1.13 modifies the values of many blocks and items, as well as add and remove some block states.[1] This process is known as "The Flattening." The contents of this page serve as a comparison between the identifiers of versions 1.12.2 and 1.13.
Block and Item IDs
Blocks and items that change their ID in any way also affect their statistics.
| Change | 1.12.2 | 1.13 | ||
|---|---|---|---|---|
| Block | Nominal ID | Block | Nominal ID | |
| Separate | stone
|
stone
| ||
granite
| ||||
polished_granite
| ||||
diorite
| ||||
polished_diorite
| ||||
andesite
| ||||
polished_andesite
| ||||
| Rename | grass
|
grass_block
| ||
| Separate | dirt
|
dirt
| ||
coarse_dirt
| ||||
podzol
| ||||
| Separate | File:Planks.gif Planks | planks
|
oak_planks
| |
spruce_planks
| ||||
birch_planks
| ||||
jungle_planks
| ||||
acacia_planks
| ||||
dark_oak_planks
| ||||
| Separate | File:Saplings.gif Sapling | sapling
|
oak_sapling
| |
spruce_sapling
| ||||
birch_sapling
| ||||
jungle_sapling
| ||||
acacia_sapling
| ||||
dark_oak_sapling
| ||||
| Separate | sand
|
sand
| ||
red_sand
| ||||
| Separate | File:Logs.gif Log | log
|
oak_log
| |
spruce_log
| ||||
birch_log
| ||||
jungle_log
| ||||
oak_wood
| ||||
spruce_wood
| ||||
birch_wood
| ||||
jungle_wood
| ||||
| Separate | log2
|
acacia_log
| ||
dark_oak_log
| ||||
acacia_wood
| ||||
dark_oak_wood
| ||||
| Separate | File:Leaves.gif Leaves | leaves
|
oak_leaves
| |
spruce_leaves
| ||||
birch_leaves
| ||||
jungle_leaves
| ||||
| Separate | leaves2
|
acacia_leaves
| ||
dark_oak_leaves
| ||||
| Separate | sponge
|
sponge
| ||
wet_sponge
| ||||
| Separate | File:Sandstone.gif Sandstone | sandstone
|
sandstone
| |
chiseled_sandstone
| ||||
cut_sandstone
| ||||
| Rename | noteblock
|
note_block
| ||
| Rename | File:Powered Rail.gif Powered Rail | golden_rail
|
File:Powered Rail.gif Powered Rail | powered_rail
|
| Rename | web
|
cobweb
| ||
| Separate | File:Grass.gif Grass | tallgrass
|
dead_bush
| |
grass
| ||||
fern
| ||||
| Rename | deadbush
|
dead_bush
| ||
| Rename | Moving Piston [ids note 1] | piston_extension
|
Moving Piston [ids note 1] | moving_piston
|
| Separate | File:Wool.gif Wool | wool
|
white_wool
| |
orange_wool
| ||||
magenta_wool
| ||||
light_blue_wool
| ||||
yellow_wool
| ||||
lime_wool
| ||||
pink_wool
| ||||
gray_wool
| ||||
light_gray_wool
| ||||
cyan_wool
| ||||
purple_wool
| ||||
blue_wool
| ||||
brown_wool
| ||||
green_wool
| ||||
red_wool
| ||||
black_wool
| ||||
| Rename | yellow_flower
|
dandelion
| ||
| Separate | red_flower
|
poppy
| ||
blue_orchid
| ||||
allium
| ||||
azure_bluet
| ||||
red_tulip
| ||||
orange_tulip
| ||||
white_tulip
| ||||
pink_tulip
| ||||
oxeye_daisy
| ||||
| Separate and merge | File:Planks.gif Double Wooden Slab [ids note 1] | double_wooden_slab
|
oak_slab
| |
spruce_slab
| ||||
birch_slab
| ||||
wooden_slab
|
jungle_slab
| |||
acacia_slab
| ||||
dark_oak_slab
| ||||
| Separate and merge | File:Double Stone Slab.png Double Stone Slab [ids note 1] | double_stone_slab
|
stone_slab
| |
sandstone_slab
| ||||
petrified_oak_slab
| ||||
cobblestone_slab
| ||||
brick_slab
| ||||
stone_slab
|
stone_brick_slab
| |||
nether_brick_slab
| ||||
quartz_slab
| ||||
smooth_stone
| ||||
smooth_sandstone
| ||||
smooth_quartz
| ||||
| Separate and merge | double_stone_slab2
|
red_sandstone_slab
| ||
stone_slab2
|
smooth_red_sandstone
| |||
| Merge | double_purpur_slab
|
purpur_slab
| ||
purpur_slab
| ||||
| Rename | brick_block
|
bricks
| ||
| Rename | mob_spawner
|
spawner
| ||
| Rename | File:Portal.png Nether Portal | portal
|
File:Portal.png Nether Portal | nether_portal
|
| Separate | torch
|
wall_torch
| ||
torch
| ||||
| Merge | furnace
|
furnace
| ||
lit_furnace
| ||||
| Rename | stone_stairs
|
cobblestone_stairs
| ||
| Rename | wooden_pressure_plate
|
oak_pressure_plate
| ||
| Merge | redstone_ore
|
redstone_ore
| ||
lit_redstone_ore
| ||||
| Separate and merge | unlit_redstone_torch
|
redstone_wall_torch
| ||
redstone_torch
|
redstone_torch
| |||
| Rename | snow_layer
|
snow
| ||
| Rename | snow
|
snow_block
| ||
| Rename | fence
|
oak_fence
| ||
| Rename | pumpkin
|
carved_pumpkin
| ||
| Rename | lit_pumpkin
|
jack_o_lantern
| ||
| Rename | trapdoor
|
oak_trapdoor
| ||
| Separate | File:Infested Blocks.gif Infested Block | monster_egg
|
infested_stone
| |
infested_cobblestone
| ||||
infested_stone_bricks
| ||||
infested_mossy_stone_bricks
| ||||
infested_cracked_stone_bricks
| ||||
infested_chiseled_stone_bricks
| ||||
| Separate | File:Stone Bricks.gif Stone Bricks | stonebrick
|
stone_bricks
| |
mossy_stone_bricks
| ||||
cracked_stone_bricks
| ||||
chiseled_stone_bricks
| ||||
| Separate and merge | brown_mushroom_block
|
brown_mushroom_block
| ||
mushroom_stem
| ||||
red_mushroom_block
| ||||
red_mushroom_block
| ||||
| Rename | melon_block
|
melon
| ||
| Rename | fence_gate
|
oak_fence_gate
| ||
| Rename | waterlily
|
lily_pad
| ||
| Rename | nether_brick
|
nether_bricks
| ||
| Rename | end_bricks
|
end_stone_bricks
| ||
| Merge | redstone_lamp
|
redstone_lamp
| ||
lit_redstone_lamp
| ||||
| Separate | cobblestone_wall
|
cobblestone_wall
| ||
mossy_cobblestone_wall
| ||||
| Rename | wooden_button
|
oak_button
| ||
| Separate | anvil
|
anvil
| ||
chipped_anvil
| ||||
damaged_anvil
| ||||
| Merge | daylight_detector
|
daylight_detector
| ||
daylight_detector_inverted
| ||||
| Rename | quartz_ore
|
nether_quartz_ore
| ||
| Separate | quartz_block
|
quartz_block
| ||
chiseled_quartz_block
| ||||
quartz_pillar
| ||||
| Separate | stained_hardened_clay
|
white_terracotta
| ||
orange_terracotta
| ||||
magenta_terracotta
| ||||
light_blue_terracotta
| ||||
yellow_terracotta
| ||||
lime_terracotta
| ||||
pink_terracotta
| ||||
gray_terracotta
| ||||
light_gray_terracotta
| ||||
cyan_terracotta
| ||||
purple_terracotta
| ||||
blue_terracotta
| ||||
brown_terracotta
| ||||
green_terracotta
| ||||
red_terracotta
| ||||
black_terracotta
| ||||
| Separate | carpet
|
white_carpet
| ||
orange_carpet
| ||||
magenta_carpet
| ||||
light_blue_carpet
| ||||
yellow_carpet
| ||||
lime_carpet
| ||||
pink_carpet
| ||||
gray_carpet
| ||||
light_gray_carpet
