1.13 modifies the values of many blocks and items, as well as add and remove some block states.[1] This process is known as "The Flattening." The contents of this page serve as a comparison between the identifiers of versions 1.12.2 and 1.13.
Block and Item IDs
Blocks and items that change their ID in any way also affect their statistics.
| Change | 1.12.2 | 1.13 | ||
|---|---|---|---|---|
| Block | Nominal ID | Block | Nominal ID | |
| Separate | stone
|
stone
| ||
granite
| ||||
polished_granite
| ||||
diorite
| ||||
polished_diorite
| ||||
andesite
| ||||
polished_andesite
| ||||
| Rename | grass
|
grass_block
| ||
| Separate | dirt
|
dirt
| ||
coarse_dirt
| ||||
podzol
| ||||
| Separate | File:Planks.gif Planks | planks
|
oak_planks
| |
spruce_planks
| ||||
birch_planks
| ||||
jungle_planks
| ||||
acacia_planks
| ||||
dark_oak_planks
| ||||
| Separate | File:Saplings.gif Sapling | sapling
|
oak_sapling
| |
spruce_sapling
| ||||
birch_sapling
| ||||
jungle_sapling
| ||||
acacia_sapling
| ||||
dark_oak_sapling
| ||||
| Separate | sand
|
sand
| ||
red_sand
| ||||
| Separate | File:Logs.gif Log | log
|
oak_log
| |
spruce_log
| ||||
birch_log
| ||||
jungle_log
| ||||
oak_wood
| ||||
spruce_wood
| ||||
birch_wood
| ||||
jungle_wood
| ||||
| Separate | log2
|
acacia_log
| ||
dark_oak_log
| ||||
acacia_wood
| ||||
dark_oak_wood
| ||||
| Separate | File:Leaves.gif Leaves | leaves
|
oak_leaves
| |
spruce_leaves
| ||||
birch_leaves
| ||||
jungle_leaves
| ||||
| Separate | leaves2
|
acacia_leaves
| ||
dark_oak_leaves
| ||||
| Separate | sponge
|
sponge
| ||
wet_sponge
| ||||
| Separate | File:Sandstone.gif Sandstone | sandstone
|
sandstone
| |
chiseled_sandstone
| ||||
cut_sandstone
| ||||
| Rename | noteblock
|
note_block
| ||
| Rename | File:Powered Rail.gif Powered Rail | golden_rail
|
File:Powered Rail.gif Powered Rail | powered_rail
|
| Rename | web
|
cobweb
| ||
| Separate | File:Grass.gif Grass | tallgrass
|
dead_bush
| |
grass
| ||||
fern
| ||||
| Rename | deadbush
|
dead_bush
| ||
| Rename | Moving Piston [ids note 1] | piston_extension
|
Moving Piston [ids note 1] | moving_piston
|
| Separate | File:Wool.gif Wool | wool
|
white_wool
| |
orange_wool
| ||||
magenta_wool
| ||||
light_blue_wool
| ||||
yellow_wool
| ||||
lime_wool
| ||||
pink_wool
| ||||
gray_wool
| ||||
light_gray_wool
| ||||
cyan_wool
| ||||
purple_wool
| ||||
blue_wool
| ||||
brown_wool
| ||||
green_wool
| ||||
red_wool
| ||||
black_wool
| ||||
| Rename | yellow_flower
|
dandelion
| ||
| Separate | red_flower
|
poppy
| ||
blue_orchid
| ||||
allium
| ||||
azure_bluet
| ||||
red_tulip
| ||||
orange_tulip
| ||||
white_tulip
| ||||
pink_tulip
| ||||
oxeye_daisy
| ||||
| Separate and merge | File:Planks.gif Double Wooden Slab [ids note 1] | double_wooden_slab
|
oak_slab
| |
spruce_slab
| ||||
birch_slab
| ||||
wooden_slab
|
jungle_slab
| |||
acacia_slab
| ||||
dark_oak_slab
| ||||
| Separate and merge | File:Double Stone Slab.png Double Stone Slab [ids note 1] | double_stone_slab
|
stone_slab
| |
sandstone_slab
| ||||
petrified_oak_slab
| ||||
cobblestone_slab
| ||||
brick_slab
| ||||
stone_slab
|
stone_brick_slab
| |||
nether_brick_slab
| ||||
quartz_slab
| ||||
smooth_stone
| ||||
smooth_sandstone
| ||||
smooth_quartz
| ||||
| Separate and merge | double_stone_slab2
|
red_sandstone_slab
| ||
stone_slab2
|
smooth_red_sandstone
| |||
| Merge | double_purpur_slab
|
purpur_slab
| ||
purpur_slab
| ||||
| Rename | brick_block
|
bricks
| ||
| Rename | mob_spawner
|
spawner
| ||
| Rename | File:Portal.png Nether Portal | portal
|
File:Portal.png Nether Portal | nether_portal
|
| Separate | torch
|
wall_torch
| ||
torch
| ||||
| Merge | furnace
|
furnace
| ||
lit_furnace
| ||||
| Rename | stone_stairs
|
cobblestone_stairs
| ||
| Rename | wooden_pressure_plate
|
oak_pressure_plate
| ||
| Merge | redstone_ore
|
redstone_ore
| ||
lit_redstone_ore
| ||||
| Separate and merge | unlit_redstone_torch
|
redstone_wall_torch
| ||
redstone_torch
|
redstone_torch
| |||
| Rename | snow_layer
|
snow
| ||
| Rename | snow
|
snow_block
| ||
| Rename | fence
|
oak_fence
| ||
| Rename | pumpkin
|
carved_pumpkin
| ||
| Rename | lit_pumpkin
|
jack_o_lantern
| ||
| Rename | trapdoor
|
oak_trapdoor
| ||
| Separate | File:Infested Blocks.gif Infested Block | monster_egg
|
infested_stone
| |
infested_cobblestone
| ||||
infested_stone_bricks
| ||||
infested_mossy_stone_bricks
| ||||
infested_cracked_stone_bricks
| ||||
infested_chiseled_stone_bricks
| ||||
| Separate | File:Stone Bricks.gif Stone Bricks | stonebrick
|
stone_bricks
| |
mossy_stone_bricks
| ||||
cracked_stone_bricks
| ||||
chiseled_stone_bricks
| ||||
| Separate and merge | brown_mushroom_block
|
brown_mushroom_block
| ||
mushroom_stem
| ||||
red_mushroom_block
| ||||
red_mushroom_block
| ||||
| Rename | melon_block
|
melon
| ||
| Rename | fence_gate
|
oak_fence_gate
| ||
| Rename | waterlily
|
lily_pad
| ||
| Rename | nether_brick
|
nether_bricks
| ||
| Rename | end_bricks
|
end_stone_bricks
| ||
| Merge | redstone_lamp
|
redstone_lamp
| ||
lit_redstone_lamp
| ||||
| Separate | cobblestone_wall
|
cobblestone_wall
| ||
mossy_cobblestone_wall
| ||||
| Rename | wooden_button
|
oak_button
| ||
| Separate | anvil
|
anvil
| ||
chipped_anvil
| ||||
damaged_anvil
| ||||
| Merge | daylight_detector
|
daylight_detector
| ||
daylight_detector_inverted
| ||||
| Rename | quartz_ore
|
nether_quartz_ore
| ||
| Separate | quartz_block
|
quartz_block
| ||
chiseled_quartz_block
| ||||
quartz_pillar
| ||||
| Separate | stained_hardened_clay
|
white_terracotta
| ||
orange_terracotta
| ||||
magenta_terracotta
| ||||
light_blue_terracotta
| ||||
yellow_terracotta
| ||||
lime_terracotta
| ||||
pink_terracotta
| ||||
gray_terracotta
| ||||
light_gray_terracotta
| ||||
cyan_terracotta
| ||||
purple_terracotta
| ||||
blue_terracotta
| ||||
brown_terracotta
| ||||
green_terracotta
| ||||
red_terracotta
| ||||
black_terracotta
| ||||
| Separate | carpet
|
white_carpet
| ||
orange_carpet
| ||||
magenta_carpet
| ||||
light_blue_carpet
| ||||
yellow_carpet
| ||||
lime_carpet
| ||||
pink_carpet
| ||||
gray_carpet
| ||||
light_gray_carpet
| ||||
cyan_carpet
| ||||
purple_carpet
| ||||
blue_carpet
| ||||
brown_carpet
| ||||
green_carpet
| ||||
red_carpet
| ||||
black_carpet
| ||||
| Rename | hardened_clay
|
terracotta
| ||
| Rename | slime
|
slime_block
| ||
| Separate | double_plant
|
sunflower
| ||
lilac
| ||||
tall_grass
| ||||
large_fern
| ||||
rose_bush
| ||||
peony
| ||||
| Separate | stained_glass
|
white_stained_glass
| ||
orange_stained_glass
| ||||
magenta_stained_glass
| ||||
light_blue_stained_glass
| ||||
yellow_stained_glass
| ||||
lime_stained_glass
| ||||
pink_stained_glass
| ||||
gray_stained_glass
| ||||
light_gray_stained_glass
| ||||
cyan_stained_glass
| ||||
purple_stained_glass
| ||||
blue_stained_glass
| ||||
brown_stained_glass
| ||||
green_stained_glass
| ||||
red_stained_glass
| ||||
black_stained_glass
| ||||
| Separate | stained_glass_pane
|
white_stained_glass_pane
| ||
orange_stained_glass_pane
| ||||
magenta_stained_glass_pane
| ||||
light_blue_stained_glass_pane
| ||||
yellow_stained_glass_pane
| ||||
lime_stained_glass_pane
| ||||
pink_stained_glass_pane
| ||||
gray_stained_glass_pane
| ||||
light_gray_stained_glass_pane
| ||||
cyan_stained_glass_pane
| ||||
purple_stained_glass_pane
| ||||
blue_stained_glass_pane
| ||||
brown_stained_glass_pane
| ||||
green_stained_glass_pane
| ||||
red_stained_glass_pane
| ||||
black_stained_glass_pane
| ||||
| Separate | prismarine
|
prismarine
| ||
prismarine_bricks
| ||||
dark_prismarine
| ||||
| Separate | red_sandstone
|
red_sandstone
| ||
chiseled_red_sandstone
| ||||
cut_red_sandstone
| ||||
| Rename | magma
|
magma_block
| ||
| Rename | red_nether_brick
|
red_nether_bricks
| ||
| Rename | silver_shulker_box
|
light_gray_shulker_box
| ||
| Rename | silver_glazed_terracotta
|
light_gray_glazed_terracotta
| ||
| Separate | concrete
|
white_concrete
| ||
orange_concrete
| ||||
magenta_concrete
| ||||
light_blue_concrete
| ||||
