1.13 modifies the values of many blocks and items, as well as add and remove some block states.[1] This process is known as "The Flattening." The contents of this page serve as a comparison between the identifiers of versions 1.12.2 and 1.13.
Block and Item IDs
Blocks and items that change their ID in any way also affect their statistics.
| Change | 1.12.2 | 1.13 | ||
|---|---|---|---|---|
| Block | Nominal ID | Block | Nominal ID | |
| Separate | stone
|
stone
| ||
granite
| ||||
polished_granite
| ||||
diorite
| ||||
polished_diorite
| ||||
andesite
| ||||
polished_andesite
| ||||
| Rename | grass
|
grass_block
| ||
| Separate | dirt
|
dirt
| ||
coarse_dirt
| ||||
podzol
| ||||
| Separate | File:Planks.gif Planks | planks
|
oak_planks
| |
spruce_planks
| ||||
birch_planks
| ||||
jungle_planks
| ||||
acacia_planks
| ||||
dark_oak_planks
| ||||
| Separate | File:Saplings.gif Sapling | sapling
|
oak_sapling
| |
spruce_sapling
| ||||
birch_sapling
| ||||
jungle_sapling
| ||||
acacia_sapling
| ||||
dark_oak_sapling
| ||||
| Separate | sand
|
sand
| ||
red_sand
| ||||
| Separate | File:Logs.gif Log | log
|
oak_log
| |
spruce_log
| ||||
birch_log
| ||||
jungle_log
| ||||
oak_wood
| ||||
spruce_wood
| ||||
birch_wood
| ||||
jungle_wood
| ||||
| Separate | log2
|
acacia_log
| ||
dark_oak_log
| ||||
acacia_wood
| ||||
dark_oak_wood
| ||||
| Separate | File:Leaves.gif Leaves | leaves
|
oak_leaves
| |
spruce_leaves
| ||||
birch_leaves
| ||||
jungle_leaves
| ||||
| Separate | leaves2
|
acacia_leaves
| ||
dark_oak_leaves
| ||||
| Separate | sponge
|
sponge
| ||
wet_sponge
| ||||
| Separate | File:Sandstone.gif Sandstone | sandstone
|
sandstone
| |
chiseled_sandstone
| ||||
cut_sandstone
| ||||
| Rename | noteblock
|
note_block
| ||
| Rename | File:Powered Rail.gif Powered Rail | golden_rail
|
File:Powered Rail.gif Powered Rail | powered_rail
|
| Rename | web
|
cobweb
| ||
| Separate | File:Grass.gif Grass | tallgrass
|
dead_bush
| |
grass
| ||||
fern
| ||||
| Rename | deadbush
|
dead_bush
| ||
| Rename | Moving Piston [ids note 1] | piston_extension
|
Moving Piston [ids note 1] | moving_piston
|
| Separate | File:Wool.gif Wool | wool
|
white_wool
| |
orange_wool
| ||||
magenta_wool
| ||||
light_blue_wool
| ||||
yellow_wool
| ||||
lime_wool
| ||||
pink_wool
| ||||
gray_wool
| ||||
light_gray_wool
| ||||
cyan_wool
| ||||
purple_wool
| ||||
blue_wool
| ||||
brown_wool
| ||||
green_wool
| ||||
red_wool
| ||||
black_wool
| ||||
| Rename | yellow_flower
|
dandelion
| ||
| Separate | red_flower
|
poppy
| ||
blue_orchid
| ||||
allium
| ||||
azure_bluet
| ||||
red_tulip
| ||||
orange_tulip
| ||||
white_tulip
| ||||
pink_tulip
| ||||
oxeye_daisy
| ||||
| Separate and merge | File:Planks.gif Double Wooden Slab [ids note 1] | double_wooden_slab
|
oak_slab
| |
spruce_slab
| ||||
birch_slab
| ||||
wooden_slab
|
jungle_slab
| |||
acacia_slab
| ||||
dark_oak_slab
| ||||
| Separate and merge | File:Double Stone Slab.png Double Stone Slab [ids note 1] | double_stone_slab
|
stone_slab
| |
sandstone_slab
| ||||
petrified_oak_slab
| ||||
cobblestone_slab
| ||||
brick_slab
| ||||
stone_slab
|
stone_brick_slab
| |||
nether_brick_slab
| ||||
quartz_slab
| ||||
smooth_stone
| ||||
smooth_sandstone
| ||||
smooth_quartz
| ||||
| Separate and merge | double_stone_slab2
|
red_sandstone_slab
| ||
stone_slab2
|
smooth_red_sandstone
| |||
| Merge | double_purpur_slab
|
purpur_slab
| ||
purpur_slab
| ||||
| Rename | brick_block
|
bricks
| ||
| Rename | mob_spawner
|
spawner
| ||
| Rename | File:Portal.png Nether Portal | portal
|
File:Portal.png Nether Portal | nether_portal
|
| Separate | torch
|
wall_torch
| ||
torch
| ||||
| Merge | furnace
|
furnace
| ||
lit_furnace
| ||||
| Rename | stone_stairs
|
cobblestone_stairs
| ||
| Rename | wooden_pressure_plate
|
oak_pressure_plate
| ||
| Merge | redstone_ore
|
redstone_ore
| ||
lit_redstone_ore
| ||||
| Separate and merge | unlit_redstone_torch
|
redstone_wall_torch
| ||
redstone_torch
|
redstone_torch
| |||
| Rename | snow_layer