| ||||
cyan_carpet
| ||||
purple_carpet
| ||||
blue_carpet
| ||||
brown_carpet
| ||||
green_carpet
| ||||
red_carpet
| ||||
black_carpet
| ||||
| Rename | hardened_clay
|
terracotta
| ||
| Rename | slime
|
slime_block
| ||
| Separate | double_plant
|
sunflower
| ||
lilac
| ||||
tall_grass
| ||||
large_fern
| ||||
rose_bush
| ||||
peony
| ||||
| Separate | stained_glass
|
white_stained_glass
| ||
orange_stained_glass
| ||||
magenta_stained_glass
| ||||
light_blue_stained_glass
| ||||
yellow_stained_glass
| ||||
lime_stained_glass
| ||||
pink_stained_glass
| ||||
gray_stained_glass
| ||||
light_gray_stained_glass
| ||||
cyan_stained_glass
| ||||
purple_stained_glass
| ||||
blue_stained_glass
| ||||
brown_stained_glass
| ||||
green_stained_glass
| ||||
red_stained_glass
| ||||
black_stained_glass
| ||||
| Separate | stained_glass_pane
|
white_stained_glass_pane
| ||
orange_stained_glass_pane
| ||||
magenta_stained_glass_pane
| ||||
light_blue_stained_glass_pane
| ||||
yellow_stained_glass_pane
| ||||
lime_stained_glass_pane
| ||||
pink_stained_glass_pane
| ||||
gray_stained_glass_pane
| ||||
light_gray_stained_glass_pane
| ||||
cyan_stained_glass_pane
| ||||
purple_stained_glass_pane
| ||||
blue_stained_glass_pane
| ||||
brown_stained_glass_pane
| ||||
green_stained_glass_pane
| ||||
red_stained_glass_pane
| ||||
black_stained_glass_pane
| ||||
| Separate | prismarine
|
prismarine
| ||
prismarine_bricks
| ||||
dark_prismarine
| ||||
| Separate | red_sandstone
|
red_sandstone
| ||
chiseled_red_sandstone
| ||||
cut_red_sandstone
| ||||
| Rename | magma
|
magma_block
| ||
| Rename | red_nether_brick
|
red_nether_bricks
| ||
| Rename | silver_shulker_box
|
light_gray_shulker_box
| ||
| Rename | silver_glazed_terracotta
|
light_gray_glazed_terracotta
| ||
| Separate | concrete
|
white_concrete
| ||
orange_concrete
| ||||
magenta_concrete
| ||||
light_blue_concrete
| ||||
yellow_concrete
| ||||
lime_concrete
| ||||
pink_concrete
| ||||
gray_concrete
| ||||
light_gray_concrete
| ||||
cyan_concrete
| ||||
purple_concrete
| ||||
blue_concrete
| ||||
brown_concrete
| ||||
green_concrete
| ||||
red_concrete
| ||||
black_concrete
| ||||
| Separate | concrete_powder
|
white_concrete_powder
| ||
orange_concrete_powder
| ||||
magenta_concrete_powder
| ||||
light_blue_concrete_powder
| ||||
yellow_concrete_powder
| ||||
lime_concrete_powder
| ||||
pink_concrete_powder
| ||||
gray_concrete_powder
| ||||
light_gray_concrete_powder
| ||||
cyan_concrete_powder
| ||||
purple_concrete_powder
| ||||
blue_concrete_powder
| ||||
brown_concrete_powder
| ||||
green_concrete_powder
| ||||
red_concrete_powder
| ||||
black_concrete_powder
| ||||
| Rename | wooden_door
|
oak_door
| ||
| Merge | unpowered_repeater
|
File:Active Redstone Repeater.png Redstone Repeater | repeater
| |
| File:Active Redstone Repeater.png Powered Redstone Repeater [ids note 1] | powered_repeater
| |||
| Merge | File:Redstone Comparator.gif Unpowered Redstone Comparator [ids note 1] | unpowered_comparator
|
File:Active Redstone Comparator.gif Redstone Comparator | comparator
|
| File:Active Redstone Comparator.gif Powered Redstone Comparator [ids note 1] | powered_comparator
| |||
| Separate | coal
|
coal
| ||
charcoal
| ||||
| Separate | golden_apple
|
golden_apple
| ||
enchanted_golden_apple
| ||||
| Rename | File:Standing Sign.png Standing Sign [ids note 1] | standing_sign
|
File:Standing Sign.png Sign | sign
|
| Merge | water
|
water
| ||
flowing_water
| ||||
| Merge | lava
|
lava
| ||
flowing_lava
| ||||
| Rename | Oak Boat | boat
|
Oak Boat | oak_boat
|
| Rename | reeds
|
sugar_cane
| ||
| Separate | fish
|
cod
| ||
salmon
| ||||
tropical_fish
| ||||
pufferfish
| ||||
| Separate | cooked_fish
|
cooked_cod
| ||
cooked_salmon
| ||||
| Separate | File:Dyes.gif Dye | dye
|
bone_meal
| |
orange_dye
| ||||
magenta_dye
| ||||
light_blue_dye
| ||||
| File:Dandelion Yellow.png Dandelion Yellow | dandelion_yellow
| |||
lime_dye
| ||||
pink_dye
| ||||
gray_dye
| ||||
light_gray_dye
| ||||
cyan_dye
| ||||
purple_dye
| ||||
lapis_lazuli
| ||||
cocoa_beans
| ||||
| File:Cactus Green.png Cactus Green | cactus_green
| |||
| File:Rose Red.png Rose Red | rose_red
| |||
ink_sac
| ||||
| Separate | bed
|
white_bed
| ||
orange_bed
| ||||
magenta_bed
| ||||
light_blue_bed
| ||||
yellow_bed
| ||||
lime_bed
| ||||
pink_bed
| ||||
gray_bed
| ||||
light_gray_bed
| ||||
cyan_bed
| ||||
purple_bed
| ||||
blue_bed
| ||||
brown_bed
| ||||
green_bed
| ||||
red_bed
| ||||
black_bed
| ||||
| Rename | melon
|
melon_slice
| ||
| Separate | File:Seed Stem.gif Pumpkin Stem [ids note 1] | pumpkin_stem
|
File:Seed Stem.gif Pumpkin Stem [ids note 1] | pumpkin_stem
|
| File:Seed Stem Grown.png Attached Pumpkin Stem [ids note 1] | attached_pumpkin_stem
| |||
| Separate | File:Seed Stem.gif Melon Stem [ids note 1] | melon_stem
|
File:Seed Stem.gif Melon Stem [ids note 1] | melon_stem
|
| File:Seed Stem Grown.png Attached Melon Stem [ids note 1] | attached_melon_stem
| |||
| Rename | speckled_melon
|
glistering_melon_slice
| ||
| Separate | File:Spawn Eggs.gif Spawn Egg | spawn_egg
|
Bat Spawn Egg | bat_spawn_egg
|
| Blaze Spawn Egg | blaze_spawn_egg
| |||
| Cave Spider Spawn Egg | cave_spider_spawn_egg
| |||
| Chicken Spawn Egg | chicken_spawn_egg
| |||
| Cow Spawn Egg | cow_spawn_egg
| |||
| Creeper Spawn Egg | creeper_spawn_egg
| |||
| Donkey Spawn Egg | donkey_spawn_egg
| |||
| Elder Guardian Spawn Egg | elder_guardian_spawn_egg
| |||
| Enderman Spawn Egg | enderman_spawn_egg
| |||
| Endermite Spawn Egg | endermite_spawn_egg
| |||
| Evoker Spawn Egg | evoker_spawn_egg
| |||
| Ghast Spawn Egg | ghast_spawn_egg
| |||
| Guardian Spawn Egg | guardian_spawn_egg
| |||
| Horse Spawn Egg | horse_spawn_egg
| |||
| Husk Spawn Egg | husk_spawn_egg
| |||
| Llama Spawn Egg | llama_spawn_egg
| |||
| Magma Cube Spawn Egg | magma_cube_spawn_egg
| |||
| Mooshroom Spawn Egg | mooshroom_spawn_egg
| |||
| Mule Spawn Egg | mule_spawn_egg
| |||
| Ocelot Spawn Egg | ocelot_spawn_egg
| |||
| Parrot Spawn Egg | parrot_spawn_egg
| |||
| Pig Spawn Egg | pig_spawn_egg
| |||
| Polar Bear Spawn Egg | polar_bear_spawn_egg
