Opacity/Placement]].

The redstone comparator has a front and a back — the arrow on the top of the comparator points to the front. When placed, the comparator faces away from the player. The comparator has two miniature redstone torches at the back and one at the front. The back torches turn on when the comparator's output is greater than zero (the arrow on top also turns red). The front torch has two states that can be toggled by {{control|using}} the comparator:
* Down and unpowered (indicating the comparator is in "comparison mode")
* Up and powered (indicating the comparator is in "subtraction mode")

The redstone comparator can take a signal strength input from its rear as well as from both sides. Side inputs are accepted only from [[redstone dust]], [[block of redstone]], [[redstone repeater]]s, other comparators, and [[observer]]s in specific scenarios. The redstone comparator's front is its output.

It takes 1 [[redstone tick]] (2 game ticks, or 0.1 seconds barring lag) for signals to move through a redstone comparator, either from the rear or from the sides. This applies to changing signal strengths as well as simply to turning on and off. 

Redstone comparators check their power state before their scheduled ticks update. This results in redstone comparators not usually responding to 1-tick fluctuations of power or signal strength — for example, a [[clock circuit|1-clock]] input is treated as always off from the side, and always on from the rear. This happens because the signal changes back to its original state before the redstone comparator checks its input states. However, certain setups such as powering any input with two separate observer pulses at the same time will cause a redstone comparator to respond to 2 gametick pulses.

The redstone comparator has four functions: maintain signal strength, compare signal strength, subtract signal strength, and measure certain block states (primarily the fullness of containers).

=== Maintain signal strength ===
A redstone comparator with no powered sides outputs the same signal strength as its rear input.

=== Compare signal strength ===
[[File:Comparators Explained.png|Comparators in comparison mode.|thumb]]
A redstone comparator in comparison mode (front torch down and unpowered) compares its rear input to its two side inputs. If either side input is greater than the rear input, the comparator output turns off. If neither side input is greater than the rear input, the comparator outputs the same signal strength as its rear input.

The formula for calculating the output signal strength is as follows:

<code>output = rear × [[Wikipedia:Iverson bracket|[]]'''''left''''' ≤ '''''rear''''' AND '''''right''''' ≤ '''''rear'''''[[Wikipedia:Iverson bracket|<nowiki>]]]</code>
{{-}}

=== Subtract signal strength ===
[[File:Redstone comparator.png|thumb|The greatest of the side inputs A and C is subtracted from the rear input B, outputting 1. If either A or C were greater than B, it would output 0.]]
A redstone comparator in subtraction mode (front torch up and powered) subtracts the signal strength of the higher side input from the signal strength of the rear input.

<code>output = max('''''rear''''' − max('''''left''', '''right'''''), 0)</code>

For example: if the signal strength is 6 at the left input, 7 at the right input and 4 at the rear, the output signal has a strength of ''max(4 − max(6, 7), 0) = max(4−7, 0) = max(−3, 0) = 0''.

If the signal strength is 9 at the rear, 2 at the right input and 5 at the left input, the output signal has a strength of ''max(9 − max(2, 5), 0) = max(9−5, 0) = 4''.

=== Measure block state ===
{{Schematic | caption = A redstone comparator can measure the fullness of a chest, as well as other block states, even through an opaque block.
 |rd-ew!|rc-w!|ch|SB|rc-e!|rd-ew!
}}
A redstone comparator treats certain blocks behind it as power sources and outputs a signal strength proportional to the block's state. The comparator may be separated from the measured block by an opaque block. However, {{in|je}}, if the opaque block is powered to signal strength 15, then the comparator outputs 15 no matter the fullness of the container.<ref>{{bug|MC-64394}} (resolved as "Works As Intended")</ref>
[[Category:Java Edition specific information]]
{{-}}

==== Fullness of containers ====
{| class="wikitable floatright" style="margin-left: 0.5em; margin-right: 0; text-align: center;"
|+ Minimum Items for Container Signal Strength
|-
!Containers
!{{BlockSprite|Furnace|link=Furnace}}<br>{{BlockSprite|Blast Furnace|link=Blast Furnace}}<br>{{BlockSprite|Smoker|link=Smoker}}
!{{BlockSprite|Hopper|link=Hopper}}<br>{{EntitySprite|Minecart with Hopper|link=Minecart with Hopper}}<br>{{BlockSprite|Brewing Stand|link=Brewing Stand}}
!{{BlockSprite|Dispenser|link=Dispenser}}<br>{{BlockSprite|Dropper|link=Dropper}}
!{{BlockSprite|Chest|link=Chest}}<br>{{EntitySprite|Minecart with Chest|link=Minecart with Chest}}<br>{{BlockSprite|Shulker Box|link=Shulker Box}}<br>{{BlockSprite|Barrel|link=Barrel}}
![[Double Chest|{{Schematic|size=16|ch-s|-|ch-n}}
]]
!{{BlockSprite|Jukebox|link=Jukebox}}
|-
!Total Slots
!3!!5!!9!!27!!54!!1
|-
!Power Level
! colspan="5" |Number of Items
!Music Disc
|-
|0||0||0||0||0||0||No disc
|-
|1||1||1||1||1||1||"13"
|-
|2||14||23||42||1s 60||3s 55||"cat"
|-
|3||28||46||1s 19||3s 55||7s 46||"blocks"
|-
|4||42||1s 5||1s 60||5s 51||11s 37||"chirp"
|-
|5||55||1s 28||2s 37||7s 46||15s 28||"far"
|-
|6||1s 5||1s 51||3s 14||9s 42||19s 19||"mall"
|-
|7||1s 19||2s 10||3s 55||11s 37||23s 10||"mellohi"
|-
|8||1s 32||2s 32||4s 32||13s 32||27s||"stal"
|-
|9||1s 46||2s 55||5s 10||15s 28||30s 55||"strad"
|-
|10||1s 60||3s 14||5s 51||17s 23||34s 46||"ward"
|-
|11||2s 10||3s 37||6s 28||19s 19||38s 37||"11"
|-
|12||2s 23||3s 60||7s 5||21s 14||42s 28||"wait"
|-
|13||2s 37||4s 19||7s 46||23s 10||46s 19||"Pigstep"
|-
|14||2s 51||4s 42||8s 23||25s 5||50s 10||"Otherside"<br>"Relic"
|-
|15||3s||5s||9s||27s||54s||"5"
|}
A redstone comparator can output a signal indicating how full a container is. (0 for empty, 15 for full, etc.) The table on the right is described more in detail, later in this section.

Containers that can be measured by a comparator include:
* {{BlockLink|Furnace}}
* {{BlockLink|Blast Furnace}}
* {{BlockLink|Smoker}}
* {{BlockLink|Brewing Stand}}
* {{BlockLink|Hopper}}
* {{ItemLink|Minecart with Hopper}} on top of a [[detector rail]]
* {{BlockLink|Dispenser}}
* {{BlockLink|Dropper}}
* {{BlockLink|Chest}}
* {{BlockLink|Trapped Chest}}
* {{ItemLink|Minecart with Chest}} on top of a [[detector rail]]
* {{BlockLink|Barrel}}
* {{SchematicSprite|size=16|ch-e}}{{SchematicSprite|size=16|ch-w}} Large chest
* {{SchematicSprite|size=16|ch-e}}{{SchematicSprite|size=16|ch-w}} Large trapped chest
* {{BlockLink|Shulker Box}} (any color)

Generally speaking, the comparator output signal strength represents the average fullness of the slots, based on how many of that item form a full stack (64, 16, or 1 for non-stackable items).

The ''Minimum Items for Container Signal Strength'' table (right) shows the minimum '''''full-stack-equivalent (FSE)''''' to produce different signal strengths from common containers. A '''''full-stack-equivalent''''' quantifies how many normal 64-stackable items are needed to output a corresponding signal strength. The 's' is a constant 64, with the additional amount needed following after.

One may also consider the terms: '''c''umulative-weight''''' or '''''weighted-sum''''' instead of '''''full-stack-equivalent'''''.

Items that stack to a max of 16  ([[snowball]]s, [[sign]]s, [[ender pearl]]s, etc.), contribute +4 to the ''full-stack-equivalent'' for each unity (count of 1 item). Similarly, items that stack to 1 ([[minecart]], [[boat]], etc.) contribute +64, and items that stack to 64 contribute +1.

Example 1: 3 ender pearls will contribute a 3 x 4 = 12 ''full-stack-equivalent''.

Example 2: 16 ender pearls and 60 redstone dust contributes a 16x4 + 60x1 = 124 ''full-stack-equivalent''.

Example 3: 1 minecart and 60 redstone dust contributes a 1x64 + 60x1 = 124 ''full-stack-equivalent''.

Example 4: To produce a signal strength of 10 from a hopper, one requires a ''full-stack-equivalent'' of at least 3s + 14 = 206 but strictly less than than 3s + 37 = 229. This can be done with 3 minecarts, and 14 dirt.

When a comparator measures a large chest or large trapped chest, it measures the entire large chest (54 slots), not just the half directly behind the comparator. A chest or trapped chest that cannot be opened (either because it has an opaque block, [[ocelot]], or [[cat]] above it) always produces an output of 0 no matter how many items are in the container — shulker boxes can always be measured, even if they cannot open.

;Calculating signal strength from items

:When a container is empty, the output is off.