yellow_concrete
| ||||
lime_concrete
| ||||
pink_concrete
| ||||
gray_concrete
| ||||
light_gray_concrete
| ||||
cyan_concrete
| ||||
purple_concrete
| ||||
blue_concrete
| ||||
brown_concrete
| ||||
green_concrete
| ||||
red_concrete
| ||||
black_concrete
| ||||
| Separate | concrete_powder
|
white_concrete_powder
| ||
orange_concrete_powder
| ||||
magenta_concrete_powder
| ||||
light_blue_concrete_powder
| ||||
yellow_concrete_powder
| ||||
lime_concrete_powder
| ||||
pink_concrete_powder
| ||||
gray_concrete_powder
| ||||
light_gray_concrete_powder
| ||||
cyan_concrete_powder
| ||||
purple_concrete_powder
| ||||
blue_concrete_powder
| ||||
brown_concrete_powder
| ||||
green_concrete_powder
| ||||
red_concrete_powder
| ||||
black_concrete_powder
| ||||
| Rename | wooden_door
|
oak_door
| ||
| Merge | unpowered_repeater
|
File:Active Redstone Repeater.png Redstone Repeater | repeater
| |
| File:Active Redstone Repeater.png Powered Redstone Repeater [ids note 1] | powered_repeater
| |||
| Merge | File:Redstone Comparator.gif Unpowered Redstone Comparator [ids note 1] | unpowered_comparator
|
File:Active Redstone Comparator.gif Redstone Comparator | comparator
|
| File:Active Redstone Comparator.gif Powered Redstone Comparator [ids note 1] | powered_comparator
| |||
| Separate | coal
|
coal
| ||
charcoal
| ||||
| Separate | golden_apple
|
golden_apple
| ||
enchanted_golden_apple
| ||||
| Rename | File:Standing Sign.png Standing Sign [ids note 1] | standing_sign
|
File:Standing Sign.png Sign | sign
|
| Merge | water
|
water
| ||
flowing_water
| ||||
| Merge | lava
|
lava
| ||
flowing_lava
| ||||
| Rename | Oak Boat | boat
|
Oak Boat | oak_boat
|
| Rename | reeds
|
sugar_cane
| ||
| Separate | fish
|
cod
| ||
salmon
| ||||
tropical_fish
| ||||
pufferfish
| ||||
| Separate | cooked_fish
|
cooked_cod
| ||
cooked_salmon
| ||||
| Separate | File:Dyes.gif Dye | dye
|
bone_meal
| |
orange_dye
| ||||
magenta_dye
| ||||
light_blue_dye
| ||||
| File:Dandelion Yellow.png Dandelion Yellow | dandelion_yellow
| |||
lime_dye
| ||||
pink_dye
| ||||
gray_dye
| ||||
light_gray_dye
| ||||
cyan_dye
| ||||
purple_dye
| ||||
lapis_lazuli
| ||||
cocoa_beans
| ||||
| File:Cactus Green.png Cactus Green | cactus_green
| |||
| File:Rose Red.png Rose Red | rose_red
| |||
ink_sac
| ||||
| Separate | bed
|
white_bed
| ||
orange_bed
| ||||
magenta_bed
| ||||
light_blue_bed
| ||||
yellow_bed
| ||||
lime_bed
| ||||
pink_bed
| ||||
gray_bed
| ||||
light_gray_bed
| ||||
cyan_bed
| ||||
purple_bed
| ||||
blue_bed
| ||||
brown_bed
| ||||
green_bed
| ||||
red_bed
| ||||
black_bed
| ||||
| Rename | melon
|
melon_slice
| ||
| Separate | File:Seed Stem.gif Pumpkin Stem [ids note 1] | pumpkin_stem
|
File:Seed Stem.gif Pumpkin Stem [ids note 1] | pumpkin_stem
|
| File:Seed Stem Grown.png Attached Pumpkin Stem [ids note 1] | attached_pumpkin_stem
| |||
| Separate | File:Seed Stem.gif Melon Stem [ids note 1] | melon_stem
|
File:Seed Stem.gif Melon Stem [ids note 1] | melon_stem
|
| File:Seed Stem Grown.png Attached Melon Stem [ids note 1] | attached_melon_stem
| |||
| Rename | speckled_melon
|
glistering_melon_slice
| ||
| Separate | File:Spawn Eggs.gif Spawn Egg | spawn_egg
|
Bat Spawn Egg | bat_spawn_egg
|
| Blaze Spawn Egg | blaze_spawn_egg
| |||
| Cave Spider Spawn Egg | cave_spider_spawn_egg
| |||
| Chicken Spawn Egg | chicken_spawn_egg
| |||
| Cow Spawn Egg | cow_spawn_egg
| |||
| Creeper Spawn Egg | creeper_spawn_egg
| |||
| Donkey Spawn Egg | donkey_spawn_egg
| |||
| Elder Guardian Spawn Egg | elder_guardian_spawn_egg
| |||
| Enderman Spawn Egg | enderman_spawn_egg
| |||
| Endermite Spawn Egg | endermite_spawn_egg
| |||
| Evoker Spawn Egg | evoker_spawn_egg
| |||
| Ghast Spawn Egg | ghast_spawn_egg
| |||
| Guardian Spawn Egg | guardian_spawn_egg
| |||
| Horse Spawn Egg | horse_spawn_egg
| |||
| Husk Spawn Egg | husk_spawn_egg
| |||
| Llama Spawn Egg | llama_spawn_egg
| |||
| Magma Cube Spawn Egg | magma_cube_spawn_egg
| |||
| Mooshroom Spawn Egg | mooshroom_spawn_egg
| |||
| Mule Spawn Egg | mule_spawn_egg
| |||
| Ocelot Spawn Egg | ocelot_spawn_egg
| |||
| Parrot Spawn Egg | parrot_spawn_egg
| |||
| Pig Spawn Egg | pig_spawn_egg
| |||
| Polar Bear Spawn Egg | polar_bear_spawn_egg
| |||
| Rabbit Spawn Egg | rabbit_spawn_egg
| |||
| Sheep Spawn Egg | sheep_spawn_egg
| |||
| Shulker Spawn Egg | shulker_spawn_egg
| |||
| Silverfish Spawn Egg | silverfish_spawn_egg
| |||
| Skeleton Spawn Egg | skeleton_spawn_egg
| |||
| Skeleton Horse Spawn Egg | skeleton_horse_spawn_egg
| |||
| Slime Spawn Egg | slime_spawn_egg
| |||
| Spider Spawn Egg | spider_spawn_egg
| |||
| Squid Spawn Egg | squid_spawn_egg
| |||
| Stray Spawn Egg | stray_spawn_egg
| |||
| Vex Spawn Egg | vex_spawn_egg
| |||
| Villager Spawn Egg | villager_spawn_egg
| |||
| Vindicator Spawn Egg | vindicator_spawn_egg
| |||
| Witch Spawn Egg | witch_spawn_egg
| |||
| Wither Skeleton Spawn Egg | wither_skeleton_spawn_egg
| |||
| Wolf Spawn Egg | wolf_spawn_egg
| |||
| Zombie Spawn Egg | zombie_spawn_egg
| |||
| Zombie Horse Spawn Egg | zombie_horse_spawn_egg
| |||
| Zombie Pigman Spawn Egg | zombie_pigman_spawn_egg
| |||
| Zombie Villager Spawn Egg | zombie_villager_spawn_egg
| |||
| Separate | File:Flower Pot.gif Flower Pot | flower_pot
|
flower_pot
| |
potted_poppy
| ||||
potted_dandelion
| ||||
potted_oak_sapling
| ||||
potted_spruce_sapling
| ||||
potted_birch_sapling
| ||||
potted_jungle_sapling
| ||||
potted_red_mushroom
| ||||
potted_brown_mushroom
| ||||
potted_cactus
| ||||
potted_dead_bush
| ||||
potted_fern
| ||||
potted_acacia_sapling
| ||||
potted_dark_oak_sapling
| ||||
potted_blue_orchid
| ||||
potted_allium
| ||||
potted_azure_bluet
| ||||
potted_red_tulip
| ||||
potted_orange_tulip
| ||||
potted_white_tulip
| ||||
potted_pink_tulip
| ||||
potted_oxeye_daisy
| ||||
| Separate | skull
|
skeleton_skull
| ||
skeleton_wall_skull
| ||||
wither_skeleton_skull
| ||||
wither_skeleton_wall_skull
| ||||
zombie_head
| ||||
zombie_wall_head
| ||||
player_head
| ||||
player_wall_head
| ||||
creeper_head
| ||||
creeper_wall_head
| ||||
dragon_head
| ||||
dragon_wall_head
| ||||
| Rename | fireworks
|
firework_rocket
| ||
| Rename | firework_charge
|
firework_star
| ||
| Rename | netherbrick
|
nether_brick
| ||
| Separate and merge | standing_banner
|
white_banner
| ||
orange_banner
| ||||
magenta_banner
| ||||
light_blue_banner
| ||||
yellow_banner
| ||||
lime_banner
| ||||
pink_banner
| ||||
gray_banner
| ||||
banner
|
light_gray_banner
| |||
cyan_banner
| ||||
purple_banner
| ||||
blue_banner
| ||||
brown_banner
| ||||
green_banner
| ||||
red_banner
| ||||
black_banner
| ||||
| Separate | wall_banner
|
white_wall_banner
| ||
orange_wall_banner
| ||||
magenta_wall_banner
| ||||
light_blue_wall_banner
| ||||
yellow_wall_banner
| ||||
lime_wall_banner
| ||||
pink_wall_banner
| ||||
gray_wall_banner
| ||||
light_gray_wall_banner
| ||||
cyan_wall_banner
| ||||
purple_wall_banner
| ||||
blue_wall_banner
| ||||
brown_wall_banner
| ||||
green_wall_banner
| ||||
red_wall_banner
| ||||
black_wall_banner
| ||||
| Rename | chorus_fruit_popped
|
popped_chorus_fruit
| ||
| Rename | Music Disc | record_13
|
Music Disc | music_disc_13
|
| Rename | Music Disc | record_cat
|
Music Disc | music_disc_cat
|
| Rename | Music Disc | record_blocks
|
Music Disc | music_disc_blocks
|
| Rename | Music Disc | record_chirp
|
Music Disc | music_disc_chirp
|
| Rename | Music Disc | record_far
|
Music Disc | music_disc_far
|
| Rename | Music Disc | record_mall
|
Music Disc | music_disc_mall
|
| Rename | Music Disc | record_mellohi
|
Music Disc | music_disc_mellohi
|
| Rename | Music Disc | record_stal
|
Music Disc | music_disc_stal
|
| Rename | Music Disc | record_strad
|
Music Disc | music_disc_strad
|
| Rename | Music Disc | record_ward
|
Music Disc | music_disc_ward
|
| Rename | Music Disc | record_11
|
Music Disc | music_disc_11
|
| Rename | Music Disc | record_wait
|
Music Disc | music_disc_wait
|
Entity IDs
Entities that change their ID in any way also affect their statistics.