| |||
| Rabbit Spawn Egg | rabbit_spawn_egg
| |||
| Sheep Spawn Egg | sheep_spawn_egg
| |||
| Shulker Spawn Egg | shulker_spawn_egg
| |||
| Silverfish Spawn Egg | silverfish_spawn_egg
| |||
| Skeleton Spawn Egg | skeleton_spawn_egg
| |||
| Skeleton Horse Spawn Egg | skeleton_horse_spawn_egg
| |||
| Slime Spawn Egg | slime_spawn_egg
| |||
| Spider Spawn Egg | spider_spawn_egg
| |||
| Squid Spawn Egg | squid_spawn_egg
| |||
| Stray Spawn Egg | stray_spawn_egg
| |||
| Vex Spawn Egg | vex_spawn_egg
| |||
| Villager Spawn Egg | villager_spawn_egg
| |||
| Vindicator Spawn Egg | vindicator_spawn_egg
| |||
| Witch Spawn Egg | witch_spawn_egg
| |||
| Wither Skeleton Spawn Egg | wither_skeleton_spawn_egg
| |||
| Wolf Spawn Egg | wolf_spawn_egg
| |||
| Zombie Spawn Egg | zombie_spawn_egg
| |||
| Zombie Horse Spawn Egg | zombie_horse_spawn_egg
| |||
| Zombie Pigman Spawn Egg | zombie_pigman_spawn_egg
| |||
| Zombie Villager Spawn Egg | zombie_villager_spawn_egg
| |||
| Separate | File:Flower Pot.gif Flower Pot | flower_pot
|
flower_pot
| |
potted_poppy
| ||||
potted_dandelion
| ||||
potted_oak_sapling
| ||||
potted_spruce_sapling
| ||||
potted_birch_sapling
| ||||
potted_jungle_sapling
| ||||
potted_red_mushroom
| ||||
potted_brown_mushroom
| ||||
potted_cactus
| ||||
potted_dead_bush
| ||||
potted_fern
| ||||
potted_acacia_sapling
| ||||
potted_dark_oak_sapling
| ||||
potted_blue_orchid
| ||||
potted_allium
| ||||
potted_azure_bluet
| ||||
potted_red_tulip
| ||||
potted_orange_tulip
| ||||
potted_white_tulip
| ||||
potted_pink_tulip
| ||||
potted_oxeye_daisy
| ||||
| Separate | skull
|
skeleton_skull
| ||
skeleton_wall_skull
| ||||
wither_skeleton_skull
| ||||
wither_skeleton_wall_skull
| ||||
zombie_head
| ||||
zombie_wall_head
| ||||
player_head
| ||||
player_wall_head
| ||||
creeper_head
| ||||
creeper_wall_head
| ||||
dragon_head
| ||||
dragon_wall_head
| ||||
| Rename | fireworks
|
firework_rocket
| ||
| Rename | firework_charge
|
firework_star
| ||
| Rename | netherbrick
|
nether_brick
| ||
| Separate and merge | standing_banner
|
white_banner
| ||
orange_banner
| ||||
magenta_banner
| ||||
light_blue_banner
| ||||
yellow_banner
| ||||
lime_banner
| ||||
pink_banner
| ||||
gray_banner
| ||||
banner
|
light_gray_banner
| |||
cyan_banner
| ||||
purple_banner
| ||||
blue_banner
| ||||
brown_banner
| ||||
green_banner
| ||||
red_banner
| ||||
black_banner
| ||||
| Separate | wall_banner
|
white_wall_banner
| ||
orange_wall_banner
| ||||
magenta_wall_banner
| ||||
light_blue_wall_banner
| ||||
yellow_wall_banner
| ||||
lime_wall_banner
| ||||
pink_wall_banner
| ||||
gray_wall_banner
| ||||
light_gray_wall_banner
| ||||
cyan_wall_banner
| ||||
purple_wall_banner
| ||||
blue_wall_banner
| ||||
brown_wall_banner
| ||||
green_wall_banner
| ||||
red_wall_banner
| ||||
black_wall_banner
| ||||
| Rename | chorus_fruit_popped
|
popped_chorus_fruit
| ||
| Rename | Music Disc | record_13
|
Music Disc | music_disc_13
|
| Rename | Music Disc | record_cat
|
Music Disc | music_disc_cat
|
| Rename | Music Disc | record_blocks
|
Music Disc | music_disc_blocks
|
| Rename | Music Disc | record_chirp
|
Music Disc | music_disc_chirp
|
| Rename | Music Disc | record_far
|
Music Disc | music_disc_far
|
| Rename | Music Disc | record_mall
|
Music Disc | music_disc_mall
|
| Rename | Music Disc | record_mellohi
|
Music Disc | music_disc_mellohi
|
| Rename | Music Disc | record_stal
|
Music Disc | music_disc_stal
|
| Rename | Music Disc | record_strad
|
Music Disc | music_disc_strad
|
| Rename | Music Disc | record_ward
|
Music Disc | music_disc_ward
|
| Rename | Music Disc | record_11
|
Music Disc | music_disc_11
|
| Rename | Music Disc | record_wait
|
Music Disc | music_disc_wait
|
Entity IDs
Entities that change their ID in any way also affect their statistics.
| Old | New | ||
|---|---|---|---|
| Entity | Nominal ID | Entity | Nominal ID |
xp_orb
|
experience_orb
| ||
xp_bottle
|
experience_bottle
| ||
eye_of_ender_signal
|
eye_of_ender
| ||
| End Crystal | ender_crystal
|
End Crystal | end_crystal
|
fireworks_rocket
|
firework_rocket
| ||
commandblock_minecart
|
command_block_minecart
| ||
snowman
|
snow_golem
| ||
villager_golem
|
iron_golem
| ||
evocation_fangs
|
evoker_fangs
| ||
evocation_illager
|
evoker
| ||
vindication_illager
|
vindicator
| ||
illusion_illager
|
illusioner
| ||
Biome IDs
| Old | New |
|---|---|
extreme_hills
|
mountains
|
swampland
|
swamp
|
hell
|
nether
|
sky
|
the_end
|
ice_flats
|
snowy_tundra
|
ice_mountains
|
snowy_mountains
|
mushroom_island
|
mushroom_fields
|
mushroom_island_shore
|
mushroom_field_shore
|
beaches
|
beach
|
forest_hills
|
wooded_hills
|
smaller_extreme_hills
|
mountain_edge
|
stone_beach
|
stone_shore
|
cold_beach
|
snowy_beach
|
roofed_forest
|
dark_forest
|
taiga_cold
|
snowy_taiga
|
taiga_cold_hills
|
snowy_taiga_hills
|
redwood_taiga
|
giant_tree_taiga
|
redwood_taiga_hills
|
giant_tree_taiga_hills
|
extreme_hills_with_trees
|
wooded_mountains
|
savanna_rock
|
savanna_plateau
|
mesa
|
badlands
|
mesa_rock
|
wooded_badlands_plateau
|
mesa_clear_rock
|
badlands_plateau
|
void
|
the_void
|
mutated_plains
|
sunflower_plains
|
mutated_desert
|
desert_lakes
|
mutated_extreme_hills
|
gravelly_mountains
|
mutated_forest
|
flower_forest
|
mutated_taiga
|
taiga_mountains
|
mutated_swampland
|
swamp_hills
|
mutated_ice_flats
|
ice_spikes
|
mutated_jungle
|
modified_jungle
|
mutated_jungle_edge
|
modified_jungle_edge
|
mutated_birch_forest
|
tall_birch_forest
|
mutated_birch_forest_hills
|
tall_birch_hills
|
mutated_roofed_forest
|
dark_forest_hills
|
mutated_taiga_cold
|
snowy_taiga_mountains
|
mutated_redwood_taiga
|
giant_spruce_taiga
|
mutated_redwood_taiga_hills
|
giant_spruce_taiga_hills
|
mutated_extreme_hills_with_trees
|
modified_gravelly_mountains
|
mutated_savanna
|
shattered_savanna
|
mutated_savanna_rock
|
shattered_savanna_plateau
|
mutated_mesa
|
eroded_badlands
|
mutated_mesa_rock
|
modified_wooded_badlands_plateau
|
mutated_mesa_clear_rock
|
modified_badlands_plateau
|
Particle IDs
Particle IDs became namespaced (minecraft: in front) as well as changed the ID.