|
snow
| ||
| Rename | snow
|
snow_block
| ||
| Rename | fence
|
oak_fence
| ||
| Rename | pumpkin
|
carved_pumpkin
| ||
| Rename | lit_pumpkin
|
jack_o_lantern
| ||
| Rename | trapdoor
|
oak_trapdoor
| ||
| Separate | File:Infested Blocks.gif Infested Block | monster_egg
|
infested_stone
| |
infested_cobblestone
| ||||
infested_stone_bricks
| ||||
infested_mossy_stone_bricks
| ||||
infested_cracked_stone_bricks
| ||||
infested_chiseled_stone_bricks
| ||||
| Separate | File:Stone Bricks.gif Stone Bricks | stonebrick
|
stone_bricks
| |
mossy_stone_bricks
| ||||
cracked_stone_bricks
| ||||
chiseled_stone_bricks
| ||||
| Separate and merge | brown_mushroom_block
|
brown_mushroom_block
| ||
mushroom_stem
| ||||
red_mushroom_block
| ||||
red_mushroom_block
| ||||
| Rename | melon_block
|
melon
| ||
| Rename | fence_gate
|
oak_fence_gate
| ||
| Rename | waterlily
|
lily_pad
| ||
| Rename | nether_brick
|
nether_bricks
| ||
| Rename | end_bricks
|
end_stone_bricks
| ||
| Merge | redstone_lamp
|
redstone_lamp
| ||
lit_redstone_lamp
| ||||
| Separate | cobblestone_wall
|
cobblestone_wall
| ||
mossy_cobblestone_wall
| ||||
| Rename | wooden_button
|
oak_button
| ||
| Separate | anvil
|
anvil
| ||
chipped_anvil
| ||||
damaged_anvil
| ||||
| Merge | daylight_detector
|
daylight_detector
| ||
daylight_detector_inverted
| ||||
| Rename | quartz_ore
|
nether_quartz_ore
| ||
| Separate | quartz_block
|
quartz_block
| ||
chiseled_quartz_block
| ||||
quartz_pillar
| ||||
| Separate | stained_hardened_clay
|
white_terracotta
| ||
orange_terracotta
| ||||
magenta_terracotta
| ||||
light_blue_terracotta
| ||||
yellow_terracotta
| ||||
lime_terracotta
| ||||
pink_terracotta
| ||||
gray_terracotta
| ||||
light_gray_terracotta
| ||||
cyan_terracotta
| ||||
purple_terracotta
| ||||
blue_terracotta
| ||||
brown_terracotta
| ||||
green_terracotta
| ||||
red_terracotta
| ||||
black_terracotta
| ||||
| Separate | carpet
|
white_carpet
| ||
orange_carpet
| ||||
magenta_carpet
| ||||
light_blue_carpet
| ||||
yellow_carpet
| ||||
lime_carpet
| ||||
pink_carpet
| ||||
gray_carpet
| ||||
light_gray_carpet
| ||||
cyan_carpet
| ||||
purple_carpet
| ||||
blue_carpet
| ||||
brown_carpet
| ||||
green_carpet
| ||||
red_carpet
| ||||
black_carpet
| ||||
| Rename | hardened_clay
|
terracotta
| ||
| Rename | slime
|
slime_block
| ||
| Separate | double_plant
|
sunflower
| ||
lilac
| ||||
tall_grass
| ||||
large_fern
| ||||
rose_bush
| ||||
peony
| ||||
| Separate | stained_glass
|
white_stained_glass
| ||
orange_stained_glass
| ||||
magenta_stained_glass
| ||||
light_blue_stained_glass
| ||||
yellow_stained_glass
| ||||
lime_stained_glass
| ||||
pink_stained_glass
| ||||
gray_stained_glass
| ||||
light_gray_stained_glass
| ||||
cyan_stained_glass
| ||||
purple_stained_glass
| ||||
blue_stained_glass
| ||||
brown_stained_glass
| ||||
green_stained_glass
| ||||
red_stained_glass
| ||||
black_stained_glass
| ||||
| Separate | stained_glass_pane
|
white_stained_glass_pane
| ||
orange_stained_glass_pane
| ||||
magenta_stained_glass_pane
| ||||
light_blue_stained_glass_pane
| ||||
yellow_stained_glass_pane
| ||||
lime_stained_glass_pane
| ||||
pink_stained_glass_pane
| ||||
gray_stained_glass_pane
| ||||
light_gray_stained_glass_pane
| ||||
cyan_stained_glass_pane
| ||||
purple_stained_glass_pane
| ||||
blue_stained_glass_pane
| ||||
brown_stained_glass_pane
| ||||
green_stained_glass_pane
| ||||
red_stained_glass_pane
| ||||
black_stained_glass_pane
| ||||
| Separate | prismarine
|
prismarine
| ||
prismarine_bricks
| ||||
dark_prismarine
| ||||
| Separate | red_sandstone
|
red_sandstone
| ||
chiseled_red_sandstone
| ||||
cut_red_sandstone
| ||||
| Rename | magma
|
magma_block
| ||
| Rename | red_nether_brick
|
red_nether_bricks
| ||
| Rename | silver_shulker_box
|
light_gray_shulker_box
| ||
| Rename | silver_glazed_terracotta
|
light_gray_glazed_terracotta
| ||
| Separate | concrete
|
white_concrete
| ||
orange_concrete
| ||||
magenta_concrete
| ||||
light_blue_concrete
| ||||