| Old | New | ||
|---|---|---|---|
| Entity | Nominal ID | Entity | Nominal ID |
xp_orb
|
experience_orb
| ||
xp_bottle
|
experience_bottle
| ||
eye_of_ender_signal
|
eye_of_ender
| ||
| End Crystal | ender_crystal
|
End Crystal | end_crystal
|
fireworks_rocket
|
firework_rocket
| ||
commandblock_minecart
|
command_block_minecart
| ||
snowman
|
snow_golem
| ||
villager_golem
|
iron_golem
| ||
evocation_fangs
|
evoker_fangs
| ||
evocation_illager
|
evoker
| ||
vindication_illager
|
vindicator
| ||
illusion_illager
|
illusioner
| ||
Biome IDs
| Old | New |
|---|---|
extreme_hills
|
mountains
|
swampland
|
swamp
|
hell
|
nether
|
sky
|
the_end
|
ice_flats
|
snowy_tundra
|
ice_mountains
|
snowy_mountains
|
mushroom_island
|
mushroom_fields
|
mushroom_island_shore
|
mushroom_field_shore
|
beaches
|
beach
|
forest_hills
|
wooded_hills
|
smaller_extreme_hills
|
mountain_edge
|
stone_beach
|
stone_shore
|
cold_beach
|
snowy_beach
|
roofed_forest
|
dark_forest
|
taiga_cold
|
snowy_taiga
|
taiga_cold_hills
|
snowy_taiga_hills
|
redwood_taiga
|
giant_tree_taiga
|
redwood_taiga_hills
|
giant_tree_taiga_hills
|
extreme_hills_with_trees
|
wooded_mountains
|
savanna_rock
|
savanna_plateau
|
mesa
|
badlands
|
mesa_rock
|
wooded_badlands_plateau
|
mesa_clear_rock
|
badlands_plateau
|
void
|
the_void
|
mutated_plains
|
sunflower_plains
|
mutated_desert
|
desert_lakes
|
mutated_extreme_hills
|
gravelly_mountains
|
mutated_forest
|
flower_forest
|
mutated_taiga
|
taiga_mountains
|
mutated_swampland
|
swamp_hills
|
mutated_ice_flats
|
ice_spikes
|
mutated_jungle
|
modified_jungle
|
mutated_jungle_edge
|
modified_jungle_edge
|
mutated_birch_forest
|
tall_birch_forest
|
mutated_birch_forest_hills
|
tall_birch_hills
|
mutated_roofed_forest
|
dark_forest_hills
|
mutated_taiga_cold
|
snowy_taiga_mountains
|
mutated_redwood_taiga
|
giant_spruce_taiga
|
mutated_redwood_taiga_hills
|
giant_spruce_taiga_hills
|
mutated_extreme_hills_with_trees
|
modified_gravelly_mountains
|
mutated_savanna
|
shattered_savanna
|
mutated_savanna_rock
|
shattered_savanna_plateau
|
mutated_mesa
|
eroded_badlands
|
mutated_mesa_rock
|
modified_wooded_badlands_plateau
|
mutated_mesa_clear_rock
|
modified_badlands_plateau
|
Particle IDs
Particle IDs became namespaced (minecraft: in front) as well as changed the ID.
| Change | Old | New |
|---|---|---|
| Rename | angryVillager
|
angry_villager
|
| Merge | blockdust
|
block
|
blockcrack
| ||
| Rename | damageIndicator
|
damage_indicator
|
| Remove | depthsuspend
|
— |
| Rename | dragonbreath
|
dragon_breath
|
| Rename | dripLava
|
dripping_lava
|
| Rename | dripWater
|
dripping_water
|
| Rename | droplet
|
rain
|
| Rename | enchantmenttable
|
enchant
|
| Rename | endRod
|
end_rod
|
| Merge | explode
|
poof
|
snowshovel
| ||
| Rename | fallingdust
|
falling_dust
|
| Rename | fireworksSpark
|
firework
|
| Remove | footstep
|
— |
| Rename | happyVillager
|
happy_villager
|
| Rename | hugeexplosion
|
explosion_emitter
|
| Rename | iconcrack
|
item
|
| Rename | instantSpell
|
instant_effect
|
| Rename | largeexplosion
|
explosion
|
| Rename | largesmoke
|
large_smoke
|
| Rename | magicCrit
|
enchanted_hit
|
| Rename | mobappearance
|
elder_guardian
|
| Rename | mobSpell
|
entity_effect
|
| Rename | mobSpellAmbient
|
ambient_entity_effect
|
| Rename | reddust
|
dust
|
| Rename | slime
|
item_slime
|
| Rename | snowballpoof
|
item_snowball
|
| Rename | spell
|
effect
|
| Rename | suspended
|
underwater
|
| Rename | sweepAttack
|
sweep_attack
|
| Remove | take
|
— |
| Rename | totem
|
totem_of_undying
|
| Rename | townaura
|
mycelium
|
| Rename | wake
|
fishing
|
| Rename | witchMagic
|
witch
|
Sound Events
| Old | New |
|---|---|
block.cloth.break
|
block.wool.break
|
block.cloth.fall
|
block.wool.fall
|
block.cloth.hit
|
block.wool.hit
|
block.cloth.place
|
block.wool.place
|
block.cloth.step
|
block.wool.step
|
block.enderchest.close
|
block.ender_chest.close
|
block.enderchest.open
|
block.ender_chest.open
|
block.metal_pressureplate.click_off
|
block.metal_pressure_plate.click_off
|
block.metal_pressureplate.click_on
|
block.metal_pressure_plate.click_on
|
block.note.basedrum
|
block.note_block.basedrum
|
block.note.bass
|
block.note_block.bass
|
block.note.bell
|
block.note_block.bell
|
block.note.chime
|
block.note_block.chime
|
block.note.flute
|
block.note_block.flute
|
block.note.guitar
|
block.note_block.guitar
|
block.note.harp
|
block.note_block.harp
|
block.note.hat
|
block.note_block.hat
|
block.note.pling
|
block.note_block.pling
|
block.note.snare
|
block.note_block.snare
|
block.note.xylophone
|
block.note_block.xylophone
|
block.slime.break
|
block.slime_block.break
|
block.slime.fall
|
block.slime_block.fall
|
block.slime.hit
|
block.slime_block.hit
|
block.slime.place
|
block.slime_block.place
|
block.slime.step
|
block.slime_block.step
|
block.stone_pressureplate.click_off
|
block.stone_pressure_plate.click_off
|
block.stone_pressureplate.click_on
|
block.stone_pressure_plate.click_on
|
block.waterlily.place
|
block.lily_pad.place
|
block.wood_pressureplate.click_off
|
block.wooden_pressure_plate.click_off
|
block.wood_button.click_on
|
block.wooden_button.click_on
|
block.wood_button.click_off
|
block.wooden_button.click_off
|
block.wood_pressureplate.click_on
|
block.wooden_pressure_plate.click_on
|
entity.armorstand.break
|
entity.armor_stand.break
|
entity.armorstand.fall
|
entity.armor_stand.fall
|
entity.armorstand.hit
|
entity.armor_stand.hit
|
entity.armorstand.place
|
entity.armor_stand.place
|
entity.bobber.retrieve
|
entity.fishing_bobber.retrieve
|
entity.bobber.splash
|
entity.fishing_bobber.splash
|
entity.bobber.throw
|
entity.fishing_bobber.throw
|
entity.enderdragon.ambient
|
entity.ender_dragon.ambient
|
entity.enderdragon.death
|
entity.ender_dragon.death
|
entity.enderdragon.flap
|
entity.ender_dragon.flap
|
entity.enderdragon.growl
|
entity.ender_dragon.growl
|
entity.enderdragon.hurt
|
entity.ender_dragon.hurt
|
entity.enderdragon.shoot
|
entity.ender_dragon.shoot
|
entity.enderdragon_fireball.explode
|
entity.dragon_fireball.explode
|
entity.endereye.death
|
entity.ender_eye.death
|
entity.endereye.launch
|
entity.ender_eye.launch
|
entity.endermen.ambient
|
entity.enderman.ambient
|
entity.endermen.death
|
entity.enderman.death
|
entity.endermen.hurt
|
entity.enderman.hurt
|
entity.endermen.scream
|
entity.enderman.scream
|
entity.endermen.stare
|
entity.enderman.stare
|
entity.endermen.teleport
|
entity.enderman.teleport
|
entity.enderpearl.throw
|
entity.ender_pearl.throw
|
entity.evocation_illager.ambient
|
entity.evoker.ambient
|
entity.evocation_illager.cast_spell
|
entity.evoker.cast_spell
|
entity.evocation_illager.death
|
entity.evoker.death
|
entity.evocation_illager.hurt
|
entity.evoker.hurt
|
entity.evocation_illager.prepare_attack
|
entity.evoker.prepare_attack
|
entity.evocation_illager.prepare_summon