:When it is not empty, the output signal strength is calculated as follows:

:<code>'''''signal strength''''' = floor(1 + (('''''sum of all slots' fullnesses''''') / ('''''number of slots in container''''')) × 14)</code>

:<code>fullness of a slot = '''''number of items in slot''''' / '''''max stack size for this type of item'''''</code>

:''Example:'' 300 blocks in a dispenser (which has 9 slots), where each block stacks to a maximum of 64 has a 300 ''full-stack-equivalent.'' This produces an output with a signal strength of 8:
<blockquote>
1 + ((300 items / 64 items per slot) / 9 slots) × 14 = 8.292, floored is 8
</blockquote>

;Calculating items from signal strength

:It can be useful in redstone circuits to use containers with comparators to create signals of a specific strength. The number of items required in a container to produce a signal of desired strength is calculated as follows:

:<code>items required = max('''''desired signal strength''''', roundup(('''''total slots in container''''' × 64 / 14) × (desired signal strength − 1)))</code>

:''Example:'' To use a furnace (which has 3 slots) to create a strength 9 signal, players need 110 items:
<blockquote>
max(9, (3×64/14) × (9−1)) = 109.714, rounded up is 110
</blockquote>
{{-}}

==== Miscellaneous ====
[[File:Comparator storage.png|Comparators used to measure containers.|thumb]]
Some non-container blocks can also be measured by a redstone comparator:

;{{BlockLink|Beehive}} and {{BlockLink|Bee nest}}

: A hive or nest outputs a signal strength equal to the amount of honey in the hive/nest.

;{{BlockLink|Cake}}

: A cake outputs a signal strength relative to the amount of cake remaining.  Each slice is worth 2 signal strength, with 7 total slices, for an output of 14 for a full cake.

[[File:Cauldron Redstone Strength Values.png|Cauldron signal strength|thumb]]
;{{BlockLink|Cauldron}}

: A cauldron outputs different signal strengths depending on how much water or powdered snow is inside. From completely empty to completely full, the output values are 0, 1, 2, and 3. If lava or powder snow is inside, the strength is always 3.

[[File:Composter Redstone Strength Values.png|Composter signal strength|thumb]]
;{{BlockLink|Composter}}

: A composter outputs different signal strengths depending on the level inside. From completely empty to completely full, the output values are 0, 1, 2, 3, 4, 5, 6, 7 and 8.

;{{Anchor|CommandBlock}}{{BlockLink|Command Block}}

: A command block stores the "success count" of the last command executed, which represents the number of times the most recently used command of this command block succeeded. A "success" is defined by the [[command]]'s success conditions: if a red error message is returned in the chat, the command was not successful.

: Most commands can succeed once per execution, but certain commands (such as those that accept players as arguments) can succeed multiple times, and the comparator outputs the number of times it succeeded (maximum 15 when sent to redstone dust, but in the code it is able to go up to the 32-bit integer limit, and can be used in contraptions with no redstone dust with those values).

: A command block continues to store the success count of the last command executed until it executes its command again, thus the comparator continues to output the same signal strength even after the command block is no longer being activated (it doesn't turn off when the signal to the command block turns off).

;{{BlockLink|End Portal Frame}}

: An end portal frame outputs a full signal of 15 if it contains an [[eye of ender]] and zero otherwise.

[[File:Item frame and comparator.png|A comparator can measure the presence and rotation of an item frame's contents.|thumb]]

;{{EntityLink|Item Frame}}

: A comparator can measure the state of an [[item frame]]'s contents. An item frame comparator outputs 0 if the item frame is empty, or 1 to 8 for any item depending on its rotation: 1 at initial placement, plus 1 for each 45° of rotation for a maximum of 8.

: For an item frame that holds a map, a unit of rotation is 90° instead of 45°, but a comparator still outputs power levels 1 to 8. It takes two full rotations to cycle through all comparator outputs, and each orientation of the map corresponds to two output levels that differ by 4.

: The comparator must be placed behind the block the item frame is attached to, facing away from the item frame. The block must be a full block, and the item frame cannot be submerged in water. Having a sign in the same block as the item frame will prevent the frame from sending a signal as well.{{only|java}}

;{{BlockLink|Jukebox}}

: A jukebox outputs a signal strength indicating which music disc is currently playing. See the ''Minimum Items for Container Signal Strength'' table above.

;{{BlockLink|Lectern}}

: A lectern outputs a signal strength that depends on what page the player is currently on. The calculation used is:
:<code>'''''signal strength''''' = floor(1 + (('''''current page''''' - 1) / ('''''number of pages in book''''' - 1)) × 14)</code>
:This results in page 1 having a signal strength of 1, and the last page having a signal strength of 15. The exception is a single page book, which will output a signal strength of 15.
:For example, a book with 15 pages will output a signal equal to the current page number.  A book with 5 pages will output signal strengths of 1, 4, 8, 11 and 15 for the different pages. A book with 100 pages will have the signal strength increase to the next level on pages 1, 9, 16, 23, 30, 37, 44, 51, 58, 65, 72, 79, 86, 93 and 100.
:

;{{BlockLink|Respawn Anchor}}

: A respawn anchor outputs a signal strength of 0, 3, 7, 11, or 15, depending on the "charged" value.

;{{BlockLink|Sculk Sensor}}

: A sculk sensor outputs a signal strength depending on the type of vibration that is detected.

;{{BlockLink|Chiseled Bookshelf}}

: A chisled bookshelf outputs a signal strength between 1 and 6 indicating the last slot interacted with. When no slot has been interacted with yet, it outputs 0.
{{-}}

== Sounds ==
=== Generic ===
{{Edition|Java}}:
{{Sound table/Block/Stone/JE}}
{{Edition|Bedrock}}:
{{Sound table/Block/Wood/BE}}

=== Unique ===
{{edition|java}}:
{{Sound table
|rowspan=2
|sound=Click.ogg
|subtitle=Comparator clicks
|source=block
|description=When a comparator is set to subtraction mode
|id=block.comparator.click
|translationkey=subtitles.block.comparator.click
|volume=0.3
|pitch=0.55
|distance=16}}
{{Sound table
|subtitle=Comparator clicks
|source=block
|description=When a comparator is set to comparison mode
|id=block.comparator.click
|translationkey=subtitles.block.comparator.click
|volume=0.3
|pitch=0.5
|distance=16
|foot=1}}

{{edition|bedrock}}:
{{Sound table
|type=bedrock
|rowspan=2
|sound=Click.ogg
|source=block
|description=When a comparator is set to subtraction mode
|id=block.click
|volume=0.2
|pitch=0.55}}
{{Sound table
|source=block
|description=When a comparator is set to comparison mode
|id=block.click
|volume=0.2
|pitch=0.5
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Redstone Comparator
|spritetype=block
|nameid=comparator
|foot=1}}
{{ID table
|displayname=Block entity
|spritename=redstone-comparator
|spritetype=block
|nameid=comparator
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|firstcolumnname=Redstone Comparator
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Unpowered block
|spritename=unpowered-comparator
|spritetype=block
|nameid=unpowered_comparator
|id=149
|form=block
|translationkey=-}}
{{ID table
|displayname=Powered block
|spritename=powered-comparator
|spritetype=block
|nameid=powered_comparator
|id=150
|form=block
|translationkey=-}}
{{ID table
|displayname=Item
|spritename=redstone-comparator
|spritetype=item
|nameid=comparator
|id=522
|form=item
|foot=1}}
{{ID table
|notnamespaced=y
|displayname=Block entity
|spritename=redstone-comparator
|spritetype=block
|nameid=Comparator
|foot=1}}

=== Block states ===
{{see also|Block states}}
{{/BS}}

=== Block data ===
A redstone comparator has a block entity associated with it that holds additional data about the block.

{{el|je}}:
{{see also|Block entity format}}
{{/BE}}

{{el|be}}:
: See [[Bedrock Edition level format/Block entity format]].