yellow_concrete
| ||||
lime_concrete
| ||||
pink_concrete
| ||||
gray_concrete
| ||||
light_gray_concrete
| ||||
cyan_concrete
| ||||
purple_concrete
| ||||
blue_concrete
| ||||
brown_concrete
| ||||
green_concrete
| ||||
red_concrete
| ||||
black_concrete
| ||||
| Separate | concrete_powder
|
white_concrete_powder
| ||
orange_concrete_powder
| ||||
magenta_concrete_powder
| ||||
light_blue_concrete_powder
| ||||
yellow_concrete_powder
| ||||
lime_concrete_powder
| ||||
pink_concrete_powder
| ||||
gray_concrete_powder
| ||||
light_gray_concrete_powder
| ||||
cyan_concrete_powder
| ||||
purple_concrete_powder
| ||||
blue_concrete_powder
| ||||
brown_concrete_powder
| ||||
green_concrete_powder
| ||||
red_concrete_powder
| ||||
black_concrete_powder
| ||||
| Rename | wooden_door
|
oak_door
| ||
| Merge | unpowered_repeater
|
File:Active Redstone Repeater.png Redstone Repeater | repeater
| |
| File:Active Redstone Repeater.png Powered Redstone Repeater [ids note 1] | powered_repeater
| |||
| Merge | File:Redstone Comparator.gif Unpowered Redstone Comparator [ids note 1] | unpowered_comparator
|
File:Active Redstone Comparator.gif Redstone Comparator | comparator
|
| File:Active Redstone Comparator.gif Powered Redstone Comparator [ids note 1] | powered_comparator
| |||
| Separate | coal
|
coal
| ||
charcoal
| ||||
| Separate | golden_apple
|
golden_apple
| ||
enchanted_golden_apple
| ||||
| Rename | File:Standing Sign.png Standing Sign [ids note 1] | standing_sign
|
File:Standing Sign.png Sign | sign
|
| Merge | water
|
water
| ||
flowing_water
| ||||
| Merge | lava
|
lava
| ||
flowing_lava
| ||||
| Rename | Oak Boat | boat
|
Oak Boat | oak_boat
|
| Rename | reeds
|
sugar_cane
| ||
| Separate | fish
|
cod
| ||
salmon
| ||||
tropical_fish
| ||||
pufferfish
| ||||
| Separate | cooked_fish
|
cooked_cod
| ||
cooked_salmon
| ||||
| Separate | File:Dyes.gif Dye | dye
|
bone_meal
| |
orange_dye
| ||||
magenta_dye
| ||||
light_blue_dye
| ||||
| File:Dandelion Yellow.png Dandelion Yellow | dandelion_yellow
| |||
lime_dye
| ||||
pink_dye
| ||||
gray_dye
| ||||
light_gray_dye
| ||||
cyan_dye
| ||||
purple_dye
| ||||
lapis_lazuli
| ||||
cocoa_beans
| ||||
| File:Cactus Green.png Cactus Green | cactus_green
| |||
| File:Rose Red.png Rose Red | rose_red
| |||
ink_sac
| ||||
| Separate | bed
|
white_bed
| ||
orange_bed
| ||||
magenta_bed
| ||||
light_blue_bed
| ||||
yellow_bed
| ||||
lime_bed
| ||||
pink_bed
| ||||
gray_bed
| ||||
light_gray_bed
| ||||
cyan_bed
| ||||
purple_bed
| ||||
blue_bed
| ||||
brown_bed
| ||||
green_bed
| ||||
red_bed
| ||||
black_bed
| ||||
| Rename | melon
|
melon_slice
| ||
| Separate | File:Seed Stem.gif Pumpkin Stem [ids note 1] | pumpkin_stem
|
File:Seed Stem.gif Pumpkin Stem [ids note 1] | pumpkin_stem
|
| File:Seed Stem Grown.png Attached Pumpkin Stem [ids note 1] | attached_pumpkin_stem
| |||
| Separate | File:Seed Stem.gif Melon Stem [ids note 1] | melon_stem
|
File:Seed Stem.gif Melon Stem [ids note 1] | melon_stem
|
| File:Seed Stem Grown.png Attached Melon Stem [ids note 1] | attached_melon_stem
| |||
| Rename | speckled_melon
|
glistering_melon_slice
| ||
| Separate | File:Spawn Eggs.gif Spawn Egg | spawn_egg
|
Bat Spawn Egg | bat_spawn_egg
|
| Blaze Spawn Egg | blaze_spawn_egg
| |||
| Cave Spider Spawn Egg | cave_spider_spawn_egg
| |||
| Chicken Spawn Egg | chicken_spawn_egg
| |||
| Cow Spawn Egg | cow_spawn_egg
| |||
| Creeper Spawn Egg | creeper_spawn_egg
| |||
| Donkey Spawn Egg | donkey_spawn_egg
| |||
| Elder Guardian Spawn Egg | elder_guardian_spawn_egg
| |||
| Enderman Spawn Egg | enderman_spawn_egg
| |||
| Endermite Spawn Egg | endermite_spawn_egg
| |||
| Evoker Spawn Egg | evoker_spawn_egg
| |||
| Ghast Spawn Egg | ghast_spawn_egg
| |||
| Guardian Spawn Egg | guardian_spawn_egg
| |||
| Horse Spawn Egg | horse_spawn_egg
| |||
| Husk Spawn Egg | husk_spawn_egg
| |||
| Llama Spawn Egg | llama_spawn_egg
| |||
| Magma Cube Spawn Egg | magma_cube_spawn_egg
| |||
| Mooshroom Spawn Egg | mooshroom_spawn_egg
| |||