|
entity.evoker.prepare_summon
|
entity.evocation_illager.prepare_wololo
|
entity.evoker.prepare_wololo
|
entity.firework.blast
|
entity.firework_rocket.blast
|
entity.firework.blast_far
|
entity.firework_rocket.blast_far
|
entity.firework.large_blast
|
entity.firework_rocket.large_blast
|
entity.firework.large_blast_far
|
entity.firework_rocket.large_blast_far
|
entity.firework.launch
|
entity.firework_rocket.launch
|
entity.firework.shoot
|
entity.firework_rocket.shoot
|
entity.firework.twinkle
|
entity.firework_rocket.twinkle
|
entity.firework.twinkle_far
|
entity.firework_rocket.twinkle_far
|
entity.illusion_illager.ambient
|
entity.illusioner.ambient
|
entity.illusion_illager.cast_spell
|
entity.illusioner.cast_spell
|
entity.illusion_illager.death
|
entity.illusioner.death
|
entity.illusion_illager.hurt
|
entity.illusioner.hurt
|
entity.illusion_illager.mirror_move
|
entity.illusioner.mirror_move
|
entity.illusion_illager.prepare_blindness
|
entity.illusioner.prepare_blindness
|
entity.illusion_illager.prepare_mirror
|
entity.illusioner.prepare_mirror
|
entity.irongolem.attack
|
entity.iron_golem.attack
|
entity.irongolem.death
|
entity.iron_golem.death
|
entity.irongolem.hurt
|
entity.iron_golem.hurt
|
entity.irongolem.step
|
entity.iron_golem.step
|
entity.itemframe.add_item
|
entity.item_frame.add_item
|
entity.itemframe.break
|
entity.item_frame.break
|
entity.itemframe.place
|
entity.item_frame.place
|
entity.itemframe.remove_item
|
entity.item_frame.remove_item
|
entity.itemframe.rotate_item
|
entity.item_frame.rotate_item
|
entity.leashknot.break
|
entity.leash_knot.break
|
entity.leashknot.place
|
entity.leash_knot.place
|
entity.lightning.impact
|
entity.lightning_bolt.impact
|
entity.lightning.thunder
|
entity.lightning_bolt.thunder
|
entity.lingeringpotion.throw
|
entity.lingering_potion.throw
|
entity.magmacube.death
|
entity.magma_cube.death
|
entity.magmacube.hurt
|
entity.magma_cube.hurt
|
entity.magmacube.jump
|
entity.magma_cube.jump
|
entity.magmacube.squish
|
entity.magma_cube.squish
|
entity.parrot.imitate.enderdragon
|
entity.parrot.imitate.ender_dragon
|
entity.parrot.imitate.evocation_illager
|
entity.parrot.imitate.evoker
|
entity.parrot.imitate.illusion_illager
|
entity.parrot.imitate.illusioner
|
entity.parrot.imitate.magmacube
|
entity.parrot.imitate.magma_cube
|
entity.parrot.imitate.vindication_illager
|
entity.parrot.imitate.vindicator
|
entity.player.splash.highspeed
|
entity.player.splash.high_speed
|
entity.polar_bear.baby_ambient
|
entity.polar_bear.ambient_baby
|
entity.small_magmacube.death
|
entity.magma_cube.death_small
|
entity.small_magmacube.hurt
|
entity.magma_cube.hurt_small
|
entity.small_magmacube.squish
|
entity.magma_cube.squish_small
|
entity.small_slime.death
|
entity.slime.death_small
|
entity.small_slime.hurt
|
entity.slime.hurt_small
|
entity.small_slime.jump
|
entity.slime.jump_small
|
entity.small_slime.squish
|
entity.slime.squish_small
|
entity.snowman.ambient
|
entity.snow_golem.ambient
|
entity.snowman.death
|
entity.snow_golem.death
|
entity.snowman.hurt
|
entity.snow_golem.hurt
|
entity.snowman.shoot
|
entity.snow_golem.shoot
|
entity.vindication_illager.ambient
|
entity.vindicator.ambient
|
entity.vindication_illager.death
|
entity.vindicator.death
|
entity.vindication_illager.hurt
|
entity.vindicator.hurt
|
entity.zombie.attack_door_wood
|
entity.zombie.attack_wooden_door
|
entity.zombie.break_door_wood
|
entity.zombie.break_wooden_door
|
entity.zombie_pig.ambient
|
entity.zombie_pigman.ambient
|
entity.zombie_pig.angry
|
entity.zombie_pigman.angry
|
entity.zombie_pig.death
|
entity.zombie_pigman.death
|
entity.zombie_pig.hurt
|
entity.zombie_pigman.hurt
|
record.11
|
music_disc.11
|
record.13
|
music_disc.13
|
record.blocks
|
music_disc.blocks
|
record.cat
|
music_disc.cat
|
record.chirp
|
music_disc.chirp
|
record.far
|
music_disc.far
|
record.mall
|
music_disc.mall
|
record.mellohi
|
music_disc.mellohi
|
record.stal
|
music_disc.stal
|
record.strad
|
music_disc.strad
|
record.wait
|
music_disc.wait
|
record.ward
|
music_disc.ward
|
Block states
| 1.12.2 | 1.13 | ||
|---|---|---|---|
| Block | States | Block | States |
variant
|
— | ||
variant
|
— | ||
snowy
| |||
| File:Planks.gif Planks | variant
|
File:Planks.gif Planks | — |
| File:Saplings.gif Sapling | type
|
File:Saplings.gif Sapling | — |
variant
|
— | ||
| File:Logs.gif Log | variant
|
axis=x|y|z
| |
| File:Leaves.gif Leaves | variant
|
File:Leaves.png Leaves | distance=1-7
|
wet
|
— | ||
| File:Sandstone.gif Sandstone | type
|
File:Sandstone.gif Sandstone | — |
| — | pitch=0-24
| ||
| File:Grass.gif Grass | type
|
File:Grass.gif Grass | — |
| Moving Piston | extended
|
Moving Piston | type=normal|sticky
|
| File:Wool.gif Wool | color
|
File:Wool.gif Wool | — |
type
|
— | ||
| File:Planks.gif Double Wooden Slab | variant
|
type=top|bottom|double
| |
variant
| |||
| File:Double Stone Slab.png Double Stone Slab | variant
|
type=top|bottom|double
| |
variant
| |||
variant
|
type=top|bottom|double
| ||
variant
| |||
variant
|
type=top|bottom|double
| ||
variant
| |||
explode
|
— | ||
facing=north|east|south|west|up
|
facing=north|south|east|west
| ||
| — | |||
| — | type=single|left|right
| ||
| — | lit=true|false
| ||
facing=north|east|south|west|
|
face=ceiling|wall|floor
| ||
| — | lit=true|false
| ||
facing=north|east|south|west|up
|
lit=true|false
| ||
lit=true|false
| |||
facing=north|east|south|west|up|down
|
face=ceiling|wall|floor
| ||
| — | powered=true|false
| ||
| File:Infested Blocks.gif Infested Block | variant
|
File:Infested Blocks.gif Infested Block | — |
| File:Stone Bricks.gif Stone Bricks | variant
|
File:Stone Bricks.gif Stone Bricks | — |
variant
|
| ||
|
| |||
variant
| |||
|
| |||
| — | lit=true|false
| ||
variant
|
— | ||
facing=north|east|south|west|up|down
|
face=ceiling|wall|floor
| ||
damage
|
— | ||
| — | type=single|left|right
| ||
| — | inverted=true|false
| ||
variant
|
— | ||
| — | |||
axis=x|y|z
| |||
color
|
— | ||
| — | powered=true|false
| ||
color
|
— | ||
facing
|
— | ||
color
|
— | ||
color
|
— | ||
variant
|
— | ||
variant
|
— | ||
color
|
— | ||
color
|
— | ||
| — | File:Active Redstone Repeater.png Redstone Repeater | powered=true|false
| |
| File:Active Redstone Repeater.png Powered Redstone Repeater | |||
| File:Seed Stem.gif Pumpkin Stem | age
|
File:Seed Stem.gif Pumpkin Stem | age
|
| File:Seed Stem Grown.png Attached Pumpkin Stem |
| ||
| File:Seed Stem.gif Melon Stem | age
|
File:Seed Stem.gif Melon Stem | age
|
| File:Seed Stem Grown.png Attached Melon Stem |
| ||
| File:Flower Pot.gif Flower Pot | legacy_data
|
File:Flower Pot.gif Flower Pot | — |
facing=north|east|south|west|up|down
|
rotation=0-15
| ||
facing=north|east|south|west
| |||
Painting Motives
Painting Motives became namespaced (minecraft: in front) as well as changed the ID.