== Advancements ==
{{Load advancements|the power of books}}

== Video ==

<div style="text-align:center">{{yt|J7Z20Zzz3yU}}</div>

== History ==
{{info needed section|If {{bug|MC-50242}} also affected comparators?}}
''For a more in-depth breakdown of changes to repeater textures and models, including a set of renders for each state combination, see [[/Asset history]]''
{{History|java}}
{{History||November 24, 2012|link=https://youtube.com/watch?v=YG9RNyRhIow&t=6m56s|[[Jeb]] stated that there may be a "capacitor" in [[Minecraft]]. }}
{{History||December 27, 2012|link={{tweet|Dinnerbone|284388625595125760}}|[[Dinnerbone]] released [https://web.archive.org/web/20190710120115/https://imgur.com/a/FBKed pictures] of the first version of the "comparator", stating it was a replacement for the "capacitor" idea that has variable, alternate inputs.}}
{{History||January 2, 2013|link={{tweet|Dinnerbone|286428595423965184}}|Dinnerbone released one more [http://dinnerbone.com/media/uploads/2013-01/screenshots/2013-01-02_12.06.47.png picture] of the comparator. The picture itself showing a digital-to-analog converter, using the comparator as the main [[block]].}}
{{History||1.5|snap=13w01a|[[File:Redstone Comparator (S) JE1.png|32px]] [[File:Powered Redstone Comparator (S) JE1.png|32px]] [[File:Subtracting Redstone Comparator (S) JE1.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE1.png|32px]] [[File:Redstone Comparator (item) JE1 BE1.png|32px]] Added redstone comparators.
|Redstone comparators have 0 delay.
At this point, block ID 149 was used for unpowered comparators, and block ID 150 for powered comparators.}}
{{History|||snap=13w01b|A delay of 1 game tick ({{frac|1|2}} redstone tick) has now been added to redstone comparators to fix bugs.
|The ability to measure containers to redstone comparators has now been added.}}
{{History|||snap=13w02a|[[File:Redstone Comparator (S) JE2.png|32px]] [[File:Powered Redstone Comparator (S) JE2.png|32px]] [[File:Subtracting Redstone Comparator (S) JE2.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE2.png|32px]] The appearance of redstone comparators has now been changed - the top texture has changed to show [[quartz]] in the middle and the sides now use the [[smooth stone]] texture rather than the smooth stone slab side texture.
|The algorithm for measuring containers has now been changed so that redstone comparators output a signal with as few as 1 [[item]] in the container.}}
{{History|||snap=13w02b|Redstone comparators now treat large [[chest]]s as a single container.}}
{{History|||snap=13w03a|Redstone comparators now output success count of [[command block]]s.
|Redstone comparators now measure container [[minecart]]s on [[detector rail]]s.}}
{{History|||snap=13w04a|Redstone comparators now measure [[jukebox]]es.}}
{{History|||snap=13w05a|Redstone comparators no longer cause constant [[block]] updates. The delay has now been made consistent, and side input no longer causes a pulse output.
|Block 150 (later <code>powered_comparator</code>) is no longer used; powered state is now represented by the 8s bit on block 149 (later <code>unpowered_comparator</code>).}}
{{History|||snap=13w05b|Redstone comparator delay has now been changed from 1 game tick (1/2 [[redstone]] tick) to 2 game ticks (1 redstone tick).}}
{{History|||snap=13w09c|The redstone signal strength from a redstone comparator next to a [[brewing stand]] with 3 [[water bottle]]s in it is now the same as one with 3 water bottles and 1 ingredient in it.}}
{{History||1.6.1|snap=13w18a|Redstone comparators now measure [[cauldron]]s and [[end portal frame]]s.}}
{{History||1.8|snap=14w04a|Redstone comparators now measure [[item frame]]s.}}
{{History|||snap=14w10a|The torches under redstone comparators have now been shortened, which has changed the underside appearance from [[File:Redstone Comparator UNKVER1 (facing NWU).png|32px]] [[File:Powered Redstone Comparator UNKVER1 (facing NWU).png|32px]] [[File:Subtracting Redstone Comparator UNKVER1 (facing NWU).png|32px]] [[File:Powered Subtracting Redstone Comparator UNKVER1 (facing NWU).png|32px]] to [[File:Redstone Comparator UNKVER2 (facing NWU).png|32px]].}}
{{History|||snap=14w25a|[[File:Redstone Comparator (S) JE3.png|32px]] [[File:Powered Redstone Comparator (S) JE3.png|32px]] [[File:Subtracting Redstone Comparator (S) JE3.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE3.png|32px]] The torches on comparators are now subject to ambient occlusion.
|Comparators set to subtract mode appear to be powered as well regardless of incoming power. The subtracting-only model still exists and can be achieved through {{cmd|setblock}}.}}
{{History|||snap=14w25b|[[File:Subtracting Redstone Comparator (S) JE4.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE4.png|32px]] The powered front torch when in subtraction mode is now lower.
|Comparators set to subtract by hand now appear normally again.}}
{{History|||snap=14w28a|Redstone comparators now measure [[cake]]s.}}
{{History||1.9|snap=15w42a|With the addition of the [[blaze powder]] fuel slot, [[brewing stand]]s now have 5 slots instead of 4. Their original comparative power values from redstone comparators are listed below:
{{{!}} class{{=}}"wikitable collapsible collapsed" data-description{{=}}"Original values"
! Original values
{{!}}-
{{!}}
*0: 0
*1: 1
*2: 19
*3: 37
*4: 55
*5: 1s 10
*6: 1s 28
*7: 1s 46
*8: 2s
*9: 2s 19
*10: 2s 37
*11: 2s 55
*12: 3s 10
*13: 3s 28
*14: 3s 46
*15: 4s
{{!}}}
}}
{{History|||snap=15w47a|Redstone comparators' side inputs now take power from [[redstone block]]s.}}
{{History||1.13|snap=17w47a|All 3 IDs for the redstone comparator have now been merged into one ID: <code>comparator</code>.
|Redstone comparators now render their underside, which has changed their undersides from [[File:Redstone Comparator UNKVER2 (facing NWU).png|32px]] to [[File:Redstone Comparator UNKVER3 (facing NWU).png|32px]].
|Prior to [[1.13/Flattening|''The Flattening'']], these blocks' numeral IDs were 149 and 150, and the [[item]]'s 404.
|As a result, the formerly unused comparator ID is now technically used again, due to both unpowered and powered versions being merged into a single comparator block ID.}}
{{History||1.14|snap=18w43a|[[File:Redstone Comparator (S) JE4.png|32px]] [[File:Powered Redstone Comparator (S) JE4.png|32px]] [[File:Subtracting Redstone Comparator (S) JE5.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE5.png|32px]] [[File:Redstone Comparator (item) JE2 BE2.png|32px]] The textures of redstone comparators have now been changed.}}
{{History|||snap=19w02a|Redstone comparators now measure [[lectern]]s.}}
{{History|||snap=19w03a|Redstone comparators now measure [[composter]]s.}}
{{History|||snap=19w12b|Redstone comparators can now be placed on [[glass]], [[ice]], [[glowstone]] and [[sea lantern]]s.}}
{{History||1.15|snap=19w34a|Redstone comparators now measure how much honey is inside [[beehive|bee hive]]s and [[bee nest]]s.}}
{{History||1.16|snap=20w06a|The way to calculate the input signals of redstone comparators has now been changed.}}
{{History|||snap=20w11a|The changes to the way of calculating the input signals of redstone comparators from [[Java Edition 20w06a|20w06a]] have now been reverted.}}
{{History|||snap=20w16a|Redstone comparators now measure [[Pigstep music disc]]s in [[jukebox]]es.}}
{{History||1.17|snap=20w45a|Redstone comparators now measure [[lava cauldron]]s.}}
{{History|||snap=20w46a|Redstone comparators now measure [[Cauldron#Holding powder snow|powder snow cauldron‌]]s.}}
{{History||1.18|snap=21w41a|[[File:Powered Redstone Comparator (S) JE5.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE6.png|32px]] The texture of powered redstone comparator have now been changed.}}
{{History||1.19|snap=22w13a|Redstone comparators now generate as part of [[ancient cities]].}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Redstone comparators now measure [[chiseled bookshelves]].}}
{{History||1.20.2|snap=23w33a|Redstone comparators now use stone sounds instead of wood sounds.<ref>{{bug|MC-182820|||Fixed}}</ref>}}

{{History|pocket alpha}}
{{History||v0.14.0|snap=build 1|[[File:Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Powered Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Subtracting Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE2 BE1.png|32px]]{{verify|Was this the model used?}} [[File:Redstone Comparator (item) JE1 BE1.png|32px]] Added redstone comparators.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Redstone comparators now measure [[end portal frame]]s.}}
{{History||1.0.5|snap=alpha 1.0.5.0|Redstone comparators now output success count of [[command block]]s.}}
{{History||1.1.0|snap=alpha 1.1.0.0|Redstone comparators now measure [[shulker box]]es.}}
{{History|bedrock}}
{{History||1.2.0|snap=beta 1.2.0.2|Redstone comparators now measure [[jukebox]]es.
|Redstone comparators now render their underside, which has changed their undersides from [[File:Redstone Comparator UNKVER1 (facing NWU).png|32px]] to [[File:Redstone Comparator UNKVER3 (facing NWU).png|32px]]}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Redstone Comparator (S) BE.png|32px]] [[File:Powered Redstone Comparator (S) BE.png|32px]] [[File:Subtracting Redstone Comparator (S) BE.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) BE.png|32px]] [[File:Redstone Comparator (item) JE2 BE2.png|32px]] The textures of redstone comparators have now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Redstone comparators now measure [[smoker]]s, [[blast furnace]]s, [[lectern]]s and [[composter]]s.}}
{{History||1.18.10|snap=beta 1.18.10.20|[[File:Powered Redstone Comparator (S) JE5.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE6.png|32px]] The texture of powered redstone comparator have now been changed.}}
{{History||1.20.30|snap=beta 1.20.30.20|Redstone comparators now use the <code>minecraft:cardinal_direction</code> [[block state]] instead of <code>direction</code>.}}

{{History|console}}
{{History||xbox=TU19|xbone=CU7|ps=1.12|wiiu=Patch 1|switch=1.0.1|[[File:Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Powered Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Subtracting Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE2 BE1.png|32px]]{{verify|Was this the model used?}} [[File:Redstone Comparator (item) JE1 BE1.png|32px]] Added redstone comparators.}}
{{History||xbox=TU31|xbone=CU19|ps=1.22|wiiu=Patch 3|switch=1.0.1|Redstone comparators can now measure [[item frame]]s.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Redstone Comparator (S) BE.png|32px]] [[File:Powered Redstone Comparator (S) BE.png|32px]] [[File:Subtracting Redstone Comparator (S) BE.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) BE.png|32px]]{{verify|Was this the model used?}} [[File:Redstone Comparator (item) JE2 BE2.png|32px]] The textures of redstone comparators have now been changed.}}

{{History|3ds}}
{{History||0.1.0|[[File:Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Powered Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Subtracting Redstone Comparator (S) JE2 BE1.png|32px]] [[File:Powered Subtracting Redstone Comparator (S) JE2 BE1.png|32px]]{{verify|Was this the model used?}} [[File:Redstone Comparator (item) JE2 BE2.png|32px]] Added redstone comparators.}}
{{History|foot}}

=== Redstone comparator "items" ===
{{:Technical blocks/Redstone Comparator}}

== Issues ==
{{issue list}}

== Trivia ==
* Comparators do not emit redstone particles when powered, unlike redstone torches and repeaters.<ref>{{bug|MC-51692|||WAI}}</ref>