| Change | Old | New |
|---|---|---|
| Rename | angryVillager
|
angry_villager
|
| Merge | blockdust
|
block
|
blockcrack
| ||
| Rename | damageIndicator
|
damage_indicator
|
| Remove | depthsuspend
|
— |
| Rename | dragonbreath
|
dragon_breath
|
| Rename | dripLava
|
dripping_lava
|
| Rename | dripWater
|
dripping_water
|
| Rename | droplet
|
rain
|
| Rename | enchantmenttable
|
enchant
|
| Rename | endRod
|
end_rod
|
| Merge | explode
|
poof
|
snowshovel
| ||
| Rename | fallingdust
|
falling_dust
|
| Rename | fireworksSpark
|
firework
|
| Remove | footstep
|
— |
| Rename | happyVillager
|
happy_villager
|
| Rename | hugeexplosion
|
explosion_emitter
|
| Rename | iconcrack
|
item
|
| Rename | instantSpell
|
instant_effect
|
| Rename | largeexplosion
|
explosion
|
| Rename | largesmoke
|
large_smoke
|
| Rename | magicCrit
|
enchanted_hit
|
| Rename | mobappearance
|
elder_guardian
|
| Rename | mobSpell
|
entity_effect
|
| Rename | mobSpellAmbient
|
ambient_entity_effect
|
| Rename | reddust
|
dust
|
| Rename | slime
|
item_slime
|
| Rename | snowballpoof
|
item_snowball
|
| Rename | spell
|
effect
|
| Rename | suspended
|
underwater
|
| Rename | sweepAttack
|
sweep_attack
|
| Remove | take
|
— |
| Rename | totem
|
totem_of_undying
|
| Rename | townaura
|
mycelium
|
| Rename | wake
|
fishing
|
| Rename | witchMagic
|
witch
|
Sound Events
| Old | New |
|---|---|
block.cloth.break
|
block.wool.break
|
block.cloth.fall
|
block.wool.fall
|
block.cloth.hit
|
block.wool.hit
|
block.cloth.place
|
block.wool.place
|
block.cloth.step
|
block.wool.step
|
block.enderchest.close
|
block.ender_chest.close
|
block.enderchest.open
|
block.ender_chest.open
|
block.metal_pressureplate.click_off
|
block.metal_pressure_plate.click_off
|
block.metal_pressureplate.click_on
|
block.metal_pressure_plate.click_on
|
block.note.basedrum
|
block.note_block.basedrum
|
block.note.bass
|
block.note_block.bass
|
block.note.bell
|
block.note_block.bell
|
block.note.chime
|
block.note_block.chime
|
block.note.flute
|
block.note_block.flute
|
block.note.guitar
|
block.note_block.guitar
|
block.note.harp
|
block.note_block.harp
|
block.note.hat
|
block.note_block.hat
|
block.note.pling
|
block.note_block.pling
|
block.note.snare
|
block.note_block.snare
|
block.note.xylophone
|
block.note_block.xylophone
|
block.slime.break
|
block.slime_block.break
|
block.slime.fall
|
block.slime_block.fall
|
block.slime.hit
|
block.slime_block.hit
|
block.slime.place
|
block.slime_block.place
|
block.slime.step
|
block.slime_block.step
|
block.stone_pressureplate.click_off
|
block.stone_pressure_plate.click_off
|
block.stone_pressureplate.click_on
|
block.stone_pressure_plate.click_on
|
block.waterlily.place
|
block.lily_pad.place
|
block.wood_pressureplate.click_off
|
block.wooden_pressure_plate.click_off
|
block.wood_button.click_on
|
block.wooden_button.click_on
|
block.wood_button.click_off
|
block.wooden_button.click_off
|
block.wood_pressureplate.click_on
|
block.wooden_pressure_plate.click_on
|
entity.armorstand.break
|
entity.armor_stand.break
|
entity.armorstand.fall
|
entity.armor_stand.fall
|
entity.armorstand.hit
|
entity.armor_stand.hit
|
entity.armorstand.place
|
entity.armor_stand.place
|
entity.bobber.retrieve
|
entity.fishing_bobber.retrieve
|
entity.bobber.splash
|
entity.fishing_bobber.splash
|
entity.bobber.throw
|
entity.fishing_bobber.throw
|
entity.enderdragon.ambient
|
entity.ender_dragon.ambient
|
entity.enderdragon.death
|
entity.ender_dragon.death
|
entity.enderdragon.flap
|
entity.ender_dragon.flap
|
entity.enderdragon.growl
|
entity.ender_dragon.growl
|
entity.enderdragon.hurt
|
entity.ender_dragon.hurt
|
entity.enderdragon.shoot
|
entity.ender_dragon.shoot
|
entity.enderdragon_fireball.explode
|
entity.dragon_fireball.explode
|
entity.endereye.death
|
entity.ender_eye.death
|
entity.endereye.launch
|
entity.ender_eye.launch
|
entity.endermen.ambient
|
entity.enderman.ambient
|
entity.endermen.death
|
entity.enderman.death
|
entity.endermen.hurt
|
entity.enderman.hurt
|
entity.endermen.scream
|
entity.enderman.scream
|
entity.endermen.stare
|
entity.enderman.stare
|
entity.endermen.teleport
|
entity.enderman.teleport
|
entity.enderpearl.throw
|
entity.ender_pearl.throw
|
entity.evocation_illager.ambient
|
entity.evoker.ambient
|
entity.evocation_illager.cast_spell
|
entity.evoker.cast_spell
|
entity.evocation_illager.death
|
entity.evoker.death
|
entity.evocation_illager.hurt
|
entity.evoker.hurt
|
entity.evocation_illager.prepare_attack
|
entity.evoker.prepare_attack
|
entity.evocation_illager.prepare_summon
|
entity.evoker.prepare_summon
|
entity.evocation_illager.prepare_wololo
|
entity.evoker.prepare_wololo
|
entity.firework.blast
|
entity.firework_rocket.blast
|
entity.firework.blast_far
|
entity.firework_rocket.blast_far
|
entity.firework.large_blast
|
entity.firework_rocket.large_blast
|
entity.firework.large_blast_far
|
entity.firework_rocket.large_blast_far
|
entity.firework.launch
|
entity.firework_rocket.launch
|
entity.firework.shoot
|
entity.firework_rocket.shoot
|
entity.firework.twinkle
|
entity.firework_rocket.twinkle
|
entity.firework.twinkle_far
|
entity.firework_rocket.twinkle_far
|
entity.illusion_illager.ambient
|
entity.illusioner.ambient
|
entity.illusion_illager.cast_spell
|
entity.illusioner.cast_spell
|
entity.illusion_illager.death
|
entity.illusioner.death
|
entity.illusion_illager.hurt
|
entity.illusioner.hurt
|
entity.illusion_illager.mirror_move
|
entity.illusioner.mirror_move
|
entity.illusion_illager.prepare_blindness
|
entity.illusioner.prepare_blindness
|
entity.illusion_illager.prepare_mirror
|
entity.illusioner.prepare_mirror
|
entity.irongolem.attack
|
entity.iron_golem.attack
|
entity.irongolem.death
|
entity.iron_golem.death
|
entity.irongolem.hurt
|
entity.iron_golem.hurt
|
entity.irongolem.step
|
entity.iron_golem.step
|
entity.itemframe.add_item
|
entity.item_frame.add_item
|
entity.itemframe.break
|
entity.item_frame.break
|
entity.itemframe.place
|
entity.item_frame.place
|
entity.itemframe.remove_item
|
entity.item_frame.remove_item
|
entity.itemframe.rotate_item
|
entity.item_frame.rotate_item
|
entity.leashknot.break
|
entity.leash_knot.break
|
entity.leashknot.place
|
entity.leash_knot.place
|
entity.lightning.impact
|
entity.lightning_bolt.impact
|
entity.lightning.thunder
|
entity.lightning_bolt.thunder
|
entity.lingeringpotion.throw
|
entity.lingering_potion.throw
|
entity.magmacube.death
|
entity.magma_cube.death
|
entity.magmacube.hurt
|
entity.magma_cube.hurt
|
entity.magmacube.jump
|
entity.magma_cube.jump
|
entity.magmacube.squish
|
entity.magma_cube.squish
|
entity.parrot.imitate.enderdragon
|
entity.parrot.imitate.ender_dragon
|
entity.parrot.imitate.evocation_illager
|
entity.parrot.imitate.evoker
|
entity.parrot.imitate.illusion_illager
|
entity.parrot.imitate.illusioner
|
entity.parrot.imitate.magmacube
|
entity.parrot.imitate.magma_cube
|
entity.parrot.imitate.vindication_illager
|
entity.parrot.imitate.vindicator
|
entity.player.splash.highspeed
|
entity.player.splash.high_speed
|
entity.polar_bear.baby_ambient
|
entity.polar_bear.ambient_baby
|
entity.small_magmacube.death
|
entity.magma_cube.death_small
|
entity.small_magmacube.hurt
|
entity.magma_cube.hurt_small
|
entity.small_magmacube.squish
|
entity.magma_cube.squish_small
|
entity.small_slime.death
|
entity.slime.death_small
|
entity.small_slime.hurt
|
entity.slime.hurt_small
|
entity.small_slime.jump
|
entity.slime.jump_small
|
entity.small_slime.squish
|
entity.slime.squish_small
|
entity.snowman.ambient
|
entity.snow_golem.ambient
|
entity.snowman.death
|
entity.snow_golem.death
|
entity.snowman.hurt
|
entity.snow_golem.hurt