Names
Statistics
- Changed to be namespaced
- Everything on the "General" tab are now in the form of
minecraft.custom:minecraft.somethinginstead ofstat.something, and "something" became lowercased and separated with underscores. - Mined blocks are now in the form of
minecraft.mined:namespace.block_idinstead ofstat.mineBlock.something, where "something" was either the numeral id or namespace.block_id. - Broken items are now in the form of
minecraft.broken:namespace.item_idinstead ofstat.breakItem.something, where "something" was either the numeral id or namespace.item_id. - Dropped items are now in the form of
minecraft.dropped:namespace.item_idinstead ofstat.drop.something, where "something" was either the numeral id or namespace.item_id. - Used Items are now in the form of
minecraft.used:namespace.item_idinstead ofstat.useItem.something, where "something" was either the numeral id or namespace.item_id. - Killed entities are now in the form of
minecraft.killed:namespace.entity_idinstead ofstat.killEntity.something, where "something" was the pre-1.11 entity id.- Also now exists for all entities, not just entities with spawn eggs.
- Killed by entities are now in the form of
minecraft.killed_by:namespace.entity_idinstead ofstat.entityKilledBy.something, where "something" was the pre-1.11 entity id.- Also now exists for all entities, not just entities with spawn eggs.
- Everything on the "General" tab are now in the form of
- Merged the blocks and items tabs.
NBT Data
Damagein the root of the item data removed.Damageadded in thetagtag, only used for durability.mapinteger added in thetagtag, for maps.Baseof Shields has the colors in the opposite order for consistency.enchfor enchantments got renamed toEnchantments.- Enchantment Ids in
EnchantmentsandStoredEnchantmentsnow use the string ids.
CollarColorof Wolves has the colors in the opposite order for consistency.carriedandcarriedDataof Endermen merged intocarriedBlockState.[NBT note 1]inTileandinDataof Arrows and Spectral Arrows merged intoinBlockState.[NBT note 1]DisplayTileandDisplayDataof Minecarts merged intoDisplayState.[NBT note 1]BlockandDataof Falling Blocks merged intoBlockState.[NBT note 1]ParticleParams1andParticleParams2from Area Effect Clouds removed, merged with Particle (same formatting as in the command).
- Flower Pot Block Entity removed.
- Note Block Block Entity removed.
BlockIdandBlockDataof Moving Pistons merged intoblockState.[NBT note 1]Basefrom Banners removed.Rotfrom Skulls and Heads removed.Colorof Banner’s and Shield'sPatternshas the colors in the opposite order for consistency.Recordof Jukeboxes removed.
Commands
/clear[<data>]argument removed.[command note 1]/clone[<data>]argument merged with ID and no longer allows metadata.[command note 2]/execute detect(now/execute if|unless block)[<data>]argument merged with ID and no longer allows metadata.[command note 2]/fill[<data>]and[<replaceData>]arguments merged with ID and no longer allow metadata.[command note 2]/give[<data>]argument removed.[command note 1]/replaceitem[<data>]argument removed.[command note 1]/setblock[<data>]argument merged with ID and no longer allows metadata.[command note 2]/particle[<params>]arguments merged withnameand formatted asblock_id[states]anditem_id.
Advancements
icon'sdataremoved.itemcondition'sdataremoved.
Loot Tables
set_datafunction removed.
Game Assets
- Models
- Renamed to use the new ids.
- Block state files
- Renamed to use the new ids.
"normal"for blocks without block states changed to an empty string ("").- Item Frames now have
"map=false"instead of"normal"and"map=true"instead of"map". - Model references no longer start at the
models/block/folder, but instead atmodels/.
- Textures
- Renamed to use the new ids.
- Renamed the
blocksfolder toblock. - Renamed the
itemsfolder toitem.
- Recipes
- Renamed to use the new ids.
- Advancements
- Recipe advancements renamed to use the new ids.
- Language files
- Block translation keys are now in the form of
block.namespace.block_idinstead oftile.something.name(where "something" was an arbitrary name such as "lightgem" for glowstone; for instance"tile.lightgem.name": "Glowstone"has been replaced with"block.minecraft.glowstone": "Glowstone") - Item translation keys are now in the form of
item.namespace.item_idinstead ofitem.something.name(where "something" was an arbitrary name such as "yellowDust" for glowstone dust; for instance"item.yellowDust.name": "Glowstone Dust"has been replaced with"item.minecraft.glowstone_dust": "Glowstone Dust") - Entity translation keys are now in the form of
entity.namespace.entity_idinstead ofentity.something.name(where "something" was an arbitrary name such as "MinecartRideable" for minecart and used to be its ID before 1.11; for instance"entity.MinecartRideable.name": "Minecart"has been replaced with"entity.minecraft.minecart": "Minecart") - Enchantment translation keys are now in the form of
enchantment.namespace.enchantment_idinstead ofenchantment.something(where "something" was an arbitrary name such as "waterWorker" for aqua affinity; for instance"enchant.waterWorker": "Aqua Affinity"has been replaced with"enchantment.minecraft.aqua_affinity": "Aqua Affinity") - Effect translation keys are now in the form of
effect.namespace.effect_idinstead ofeffect.something(where "something" was an arbitrary name such as "digSlowDown" for mining fatigue; for instance"effect.digSlowDown": "Mining Fatigue"has been replaced with"effect.minecraft.mining_fatigue": "Mining Fatigue") - General statistic translation keys are now in the form of
stat.namespace.statistic_idinstead ofstat.statisticId(where "statisticId" was the statistic name with capitalization such as "playOneMinte" for Time Played; for instance"stat.playOneMinute": "Time Played"has been replaced with"stat.minecraft.play_one_minute": "Time Played") - Statistic information translation keys are now in the form of
stat_type.namespace.statistic_typeinstead ofstat.statisticType(where "statisticType" was the statistic type with capitalization such as "entityKills" for killed mobs; for instance"stat.entityKills": "You killed %s %s"has been replaced with"stat_type.minecraft.killed": "You killed %s %s")
- Block translation keys are now in the form of
Notes
Not everything in this page is currently correct, but that's because mistakes by the developers can happen, these are valid bugs.
- Incorrect texture names 122411
- Magma Block texture file is called
magma. - Redstone Wire texture file is called
redstone_dust. - Sticky Piston texture file is called
piston_top_sticky. - Filled Map texture file is called
map_filled.
- Magma Block texture file is called
- Wall Banners use the same translation string as standing banners, rather than their own 124142
These will be corrected on this page if they make it into the final release.
References
History
| upcoming | |||||
|---|---|---|---|---|---|
1.13{{Extension DPL}}<ul><li>[[Cooked Porkchop|Cooked Porkchop]]<br/>{{Item
| title = Cooked Porkchop
| image = Cooked Porkchop.png
| renewable = Yes
| heals = {{hunger|8}}
| stackable = Yes (64)
}}
'''Cooked porkchop''' is a [[food]] [[item]] that can be eaten by the [[player]].
== Obtaining ==
{{see also|Tutorials/Animal farming|title1=Animal farming}}
Cooked porkchops can be obtained by cooking [[raw porkchop]]s or by [[trading]] with butchers, and is a [[drops|drop]] from [[pig]]s and [[hoglin]]s that die while on [[fire]].
=== Mob loot ===
==== Pigs ====
Adult [[pig]]s drop 1–3 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of [[Looting]], for a maximum of 1-6 with Looting III.
==== Hoglins ====
Adult [[hoglin]]s drop 2–4 cooked porkchop if killed while on fire. The maximum amount is increased by 1 per level of Looting, for a maximum of 7 with Looting III.
=== Cooking ===
[[Raw porkchop]] can be cooked in a [[furnace]], [[smoker]], or [[campfire]]. Each piece of cooked porkchop removed from a furnace output slot gives 0.35 [[experience]] (22.4 experience per stack).
{{Smelting
|Raw Porkchop
|Cooked Porkchop
|0,35
}}
=== Trading ===
{{IN|java}}, apprentice-level butcher [[villager]]s have a {{frac|2|3}} chance of selling 5 cooked porkchop for 1 [[emerald]].
Butcher villagers may give players with the [[Hero of the Village]] effect a cooked porkchop.{{only|java}}
{{IN|bedrock}}, apprentice-level butcher villagers have a 25% chance to sell 5 cooked porkchop for 1 emerald.
=== Chest loot ===
{{LootChestItem|cooked-porkchop}}
== Usage ==
=== Food ===
{{see also|Tutorials/Hunger management|title1=Hunger management}}
To eat cooked porkchop, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|8}} [[hunger]] and 12.8 [[Hunger#Mechanics|saturation]].