== Gallery ==
<gallery>
Dinnerbone Comparator 1.png|Dinnerbone showing how comparators work.
Dinnerbone Comparator 2.png|Dinnerbone showing how comparators work.
Dinnerbone Comparator 3.png|Dinnerbone showing how comparators work.
Dinnerbone Comparators 1.png|A contraption incorporating comparators.
Dinnerbone Comparators 2.png|Comparators in action.
Dinnerbone Comparators 3.png|Output specific signals.
Dinnerbone Comparator Thing.png|Another comparator in use.
Item Frame Comparator.png|Rotating the torch in the item frame adjusts the comparator's output.
</gallery>

== References ==
{{reflist}}

{{Redstone}}
{{Blocks|Utility}}
{{Items}}

[[Category:Mechanics]]
[[Category:Block entities]]
[[Category:Redstone mechanics]]
[[Category:Mechanisms]]
[[Category:Manufactured blocks]]
[[Category:Non-solid blocks]]

[[de:Redstone-Komparator]]
[[es:Comparador de redstone]]
[[fr:Comparateur de redstone]]
[[hu:Redstone-komparátor]]
[[ja:レッドストーンコンパレーター]]
[[ko:레드스톤 비교기]]
[[nl:Redstonevergelijker]]
[[pl:Komparator]]
[[pt:Comparador de redstone]]
[[ru:Компаратор]]
[[uk:Редстоуновий компаратор]]
[[zh:红石比较器]]</li><li>[[Leggings|Leggings]]<br/>{{Update|Include information about armor trims and updated netherite upgrade information.}}
{{Item
| image = <gallery>
Leather Pants.png | Leather
Chainmail Leggings.png | Chainmail
Iron Leggings.png | Iron
Diamond Leggings.png | Diamond
Golden Leggings.png | Golden
Netherite Leggings.png | Netherite
</gallery>
| durability = 
* Leather: 75
* Chainmail: 225
* Iron: 225
* Golden: 105
* Diamond: 495
* Netherite: 555
| renewable = 
* '''Netherite''': No
* '''All others''': Yes
| stackable = No
}}
'''Leggings''' are a type of [[armor]] that covers the lower body of the player. There are six types of leggings: '''leather pants'''<ref group=fn>Known as '''leather trousers''' in British English variant.{{only|java}}</ref>, '''chainmail leggings''', '''iron leggings''', '''diamond leggings''', '''gold leggings''', and '''netherite leggings'''.

== Obtaining ==

=== Crafting ===

{{crafting
  |head=1
  |showname=0
  |showdescription=1
  |name=Leggings
  |A1= Leather;Gold Ingot;Iron Ingot;Diamond
  |B1= Leather;Gold Ingot;Iron Ingot;Diamond
  |C1= Leather;Gold Ingot;Iron Ingot;Diamond
   |A2= Leather;Gold Ingot;Iron Ingot;Diamond
   |C2= Leather;Gold Ingot;Iron Ingot;Diamond
    |A3= Leather;Gold Ingot;Iron Ingot;Diamond
    |C3= Leather;Gold Ingot;Iron Ingot;Diamond
  |Output= Leather Pants;Golden Leggings;Iron Leggings;Diamond Leggings
  |type= Combat
}}
{{crafting
  |foot=1
  |ignoreusage=1
  |name=Leggings
  |ingredients=Damaged Matching Leggings
  |Damaged Leather Pants; Damaged Golden Leggings; Damaged Chainmail Leggings; Damaged Iron Leggings; Damaged Diamond Leggings; Damaged Netherite Leggings
  |Damaged Leather Pants; Damaged Golden Leggings; Damaged Chainmail Leggings; Damaged Iron Leggings; Damaged Diamond Leggings; Damaged Netherite Leggings
  |Output= Leather Pants; Golden Leggings; Chainmail Leggings; Iron Leggings; Diamond Leggings; Netherite Leggings
  |description= The durability of the two leggings is added together, plus an extra 5% durability. Removes any enchantments.
  |type= Combat
}}

=== Upgrading ===
{{Smithing
|Netherite Upgrade
|Diamond Leggings
|Netherite Ingot
|Netherite Leggings
|description=
|tail=1
}}

=== Repairing ===
==== Grinding ====
{{Grinding
|showdescription=1
|ingredients=Damaged Matching Leggings
|Damaged Leather Pants; Damaged Chainmail Leggings; Damaged Iron Leggings; Damaged Golden Leggings; Damaged Diamond Leggings; Damaged Netherite Leggings
|Damaged Leather Pants; Damaged Chainmail Leggings; Damaged Iron Leggings; Damaged Golden Leggings; Damaged Diamond Leggings; Damaged Netherite Leggings
|Leather Pants; Chainmail Leggings; Iron Leggings; Golden Leggings; Diamond Leggings; Netherite Leggings
|description=The durability of the two leggings are added together, plus an extra 5% durability.
}}

==== [[Anvil mechanics#Unit repair|Unit repair]] ====
Leggings may be repaired on an [[anvil]] by combining them with their corresponding crafting material (leather, gold ingots, iron ingots, diamonds, or netherite ingots), with each repair material restoring 25% of the leggings' maximum durability, rounded down. Any enchantments are retained. Chainmail leggings may be repaired in this way with iron ingots. Leggings may also be repaired by crafting them together with another pair of leggings of the same material, although enchantments are lost.

=== Mob loot ===

If a [[zombie]], [[piglin]], [[zombie pigman]] or [[skeleton]] is wearing armor, there is an 8.5% chance (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) for the mob to drop leggings upon death. The leggings are usually badly damaged and may be enchanted.

[[Vindicator]]s and [[pillager]]s spawn in [[raid]]s have a chance to drop iron leggings, which are usually badly damaged, and may be enchanted.

=== Chest loot ===
{{IN|BE}}, a sealed room in [[woodland mansion]]s can appear that has a chest sometimes containing an [[Efficiency]] I leather pants.<ref>{{bug|MCPE-109048}}</ref>
{{LootChestItem|leather-pants,random-enchanted-leather-pants,chainmail-leggings,iron-leggings,level-enchanted-iron-leggings,golden-leggings,random-enchanted-golden-leggings,diamond-leggings,damaged-diamond-leggings,level-enchanted-diamond-leggings,damaged-random-enchanted-diamond-leggings,damaged-random-enchanted-diamond-leggings-2}}

=== Trading ===
{{IN|java}}, novice-level armorer villagers have a 40% chance to sell iron leggings for 7 emeralds. Apprentice-level armorer villagers have a 50% chance to sell chainmail leggings for 3 emeralds. Expert-level armorer villagers always sell enchanted diamond leggings for 18-35 emeralds. Novice-level leatherworker villagers have a {{frac|2|3}} chance to sell randomly dyed<ref group="note">The leather armor has a random color created by two dyes (possibly the same dye twice).</ref> leather pants for 3 emeralds.

Armorer villagers may give the players with the [[Hero of the Village]] effect chainmail leggings. {{only|java}}

{{IN|bedrock}}, novice-level armorer villagers have a 25% chance of selling iron leggings for 7 emeralds. Apprentice-level armorers have a {{frac|1|3}} chance to sell chainmail leggings for 3 emeralds. Expert-level armorers have a 50% chance to sell enchanted diamond leggings for 14 emeralds. Novice-level leatherworker villagers have 50% chance to sell leather pants for 3 emeralds.

{{notelist|columns=1}}

== Usage ==

Leggings can be placed in the 3rd armor slot of a player's [[inventory]] for activation.

=== Defense points ===

Defense points are each signified by half of a shirt of mail in the armor bar above the health bar. Each defense point reduces any damage dealt to the player that is absorbed by armor by 4%, increasing additively with the number of defense points. Different materials and combinations of armor provide different levels of defense.

The following table shows the number of defense points added by leggings.

{| class="wikitable" data-description="Defense points"
|-
!scope="col" | Material
!scope="col" | Defense points
|-
!scope="row" | Leather
| {{armor|2}}
|-
!scope="row" | Golden
| {{armor|3}}
|-
!scope="row" | Chain
| {{armor|4}}
|-
!scope="row" | Iron
| {{armor|5}}
|-
!scope="row" | Diamond
| rowspan="2" | {{armor|6}}
|-
!scope="row" | Netherite
|}

=== Knockback resistance ===
Netherite leggings provide 10% knockback resistance.

=== Durability ===

The following table shows the amount of damage each piece of armor can absorb before being destroyed.

Any "hit" from a damage source that can be blocked by armor removes one point of durability from each piece of armor worn for every {{hp|4}} of incoming damage (rounded down, but never below 1). Damage taken but not protected by that armor (such as [[Damage#Fall damage|falling]] or [[Damage#Drowning|drowning]]) does not damage the armor, even if it is enchanted to protect against that type of damage. The following chart displays how many hits leggings can endure.

Netherite armor is not damaged by [[lava]] or [[fire]] when worn.