|
entity.snowman.shoot
|
entity.snow_golem.shoot
|
entity.vindication_illager.ambient
|
entity.vindicator.ambient
|
entity.vindication_illager.death
|
entity.vindicator.death
|
entity.vindication_illager.hurt
|
entity.vindicator.hurt
|
entity.zombie.attack_door_wood
|
entity.zombie.attack_wooden_door
|
entity.zombie.break_door_wood
|
entity.zombie.break_wooden_door
|
entity.zombie_pig.ambient
|
entity.zombie_pigman.ambient
|
entity.zombie_pig.angry
|
entity.zombie_pigman.angry
|
entity.zombie_pig.death
|
entity.zombie_pigman.death
|
entity.zombie_pig.hurt
|
entity.zombie_pigman.hurt
|
record.11
|
music_disc.11
|
record.13
|
music_disc.13
|
record.blocks
|
music_disc.blocks
|
record.cat
|
music_disc.cat
|
record.chirp
|
music_disc.chirp
|
record.far
|
music_disc.far
|
record.mall
|
music_disc.mall
|
record.mellohi
|
music_disc.mellohi
|
record.stal
|
music_disc.stal
|
record.strad
|
music_disc.strad
|
record.wait
|
music_disc.wait
|
record.ward
|
music_disc.ward
|
Block states
| 1.12.2 | 1.13 | ||
|---|---|---|---|
| Block | States | Block | States |
variant
|
— | ||
variant
|
— | ||
snowy
| |||
| File:Planks.gif Planks | variant
|
File:Planks.gif Planks | — |
| File:Saplings.gif Sapling | type
|
File:Saplings.gif Sapling | — |
variant
|
— | ||
| File:Logs.gif Log | variant
|
axis=x|y|z
| |
| File:Leaves.gif Leaves | variant
|
File:Leaves.png Leaves | distance=1-7
|
wet
|
— | ||
| File:Sandstone.gif Sandstone | type
|
File:Sandstone.gif Sandstone | — |
| — | pitch=0-24
| ||
| File:Grass.gif Grass | type
|
File:Grass.gif Grass | — |
| Moving Piston | extended
|
Moving Piston | type=normal|sticky
|
| File:Wool.gif Wool | color
|
File:Wool.gif Wool | — |
type
|
— | ||
| File:Planks.gif Double Wooden Slab | variant
|
type=top|bottom|double
| |
variant
| |||
| File:Double Stone Slab.png Double Stone Slab | variant
|
type=top|bottom|double
| |
variant
| |||
variant
|
type=top|bottom|double
| ||
variant
| |||
variant
|
type=top|bottom|double
| ||
variant
| |||
explode
|
— | ||
facing=north|east|south|west|up
|
facing=north|south|east|west
| ||
| — | |||
| — | type=single|left|right
| ||
| — | lit=true|false
| ||
facing=north|east|south|west|
|
face=ceiling|wall|floor
| ||
| — | lit=true|false
| ||
facing=north|east|south|west|up
|
lit=true|false
| ||
lit=true|false
| |||
facing=north|east|south|west|up|down
|
face=ceiling|wall|floor
| ||
| — | powered=true|false
| ||
| File:Infested Blocks.gif Infested Block | variant
|
File:Infested Blocks.gif Infested Block | — |
| File:Stone Bricks.gif Stone Bricks | variant
|
File:Stone Bricks.gif Stone Bricks | — |
variant
|
| ||
|
| |||
variant
| |||
|
| |||
| — | lit=true|false
| ||
variant
|
— | ||
facing=north|east|south|west|up|down
|
face=ceiling|wall|floor
| ||
damage
|
— | ||
| — | type=single|left|right
| ||
| — | inverted=true|false
| ||
variant
|
— | ||
| — | |||
axis=x|y|z
| |||
color
|
— | ||
| — | powered=true|false
| ||
color
|
— | ||
facing
|
— | ||
color
|
— | ||
color
|
— | ||
variant
|
— | ||
variant
|
— | ||
color
|
— | ||
color
|
— | ||
| — | File:Active Redstone Repeater.png Redstone Repeater | powered=true|false
| |
| File:Active Redstone Repeater.png Powered Redstone Repeater | |||
| File:Seed Stem.gif Pumpkin Stem | age
|
File:Seed Stem.gif Pumpkin Stem | age
|
| File:Seed Stem Grown.png Attached Pumpkin Stem |
| ||
| File:Seed Stem.gif Melon Stem | age
|
File:Seed Stem.gif Melon Stem | age
|
| File:Seed Stem Grown.png Attached Melon Stem |
| ||
| File:Flower Pot.gif Flower Pot | legacy_data
|
File:Flower Pot.gif Flower Pot | — |
facing=north|east|south|west|up|down
|
rotation=0-15
| ||
facing=north|east|south|west
| |||
Painting Motives
Painting Motives became namespaced (minecraft: in front) as well as changed the ID.
Names
Statistics
- Changed to be namespaced
- Everything on the "General" tab are now in the form of
minecraft.custom:minecraft.somethinginstead ofstat.something, and "something" became lowercased and separated with underscores. - Mined blocks are now in the form of
minecraft.mined:namespace.block_idinstead ofstat.mineBlock.something, where "something" was either the numeral id or namespace.block_id. - Broken items are now in the form of
minecraft.broken:namespace.item_idinstead ofstat.breakItem.something, where "something" was either the numeral id or namespace.item_id. - Dropped items are now in the form of
minecraft.dropped:namespace.item_idinstead ofstat.drop.something, where "something" was either the numeral id or namespace.item_id. - Used Items are now in the form of
minecraft.used:namespace.item_idinstead ofstat.useItem.something, where "something" was either the numeral id or namespace.item_id. - Killed entities are now in the form of
minecraft.killed:namespace.entity_idinstead ofstat.killEntity.something, where "something" was the pre-1.11 entity id.- Also now exists for all entities, not just entities with spawn eggs.
- Killed by entities are now in the form of
minecraft.killed_by:namespace.entity_idinstead ofstat.entityKilledBy.something, where "something" was the pre-1.11 entity id.- Also now exists for all entities, not just entities with spawn eggs.
- Everything on the "General" tab are now in the form of
- Merged the blocks and items tabs.
NBT Data
Damagein the root of the item data removed.Damageadded in thetagtag, only used for durability.mapinteger added in thetagtag, for maps.Baseof Shields has the colors in the opposite order for consistency.enchfor enchantments got renamed toEnchantments.- Enchantment Ids in
EnchantmentsandStoredEnchantmentsnow use the string ids.
CollarColorof Wolves has the colors in the opposite order for consistency.carriedandcarriedDataof Endermen merged intocarriedBlockState.[NBT note 1]inTileandinDataof Arrows and Spectral Arrows merged intoinBlockState.[NBT note 1]DisplayTileandDisplayDataof Minecarts merged intoDisplayState.[NBT note 1]BlockandDataof Falling Blocks merged intoBlockState.[NBT note 1]ParticleParams1andParticleParams2from Area Effect Clouds removed, merged with Particle (same formatting as in the command).
- Flower Pot Block Entity removed.
- Note Block Block Entity removed.
BlockIdandBlockDataof Moving Pistons merged intoblockState.[NBT note 1]Basefrom Banners removed.Rotfrom Skulls and Heads removed.Colorof Banner’s and Shield'sPatternshas the colors in the opposite order for consistency.Recordof Jukeboxes removed.
Commands
/clear[<data>]argument removed.[command note 1]/clone[<data>]argument merged with ID and no longer allows metadata.[command note 2]/execute detect(now/execute if|unless block)[<data>]argument merged with ID and no longer allows metadata.[command note 2]/fill[<data>]and[<replaceData>]arguments merged with ID and no longer allow metadata.[command note 2]/give[<data>]argument removed.[command note 1]/replaceitem[<data>]argument removed.[command note 1]/setblock[<data>]argument merged with ID and no longer allows metadata.[command note 2]/particle[<params>]arguments merged withnameand formatted asblock_id[states]anditem_id.
Advancements
icon'sdataremoved.itemcondition'sdataremoved.
Loot Tables
set_datafunction removed.
Game Assets
- Models
- Renamed to use the new ids.
- Block state files
- Renamed to use the new ids.
"normal"for blocks without block states changed to an empty string ("").- Item Frames now have
"map=false"instead of"normal"and"map=true"instead of"map". - Model references no longer start at the
models/block/folder, but instead atmodels/.
- Textures
- Renamed to use the new ids.
- Renamed the
blocksfolder toblock. - Renamed the
itemsfolder toitem.
- Recipes
- Renamed to use the new ids.
- Advancements
- Recipe advancements renamed to use the new ids.