=== Wolves ===
Cooked porkchops can be used to [[breeding|breed]] and heal tamed [[wolf|wolves]], lead them around, and make baby tamed wolves grow up faster by 10% of the remaining time.
=== Piglins ===
[[Piglin]]s pick up any cooked porkchops in their [[item (entity)|item]] form. However, they do not eat it.
==Sounds==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Cooked Porkchop
|spritetype=item
|nameid=cooked_porkchop
|itemtags=piglin_food
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Cooked Porkchop
|spritetype=item
|nameid=cooked_porkchop
|id=263
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Pork Chop}}
== Advancements ==
{{load advancements|Husbandry;A Balanced Diet}}
== History ==
{{History|java indev}}
{{History||20100219|[[File:Cooked Porkchop JE1.png|32px]] Added cooked porkchops.
|Cooked porkchops restore {{hp|8}} and do not stack in the [[inventory]].
|Created by cooking [[raw porkchops]] in the inventory.}}
{{History|java alpha}}
{{History||v1.2.0|snap=preview|[[Zombie pigmen]] now [[drops|drop]] 0-2 cooked porkchops upon [[death]].}}
{{History|java beta}}
{{History||1.5|[[Pig]]s now [[drops|drop]] cooked porkchops when killed with [[fire]].}}
{{History||1.8|snap=Pre-release|[[File:Cooked Porkchop JE2 BE1.png|32px]] The texture of cooked porkchops has been changed to avoid confusion with [[steak]].
|Cooked porkchops are now stackable to 64 and restore [[hunger]] instead of [[health]].
|Cooked porkchops now restore {{hunger|8}} to the food bar.
|Cooked porkchops are no longer dropped by [[zombie pigmen]] upon their [[death]].}}
{{History|java}}
{{History||1.2.1|snap=12w03a|Cooked porkchop can now be used to breed wolves.}}
{{History||1.3.1|snap=12w21a|Butcher [[villager]]s now [[trading|sell]] 6–7 cooked porkchops for 1 [[emerald]].}}
{{History||1.4.2|snap=12w37a|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History||1.8|snap=14w02a|Butcher [[villager]]s now [[trading|sell]] 5–7 cooked porkchops for 1 [[emerald]].}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 320.}}
{{History||1.14|snap=18w43a|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History|||snap=19w13a|Butcher villagers now give cooked porkchops to players under the [[Hero of the Village]] effect.}}
{{History||1.16|snap=20w07a|[[Hoglin]]s now drop cooked porkchops if killed while on fire.}}
{{History|||snap=20w16a|Cooked porkchops can now be found in hoglin stable chests in [[bastion remnant]]s.}}
{{History||1.16.2|snap=20w30a|Cooked porkchops can now be found in generic bastion remnant chests as well.}}
{{History|pocket alpha}}
{{History||v0.4.0|[[File:Cooked Porkchop JE2 BE1.png|32px]] Added cooked porkchops.}}
{{History||v0.5.0|Cooked porkchops now restore {{hp|8}} instead of {{hp|4}}.}}
{{History||v0.8.0|snap=build 1|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History||v0.12.1|snap=build 1|Cooked porkchops now restore [[hunger]] instead of [[health]].}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|Butcher [[villager]]s now [[trading|sell]] 5–7 cooked porkchops for 1 [[emerald]].}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has been changed, butcher [[villager]]s now have a 25% chance to [[trading|sell]] 4 cooked porkchops as part of their second-tier [[trading|trade]].}}
{{History||1.16.0|snap=beta 1.16.0.57|Trading has been changed, apprentice butcher [[villager]]s now have a 25% chance to [[trading|sell]] 5 cooked porkchops instead of 3.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|[[File:Cooked Porkchop JE1.png|32px]] Added cooked porkchops.}}
{{History||xbox=TU3|[[File:Cooked Porkchop JE2 BE1.png|32px]] The texture of cooked porkchops has been changed to be consistent with [[Java Edition]].}}
{{History||xbox=TU5|Cooked porkchops are now stackable to 64.
|Cooked porkchops now fill [[hunger]] instead of [[health]].}}
{{History||xbox=TU12|[[File:Cooked Porkchop JE3 BE2.png|32px]] The texture of cooked porkchops has been changed, so that it no longer has a dark outline.}}
{{History|PS4}}
{{History||1.90|[[File:Cooked Porkchop JE4 BE3.png|32px]] The texture of cooked porkchops has been changed.}}
{{History|new3DS}}
{{History||0.1.0|[[File:Cooked Porkchop JE3 BE2.png|32px]] Added cooked porkchops.}}
{{History|foot}}
== Issues ==
{{issue list}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--porkchop Taking Inventory: Porkchop] – Minecraft.net on February 13, 2020
{{Items}}
[[Category:Food]]
[[Category:Renewable resources]]
[[cs:Pečená kotleta]]
[[de:Gebratenes Schweinefleisch]]
[[es:Chuleta de cerdo cocinada]]
[[fr:Côtelette de porc cuite]]
[[hu:Sült sertésszelet]]
[[ja:焼き豚]]
[[nl:Gebraden varkensvlees]]
[[pl:Pieczony schab]]
[[pt:Costeleta de porco assada]]
[[ru:Жареная свинина]]
[[uk:Смажена свинина]]
[[zh:熟猪排]]</li><li>[[String|String]]<br/>{{Block
| image = <gallery>
String JE2 BE2.png | String
Tripwire (NESW).png | Tripwire
</gallery>
| extratext = View [[#Gallery|all renders]]
| transparent = Yes
| light = No
| tool = any
| renewable = Yes
| stackable = Yes (64)
| flammable = No
| lavasusceptible = No
}}
'''String''' is an item used in [[crafting]] recipes such as [[bow]]s, [[fishing rod]]s and [[lead]]s. When placed as a [[block]], string becomes '''tripwire''', which can be combined with [[Tripwire Hook|tripwire hooks]] to form a tripwire circuit.
== Obtaining==
String can be obtained from [[drop]]s, breaking [[cobweb]]s, [[fishing]], [[bartering]], and as gifts from [[cat]]s. String can be looted from [[jungle temple]]s, [[desert pyramid]] chests, and [[dungeon]]s.
===Breaking ===
Tripwire can be {{control|mine|text=mined}} instantly with any [[tool]], dropping string. Tripwire is also removed and drops string as an [[item]] when:
*[[Water]] flows into its space
* A [[piston]] pushes it or moves a [[block]] into its space
Tripwire is destroyed without dropping string if [[lava]] flows into its space.
A [[cobweb]] drops string when it is broken in these ways (see also {{section link|Cobweb|Usage}}):
*Breaking a cobweb with a [[sword]]
*Pushing a cobweb with a [[piston]]
*[[Water]] breaking a cobweb by flowing over it (flowing [[lava]] destroys cobwebs without leaving string)
===Natural generation===
Five pieces of tripwire generate naturally in every [[jungle temple]].
===Mob loot ===
[[Spider]]s and [[cave spider]]s drop 0–2 string upon death. The maximum is increased by 1 per level of [[Looting]], for a maximum of 0–5 string with Looting III.
[[Strider]]s drop 2–5 string upon death. The maximum is increased by 1 per level of [[Looting]], for a maximum of 2–8 string with Looting III.{{only|Java|short=1}}
[[Cat]]s drop 0–2 string upon death, unaffected by Looting.<ref>{{bug|MC-200707||Looting does not increase drops for iron golems and cats}}</ref>
===Chest loot===
{{LootChestItem|string}}
===Fishing===
String has a 0.6% ({{frac|3|500}}) chance of being caught when [[fishing]] with an unenchanted fishing rod. The chance decreases to 0.5% ({{frac|1|200}}), 0.4% ({{frac|1|250}}), and 0.3% ({{frac|3|1000}}) if the fishing rod is enchanted with [[Luck of the Sea]] at enchantment levels I, II, and III, respectively.
===Cat gifts===
{{main|Cat#Gifts}}
Tamed [[cat]]s have a 70% chance of giving the [[player]] a gift when they wake up from a [[bed]], and the gift has a 16.13% chance to be a string.
===Bartering ===
[[Piglin]]s may [[barter]] 3-9 string when given a [[gold ingot]].
== Usage==
String can be used as a crafting ingredient and tripwire can be used as a [[redstone circuit]] component. It can also be used to keep [[player]]s from ender-pearling through that space.
=== Crafting ingredient===
{{crafting usage}}
===Redstone component===
{{redirect|Tripwire|tripwire hooks|Tripwire Hook}}
{{see also|Redstone circuits}}
String can be placed as tripwire, which can be used to detect [[entity|entities]] as part of a tripwire circuit. [[Observer]]s can also be used with a tripwire to generate redstone signals.
;Placement
To place tripwire, {{control|use}} string while pointing at a surface facing the space the tripwire should occupy.
{{Schematic | caption =
'''Tripwire Circuit'''
|SB|th-$w|tw-$ew|th-$e|SB
}}
:In order to activate [[tripwire hook]]s, tripwire must be part of a "tripwire circuit": a straight line of [[block]]s consisting of a block with a tripwire hook attached to it, a "tripwire line" (1 to 40 blocks of tripwire), and a second tripwire hook attached to another block.
;Activation
Tripwire activates if almost any [[entity]] ([[player]]s, [[mob]]s, [[minecart]]s, [[boat]]s, [[item]]s, [[arrow]]s, etc.) intersects its collision mask. The tripwire remains active until there are no entities intersecting its collision mask. Thrown [[potion]]s, some arrows, thrown [[ender pearl]]s, and thrown [[eyes of ender]] do not activate tripwire.