| Mule Spawn Egg | mule_spawn_egg
| |||
| Ocelot Spawn Egg | ocelot_spawn_egg
| |||
| Parrot Spawn Egg | parrot_spawn_egg
| |||
| Pig Spawn Egg | pig_spawn_egg
| |||
| Polar Bear Spawn Egg | polar_bear_spawn_egg
| |||
| Rabbit Spawn Egg | rabbit_spawn_egg
| |||
| Sheep Spawn Egg | sheep_spawn_egg
| |||
| Shulker Spawn Egg | shulker_spawn_egg
| |||
| Silverfish Spawn Egg | silverfish_spawn_egg
| |||
| Skeleton Spawn Egg | skeleton_spawn_egg
| |||
| Skeleton Horse Spawn Egg | skeleton_horse_spawn_egg
| |||
| Slime Spawn Egg | slime_spawn_egg
| |||
| Spider Spawn Egg | spider_spawn_egg
| |||
| Squid Spawn Egg | squid_spawn_egg
| |||
| Stray Spawn Egg | stray_spawn_egg
| |||
| Vex Spawn Egg | vex_spawn_egg
| |||
| Villager Spawn Egg | villager_spawn_egg
| |||
| Vindicator Spawn Egg | vindicator_spawn_egg
| |||
| Witch Spawn Egg | witch_spawn_egg
| |||
| Wither Skeleton Spawn Egg | wither_skeleton_spawn_egg
| |||
| Wolf Spawn Egg | wolf_spawn_egg
| |||
| Zombie Spawn Egg | zombie_spawn_egg
| |||
| Zombie Horse Spawn Egg | zombie_horse_spawn_egg
| |||
| Zombie Pigman Spawn Egg | zombie_pigman_spawn_egg
| |||
| Zombie Villager Spawn Egg | zombie_villager_spawn_egg
| |||
| Separate | File:Flower Pot.gif Flower Pot | flower_pot
|
flower_pot
| |
potted_poppy
| ||||
potted_dandelion
| ||||
potted_oak_sapling
| ||||
potted_spruce_sapling
| ||||
potted_birch_sapling
| ||||
potted_jungle_sapling
| ||||
potted_red_mushroom
| ||||
potted_brown_mushroom
| ||||
potted_cactus
| ||||
potted_dead_bush
| ||||
potted_fern
| ||||
potted_acacia_sapling
| ||||
potted_dark_oak_sapling
| ||||
potted_blue_orchid
| ||||
potted_allium
| ||||
potted_azure_bluet
| ||||
potted_red_tulip
| ||||
potted_orange_tulip
| ||||
potted_white_tulip
| ||||
potted_pink_tulip
| ||||
potted_oxeye_daisy
| ||||
| Separate | skull
|
skeleton_skull
| ||
skeleton_wall_skull
| ||||
wither_skeleton_skull
| ||||
wither_skeleton_wall_skull
| ||||
zombie_head
| ||||
zombie_wall_head
| ||||
player_head
| ||||
player_wall_head
| ||||
creeper_head
| ||||
creeper_wall_head
| ||||
dragon_head
| ||||
dragon_wall_head
| ||||
| Rename | fireworks
|
firework_rocket
| ||
| Rename | firework_charge
|
firework_star
| ||
| Rename | netherbrick
|
nether_brick
| ||
| Separate and merge | standing_banner
|
white_banner
| ||
orange_banner
| ||||
magenta_banner
| ||||
light_blue_banner
| ||||
yellow_banner
| ||||
lime_banner
| ||||
pink_banner
| ||||
gray_banner
| ||||
banner
|
light_gray_banner
| |||
cyan_banner
| ||||
purple_banner
| ||||
blue_banner
| ||||
brown_banner
| ||||
green_banner
| ||||
red_banner
| ||||
black_banner
| ||||
| Separate | wall_banner
|
white_wall_banner
| ||
orange_wall_banner
| ||||
magenta_wall_banner
| ||||
light_blue_wall_banner
| ||||
yellow_wall_banner
| ||||
lime_wall_banner
| ||||
pink_wall_banner
| ||||
gray_wall_banner
| ||||
light_gray_wall_banner
| ||||
cyan_wall_banner
| ||||
purple_wall_banner
| ||||
blue_wall_banner
| ||||
brown_wall_banner
| ||||
green_wall_banner
| ||||
red_wall_banner
| ||||
black_wall_banner
| ||||
| Rename | chorus_fruit_popped
|
popped_chorus_fruit
| ||
| Rename | Music Disc | record_13
|
Music Disc | music_disc_13
|
| Rename | Music Disc | record_cat
|
Music Disc | music_disc_cat
|
| Rename | Music Disc | record_blocks
|
Music Disc | music_disc_blocks
|
| Rename | Music Disc | record_chirp
|
Music Disc | music_disc_chirp
|
| Rename | Music Disc | record_far
|
Music Disc | music_disc_far
|
| Rename | Music Disc | record_mall
|
Music Disc | music_disc_mall
|
| Rename | Music Disc | record_mellohi
|
Music Disc | music_disc_mellohi
|
| Rename | Music Disc | record_stal
|
Music Disc | music_disc_stal
|
| Rename | Music Disc | record_strad
|
Music Disc | music_disc_strad
|
| Rename | Music Disc | record_ward
|
Music Disc | music_disc_ward
|
| Rename | Music Disc | record_11
|
Music Disc | music_disc_11
|
| Rename | Music Disc | record_wait
|
Music Disc | music_disc_wait
|
Entity IDs
Entities that change their ID in any way also affect their statistics.