- Language files
- Block translation keys are now in the form of
block.namespace.block_idinstead oftile.something.name(where "something" was an arbitrary name such as "lightgem" for glowstone; for instance"tile.lightgem.name": "Glowstone"has been replaced with"block.minecraft.glowstone": "Glowstone") - Item translation keys are now in the form of
item.namespace.item_idinstead ofitem.something.name(where "something" was an arbitrary name such as "yellowDust" for glowstone dust; for instance"item.yellowDust.name": "Glowstone Dust"has been replaced with"item.minecraft.glowstone_dust": "Glowstone Dust") - Entity translation keys are now in the form of
entity.namespace.entity_idinstead ofentity.something.name(where "something" was an arbitrary name such as "MinecartRideable" for minecart and used to be its ID before 1.11; for instance"entity.MinecartRideable.name": "Minecart"has been replaced with"entity.minecraft.minecart": "Minecart") - Enchantment translation keys are now in the form of
enchantment.namespace.enchantment_idinstead ofenchantment.something(where "something" was an arbitrary name such as "waterWorker" for aqua affinity; for instance"enchant.waterWorker": "Aqua Affinity"has been replaced with"enchantment.minecraft.aqua_affinity": "Aqua Affinity") - Effect translation keys are now in the form of
effect.namespace.effect_idinstead ofeffect.something(where "something" was an arbitrary name such as "digSlowDown" for mining fatigue; for instance"effect.digSlowDown": "Mining Fatigue"has been replaced with"effect.minecraft.mining_fatigue": "Mining Fatigue") - General statistic translation keys are now in the form of
stat.namespace.statistic_idinstead ofstat.statisticId(where "statisticId" was the statistic name with capitalization such as "playOneMinte" for Time Played; for instance"stat.playOneMinute": "Time Played"has been replaced with"stat.minecraft.play_one_minute": "Time Played") - Statistic information translation keys are now in the form of
stat_type.namespace.statistic_typeinstead ofstat.statisticType(where "statisticType" was the statistic type with capitalization such as "entityKills" for killed mobs; for instance"stat.entityKills": "You killed %s %s"has been replaced with"stat_type.minecraft.killed": "You killed %s %s")
- Block translation keys are now in the form of
Notes
Not everything in this page is currently correct, but that's because mistakes by the developers can happen, these are valid bugs.
- Incorrect texture names 122411
- Magma Block texture file is called
magma. - Redstone Wire texture file is called
redstone_dust. - Sticky Piston texture file is called
piston_top_sticky. - Filled Map texture file is called
map_filled.
- Magma Block texture file is called
- Wall Banners use the same translation string as standing banners, rather than their own 124142
These will be corrected on this page if they make it into the final release.
References
History
| upcoming | |||||
|---|---|---|---|---|---|
1.13{{Extension DPL}}<ul><li>[[Golden Carrot|Golden Carrot]]<br/>{{Item
| title = Golden Carrot
| image = Golden Carrot.png
| heals = {{hunger|6}}
| renewable = Yes
| stackable = Yes (64)
}}
A '''golden carrot''' is a valuable [[food]] item and [[brewing]] ingredient. It provides the second most saturation in the game, behind [[suspicious stew]] crafted with either a [[Flower|dandelion]] or [[Flower|blue orchid]].
==Obtaining==
=== Chest loot ===
{{LootChestItem|golden-carrot}}
=== Crafting ===
{{Crafting
|A1= Gold Nugget
|B1= Gold Nugget
|C1= Gold Nugget
|A2= Gold Nugget
|B2= Carrot
|C2= Gold Nugget
|A3= Gold Nugget
|B3= Gold Nugget
|C3= Gold Nugget
|Output= Golden Carrot
|type= Foodstuff
}}
=== Trading ===
Master-level farmer [[villager]]s have a 50% chance to sell 3 golden carrots for 3 [[emerald]]s {{in|bedrock}}, and always offer the same trade {{in|java}}.
== Usage ==
=== Food ===
To eat a golden carrot, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|6}} and 14.4 [[Hunger#Mechanics|saturation points]].
=== Animal food ===
Golden carrots are used to tame, [[breed]], lead, grow, and heal [[horse]]s, [[donkey]]s, and [[mule]]s, and to breed, lead, and grow [[rabbit]]s.
=== Brewing ingredient ===
{{Brewing
|showname=1
|Golden Carrot
|Potion of Night Vision
}}
== Sounds ==
{{Sound table/Entity/Food}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Golden Carrot
|spritetype=item
|nameid=golden_carrot
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Golden Carrot
|spritetype=item
|nameid=golden_carrot
|id=283
|form=item
|foot=1}}
== Achievements ==
{{load achievements|Artificial Selection;Oooh, shiny!}}
== Advancements ==
{{load advancements|Oh Shiny;Husbandry;A Balanced Diet}}
== Video ==
{{Video note|this video is outdated; it does not mention that golden carrots can be used as animal food.}}
<div style="text-align:center">{{yt|HJUaKroydLQ}}</div>
== History ==
{{History|java}}
{{History||1.4.2|snap=12w34a|[[File:Golden Carrot JE1.png|32px]] Added golden carrots.
|The new [[Potion of Night Vision]] is brewed by adding a golden carrot to an [[Awkward Potion]].}}
{{History|||snap=12w36a|[[File:Golden Carrot JE2.png|32px]] The texture of golden carrots has been changed.}}
{{History|||snap=12w37a|[[File:Golden Carrot JE3 BE1.png|32px]] The texture of golden carrots has been changed in order to match the new [[carrot]] texture. The [[item]] sprite no longer has a dark outline.}}
{{History||1.6.1|snap=?|Golden carrots can now be used to tame, breed and heal horses and donkeys.}}
{{History||1.8|snap=?|Golden carrots can now be used to breed rabbits.}}
{{History|||snap=14w32a|Moved golden carrots from the Foodstuffs tab to the Brewing tab in the [[Creative inventory]].<ref name="gold carrot inventory">https://bugs.mojang.com/browse/MC-3664</ref>}}
{{History||1.8.1|snap=pre1|Rabbits now follow players holding golden carrots.<ref>{{bug|MC-70054|||Fixed}}</ref>}}
{{History||1.13|snap=17w47a|Prior to [[1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 396.}}
{{History||1.14|snap=18w43a|[[File:Golden Carrot JE4 BE2.png|32px]] The texture of golden carrots has been changed.}}
{{History|||snap=19w11a|Farmer [[villager]]s now [[trading|sell]] golden carrots.}}
{{History||1.16|snap=20w16a|Golden carrots can now be found in [[ruined portal]] chests.}}
{{History||1.16.2|snap=20w30a|Golden carrots can now be found in [[bastion remnant]] chests.}}
{{History||1.18|snap=experimental snapshot 6|Horses, donkeys and mules now follow players holding golden carrots.}}
{{History||1.19|snap=22w13a|Golden carrots may now be found in [[ancient city]] ice box [[chest]]s.
|A single golden carrot now generates in the [[chest]] in <code>ancient_city/city_center/city_center_2</code>.}}
{{History|||snap=22w14a|The golden carrot in the chest in <code>ancient_city/city_center/city_center_2</code> has been replaced with a [[golden apple]].}}
{{History|pocket alpha}}
{{History||v0.12.1|snap=build 1|[[File:Golden Carrot JE3 BE1.png|32px]] Added golden carrots.}}
{{History||v0.13.0|snap=build 1| Golden carrots can now be used to feed [[rabbit]]s.}}
{{History||v0.15.0|snap=build 1|Golden carrots can now be used to feed [[horse]]s and [[donkey]]s.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Golden Carrot JE4 BE2.png|32px]] The texture of golden carrots has been changed.}}
{{History||1.11.0|snap=beta 1.11.0.4|Golden carrots can now be [[trading|bought]] from farmer [[villager]]s.}}
{{History||1.13.0|snap=beta 1.13.0.9|Trading has been changed, master-level farmer now has {{frac|1|3}} chance to sell golden carrots.}}
{{History||1.16.0|snap=beta 1.16.0.57|Golden carrots now generate in [[ruined portal]] chests.
|Golden carrots trade offering chance changed to 50%.}}
{{History|console}}
{{History||xbox=TU14|xbone=CU1|ps=1.04|wiiu=Patch 1|[[File:Golden Carrot JE3 BE1.png|32px]] Added golden carrots.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Golden Carrot JE4 BE2.png|32px]] The texture of golden carrots has been changed.}}
{{History|New 3DS}}
{{History||0.1.0|[[File:Golden Carrot JE3 BE1.png|32px]] Added golden carrots.}}
{{History|foot}}
== Issues ==
{{issue list}}
== See also ==
* [[Carrot]]
* [[Golden Apple]]
== External Links ==
*[https://www.minecraft.net/en-us/article/taking-inventory--golden-carrot Taking Inventory: Golden Carrot] – Minecraft.net on September 6, 2022
{{items}}
[[cs:Zlatá mrkev]]
[[de:Goldene Karotte]]
[[es:Zanahoria dorada]]
[[fr:Carotte dorée]]
[[hu:Aranyrépa]]
[[ja:金のニンジン]]
[[ko:황금 당근]]
[[nl:Gouden wortel]]
[[pl:Złota marchewka]]
[[pt:Cenoura dourada]]
[[ru:Золотая морковь]]
[[uk:Золота морква]]
[[zh:金胡萝卜]]
[[Category:Renewable resources]]
[[Category:Food]]
[[Category:Brewing recipe]]</li><li>[[Sweet Berries|Sweet Berries]]<br/>{{Block
| title = Sweet Berries
| image = <gallery>
Sweet Berry Bush Age 0.png| Age 0
Sweet Berry Bush Age 1.png| Age 1
Sweet Berry Bush Age 2.png| Age 2
Sweet Berry Bush Age 3.png| Age 3
</gallery>
| image2 = Sweet Berries JE1 BE1.png
| transparent = Yes
| light = No
| tool = Any
| renewable = Yes
| stackable = Yes (64)
| heals = {{hunger|2}}
| flammable = Yes (60 java, 30 bedrock)
| lavasusceptible = No
}}
'''Sweet berries''' are a [[food]] [[item]] obtained from sweet berry bushes and are used to plant them.