{| class="wikitable" data-description="Durability"
|-
! Material
!Durability
|-
!scope="row" | Leather
| 75
|-
!scope="row" | Golden
| 105
|-
!scope="row" | Chain/Iron
| 225
|-
!scope="row" | Diamond
| 495
|-
!scope="row" | Netherite
| 555
|}

=== Enchantments ===

Leggings can receive the following [[enchantment]]s:
{| class="wikitable"
|-
! Enchantment !! Max Level  !! Notes
|-
| [[Fire Protection]] || IV || <ref group=note name=exclusive>Fire Protection, Blast Protection, Projectile Protection and Protection are mutually exclusive</ref>
|-
| [[Projectile Protection]] || IV || <ref group=note name="exclusive"/>
|-
| [[Blast Protection]] || IV || <ref group=note name="exclusive"/>
|-
| [[Protection]] || IV || <ref group=note name="exclusive"/>
|-
| [[Unbreaking]] || III ||
|-
|  [[Thorns]] || III || <ref group="note" name="anvil">Only from using an [[anvil]] and [[enchanted book]]s.</ref>
|-
| [[Mending]] || I || <ref group=note name="anvil2">Only from chest loot, fishing, or an anvil and enchanted books.</ref>
|-
| [[Curse of Binding]] || I || <ref group="note" name="anvil2"/>
|-
| [[Curse of Vanishing]] || I || <ref group="note" name="anvil2"/>
|-
| [[Swift Sneak]] || III || <ref group=note name="anvil"/>
|}
{{notelist}}

=== Smelting usage ===

{{Smelting|showname=1|Iron Leggings;Chainmail Leggings;Golden Leggings|Iron Nugget;Iron Nugget;Gold Nugget|0,1}}
=== Piglins ===
{{EntityLink|Piglin|Piglins}} are attracted to ''golden'' leggings and pick them up, examining them for 6 to 8 seconds. Piglins can wear other leggings but are not attracted to them. They prefer stronger leggings over weaker leggings, with one exception: They always prefer golden leggings over all other leggings, throwing out stronger leggings in favor of gold leggings. Enchanted leggings are preferred over unenchanted leggings.

== Sounds ==
{{el|je}}:
{{Sound table
|sound=Equip leather1.ogg
|sound2=Equip leather2.ogg
|sound3=Equip leather3.ogg
|sound4=Equip leather4.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|subtitle=Leather armor rustles
|source=player
|description=When leather leggings are equipped
|id=item.armor.equip_leather
|translationkey=subtitles.item.armor.equip_leather
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Equip chain1.ogg
|sound2=Equip chain2.ogg
|sound3=Equip chain3.ogg
|sound4=Equip chain4.ogg
|sound5=Equip chain5.ogg
|sound6=Equip chain6.ogg
|subtitle=Chain armor jingles
|source=player
|description=When chainmail leggings are equipped
|id=item.armor.equip_chain
|translationkey=subtitles.item.armor.equip_chain
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Equip iron1.ogg
|sound2=Equip iron2.ogg
|sound3=Equip iron3.ogg
|sound4=Equip iron4.ogg
|sound5=Equip iron5.ogg
|sound6=Equip iron6.ogg
|subtitle=Iron armor clanks
|source=player
|description=When iron leggings are equipped
|id=item.armor.equip_iron
|translationkey=subtitles.item.armor.equip_iron
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Equip gold1.ogg
|sound2=Equip gold2.ogg
|sound3=Equip gold3.ogg
|sound4=Equip gold4.ogg
|sound5=Equip gold5.ogg
|sound6=Equip gold6.ogg
|subtitle=Gold armor clinks
|source=player
|description=When gold leggings are equipped
|id=item.armor.equip_gold
|translationkey=subtitles.item.armor.equip_gold
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Equip diamond1.ogg
|sound2=Equip diamond2.ogg
|sound3=Equip diamond3.ogg
|sound4=Equip diamond4.ogg
|sound5=Equip diamond5.ogg
|sound6=Equip diamond6.ogg
|subtitle=Diamond armor clangs
|source=player
|description=When diamond leggings are equipped
|id=item.armor.equip_diamond
|translationkey=subtitles.item.armor.equip_diamond
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Equip netherite1.ogg
|sound2=Equip netherite2.ogg
|sound3=Equip netherite3.ogg
|sound4=Equip netherite4.ogg
|subtitle=Netherite armor clanks
|source=player
|description=When netherite leggings are equipped
|id=item.armor.equip_netherite
|translationkey=subtitles.item.armor.equip_netherite
|volume=0.8
|pitch=1.0/0.9
|distance=16}}
{{Sound table
|sound=Random break.ogg
|subtitle=Item breaks
|source=dependent
|description=When a pair of leggings' durability is exhausted
|id=entity.item.break
|translationkey=subtitles.entity.item.break
|volume=0.8
|pitch=0.8-1.2
|distance=16
|foot=1}}

{{el|be}}:
{{Sound table
|type=bedrock
|sound=Equip leather1.ogg
|sound2=Equip leather2.ogg
|sound3=Equip leather3.ogg
|sound4=Equip leather4.ogg
|sound5=Equip leather5.ogg
|sound6=Equip leather6.ogg
|source=player
|description=When leather leggings are equipped
|id=armor.equip_leather
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Equip chain1.ogg
|sound2=Equip chain2.ogg
|sound3=Equip chain3.ogg
|sound4=Equip chain4.ogg
|sound5=Equip chain5.ogg
|sound6=Equip chain6.ogg
|source=player
|description=When chain leggings are equipped
|id=armor.equip_chain
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Equip iron1.ogg
|sound2=Equip iron2.ogg
|sound3=Equip iron3.ogg
|sound4=Equip iron4.ogg
|sound5=Equip iron5.ogg
|sound6=Equip iron6.ogg
|source=player
|description=When iron leggings are equipped
|id=armor.equip_iron
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Equip gold1.ogg
|sound2=Equip gold2.ogg
|sound3=Equip gold3.ogg
|sound4=Equip gold4.ogg
|sound5=Equip gold5.ogg
|sound6=Equip gold6.ogg
|source=player
|description=When gold leggings are equipped
|id=armor.equip_gold
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Equip diamond1.ogg
|sound2=Equip diamond2.ogg
|sound3=Equip diamond3.ogg
|sound4=Equip diamond4.ogg
|sound5=Equip diamond5.ogg
|sound6=Equip diamond6.ogg
|source=player
|description=When diamond leggings are equipped
|id=armor.equip_diamond
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Equip netherite1.ogg
|sound2=Equip netherite2.ogg
|sound3=Equip netherite3.ogg
|sound4=Equip netherite4.ogg
|source=player
|description=When netherite leggings are equipped.
|id=armor.equip_netherite
|volume=1.0
|pitch=1.0}}
{{Sound table
|rowspan=2
|sound=Water Splash Old.ogg
|source=block
|description=When leather leggings are dyed using a cauldron
|id=cauldron.dyearmor
|volume=0.1
|pitch=1.0}}
{{Sound table
|source=block
|description=When leather leggings' dye is removed using a cauldron
|id=cauldron.cleanarmor
|volume=0.1
|pitch=1.0}}
{{Sound table
|sound=Random break.ogg
|source=player
|description=When a pair of leggings' durability is exhausted
|id=random.break
|volume=1.0
|pitch=0.9
|foot=1}}

== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Leather Pants
|spritetype=item
|nameid=leather_leggings
|itemtags=freeze_immune_wearables
|form=item}}
{{ID table
|displayname=Chainmail Leggings
|spritetype=item
|nameid=chainmail_leggings
|form=item}}
{{ID table
|displayname=Iron Leggings
|spritetype=item
|nameid=iron_leggings
|form=item}}
{{ID table
|displayname=Diamond Leggings
|spritetype=item
|nameid=diamond_leggings
|form=item}}
{{ID table
|displayname=Golden Leggings
|spritetype=item
|nameid=golden_leggings
|form=item}}
{{ID table
|displayname=Netherite Leggings
|spritetype=item
|nameid=netherite_leggings
|form=item
|foot=1}}

{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Leather Pants
|spritetype=item
|nameid=leather_leggings
|id=337
|form=item}}
{{ID table
|displayname=Chainmail Leggings
|spritetype=item
|nameid=chainmail_leggings
|id=341
|form=item}}
{{ID table
|displayname=Iron Leggings
|spritetype=item
|nameid=iron_leggings
|id=345
|form=item}}
{{ID table
|displayname=Diamond Leggings
|spritetype=item
|nameid=diamond_leggings
|id=349
|form=item}}
{{ID table
|displayname=Golden Leggings
|spritetype=item
|nameid=golden_leggings
|id=353
|form=item}}
{{ID table
|displayname=Netherite Leggings
|spritetype=item
|nameid=netherite_leggings
|id=611
|form=item
|foot=1}}

=== Item data ===
When leather pants are dyed, it has the following NBT:
<div class="treeview">
* {{nbt|compound|tag}}: Parent tag.
** {{nbt|compound|display}}: Display properties.
*** {{nbt|int|color}}: The color of the leather armor. The tooltip displays "Dyed" if advanced tooltips are disabled, otherwise it displays the hexadecimal color value. Color codes are calculated from the red, green, and blue components using this formula:<br>'''<span style="color:red">Red</span>[[wikipedia:Logical shift|<<]]16 + <span style="color:green">Green</span><<8 + <span style="color:blue">Blue</span>'''<ref>For positive values larger than 0x00FFFFFF, the top byte is ignored. All negative values produce white.</ref>
</div>

== Achievements ==
{{load achievements|Iron Man;Tie Dye Outfit;Cover me in debris;Oooh, shiny!}}

== Advancements ==
{{load advancements|Suit Up;Cover me With Diamonds;Oh Shiny;Cover Me in Debris}}