| Old | New | ||
|---|---|---|---|
| Entity | Nominal ID | Entity | Nominal ID |
xp_orb
|
experience_orb
| ||
xp_bottle
|
experience_bottle
| ||
eye_of_ender_signal
|
eye_of_ender
| ||
| End Crystal | ender_crystal
|
End Crystal | end_crystal
|
fireworks_rocket
|
firework_rocket
| ||
commandblock_minecart
|
command_block_minecart
| ||
snowman
|
snow_golem
| ||
villager_golem
|
iron_golem
| ||
vindication_illager
|
vindicator
| ||
evocation_fangs
|
evoker_fangs
| ||
evocation_illager
|
evoker
| ||
illusion_illager
|
illusioner
| ||
Biome IDs
| Old | New |
|---|---|
extreme_hills
|
mountains
|
swampland
|
swamp
|
hell
|
nether
|
sky
|
the_end
|
ice_flats
|
snowy_tundra
|
ice_mountains
|
snowy_mountains
|
mushroom_island
|
mushroom_fields
|
mushroom_island_shore
|
mushroom_field_shore
|
beaches
|
beach
|
forest_hills
|
wooded_hills
|
smaller_extreme_hills
|
mountain_edge
|
stone_beach
|
stone_shore
|
cold_beach
|
snowy_beach
|
roofed_forest
|
dark_forest
|
taiga_cold
|
snowy_taiga
|
taiga_cold_hills
|
snowy_taiga_hills
|
redwood_taiga
|
giant_tree_taiga
|
redwood_taiga_hills
|
giant_tree_taiga_hills
|
extreme_hills_with_trees
|
wooded_mountains
|
savanna_rock
|
savanna_plateau
|
mesa
|
badlands
|
mesa_rock
|
wooded_badlands_plateau
|
mesa_clear_rock
|
badlands_plateau
|
sky_island_low
|
small_end_islands
|
sky_island_medium
|
end_midlands
|
sky_island_high
|
end_highlands
|
sky_island_barren
|
end_barrens
|
void
|
the_void
|
mutated_plains
|
sunflower_plains
|
mutated_desert
|
desert_lakes
|
mutated_extreme_hills
|
gravelly_mountains
|
mutated_forest
|
flower_forest
|
mutated_taiga
|
taiga_mountains
|
mutated_swampland
|
swamp_hills
|
mutated_ice_flats
|
ice_spikes
|
mutated_jungle
|
modified_jungle
|
mutated_jungle_edge
|
modified_jungle_edge
|
mutated_birch_forest
|
tall_birch_forest
|
mutated_birch_forest_hills
|
tall_birch_hills
|
mutated_roofed_forest
|
dark_forest_hills
|
mutated_taiga_cold
|
snowy_taiga_mountains
|
mutated_redwood_taiga
|
giant_spruce_taiga
|
mutated_redwood_taiga_hills
|
giant_spruce_taiga_hills
|
mutated_extreme_hills_with_trees
|
modified_gravelly_mountains
|
mutated_savanna
|
shattered_savanna
|
mutated_savanna_rock
|
shattered_savanna_plateau
|
mutated_mesa
|
eroded_badlands
|
mutated_mesa_rock
|
modified_wooded_badlands_plateau
|
mutated_mesa_clear_rock
|
modified_badlands_plateau
|
warm_deep_ocean
|
deep_warm_ocean
|
lukewarm_deep_ocean
|
deep_lukewarm_ocean
|
cold_deep_ocean
|
deep_cold_ocean
|
frozen_deep_ocean
|
deep_frozen_ocean
|
Particle IDs
Particle IDs became namespaced (minecraft: in front) as well as changed the ID.
| Change | Old | New |
|---|---|---|
| Rename | angryVillager
|
angry_villager
|
| Merge | blockdust
|
block
|
blockcrack
| ||
| Rename | damageIndicator
|
damage_indicator
|
| Remove | depthsuspend
|
— |
| Rename | dragonbreath
|
dragon_breath
|
| Rename | dripLava
|
dripping_lava
|
| Rename | dripWater
|
dripping_water
|
| Rename | droplet
|
rain
|
| Rename | enchantmenttable
|
enchant
|
| Rename | endRod
|
end_rod
|
| Merge | explode
|
poof
|
snowshovel
| ||
| Rename | fallingdust
|
falling_dust
|
| Rename | fireworksSpark
|
firework
|
| Remove | footstep
|
— |
| Rename | happyVillager
|
happy_villager
|
| Rename | hugeexplosion
|
explosion_emitter
|
| Rename | iconcrack
|
item
|
| Rename | instantSpell
|
instant_effect
|
| Rename | largeexplosion
|
explosion
|
| Rename | largesmoke
|
large_smoke
|
| Rename | magicCrit
|
enchanted_hit
|
| Rename | mobappearance
|
elder_guardian
|
| Rename | mobSpell
|
entity_effect
|
| Rename | mobSpellAmbient
|
ambient_entity_effect
|
| Rename | reddust
|
dust
|
| Rename | slime
|
item_slime
|
| Rename | snowballpoof
|
item_snowball
|
| Rename | spell
|
effect
|
| Rename | suspended
|
underwater
|
| Rename | sweepAttack
|
sweep_attack
|
| Remove | take
|
— |
| Rename | totem
|
totem_of_undying
|
| Rename | townaura
|
mycelium
|
| Rename | wake
|
fishing
|
| Rename | witchMagic
|
witch
|
Sound Events
| Old | New |
|---|---|
block.cloth.break
|
block.wool.break
|
block.cloth.fall
|
block.wool.fall
|
block.cloth.hit
|
block.wool.hit
|
block.cloth.place
|
block.wool.place
|
block.cloth.step
|
block.wool.step
|
block.enderchest.close
|
block.ender_chest.close
|
block.enderchest.open
|
block.ender_chest.open
|
block.metal_pressureplate.click_off
|
block.metal_pressure_plate.click_off
|
block.metal_pressureplate.click_on
|
block.metal_pressure_plate.click_on
|
block.note.basedrum
|
block.note_block.basedrum
|
block.note.bass
|
block.note_block.bass
|
block.note.bell
|
block.note_block.bell
|
block.note.chime
|
block.note_block.chime
|
block.note.flute
|
block.note_block.flute
|
block.note.guitar
|
block.note_block.guitar
|
block.note.harp
|
block.note_block.harp
|
block.note.hat
|
block.note_block.hat
|
block.note.pling
|
block.note_block.pling
|
block.note.snare
|
block.note_block.snare
|
block.note.xylophone
|
block.note_block.xylophone
|
block.slime.break
|
block.slime_block.break
|
block.slime.fall
|
block.slime_block.fall
|
block.slime.hit
|
block.slime_block.hit
|
block.slime.place