'''Sweet berry bushes''' are quick-growing, [[Bone Meal|bonemealable]] [[Plant|plants]] that grow sweet berries, and damage and slow [[Player|players]] and most [[Mob|mobs]] moving through them. They can be found naturally in [[taiga]] and [[Snowy Taiga|snowy taiga]] biomes.
== Obtaining ==
=== Breaking ===
{{See also|Fortune#Discrete random}}
Sweet berry bushes can be mined instantly with any tool or by hand. A mature sweet berry bush yields 2–3 sweet berries. On its third growth stage, it yields 1–2 sweet berries. Each level of [[Fortune]] can increase the amount of drops by 1.
{{IN|ps4}}, the sweet berries drop into the player's inventory. In other editions, they drop on the ground.
=== Natural generation ===
Berry bushes commonly generate in [[taiga]] and [[snowy taiga]] biomes. Each [[chunk]] has {{frac|1|12}} chance to generate sweet berry bushes in [[random patch]]es. They also generate in both [[old growth pine taiga]] and [[old growth spruce taiga]].
=== Chest loot ===
{{LootChestItem|sweet-berries}}
=== Post-generation ===
Sweet berries can be collected from a sweet berry bush by {{control|using}} or {{control|breaking}} it, which yield 1–2 sweet berries in its third growth stage, and 2–3 sweet berries in its final growth stage.
== Usage ==
=== Placement ===
Placing [[sweet berries]] on a [[grass block]], [[dirt]], [[podzol]], [[coarse dirt]], [[farmland]]{{Only|Java}}, or [[moss block]] creates a small sweet berry bush that eventually becomes a fully grown sweet berry bush.
=== Growth ===
A sweet berry bush grows through four stages after it is planted. Its first growth stage is a small bush without any berries. It becomes a grown plant in its second stage, and produces berries in its third and fourth growth stage. The bush needs to be in light level 9 or greater to grow. {{control|Using}} [[bone meal]] on it increases its growth stage by one, and at full maturity, ejects the sweet berry item. The bush can be placed on a 1 block high space, but it cannot grow with a full, non-transparent block immediately above it.
=== Food ===
To eat sweet berries, press and hold {{control|use}} while it is selected in the hotbar. Eating one restores {{hunger|2}} [[hunger]] and 0.4{{only|je|short=1}} / 1.2{{only|be|short=1}} hunger [[saturation]].
=== Composting ===
Placing sweet berries into a [[composter]] has a 30% chance of raising the compost level by 1.
=== Breeding ===
Sweet berries can be fed to [[fox]]es to [[breeding|breed]] them. Foxes are similar to cats when being fed as a wild animal; a sudden movement by the [[player]] may cause the fox to flee even if the player holds sweet berries. A baby fox bred by a [[player]] trusts the player and does not flee.
=== Trading ===
Master-level butcher [[villager]]s offer to [[trading|buy]] 10 sweet berries for an [[emerald]].
=== Entity movement ===
A sweet berry bush (at any stage) slows down all [[entity|entities]] (except [[Item (entity)|items]]) passing through it. At stage 1 and higher, it causes damage. [[Fox]]es are immune to both characteristics, however. Sweet berry bushes deal {{hp|1}} [[damage]] every 0.5 seconds, only if the entity is moving in the hitbox of the bush. Entities that move through sweet berry bushes slow down to about 34.05% of their normal speed, similar to how a [[cobweb]] slows down mobs to 15% of normal speed. This makes it impossible to jump a full [[block]] while inside the bush.
Mobs at standard block height in a [[minecart]] are not damaged when the minecart is pushed through sweet berries. Players in a sweet berry bush take no damage except from horizontal movement, but are unable to jump out of the bush, similar to a cobweb.
=== Bees ===
[[Bee]]s pollinate sweet berry bushes, and then increase the honey level in [[beehive]]s and bee nests by 1.{{only|java}}
== Sounds ==
=== Generic ===
==== Block ====
{{Sound table/Block/Sweet berry bush}}
==== Item ====
{{Sound table/Entity/Food}}
=== Unique ===
{{edition|java}}:
{{Sound table
|rowspan=2
|sound=Berries pick1.ogg
|sound2=Berries pick2.ogg
|subtitle=Berries pop
|source=block
|description=When sweet berries are picked by a player
|id=block.sweet_berry_bush.pick_berries
|translationkey=subtitles.item.berries.pick
|volume=1.0
|pitch=0.8-1.2
|distance=16}}
{{Sound table
|subtitle=Berries pop
|source=block
|description=When sweet berries are picked by a fox
|id=block.sweet_berry_bush.pick_berries
|translationkey=subtitles.item.berries.pick
|volume=1.0
|pitch=1.0
|distance=16}}
{{Sound table
|sound=Player hurt sweet berry bush1.ogg
|sound2=Player hurt sweet berry bush2.ogg
|subtitle=Player hurts
|source=player
|description=When a player is damaged by touching a sweet berry bush
|id=entity.player.hurt_sweet_berry_bush
|translationkey=subtitles.entity.player.hurt
|volume=1.0
|pitch=0.8-1.2
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|sound=Berries pick1.ogg
|sound2=Berries pick2.ogg
|source=block
|description=When sweet berries are picked
|id=block.sweet_berry_bush.pick
|volume=1.0
|pitch=1.0}}
{{Sound table
|sound=Player hurt sweet berry bush1.ogg
|sound2=Player hurt sweet berry bush2.ogg
|source=block
|description=When a player is damaged by touching a sweet berry bush
|id=block.sweet_berry_bush.hurt
|volume=1.0
|pitch=1.0
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showblocktags=y
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Sweet Berry Bush
|spritetype=block
|nameid=sweet_berry_bush
|blocktags=azalea_log_replaceable, bee_growables
|form=block}}
{{ID table
|displayname=Sweet Berries
|spritetype=item
|nameid=sweet_berries
|itemtags=fox_food
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|generatetranslationkeys=y
|displayname=Sweet Berry Bush
|spritetype=block
|nameid=sweet_berry_bush
|id=462
|form=block}}
{{ID table
|displayname=Sweet Berries
|spritetype=item
|nameid=sweet_berries
|id=287
|form=item
|foot=1}}
=== Block states ===
{{see also|Block states}}
{{/BS}}
==Advancements==
{{Load advancements|Husbandry;A Balanced Diet;The Parrots and the Bats;Two by Two}}
== History ==
{{History||September 26, 2018|link={{tweet|minecraft|1044587405779451906}}|Berries are announced to be part of the [[biome]] vote at [[MINECON Earth 2018]].}}
{{History||September 29, 2018|link={{tweet|minecraft|1046097775199498245}}|[[Taiga]] wins the [[biome]] vote, meaning berries are to be added to the game first.}}
{{History|java}}
{{History||December 3, 2018|link={{tweet|cojomax99|1069586461173919745}}|[[Cojomax99]] tweets an image of some berries.}}
{{History||1.14|snap=18w49a|[[File:Sweet Berry Bush Age 0 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 1 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 2 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 3 JE1 BE1.png|32px]] Added sweet berry bushes.|
[[File:Sweet Berries JE1 BE1.png|32px]] Added sweet berries.}}
{{History|||snap=18w50a|Sweet berries can now be found within [[taiga]] [[village]] loot [[chest]]s.}}
{{History|||snap=19w03a|Placing a sweet berry into the new [[composter]] has a 10% chance of raising the compost level by 1.
|Added [[sound]]s for sweet berry bushes.}}
{{History|||snap=19w05a|Sweet berries now have a 30% chance of increasing the compost level in a composter by 1.