== History ==
{{Cleanup|Split history into just leggings history}}
{{Needs render|type=old|Add of armor models from February 12, 2010 ("Added armor models" / "Armor models are displayed on the player in the inventory").}}
{{History|java indev}}
{{History||0.31|snap=20091231-2|[[File:Studded Leggings (item) JE1.png|32px]] [[History of textures/Unused textures#Studded armor|Studded leggings]] are now able to be seen in the [[inventory]]. This was taken directly from one of [[Notch|Notch's]] game's ''[[Legend of the Chambered 2]]''.}}
{{History||February 9, 2010|link=wordofnotch:380486636|[[File:Notch revealed armor.png|32px]] [[Notch]] revealed new models for armor, which included leggings.}}
{{History||20100212-1|Added leggings models.{{more info|No armor sets were added until later, what does this mean?}}
|[[File:Indev 20100212 armor.png|50px]] Leggings models are now displayed on the [[player]] in the [[inventory]].{{more info|No armor sets were added until later, what does this mean?}}}}
{{History||20100218|[[File:Leather Pants JE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] Added cloth leggings, which have been given the textures from one of [[Notch]]'s previous games, ''[[Legend of the Chambered]]''.
|[[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] Added chain leggings.
|[[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] Added iron leggings.
|[[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Leggings (item) JE1 BE1.png|32px]] Added gold leggings.
|[[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Leggings (item) JE1 BE1.png|32px]] Added diamond leggings.
|Leggings can be [[crafting|crafted]] and worn.
|Leggings now function, giving {{Armor|6}}. Leggings have limited [[item durability|durability]], with lower tier leggings less durable than higher tier leggings.}}
{{History|java alpha}}
{{History||v1.0.8|"Wool leggings" have been renamed to "leather leggings".{{verify|Were they "pants" or "leggings" at the time? If not, when did the name change?}}
|Leather pants are now [[crafting|crafted]] with [[leather]] instead of [[wool]].}}
{{History|java}}
{{History||1.0.0|snap=Beta 1.9 Prerelease|The armor protection behavior has been changed. Previous to this update, the total armor protection is based in this equation: (((''total equipped armor damage reduction'' − 1) × (''all equipped armor max damage'' − ''total equipped armor damage'')) ÷ (''total equipped armor max damage'' + 1)).}}
{{History|||snap=October 3, 2011|slink={{tweet|notch|120859830339637249}}|The first images of a [[player]] wearing enchanted armor, including leggings, are revealed.}}
{{History|||snap=Beta 1.9 Prerelease 3|Iron leggings can be found in the new [[stronghold]] altar [[chest]]s.}}
{{History|||snap=Beta 1.9 Prerelease 4|Leggings can be [[enchanting|enchanted]].}}
{{History||1.1|snap=12w01a|Iron leggings can be found in the new blacksmith [[chest]]s in [[village]]s.}}
{{History||1.3.1|snap=12w15a|{{key|Shift}}+clicking can be used to equip leggings.}}
{{History|||snap=12w21a|Chain leggings can be obtained legitimately in [[survival]] mode through [[trading]].
|Blacksmith [[villager]]s now [[trading|sell]] chain leggings for 9–10 emeralds.
|Blacksmith villagers now sell diamond leggings for 11–13 emeralds.
|Blacksmith villagers now sell iron leggings for 8–9 emeralds.
|Butchers now sell leather pants for 2–3 emeralds.}}
{{History||1.4.2|snap=12w32a|[[Mob]] armor has been reintroduced. A partial or full set of any armor is now sometimes worn by [[zombie]]s, [[skeleton]]s and [[zombie pigman|zombie pigmen]], with the likelihood increasing with difficulty.}}
{{History|||snap=August 17, 2012|slink={{tweet|Dinnerbone|236445090929844225}}|[[Jeb]] and [[Dinnerbone]] tweeted pictures of [[dye]]able leather armor, including leggings.}}
{{History|||snap=12w34a|Leather pants can be dyed by [[crafting]] leather pants with [[dye]]s. Dyes can be removed by {{control|use|text=using}} dyed leather pants on a [[cauldron]] with [[water]].
|[[File:Leather Pants JE2.png|32px]] [[File:Leather Pants (item) JE2.png|32px]] Default leather pants are now slightly darker.}}
{{History|||snap=12w36a|[[Dye]]d leather pants are now more saturated and have a slight tint of tan in respect to the default armor color.
|[[Wither skeleton]]s can now spawn wearing leggings.}}
{{History|||snap=12w37a|[[File:Leather Pants (item) JE3 BE2.png|32px]]{{info needed|needs updating.}}[[Category:Needs updating]] Leather leggings now have non-dyed parts. This has been implemented so that [[player]]s can distinguish between other types of armor and similar-colored leather armor.
|Leather pants now have knee pads, which has changed the texture from [[File:Leather Pants JE2.png|32px]] to [[File:Leather Pants JE3 BE1.png|32px]].}}
{{History||1.5|snap=13w04a|Leggings in the [[player]]'s hand can be equipped by right-clicking.
|[[Dispenser]]s can now equip nearby players with leggings.}}
{{History||1.8|snap=14w02a|Armorer [[villager]]s now [[trading|sell]] chain leggings for 9–11 emeralds.
|Armorer villagers no longer sell diamond leggings.
|Armorer villagers no longer sell iron leggings.
|Leatherworkers now sell leather pants for 2–4 emeralds.}}
{{History|||snap=14w05a|Leggings no longer turn red when [[mob]]s and [[player]]s are hurt.}}
{{History|||snap=14w06a|Leggings are now visible on [[giant]]s.}}
{{History|||snap=14w25a|Chain leggings [[Java Edition removed features#Chain armor|can no longer be crafted anymore]] due to the [[item]] form of [[fire]] being [[Java Edition removed features#Obtainable until 1.8|removed]].}}
{{History||1.9|snap=15w31a|Enchanted iron and diamond leggings can be found in [[end city]] ship [[chest]]s.
|[[Mob]]s now wear armor from the bottom to the top, rather than from the top to the bottom. This means that a mob with three armor pieces, for example, spawn with all armor except a helmet.}}
{{History|||snap=15w34b|Leggings' [[item durability|durability]] now affects armor value.}}
{{History|||snap=15w36a|Armor value and armor [[enchanting|enchantment]] calculations have been changed. For the original values, see [[Armor/Before 1.9|here]].}}
{{History|||snap=15w36d|Leggings' durability affecting value has been removed.
|Leggings now have an attribute controlling the defense points.}}
{{History|||snap=15w50a|Added {{cd|equip}} [[sound]]s for leggings.}}
{{History|||snap=16w02a|Armor value and armor enchantment calculations have been changed again.}}
{{History|||snap=16w05a|Armor value calculations have been changed, once again.}}
{{History||1.11.1|snap=16w50a|Golden, chain, and iron leggings can be [[smelting|smelted]] down into one of their respective [[nugget]]s. Chain leggings smelt into iron nuggets.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], these [[item]]s' numeral IDs were 300 (Leather), 304 (Chainmail), 308 (Iron), 312 (Diamond), and 316 (Golden).}}
{{History|||snap=18w11a|Enchanted leather pants can now generate in the chests of [[shipwreck]]s.}}
{{History|||snap=18w20a|Chain leggings have been renamed to "chainmail leggings".}}
{{History||1.14|snap=18w43a|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The textures of leather leggings have been changed.
|[[File:Chainmail Leggings JE2 BE2.png|32px]] [[File:Chainmail Leggings (item) JE2 BE2.png|32px]] The textures of chainmail leggings have been changed.
|[[File:Iron Leggings JE2 BE2.png|32px]] [[File:Iron Leggings (item) JE2 BE2.png|32px]] The textures of iron leggings have been changed.
|[[File:Golden Leggings JE2 BE2.png|32px]] [[File:Golden Leggings (item) JE2 BE2.png|32px]] The textures of gold leggings have been changed.
|[[File:Diamond Leggings JE2 BE2.png|32px]] [[File:Diamond Leggings (item) JE2 BE2.png|32px]] The textures of diamond leggings have been changed.}}
{{History|||snap=18w48a|Leather pants can be found in [[chest]]s in [[village]] tanneries.}}
{{History|||snap=19w08a|[[File:Golden Leggings (item) JE3 BE3.png|32px]] The texture of gold leggings [[item]]s have been changed.}}
{{History|||snap=19w11a|Armorer villagers now sell iron and enchanted diamond leggings, making diamond leggings effectively [[renewable resource|renewable]] again.
|Leather pants sold by leatherworker villagers are now randomly [[dye]]d.}}
{{History|||snap=19w13a|Armorer villagers now give chainmail leggings to players under the [[Hero of the Village]] effect.}}
{{History||1.16|snap=20w06a|[[File:Netherite Leggings JE1.png|32px]] [[File:Netherite Leggings (item) JE1.png|32px]] Added netherite leggings.
|Netherite leggings can be [[crafting|crafted]] using one diamond leggings and one [[netherite ingot]].}}
{{History|||snap=20w09a|[[File:Diamond Leggings (item) JE3 BE3.png|32px]] The textures of diamond leggings [[item]]s have been changed.}}
{{History|||snap=20w10a|[[File:Netherite Leggings JE2.png|32px]] [[File:Netherite Leggings (item) JE2 BE1.png|32px]] The texture of netherite leggings have been changed.
|Netherite leggings can no longer be [[crafting|crafted]].
|Netherite leggings are now obtained by combining one diamond leggings and one [[netherite ingot]] in a [[smithing table]].}}
{{History|||snap=20w16a|Netherite leggings now generate randomly enchanted in [[bastion remnant]] chests.
|Golden leggings now generate randomly enchanted in [[ruined portal]] chests.}}
{{History|||snap=20w17a|Diamonds leggings now generate in place of netherite leggings in bastion remnant [[chest]]s.}}
{{History||1.16.4|snap=Pre-release 1|[[File:Netherite Leggings JE3 BE2.png|32px]] The texture of netherite leggings has been changed.}}
{{History||1.18.2|snap=22w03a|Netherite leggings knockback resistance is no longer random.}}
{{History||1.19|snap=22w12a|Added the [[Swift Sneak]] enchantment, which can be applied only to leggings.}}
{{History|||snap=22w13a|Enchanted iron and diamond leggings may be found in [[ancient city]] [[chest]]s.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w04a|Non-leather leggings can now be trimmed using a [[smithing table]].
|There are 10 types of material that determine the color of the trim:
*Iron
*Copper
*Gold
*Lapis
*Emerald
*Diamond
*Netherite
*Redstone
*Amethyst
*Quartz
|Upgrading diamond leggings to netherite leggings now requires the netherite upgrade [[smithing template]].}}
{{History|||snap=23w05a|Leather pants can now be trimmed using a smithing table.|Leggings can now have trims of the same material it is made out of.}}
{{History|||snap=23w06a|Swapped {{cd|iron}} and {{cd|iron_darker}} palette, then made {{cd|iron_darker}} darker overall.}}
{{History||1.19.4|snap=23w05a|Leggings can now be swapped by {{ctrl|using}} them in the hotbar.<ref>{{bug|MC-216270|||Fixed}}</ref>}}
{{History||?|Leggings can now be swapped in [[armor stand]]s by {{ctrl|using}} them in the armor stand's slot.}}
{{History||1.20|snap=23w12a|The pattern textures of dune and sentry armor trims are changed.|
Those previous patterns were left with different names: dune was renamed sentry and sentry was renamed shaper.}}