|
block.slime_block.place
|
block.slime.step
|
block.slime_block.step
|
block.stone_pressureplate.click_off
|
block.stone_pressure_plate.click_off
|
block.stone_pressureplate.click_on
|
block.stone_pressure_plate.click_on
|
block.waterlily.place
|
block.lily_pad.place
|
block.wood_pressureplate.click_off
|
block.wooden_pressure_plate.click_off
|
block.wood_button.click_on
|
block.wooden_button.click_on
|
block.wood_button.click_off
|
block.wooden_button.click_off
|
block.wood_pressureplate.click_on
|
block.wooden_pressure_plate.click_on
|
entity.armorstand.break
|
entity.armor_stand.break
|
entity.armorstand.fall
|
entity.armor_stand.fall
|
entity.armorstand.hit
|
entity.armor_stand.hit
|
entity.armorstand.place
|
entity.armor_stand.place
|
entity.bobber.retrieve
|
entity.fishing_bobber.retrieve
|
entity.bobber.splash
|
entity.fishing_bobber.splash
|
entity.bobber.throw
|
entity.fishing_bobber.throw
|
entity.enderdragon.ambient
|
entity.ender_dragon.ambient
|
entity.enderdragon.death
|
entity.ender_dragon.death
|
entity.enderdragon.flap
|
entity.ender_dragon.flap
|
entity.enderdragon.growl
|
entity.ender_dragon.growl
|
entity.enderdragon.hurt
|
entity.ender_dragon.hurt
|
entity.enderdragon.shoot
|
entity.ender_dragon.shoot
|
entity.enderdragon_fireball.explode
|
entity.dragon_fireball.explode
|
entity.endereye.death
|
entity.ender_eye.death
|
entity.endereye.launch
|
entity.ender_eye.launch
|
entity.endermen.ambient
|
entity.enderman.ambient
|
entity.endermen.death
|
entity.enderman.death
|
entity.endermen.hurt
|
entity.enderman.hurt
|
entity.endermen.scream
|
entity.enderman.scream
|
entity.endermen.stare
|
entity.enderman.stare
|
entity.endermen.teleport
|
entity.enderman.teleport
|
entity.enderpearl.throw
|
entity.ender_pearl.throw
|
entity.evocation_illager.ambient
|
entity.evoker.ambient
|
entity.evocation_illager.cast_spell
|
entity.evoker.cast_spell
|
entity.evocation_illager.death
|
entity.evoker.death
|
entity.evocation_illager.hurt
|
entity.evoker.hurt
|
entity.evocation_illager.prepare_attack
|
entity.evoker.prepare_attack
|
entity.evocation_illager.prepare_summon
|
entity.evoker.prepare_summon
|
entity.evocation_illager.prepare_wololo
|
entity.evoker.prepare_wololo
|
entity.firework.blast
|
entity.firework_rocket.blast
|
entity.firework.blast_far
|
entity.firework_rocket.blast_far
|
entity.firework.large_blast
|
entity.firework_rocket.large_blast
|
entity.firework.large_blast_far
|
entity.firework_rocket.large_blast_far
|
entity.firework.launch
|
entity.firework_rocket.launch
|
entity.firework.shoot
|
entity.firework_rocket.shoot
|
entity.firework.twinkle
|
entity.firework_rocket.twinkle
|
entity.firework.twinkle_far
|
entity.firework_rocket.twinkle_far
|
entity.illusion_illager.ambient
|
entity.illusioner.ambient
|
entity.illusion_illager.cast_spell
|
entity.illusioner.cast_spell
|
entity.illusion_illager.death
|
entity.illusioner.death
|
entity.illusion_illager.hurt
|
entity.illusioner.hurt
|
entity.illusion_illager.mirror_move
|
entity.illusioner.mirror_move
|
entity.illusion_illager.prepare_blindness
|
entity.illusioner.prepare_blindness
|
entity.illusion_illager.prepare_mirror
|
entity.illusioner.prepare_mirror
|
entity.irongolem.attack
|
entity.iron_golem.attack
|
entity.irongolem.death
|
entity.iron_golem.death
|
entity.irongolem.hurt
|
entity.iron_golem.hurt
|
entity.irongolem.step
|
entity.iron_golem.step
|
entity.itemframe.add_item
|
entity.item_frame.add_item
|
entity.itemframe.break
|
entity.item_frame.break
|
entity.itemframe.place
|
entity.item_frame.place
|
entity.itemframe.remove_item
|
entity.item_frame.remove_item
|
entity.itemframe.rotate_item
|
entity.item_frame.rotate_item
|
entity.leashknot.break
|
entity.leash_knot.break
|
entity.leashknot.place
|
entity.leash_knot.place
|
entity.lightning.impact
|
entity.lightning_bolt.impact
|
entity.lightning.thunder
|
entity.lightning_bolt.thunder
|
entity.lingeringpotion.throw
|
entity.lingering_potion.throw
|
entity.magmacube.death
|
entity.magma_cube.death
|
entity.magmacube.hurt
|
entity.magma_cube.hurt
|
entity.magmacube.jump
|
entity.magma_cube.jump
|
entity.magmacube.squish
|
entity.magma_cube.squish
|
entity.parrot.imitate.enderdragon
|
entity.parrot.imitate.ender_dragon
|
entity.parrot.imitate.evocation_illager
|
entity.parrot.imitate.evoker
|
entity.parrot.imitate.illusion_illager
|
entity.parrot.imitate.illusioner
|
entity.parrot.imitate.magmacube
|
entity.parrot.imitate.magma_cube
|
entity.parrot.imitate.vindication_illager
|
entity.parrot.imitate.vindicator
|
entity.player.splash.highspeed
|
entity.player.splash.high_speed
|
entity.polar_bear.baby_ambient
|
entity.polar_bear.ambient_baby
|
entity.small_magmacube.death
|
entity.magma_cube.death_small
|
entity.small_magmacube.hurt
|
entity.magma_cube.hurt_small
|
entity.small_magmacube.squish
|
entity.magma_cube.squish_small
|
entity.small_slime.death
|
entity.slime.death_small
|
entity.small_slime.hurt
|
entity.slime.hurt_small
|
entity.small_slime.jump
|
entity.slime.jump_small
|
entity.small_slime.squish
|