;Behavior
An active tripwire updates adjacent [[block]]s (for example, it can activate a [[Tutorials/Block update detector|BUD circuit]]). Additionally, active tripwires that are part of valid tripwire circuits cause the attached tripwire hooks to activate (producing [[redstone]] power). Active tripwires do ''not'' themselves produce redstone power.
When tripwire is broken (including by being washed away by spreading [[water]] {{in|java}}) after being part of a valid tripwire circuit, it activates the attached tripwire hooks for 5 redstone ticks (10 game [[tick]]s, or 0.5 seconds barring lag). It does not produce the signal if it is broken using [[shear]]s.
===Trading===
Novice-level fisherman [[villager]]s have a 50% chance to buy 20 string as part of their first-tier trade.
Journeyman-level fletcher villagers buy 14 string for 1 [[emerald]] as part of their trade.
==Sounds==
=== Generic===
{{Sound table/Block/Normal}}
===Unique===
{{edition|java}}:
{{Sound table
|rowspan=3
|sound=Click.ogg
|subtitle=Tripwire attaches
|source=block
|description=When a tripwire line is completed
|id=block.tripwire.attach
|translationkey=subtitles.block.tripwire.attach
|volume=0.4
|pitch=0.7
|distance=16}}
{{Sound table
|subtitle=Tripwire clicks
|source=block
|description=When a tripwire line deactivates
|id=block.tripwire.click_off
|translationkey=subtitles.block.tripwire.click
|volume=0.4
|pitch=0.5
|distance=16}}
{{Sound table
|subtitle=Tripwire clicks
|source=block
|description=When a tripwire line activates
|id=block.tripwire.click_on
|translationkey=subtitles.block.tripwire.click
|volume=0.4
|pitch=0.6
|distance=16}}
{{Sound table
|sound=Arrow hit1.ogg
|sound2=Arrow hit2.ogg
|sound3=Arrow hit3.ogg
|sound4=Arrow hit4.ogg
|subtitle=Tripwire detaches
|source=block
|description=When a tripwire hook in a tripwire line is destroyed
|id=block.tripwire.detach
|translationkey=subtitles.block.tripwire.detach
|volume=0.4
|pitch={{frac|12|11}}-{{frac|4|3}}
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|rowspan=3
|sound=Click.ogg
|source=block
|description=When a tripwire line is completed
|id=block.click
|volume=0.2
|pitch=0.7}}
{{Sound table
|type=bedrock
|source=block
|description=When a tripwire line deactivates
|id=random.click
|volume=0.2
|pitch=0.5}}
{{Sound table
|source=block
|description=When a tripwire line activates
|id=random.click
|volume=0.2
|pitch=0.6}}
{{Sound table
|sound=Arrow hit1.ogg
|sound2=Arrow hit2.ogg
|sound3=Arrow hit3.ogg
|sound4=Arrow hit4.ogg
|source=block
|description=When a tripwire hook in a tripwire line is destroyed
|id=block.bowhit
|volume=0.4
|pitch=1.1-1.33
|foot=1}}
==Data values==
===ID===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Tripwire
|spritetype=block
|nameid=tripwire
|blocktags=wall_post_override
|form=block}}
{{ID table
|displayname=String
|spritetype=item
|nameid=string
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showaliasids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Tripwire
|spritetype=block
|nameid=trip_wire
|aliasid=tripWire
|id=132
|form=block
|itemform=trip_wire
|translationkey=tile.tripWire.name}}
{{ID table
|displayname=String
|spritetype=item
|nameid=string
|id=326
|form=item
|foot=1}}
===Block states===
{{see also|Block states}}
{{/BS}}
==Video==
<div style="text-align:center">
<span style="display:inline-block">{{yt|WUlhmu3JbcQ}}</span>
<span style="display:inline-block">{{yt|-7jEtrETxwc}}</span>
</div>
==History==
{{History|java indev}}
{{History||0.31|snap=20100129|[[File:String JE1 BE1.png|32px]] Added string.}}
{{History|||snap=20100130|[[Bow]]s can now be [[crafting|crafted]] using string.}}
{{History|||snap=20100201-2|[[Wool|Cloth]] can now be crafted using nine string.}}
{{History||20100219|[[Spider]]s now [[drops|drop]] string.}}
{{History|java infdev}}
{{History||20100625-2|String can now be found inside [[chest]]s in the new [[dungeon]]s.}}
{{History|java alpha}}
{{History||v1.1.1|String can now be used to craft [[fishing rod]]s.}}
{{History|java beta}}
{{History||1.5|Introduced [[cobweb]]s, which [[drops|drop]] string when [[breaking|broken]] with a [[sword]].}}
{{History||1.6.6|Wool is now crafted from four string rather than nine.}}
{{History||1.7|Cobwebs now drop string when broken using [[shears]].}}
{{History||1.8|snap=Pre-release|Cobwebs now generate naturally, making them a viable method to obtain string.}}
{{History|java}}
{{History||May 28, 2012|link=none|Tripwire was first revealed on [[Dinnerbone]]'s [[wikipedia:Twitter|Twitter]].<ref>{{tweet|Dinnerbone|207154562711289856|It's a tripwire, yeah.|May 28, 2012}}</ref><ref>{{tweet|Dinnerbone|207155073023868928|You place it yourself. String is now placeable|May 28, 2012}}</ref> Dinnerbone released a [{{ytl|mWuvXIzYcTc}} video] showing him experimenting with tripwire before its release.}}
{{History||1.3.1|snap=12w22a|String can now be placed on the ground as tripwire.}}
{{History|||snap=12w23a|Tripwire can now activated by most [[entity|entities]] (including [[arrow]]s).
|The max distance of tripwire has now been increased from 18 to 40 [[block]]s.
|Tripwire now has a translucent texture.}}
{{History||1.6.1|snap=13w18a|String can now be used to craft [[lead]]s.}}
{{History||1.8|snap=14w02a|String can now be [[trading|sold]] to fletcher and fisherman [[villager]]s, at 15–20 string for 1 [[emerald]].}}
{{History|||snap=release|Tripwire is now translucent.}}
{{History||1.9|snap=15w44a|String now generates in [[desert temple]] [[chest]]s.
|The average yield of string in [[dungeon]] chests has now more than doubled.}}
{{History|||snap=15w49a|The <code>suspended</code> block state has now been removed from tripwire.}}
{{History||1.11|snap=16w39a|String can now be found in [[woodland mansion]] [[chest]]s.}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[block]]'s numeral ID was 132 and the [[item]]'s was 287.
|Tripwire can now be disarmed.}}
{{History||1.14|snap=18w43a|String can now be used to craft [[crossbow]]s and a [[loom]].
|[[File:String JE2 BE2.png|32px]] The texture of string has now been changed.}}
{{History|||snap=18w44a|[[Cat]]s now drop 0-2 string upon death.
|Cats now offer string as [[Cat#Gifts|gift]]s.}}
{{History|||snap=18w45a|String can now be used to craft [[scaffolding]].}}
{{History|||snap=18w47a|String can now be found inside [[pillager outpost]] [[chest]]s.}}
{{History||1.16|snap=20w09a|String can now be obtained through [[bartering]] with [[piglin]]s.}}
{{History|||snap=20w13a|[[Strider]]s now [[drops|drop]] string upon [[death]].}}
{{History|||snap=20w16a|String now generates in [[bastion remnant]] chests.}}
{{History||1.17|snap=20w45a|String can now be used to craft [[bundle]]s and [[candle]]s.}}
{{History|||snap=21w13a|The model of the tripwire has been tweaked that the underside texture is mirrored.}}
{{History|||snap=21w19a|String can no longer be used to craft bundles and candles.}}
{{History|||snap=Pre-release 1|String can once again used to craft candles.}}
{{History||1.18|snap=Experimental Snapshot 1|String can now once again be used to craft bundles.}}
{{History|||snap=21w37a|String once again can no longer be used to craft bundles.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|String can now once again be used to craft bundles.}}
{{History||1.20<br>(Experimental)|link=1.19.4|snap=23w07a|String can now be used to craft [[brush]]es.}}
{{History|||snap=1.19.4-pre1|String can no longer be used to craft [[brush]]es.}}
{{History||1.20|snap=23w12a|String can now be found in [[suspicious gravel]] and [[suspicious sand]] in [[trail ruins]].}}
{{History|||snap=23w16a|String no longer generates in [[suspicious sand]] in [[trail ruins]].|Due to the split of the archaeological loot tables for the suspicious gravel within the [[trail ruins]]; string now is in the common loot.}}
{{History|pocket alpha}}
{{History||v0.2.0|[[File:String JE1 BE1.png|32px]] Added string. It is currently unobtainable and serves no purpose.}}
{{History||v0.3.3|Added spiders, which drop string when they die.
|String can now be used to [[crafting|craft]] [[bow]]s.}}
{{History||v0.4.0|String can now be crafted into [[wool]].}}
{{History||v0.11.0|snap=build 1|String can now be used to craft [[fishing rod]]s.
|String can now be caught as a junk [[item]] from [[fishing]].}}
{{History||v0.13.0|snap=build 1|String can now be placed on the ground as a tripwire.
|String can now be found in [[desert temple]] [[chest]]s.}}
{{History||v0.15.0|snap=build 1|String can now be used to craft [[lead]]s.