{{History|pocket alpha}}
{{History||v0.6.0|[[File:Leather Pants JE1 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] Added the leather pants.
|[[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] Added the chain leggings.
|[[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] Added the iron leggings.
|[[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Leggings (item) JE1 BE1.png|32px]] Added the golden leggings.
|[[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Leggings (item) JE1 BE1.png|32px]] Added the diamond leggings.}}
{{History||v0.8.0|snap=build 2|[[File:Leather Pants (item) JE3 BE2.png|32px]] The leather pants sprites have been changed to that of the [[Java Edition|PC]] version, but its armor [[model]] remains that of older versions.}}
{{History||v0.9.0|snap=build 1|Iron leggings now naturally generates in [[village]] [[chest]]s and a [[stronghold]] altar chest.}}
{{History||v0.11.0|snap=build 11|Armor now protects against [[damage]] from [[mob]]s only.}}
{{History||v0.12.1|snap=build 1|Leggings can be worn by mobs.
|Chainmail leggings can be obtained in [[survival]] mode from a mob wearing it.}}
{{History||?|Leggings no longer turn red when [[mob]]s and [[player]]s are hurt.}}
{{History||v0.14.0|snap=build 1|[[File:Leather Pants JE3 BE2.png|32px]] Leather armor can be dyed and the model has been updated.}}
{{History||v0.15.0|snap=build 1|Leggings can be obtained from [[stray]]s and [[husk]]s that naturally spawn with armor.}}
{{History||v0.15.10|[[Cape]]s no longer clip through armor.}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|[[Enchanting|Enchanted]] iron leggings and enchanted diamond leggings can be found inside [[chest]]s within [[end city]].}}
{{History||1.0.4|snap=alpha 1.0.4.0|Chainmail leggings are now [[trading|sold]] by armorer smith [[villager]]s via [[trading]].}}
{{History||1.1.0|snap=alpha 1.1.0.0|Golden, chain, and iron leggings can be [[smelting|smelted]] down into one of their respective [[nugget]]s.}}
{{History|bedrock}}
{{History||1.4.0|snap=beta 1.2.14.2|Chainmail leggings now generate in [[buried treasure]] chests.
|Enchanted leather leggings can be found inside [[shipwreck]] supply room [[chest]]s.}}
{{History||1.10.0|snap=beta 1.10.0.3|Iron leggings now can be found in plains [[village]] weaponsmith [[chest]]s.
|Leather pants can be found inside plains village tannery chests.
|[[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] The textures of leather pants have been changed.
|[[File:Chainmail Leggings JE2 BE2.png|32px]] [[File:Chainmail Leggings (item) JE2 BE2.png|32px]] The textures of chainmail leggings have been changed.
|[[File:Iron Leggings JE2 BE2.png|32px]] [[File:Iron Leggings (item) JE2 BE2.png|32px]] The textures of iron leggings have been changed.
|[[File:Golden Leggings JE2 BE2.png|32px]] [[File:Golden Leggings (item) JE2 BE2.png|32px]] The textures of golden leggings have been changed.
|[[File:Diamond Leggings JE2 BE2.png|32px]] [[File:Diamond Leggings (item) JE2 BE2.png|32px]] The textures of diamond leggings have been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Iron leggings now can be found in [[savanna]], [[taiga]], [[desert]], [[snowy taiga]], and [[snowy tundra]] [[village]] weaponsmith [[chest]]s.
|Leather leggings can be found inside savanna, taiga, desert, snowy taiga, and snowy tundra village tannery chests.}}
{{History|||snap=beta 1.11.0.4|[[Pillager]]s and [[vindicator]]s that spawn in [[raid]]s can now drop iron leggings.
|Leather pants are now [[trading|sold]] by leather worker [[villager]]s.
|Iron leggings and diamond leggings are now sold by armorer villagers.}}
{{History||1.11.0|snap=beta 1.11.0.5|[[File:Golden Leggings (item) JE3 BE3.png|32px]] The textures of golden leggings [[item]]s have been changed.}}
{{History||1.12.0|snap=beta 1.12.0.2|[[File:Armor Stand with Leather Armor MCPE-44669.png|32px]] Leather armor no longer show as being [[dye]]d properly when worn by [[armor stand]]s.}}
{{History||1.13.0|snap=beta 1.13.0.1|Leather armor now appears dyed properly when worn by armor stands.}}
{{History||1.16.0|snap=beta 1.16.0.51|[[File:Netherite Leggings BE1.png|32px]] [[File:Netherite Leggings (item) JE2 BE1.png|32px]] Added netherite leggings.
|Netherite leggings can be [[crafting|crafted]] using one diamond leggings and one [[netherite ingot]].
|[[File:Diamond Leggings (item) JE3 BE3.png|32px]] The texture of diamond leggings has been changed.
|Golden leggings can be obtained from [[piglin]]s wearing [[armor]].}}
{{History||1.16.0|snap=beta 1.16.0.57|Netherite leggings can no longer be [[crafting|crafted]].
|Netherite leggings are now obtained by combining one diamond leggings and one [[netherite ingot]] in a [[smithing table]].
|Golden leggings can be found in [[ruined portal]] chests.
|Golden and netherite leggings can be found in [[bastion remnant]] chests.}}
{{History|||snap=beta 1.16.0.63|Diamonds leggings now generate in place of netherite leggings in bastion remnant chests.}}
{{History||1.16.200|snap=beta 1.16.200.52|[[File:Netherite Leggings JE3 BE2.png|32px]] The texture of netherite leggings has been changed.}}
{{History||1.19.0|snap=beta 1.19.0.24|Added the [[Swift Sneak]] enchantment, which is applicable only to leggings.}}
{{History|||snap=beta 1.19.0.26|Enchanted iron and diamond leggings may be found in [[ancient city]] [[chest]]s.}}

{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Leather Pants JE3 BE1.png|32px]] [[File:Leather Pants (item) JE1 BE1.png|32px]] Added the leather leggings.
|[[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] Added the iron leggings.
|[[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Leggings (item) JE1 BE1.png|32px]] Added the golden leggings.
|[[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Leggings (item) JE1 BE1.png|32px]] Added the diamond set.}}
{{History||xbox=TU5|[[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] Added the chain leggings.
|Added a quick equip for armor to the [[inventory]] interface.}}
{{History||xbox=TU12|ps=1.03|[[File:Leather Pants (item) JE3 BE2.png|32px]] The textures for leather armor [[item]]s have been changed.}}
{{History||xbox=TU14|ps=1.05|Leather armor can be [[dye]]d.
|[[Item repair]] can now repair armor.}}
{{History||xbox=TU25|xbone=CU13|ps=1.16|Armor now have the quick equip functionality.}}
{{History||xbox=TU53|xbone=CU43|ps=1.49|wiiu=Patch 23|switch=1.0.3|Golden, chain, and iron armor can be [[smelting|smelted]] down into one of their respective [[nugget]]s.}}
{{History|PS4}}
{{History||1.90|[[File:Leather Cap JE4 BE2.png|32px]] [[File:Leather Tunic JE4 BE2.png|32px]] [[File:Leather Pants JE4 BE2.png|32px]] [[File:Leather Boots JE3 BE2.png|32px]]<br>[[File:Leather Cap (item) JE4 BE3.png|32px]] [[File:Leather Tunic (item) JE4 BE3.png|32px]] [[File:Leather Pants (item) JE4 BE3.png|32px]] [[File:Leather Boots (item) JE4 BE3.png|32px]] The textures of leather armor have been changed.
|[[File:Chainmail Helmet JE3 BE2.png|32px]] [[File:Chainmail Chestplate JE3 BE2.png|32px]] [[File:Chainmail Leggings JE2 BE2.png|32px]] [[File:Chainmail Boots JE2 BE2.png|32px]]<br>[[File:Chainmail Helmet (item) JE2 BE2.png|32px]] [[File:Chainmail Chestplate (item) JE2 BE2.png|32px]] [[File:Chainmail Leggings (item) JE2 BE2.png|32px]] [[File:Chainmail Boots (item) JE2 BE2.png|32px]] The textures of chainmail armor have been changed.
|[[File:Iron Helmet JE2 BE2.png|32px]] [[File:Iron Chestplate JE2 BE2.png|32px]] [[File:Iron Leggings JE2 BE2.png|32px]] [[File:Iron Boots JE2 BE2.png|32px]]<br>[[File:Iron Helmet (item) JE2 BE2.png|32px]] [[File:Iron Chestplate (item) JE2 BE2.png|32px]] [[File:Iron Leggings (item) JE2 BE2.png|32px]] [[File:Iron Boots (item) JE2 BE2.png|32px]] The textures of iron armor have been changed.
|[[File:Golden Helmet JE2 BE2.png|32px]] [[File:Golden Chestplate JE2 BE2.png|32px]] [[File:Golden Leggings JE2 BE2.png|32px]] [[File:Golden Boots JE2 BE2.png|32px]]<br>[[File:Golden Helmet (item) JE3 BE3.png|32px]] [[File:Golden Chestplate (item) JE3 BE3.png|32px]] [[File:Golden Leggings (item) JE3 BE3.png|32px]] [[File:Golden Boots (item) JE3 BE3.png|32px]] The textures of gold armor have been changed.
|[[File:Diamond Helmet JE2 BE2.png|32px]] [[File:Diamond Chestplate JE3 BE2.png|32px]] [[File:Diamond Leggings JE2 BE2.png|32px]] [[File:Diamond Boots JE2 BE2.png|32px]]<br>[[File:Diamond Helmet (item) JE2 BE2.png|32px]] [[File:Diamond Chestplate (item) JE2 BE2.png|32px]] [[File:Diamond Leggings (item) JE2 BE2.png|32px]] [[File:Diamond Boots (item) JE2 BE2.png|32px]] The textures of diamond armor have been changed.}}