entity.slime.squish_small
|
entity.snowman.ambient
|
entity.snow_golem.ambient
|
entity.snowman.death
|
entity.snow_golem.death
|
entity.snowman.hurt
|
entity.snow_golem.hurt
|
entity.snowman.shoot
|
entity.snow_golem.shoot
|
entity.vindication_illager.ambient
|
entity.vindicator.ambient
|
entity.vindication_illager.death
|
entity.vindicator.death
|
entity.vindication_illager.hurt
|
entity.vindicator.hurt
|
entity.zombie.attack_door_wood
|
entity.zombie.attack_wooden_door
|
entity.zombie.break_door_wood
|
entity.zombie.break_wooden_door
|
entity.zombie_pig.ambient
|
entity.zombie_pigman.ambient
|
entity.zombie_pig.angry
|
entity.zombie_pigman.angry
|
entity.zombie_pig.death
|
entity.zombie_pigman.death
|
entity.zombie_pig.hurt
|
entity.zombie_pigman.hurt
|
record.11
|
music_disc.11
|
record.13
|
music_disc.13
|
record.blocks
|
music_disc.blocks
|
record.cat
|
music_disc.cat
|
record.chirp
|
music_disc.chirp
|
record.far
|
music_disc.far
|
record.mall
|
music_disc.mall
|
record.mellohi
|
music_disc.mellohi
|
record.stal
|
music_disc.stal
|
record.strad
|
music_disc.strad
|
record.wait
|
music_disc.wait
|
record.ward
|
music_disc.ward
|
Block states
| 1.12.2 | 1.13 | ||
|---|---|---|---|
| Block | States | Block | States |
variant
|
— | ||
variant
|
— | ||
snowy
| |||
| File:Planks.gif Planks | variant
|
File:Planks.gif Planks | — |
| File:Saplings.gif Sapling | type
|
File:Saplings.gif Sapling | — |
variant
|
— | ||
| File:Logs.gif Log | variant
|
axis=x|y|z
| |
| File:Leaves.gif Leaves | variant
|
File:Leaves.png Leaves | distance=1-7
|
wet
|
— | ||
| File:Sandstone.gif Sandstone | type
|
File:Sandstone.gif Sandstone | — |
| — | pitch=0-24
| ||
| File:Grass.gif Grass | type
|
File:Grass.gif Grass | — |
| Moving Piston | extended
|
Moving Piston | type=normal|sticky
|
| File:Wool.gif Wool | color
|
File:Wool.gif Wool | — |
type
|
— | ||
| File:Planks.gif Double Wooden Slab | variant
|
type=top|bottom|double
| |
variant
| |||
| File:Double Stone Slab.png Double Stone Slab | variant
|
type=top|bottom|double
| |
variant
| |||
variant
|
type=top|bottom|double
| ||
variant
| |||
variant
|
type=top|bottom|double
| ||
variant
| |||
explode
|
— | ||
facing=north|east|south|west|up
|
facing=north|south|east|west
| ||
| — | |||
| — | type=single|left|right
| ||
| — | lit=true|false
| ||
facing=north|east|south|west|
|
face=ceiling|wall|floor
| ||
| — | lit=true|false
| ||
facing=north|east|south|west|up
|
lit=true|false
| ||
lit=true|false
| |||
facing=north|east|south|west|up|down
|
face=ceiling|wall|floor
| ||
| — | powered=true|false
| ||
| File:Infested Blocks.gif Infested Block | variant
|
File:Infested Blocks.gif Infested Block | — |
| File:Stone Bricks.gif Stone Bricks | variant
|
File:Stone Bricks.gif Stone Bricks | — |
variant
|
| ||
|
| |||
variant
| |||
|
| |||
| — | lit=true|false
| ||
variant
|
— | ||
facing=north|east|south|west|up|down
|
face=ceiling|wall|floor
| ||
damage
|
— | ||
| — | type=single|left|right
| ||
| — | inverted=true|false
| ||
variant
|
— | ||
| — | |||
axis=x|y|z
| |||
color
|
— | ||
| — | powered=true|false
| ||
color
|
— | ||
facing
|
— | ||
color
|
— | ||
color
|
— | ||
variant
|
— | ||
variant
|
— | ||
color
|
— | ||
color
|
— | ||
| — | File:Active Redstone Repeater.png Redstone Repeater | powered=true|false
| |
| File:Active Redstone Repeater.png Powered Redstone Repeater | |||
| File:Seed Stem.gif Pumpkin Stem | age
|
File:Seed Stem.gif Pumpkin Stem | age
|
| File:Seed Stem Grown.png Attached Pumpkin Stem |
| ||
| File:Seed Stem.gif Melon Stem | age
|
File:Seed Stem.gif Melon Stem | age
|
| File:Seed Stem Grown.png Attached Melon Stem |
| ||
| File:Flower Pot.gif Flower Pot | legacy_data
|
File:Flower Pot.gif Flower Pot | — |
facing=north|east|south|west|up|down
|
rotation=0-15
| ||
facing=north|east|south|west
| |||
Painting Motives
Painting Motives became namespaced (minecraft: in front) as well as changed the ID.
Names
Statistics
- Changed to be namespaced
- Everything on the "General" tab are now in the form of
minecraft.custom:minecraft.somethinginstead ofstat.something, and "something" became lowercased and separated with underscores. - Mined blocks are now in the form of
minecraft.mined:namespace.block_idinstead ofstat.mineBlock.something, where "something" was either the numeral id or namespace.block_id. - Broken items are now in the form of
minecraft.broken:namespace.item_idinstead ofstat.breakItem.something, where "something" was either the numeral id or namespace.item_id. - Dropped items are now in the form of
minecraft.dropped:namespace.item_idinstead ofstat.drop.something, where "something" was either the numeral id or namespace.item_id. - Used Items are now in the form of
minecraft.used:namespace.item_idinstead ofstat.useItem.something, where "something" was either the numeral id or namespace.item_id. - Killed entities are now in the form of
minecraft.killed:namespace.entity_idinstead ofstat.killEntity.something, where "something" was the pre-1.11 entity id.- Also now exists for all entities, not just entities with spawn eggs.