|The [[sound]] for planting sweet berries has been changed.}}
{{History|||snap=19w07a|Sweet berries can now be fed to [[fox]]es to [[breeding|breed]] them.}}
{{History|||snap=19w11a|Butcher [[villager]]s now [[trading|buy]] sweet berries.}}
{{History||1.15|snap=19w34a|[[Bee]]s can now pollinate sweet berry bushes.}}
{{History|||snap=Pre-Release 2|Sweet berries now generate in [[giant tree taiga]] biomes.}}
{{History||1.16|snap=Pre-release 1|Sweet berry bushes no longer prevent mob spawning inside them.}}
{{History||1.17|snap=21w20a|The sound event for picking berries has been changed as to align better with that of glow berries.<ref>{{bug|MC-220063}}</ref>}}
{{History||1.18|snap=1.18-pre5|Sweet berry bushes in taigas are about 4 times more common than in previous snapshots.}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|[[File:Sweet Berries JE1 BE1.png|32px]] Added sweet berries, which are available only through Experimental Gameplay.|[[File:Sweet Berry Bush Age 0 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 1 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 2 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 3 JE1 BE1.png|32px]] Added sweet berry bushes, available only through Experimental Gameplay.}}
{{History||1.11.0|snap=beta 1.11.0.1|Sweet berries can now be used to fill [[composter]]s.}}
{{History|||snap=beta 1.11.0.3|Sweet berries and sweet berry bushes have been fully implemented and are now separate from Experimental Gameplay.}}
{{History|||snap=beta 1.11.0.4|Sweet berries can now be [[trading|sold]] to butcher [[villager]]s.}}
{{History||1.13.0|snap=beta 1.13.0.1|Sweet berries can now be fed to [[fox]]es to [[breeding|breed]] them.}}
{{History||1.14.0|snap=beta 1.14.0.1|[[Bee]]s can now pollinate sweet berry bushes.}}
{{History||1.16.100|snap=beta 1.16.100.54|Sweet berry bushes now properly damage entities.<ref>{{Bug|MCPE-56142}}</ref>}}
{{History||1.17.0|snap=beta 1.17.0.56|Bees no longer gather nectar from sweet berry bushes.}}
{{History|PS4}}
{{History||1.91|[[File:Sweet Berries JE1 BE1.png|32px]] Added sweet berries.|[[File:Sweet Berry Bush Age 0 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 1 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 2 JE1 BE1.png|32px]] [[File:Sweet Berry Bush Age 3 JE1 BE1.png|32px]] Added sweet berry bushes.}}
{{History|foot}}
=== Sweet berry bush "item" ===
{{:Technical blocks/Sweet Berry Bush}}
== Issues ==
{{issue list|berry|berries|sweet berry|sweet berries|berry bush|sweet berry bush}}
==Trivia==
* {{IN|java}}, sweet berry bushes absorb [[fall damage]] like [[water]].<ref>{{bug|MC-149990|||WAI}}</ref>
* Foxes harvest mature sweet berry bushes that have grown into their third or fourth stage. Unlike how carrots eaten by rabbits are destroyed and not dropped as items, sweet berry bushes harvested by foxes drop as items, although the fox may pick up one of the dropped berries. The bush remains intact, allowing for automatic sweet berry farms.
== Gallery ==
<gallery>
Berry Bush.png|A close-up look of a sweet berry bush.
Naturally generated berry bushes.png|A naturally generated sweet berry bush.
Multiplebushes.png|Multiple bushes of sweet berries in Taiga biome.
BerryBushCloseToRavine.png|A berry bush that is close to a ravine.
Cozy Cabin Berries.jpg|Berry bushes near a cozy cabin.
</gallery>
==References==
{{Reflist}}
{{Blocks|vegetation}}
{{Items}}
[[Category:Food]]
[[Category:Plants]]
[[Category:Non-solid blocks]]
[[Category:Natural blocks]]
[[Category:Flammable blocks]]
[[cs:Sladké bobule]]
[[es:Bayas dulces]]
[[de:Süßbeeren]]
[[fr:Baies sucrées]]
[[ja:スイートベリー]]
[[ko:달콤한 열매]]
[[pl:Słodkie jagody]]
[[pt:Bagas doces]]
[[ru:Сладкие ягоды]]
[[th:เบอร์รีหวาน]]
[[zh:甜浆果]]</li></ul> | 17w45a | Command format changed to no longer use meta data and damage values; making the items differing by damage not possible to be given with commands. | |||
| 17w47a | The item and block IDs got merged, deleted, separated and renamed. | ||||
| The block state changes got applied. | |||||
Removed damage from items, added damage in the tag tag for tools and armor and added map for maps. | |||||
Trapped Chests now got their own block entity id trapped_chest. | |||||
| Metadata completely removed. | |||||
| Particle IDs got namespaced and renamed. | |||||
| Statistics got namespaced, and entity statistics removed. | |||||
| Translation strings now follow the ID for items, blocks and statistics. | |||||
| ? | Trapped Chests now use the chest block entity id again. | ||||
| 17w48a | Entity statistics re-added and now apply to all entities. | ||||
| 18w02a | Painting motives are now namespaced and renamed. | ||||
| Wall banners now use the same translation key as their standing variant banners. | |||||
The translation keys for entities are now entity.<namespace>.<id> instead of entity.<something>.name. | |||||
| 18w07b | Renamed turtle_shell_piece to scute. | ||||
| 18w10b | Separated dead_coral into one for each color. | ||||
| 18w10c | Merged water and flowing_water.
| ||||
Merged lava and flowing_lava. | |||||
| 18w14b | Renamed $color_dead_coral to dead_$variant_coral_block.
| ||||
Renamed $color_coral to $variant_coral_block. | |||||
Renamed $color_coral_plant to $variant_coral. | |||||
Renamed $color_coral_fan to $variant_coral_fan. | |||||
| 18w19a | Renamed (tall_)sea_grass to (tall_)seagrass.
| ||||
Renamed the entity puffer_fish to pufferfish. | |||||
| Changed the name of Clownfish to Tropical Fish. | |||||
| 18w20a | Renamed kelp_top to kelp.
| ||||
Renamed kelp to kelp_plant. | |||||
Renamed prismarine_bricks_slab to prismarine_brick_slab. | |||||
Renamed prismarine_bricks_stairs to prismarine_brick_stairs. | |||||
Renamed cod_mob_spawn_egg to cod_spawn_egg. | |||||
Renamed salmon_mob_spawn_egg to salmon_spawn_egg. | |||||
Renamed cod_mob to cod. | |||||
Renamed salmon_mob to salmon. | |||||
| Changed the name of Weighted Pressure Plate (Heavy) to Heavy Weighted Pressure Plate. | |||||
| Changed the name of Weighted Pressure Plate (Light) to Light Weighted Pressure Plate. | |||||
| 18w20a | Changed the name of Gold Horse Armor to Golden Horse Armor. | ||||
| Changed the name of Chain Armor to Chainmail Armor. | |||||
| Changed the name of Milk to Milk Bucket. | |||||
| Changed the name of Seeds to Wheat Seeds. | |||||
| Changed the name of Spawn <mob> to <mob> Spawn Egg. | |||||
| Renamed several block textures. | |||||
| Renamed several strucutre files. | |||||
| 18w20b | Renamed melon_block to melon.
| ||||
Renamed melon to melon_slice. | |||||
Renamed speckled_melon to glistering_melon_slice. | |||||
| Changed the entity name Ender Crystal to End Crystal. | |||||
| Changed the entity name Block of TNT to Primed TNT. | |||||
| 18w21a | The ench NBT tag is now called Enchantments, and no longer has number IDs in each compound. | ||||
| 18w22a | The block state for Leaves changed from check_decay and decayable Booleans to distance (ranging from 1 to 7) and a persistent Boolean. | ||||
| 18w22b | Bark now has axis=x|y|z block states. | ||||
| pre3 | textures/blocks/ changed to textures/block/.
| ||||
textures/items/ changed to textures/item/. | |||||
Block state files now use "" rather than "normal" to specify no block states. | |||||
Block state files now reference models starting in models/ rather than models/block/. | |||||
| pre5 | Renamed xp_orb to experience_orb.
| ||||
Renamed xp_bottle to experience_bottle. | |||||
Renamed eye_of_ender_signal to eye_of_ender. | |||||
Renamed ender_crystal to end_crystal. | |||||
Renamed the entity fireworks_rocket to firework_rocket. | |||||
Renamed commandblock_minecart to command_block_minecart. | |||||
Renamed villager_golem to iron_golem. | |||||
Renamed evocation_fangs to evoker_fangs. | |||||
Renamed evocation_illager to evoker. | |||||
Renamed vindication_illager to vindicator. | |||||
| pre5 | Renamed illusion_illager to illusioner.
| ||||
Renamed evocation_illager_spawn_egg to evoker_spawn_egg. | |||||
Renamed vindication_illager_spawn_egg to vindicator_spawn_egg. | |||||
Renamed mob_spawner to spawner. | |||||
Renamed portal to nether_portal. | |||||
Renamed clownfish to tropical_fish. | |||||
Renamed clownfish_bucket to tropical_fish_bucket. | |||||
Renamed chorus_fruit_popped to popped_chorus_fruit. | |||||
Renamed $type_bark to $type_wood. | |||||
| The sound event changes got applied. | |||||
| pre5 | The biome ID changes got applied. | ||||
The translation keys for enchantments are now enchantment.<namespace>.<id> instead of enchantment.<something> | |||||
The translation keys for effects are now effect.<namespace>.<id> instead of effect.<something> | |||||