|Tripwire now generates in [[jungle temple]]s.}}
{{History|pocket}}
{{History||1.0.4|snap=alpha 1.0.4.0|15-20 String can now be [[trading|sold]] to fletcher and fisherman [[villager]]s for an [[emerald]].}}
{{History||1.1.0|snap=alpha 1.1.0.0|String can now be found in [[woodland mansion]] [[chest]]s.
|[[Cobweb]]s can now be used to [[crafting|craft]] 9 string.}}
{{History|bedrock}}
{{History||1.8.0|snap=beta 1.8.0.8|Tamed [[cat]]s can now give the [[player]] string as gifts.
|String can now be used to craft [[scaffolding]].
|[[Cat]]s now [[drops|drop]] 0–2 string.}}
{{History|||snap=beta 1.8.0.10|String can now be used to craft [[crossbow]]s.}}
{{History||1.9.0|snap=beta 1.9.0.0|Tripwire string that is broken now activates, unless broken with [[shears]].}}
{{History||1.10.0|snap=beta 1.10.0.3|String can now be found in [[pillager outpost]] chests.
|String can now be used to craft a [[loom]].
|[[File:String JE2 BE2.png|32px]] The texture of string has now been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|[[Trading]] has now been changed, fisherman [[villager]]s now have a 50% chance to [[trading|buy]] 20 string as part of their first-tier trade.
|Fletcher villagers now buy 14 string for an [[emerald]] as their third-tier trade.}}
{{History||1.16.0|snap=beta 1.16.0.57|String can now be obtained through [[bartering]] with [[piglin]]s.
|Added [[strider]]s, which [[drops|drop]] string upon [[death]].
|String can now be found in [[bastion remnant]] chests.}}
{{History||1.17.10|snap=beta 1.17.10.22|String can now be used to craft [[candles]].}}
{{History||1.18.30|snap=beta 1.18.30.26|The ID of tripwire block is changed from <code>tripWire</code> to <code>trip_wire</code>}}
{{History||1.20.10|snap=beta 1.20.10.20|String can no longer be crafted from cobwebs.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:String JE1 BE1.png|32px]] Added string.}}
{{History||xbox=TU14|ps=1.04|String can now be placed on the ground as [[tripwire]].}}
{{History||xbox=none|xbone=none|ps=1.88|wiiu=none|switch=none|Tripwires are now activated when [[breaking|broken]], unless broken with [[shears]].}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:String JE2 BE2.png|32px]] The texture of string has now been changed.}}
{{History|new 3ds}}
{{History||0.1.0|[[File:String JE1 BE1.png|32px]] Added string.}}
{{History|foot}}
===Tripwire "item"===
{{:Technical blocks/Tripwire}}
== Issues ==
{{Issue list}}
== Gallery ==
<gallery>
Tripwire (NS).png|
Tripwire (N).png|
Tripwire (E).png|
Tripwire (S).png|
Tripwire (W).png|
Tripwire (EW).png|
Tripwire (NE).png|
Tripwire (ES).png|
Tripwire (SW).png|
Tripwire (NW).png|
Tripwire (ESW).png|
Tripwire (NSW).png|
Tripwire (NEW).png|
Tripwire (NES).png|
</gallery>
=== Screenshots ===
<gallery>
DinnerboneTripwireDev3.png|The first image of tripwires [[dinnerbonetweet:207154292593917952|released]] by Mojang.
DinnerboneTripwireDev4.png|An image [[dinnerbonetweet:207294114398605312|released]] by Mojang testing visibility of tripwires from a distance at night.
DinnerboneTripwireDev5.png|The same room viewed from the same angle, in daytime.
Dinnerbone String.png|Power lines made of suspended string blocks.
</gallery>
==References==
{{Reflist}}
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--string Taking Inventory: String] – Minecraft.net on May 14, 2020
{{Redstone}}
{{Items}}
{{Blocks|Utility}}
[[Category:Redstone mechanics]]
[[Category:Mechanics]]
[[Category:Mechanisms]]
[[Category:Generated structure blocks]]
[[Category:Non-solid blocks]]
[[cs:Vlákno]]
[[de:Faden]]
[[es:Hilo]]
[[fr:Ficelle]]
[[hu:Fonál]]
[[it:Cordicella]]
[[ja:糸]]
[[ko:실]]
[[nl:Draad]]
[[pl:Nić]]
[[pt:Linha]]
[[ru:Нить]]
[[th:เส้นใย]]
[[uk:Нитка]]
[[zh:线]]</li></ul> | 17w45a | Command format changed to no longer use meta data and damage values; making the items differing by damage not possible to be given with commands. | |||
| 17w47a | The item and block IDs got merged, deleted, separated and renamed. | ||||
| The block state changes got applied. | |||||
Removed damage from items, added damage in the tag tag for tools and armor and added map for maps. | |||||
Trapped Chests now got their own block entity id trapped_chest. | |||||
| Metadata completely removed. | |||||
| Particle IDs got namespaced and renamed. | |||||
| Statistics got namespaced, and entity statistics removed. | |||||
| Translation strings now follow the ID for items, blocks and statistics. | |||||
| ? | Trapped Chests now use the chest block entity id again. | ||||
| 17w48a | Entity statistics re-added and now apply to all entities. | ||||
| 18w02a | Painting motives are now namespaced and renamed. | ||||
| Wall banners now use the same translation key as their standing variant banners. | |||||
The translation keys for entities are now entity.<namespace>.<id> instead of entity.<something>.name. | |||||
| 18w07b | Renamed turtle_shell_piece to scute. | ||||
| 18w10b | Separated dead_coral into one for each color. | ||||
| 18w10c | Merged water and flowing_water.
| ||||
Merged lava and flowing_lava. | |||||
| 18w14b | Renamed $color_dead_coral to dead_$variant_coral_block.
| ||||
Renamed $color_coral to $variant_coral_block. | |||||
Renamed $color_coral_plant to $variant_coral. | |||||
Renamed $color_coral_fan to $variant_coral_fan. | |||||
| 18w19a | Renamed (tall_)sea_grass to (tall_)seagrass.
| ||||
Renamed the entity puffer_fish to pufferfish. | |||||
| Changed the name of Clownfish to Tropical Fish. | |||||
| 18w20a | Renamed kelp_top to kelp.
| ||||
Renamed kelp to kelp_plant. | |||||
Renamed prismarine_bricks_slab to prismarine_brick_slab. | |||||
Renamed prismarine_bricks_stairs to prismarine_brick_stairs. | |||||
Renamed cod_mob_spawn_egg to cod_spawn_egg. | |||||
Renamed salmon_mob_spawn_egg to salmon_spawn_egg. | |||||
Renamed cod_mob to cod. | |||||
Renamed salmon_mob to salmon. | |||||
| Changed the name of Weighted Pressure Plate (Heavy) to Heavy Weighted Pressure Plate. | |||||
| Changed the name of Weighted Pressure Plate (Light) to Light Weighted Pressure Plate. | |||||
| 18w20a | Changed the name of Gold Horse Armor to Golden Horse Armor. | ||||
| Changed the name of Chain Armor to Chainmail Armor. | |||||
| Changed the name of Milk to Milk Bucket. | |||||
| Changed the name of Seeds to Wheat Seeds. | |||||
| Changed the name of Spawn <mob> to <mob> Spawn Egg. | |||||
| Renamed several block textures. | |||||
| Renamed several strucutre files. | |||||
| 18w20b | Renamed melon_block to melon.
| ||||
Renamed melon to melon_slice. | |||||
Renamed speckled_melon to glistering_melon_slice. | |||||
| Changed the entity name Ender Crystal to End Crystal. | |||||
| Changed the entity name Block of TNT to Primed TNT. | |||||
| 18w21a | The ench NBT tag is now called Enchantments, and no longer has number IDs in each compound. | ||||
| 18w22a | The block state for Leaves changed from check_decay and decayable Booleans to distance (ranging from 1 to 7) and a persistent Boolean. | ||||
| 18w22b | Bark now has axis=x|y|z block states. | ||||
| pre3 | textures/blocks/ changed to textures/block/.
| ||||
textures/items/ changed to textures/item/. | |||||
Block state files now use "" rather than "normal" to specify no block states. | |||||
Block state files now reference models starting in models/ rather than models/block/. | |||||
| pre5 | Renamed xp_orb to experience_orb.
| ||||
Renamed xp_bottle to experience_bottle. | |||||
Renamed eye_of_ender_signal to eye_of_ender. | |||||
Renamed ender_crystal to end_crystal. | |||||
Renamed the entity fireworks_rocket to firework_rocket. | |||||
Renamed commandblock_minecart to command_block_minecart. | |||||
Renamed villager_golem to iron_golem. | |||||
Renamed evocation_fangs to evoker_fangs. | |||||
Renamed evocation_illager to evoker. | |||||
Renamed vindication_illager to vindicator. | |||||
| pre5 | Renamed illusion_illager to illusioner.
| ||||
Renamed evocation_illager_spawn_egg to evoker_spawn_egg. | |||||
Renamed vindication_illager_spawn_egg to vindicator_spawn_egg. | |||||
Renamed mob_spawner to spawner. | |||||
Renamed portal to nether_portal. | |||||
Renamed clownfish to tropical_fish. | |||||
Renamed clownfish_bucket to tropical_fish_bucket. | |||||
Renamed chorus_fruit_popped to popped_chorus_fruit. | |||||
Renamed $type_bark to $type_wood. | |||||
| The sound event changes got applied. | |||||
| pre5 | The biome ID changes got applied. | ||||
The translation keys for enchantments are now enchantment.<namespace>.<id> instead of enchantment.<something> | |||||
The translation keys for effects are now effect.<namespace>.<id> instead of effect.<something> | |||||