{{History|new 3ds}}
{{History||0.1.0|[[File:Leather Cap JE3 BE1.png|32px]] [[File:Leather Tunic JE3 BE1.png|32px]] [[File:Leather Pants JE3 BE1.png|32px]] [[File:Leather Boots JE2 BE1.png|32px]]<br>[[File:Leather Cap (item) JE3 BE2.png|32px]] [[File:Leather Tunic (item) JE3 BE2.png|32px]] [[File:Leather Pants (item) JE3 BE2.png|32px]] [[File:Leather Boots (item) JE3 BE2.png|32px]] Added the leather set.
|[[File:Chainmail Helmet JE2 BE1.png|32px]] [[File:Chainmail Chestplate JE2 BE1.png|32px]] [[File:Chainmail Leggings JE1 BE1.png|32px]] [[File:Chainmail Boots JE1 BE1.png|32px]]<br>[[File:Chainmail Helmet (item) JE1 BE1.png|32px]] [[File:Chainmail Chestplate (item) JE1 BE1.png|32px]] [[File:Chainmail Leggings (item) JE1 BE1.png|32px]] [[File:Chainmail Boots (item) JE1 BE1.png|32px]] Added the chain set.
|[[File:Iron Helmet JE1 BE1.png|32px]] [[File:Iron Chestplate JE1 BE1.png|32px]] [[File:Iron Leggings JE1 BE1.png|32px]] [[File:Iron Boots JE1 BE1.png|32px]]<br>[[File:Iron Helmet (item) JE1 BE1.png|32px]] [[File:Iron Chestplate (item) JE1 BE1.png|32px]] [[File:Iron Leggings (item) JE1 BE1.png|32px]] [[File:Iron Boots (item) JE1 BE1.png|32px]] Added the iron set.
|[[File:Golden Helmet JE1 BE1.png|32px]] [[File:Golden Chestplate JE1 BE1.png|32px]] [[File:Golden Leggings JE1 BE1.png|32px]] [[File:Golden Boots JE1 BE1.png|32px]]<br>[[File:Golden Helmet (item) JE1 BE1.png|32px]] [[File:Golden Chestplate (item) JE1 BE1.png|32px]] [[File:Golden Leggings (item) JE1 BE1.png|32px]] [[File:Golden Boots (item) JE1 BE1.png|32px]] Added the golden set.
|[[File:Diamond Helmet JE1 BE1.png|32px]] [[File:Diamond Chestplate JE1 BE1.png|32px]] [[File:Diamond Leggings JE1 BE1.png|32px]] [[File:Diamond Boots JE1 BE1.png|32px]]<br>[[File:Diamond Helmet (item) JE1 BE1.png|32px]] [[File:Diamond Chestplate (item) JE1 BE1.png|32px]] [[File:Diamond Leggings (item) JE1 BE1.png|32px]] [[File:Diamond Boots (item) JE1 BE1.png|32px]] Added the diamond set.}}
{{History|foot}}

== Issues ==

{{issue list}}

== Gallery ==
=== Enchanted Leggings ===
<gallery>
File:Enchanted Leather Pants (item).gif
File:Enchanted Chainmail Leggings (item).gif
File:Enchanted Iron Leggings (item).gif
File:Enchanted Golden Leggings (item).gif
File:Enchanted Diamond Leggings (item).gif
File:Enchanted Netherite Leggings (item).gif
</gallery>
<gallery>
File:Enchanted Leather Leggings.gif
File:Enchanted Chainmail Leggings.gif
File:Enchanted Iron Leggings.gif
File:Enchanted Golden Leggings.gif
File:Enchanted Diamond Leggings.gif
File:Enchanted Netherite Leggings.gif
</gallery>

== Notes ==
{{fnlist}}

== References ==
{{reflist}}

== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory-leggings Taking Inventory:Leggings] – Minecraft.net on February 15, 2019

{{Items}}

[[Category:Armor]]

[[fr:Armure#Jambières]]
[[ja:レギンス]]
[[ko:각반]]
[[pl:Nogawice]]
[[pt:Calças]]
[[zh:护腿]]</li></ul></nowiki>
17w45aCommand format changed to no longer use meta data and damage values; making the items differing by damage not possible to be given with commands.
17w47aThe item and block IDs got merged, deleted, separated and renamed.
The block state changes got applied.
Removed damage from items, added damage in the tag tag for tools and armor and added map for maps.
Trapped Chests now got their own block entity id trapped_chest.
Metadata completely removed.
Particle IDs got namespaced and renamed.
Statistics got namespaced, and entity statistics removed.
Translation strings now follow the ID for items, blocks and statistics.
17w47bTrapped Chests now use the chest block entity id again.
17w48aEntity statistics re-added and now apply to all entities.
18w02aPainting motives are now namespaced and renamed.
Wall banners now use the same translation key as their standing variant banners.
The translation keys for entities are now entity.<namespace>.<id> instead of entity.<something>.name.
18w07bRenamed turtle_shell_piece to scute.
18w10bSeparated dead_coral into one for each color.
18w10cMerged water and flowing_water.
Merged lava and flowing_lava.
18w14bRenamed $color_dead_coral to dead_$variant_coral_block.
Renamed $color_coral to $variant_coral_block.
Renamed $color_coral_plant to $variant_coral.
Renamed $color_coral_fan to $variant_coral_fan.
18w19aRenamed (tall_)sea_grass to (tall_)seagrass.
Renamed the entity puffer_fish to pufferfish.
Changed the name of Clownfish to Tropical Fish.
18w20aRenamed kelp_top to kelp.
Renamed kelp to kelp_plant.
Renamed prismarine_bricks_slab to prismarine_brick_slab.
Renamed prismarine_bricks_stairs to prismarine_brick_stairs.
Renamed cod_mob_spawn_egg to cod_spawn_egg.
Renamed salmon_mob_spawn_egg to salmon_spawn_egg.
Renamed cod_mob to cod.
Renamed salmon_mob to salmon.
Changed the name of Weighted Pressure Plate (Heavy) to Heavy Weighted Pressure Plate.
Changed the name of Weighted Pressure Plate (Light) to Light Weighted Pressure Plate.
18w20aChanged the name of Gold Horse Armor to Golden Horse Armor.
Changed the name of Chain Armor to Chainmail Armor.
Changed the name of Milk to Milk Bucket.
Changed the name of Seeds to Wheat Seeds.
Changed the name of Spawn <mob> to <mob> Spawn Egg.
Renamed several block textures.
Renamed several structure files.
18w20bRenamed melon_block to melon.
Renamed melon to melon_slice.
Renamed speckled_melon to glistering_melon_slice.
Changed the entity name Ender Crystal to End Crystal.
Changed the entity name Block of TNT to Primed TNT.
18w21aThe ench NBT tag is now called Enchantments, and no longer has number IDs in each compound.
18w22aThe block state for Leaves changed from check_decay and decayable Booleans to distance (ranging from 1 to 7) and a persistent Boolean.
18w22bBark now has axis=x|y|z block states.
pre3textures/blocks/ changed to textures/block/.
textures/items/ changed to textures/item/.
Block state files now use "" rather than "normal" to specify no block states.
Block state files now reference models starting in models/ rather than models/block/.
pre5Renamed xp_orb to experience_orb.
Renamed xp_bottle to experience_bottle.
Renamed eye_of_ender_signal to eye_of_ender.
Renamed ender_crystal to end_crystal.
Renamed the entity fireworks_rocket to firework_rocket.
Renamed commandblock_minecart to command_block_minecart.
Renamed villager_golem to iron_golem.
Renamed evocation_fangs to evoker_fangs.
Renamed evocation_illager to evoker.
Renamed vindication_illager to vindicator.
pre5Renamed illusion_illager to illusioner.
Renamed evocation_illager_spawn_egg to evoker_spawn_egg.
Renamed vindication_illager_spawn_egg to vindicator_spawn_egg.
Renamed mob_spawner to spawner.
Renamed portal to nether_portal.
Renamed clownfish to tropical_fish.
Renamed clownfish_bucket to tropical_fish_bucket.
Renamed chorus_fruit_popped to popped_chorus_fruit.
Renamed $type_bark to $type_wood.
The sound event changes got applied.
pre5The biome ID changes got applied.
The translation keys for enchantments are now enchantment.<namespace>.<id> instead of enchantment.<something>
The translation keys for effects are now effect.<namespace>.<id> instead of effect.<something>
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