- Killed by entities are now in the form of
minecraft.killed_by:namespace.entity_idinstead ofstat.entityKilledBy.something, where "something" was the pre-1.11 entity id.- Also now exists for all entities, not just entities with spawn eggs.
- Everything on the "General" tab are now in the form of
- Merged the blocks and items tabs.
NBT Data
Damagein the root of the item data removed.Damageadded in thetagtag, only used for durability.mapinteger added in thetagtag, for maps.Baseof Shields has the colors in the opposite order for consistency.enchfor enchantments got renamed toEnchantments.- Enchantment Ids in
EnchantmentsandStoredEnchantmentsnow use the string ids.
CollarColorof Wolves has the colors in the opposite order for consistency.carriedandcarriedDataof Endermen merged intocarriedBlockState.[NBT note 1]inTileandinDataof Arrows and Spectral Arrows merged intoinBlockState.[NBT note 1]DisplayTileandDisplayDataof Minecarts merged intoDisplayState.[NBT note 1]BlockandDataof Falling Blocks merged intoBlockState.[NBT note 1]ParticleParams1andParticleParams2from Area Effect Clouds removed, merged with Particle (same formatting as in the command).
- Flower Pot Block Entity removed.
- Note Block Block Entity removed.
BlockIdandBlockDataof Moving Pistons merged intoblockState.[NBT note 1]Basefrom Banners removed.Rotfrom Skulls and Heads removed.Colorof Banner’s and Shield'sPatternshas the colors in the opposite order for consistency.Recordof Jukeboxes removed.
Commands
/clear[<data>]argument removed.[command note 1]/clone[<data>]argument merged with ID and no longer allows metadata.[command note 2]/execute detect(now/execute if|unless block)[<data>]argument merged with ID and no longer allows metadata.[command note 2]/fill[<data>]and[<replaceData>]arguments merged with ID and no longer allow metadata.[command note 2]/give[<data>]argument removed.[command note 1]/replaceitem[<data>]argument removed.[command note 1]/setblock[<data>]argument merged with ID and no longer allows metadata.[command note 2]/particle[<params>]arguments merged withnameand formatted asblock_id[states]anditem_id.
Advancements
icon'sdataremoved.itemcondition'sdataremoved.
Loot Tables
set_datafunction removed.
Game Assets
- Models
- Renamed to use the new ids.
- Block state files
- Renamed to use the new ids.
"normal"for blocks without block states changed to an empty string ("").- Item Frames now have
"map=false"instead of"normal"and"map=true"instead of"map". - Model references no longer start at the
models/block/folder, but instead atmodels/.
- Textures
- Renamed to use the new ids.
- Renamed the
blocksfolder toblock. - Renamed the
itemsfolder toitem.
- Recipes
- Renamed to use the new ids.
- Advancements
- Recipe advancements renamed to use the new ids.
- Language files
- Block translation keys are now in the form of
block.namespace.block_idinstead oftile.something.name(where "something" was an arbitrary name such as "lightgem" for glowstone; for instance"tile.lightgem.name": "Glowstone"has been replaced with"block.minecraft.glowstone": "Glowstone") - Item translation keys are now in the form of
item.namespace.item_idinstead ofitem.something.name(where "something" was an arbitrary name such as "yellowDust" for glowstone dust; for instance"item.yellowDust.name": "Glowstone Dust"has been replaced with"item.minecraft.glowstone_dust": "Glowstone Dust") - Entity translation keys are now in the form of
entity.namespace.entity_idinstead ofentity.something.name(where "something" was an arbitrary name such as "MinecartRideable" for minecart and used to be its ID before 1.11; for instance"entity.MinecartRideable.name": "Minecart"has been replaced with"entity.minecraft.minecart": "Minecart") - Enchantment translation keys are now in the form of
enchantment.namespace.enchantment_idinstead ofenchantment.something(where "something" was an arbitrary name such as "waterWorker" for aqua affinity; for instance"enchant.waterWorker": "Aqua Affinity"has been replaced with"enchantment.minecraft.aqua_affinity": "Aqua Affinity") - Effect translation keys are now in the form of
effect.namespace.effect_idinstead ofeffect.something(where "something" was an arbitrary name such as "digSlowDown" for mining fatigue; for instance"effect.digSlowDown": "Mining Fatigue"has been replaced with"effect.minecraft.mining_fatigue": "Mining Fatigue") - General statistic translation keys are now in the form of
stat.namespace.statistic_idinstead ofstat.statisticId(where "statisticId" was the statistic name with capitalization such as "playOneMinte" for Time Played; for instance"stat.playOneMinute": "Time Played"has been replaced with"stat.minecraft.play_one_minute": "Time Played") - Statistic information translation keys are now in the form of
stat_type.namespace.statistic_typeinstead ofstat.statisticType(where "statisticType" was the statistic type with capitalization such as "entityKills" for killed mobs; for instance"stat.entityKills": "You killed %s %s"has been replaced with"stat_type.minecraft.killed": "You killed %s %s")
- Block translation keys are now in the form of
Notes
Not everything in this page is currently correct, but that's because mistakes by the developers can happen, these are valid bugs.
- Incorrect texture names 122411
- Magma Block texture file is called
magma. - Redstone Wire texture file is called
redstone_dust. - Sticky Piston texture file is called
piston_top_sticky. - Filled Map texture file is called
map_filled.
- Magma Block texture file is called
- Wall Banners use the same translation string as standing banners, rather than their own 124142
These will be corrected on this page if they make it into the final release.
References
History
| upcoming | |||||
|---|---|---|---|---|---|
1.13{{Extension DPL}}<ul><li>[[Raw Copper|Raw Copper]]<br/>{{Item
| image = Raw Copper.png
| renewable = No
| stackable = Yes (64)
}}
'''Raw copper''' is a raw metal resource obtained from mining [[copper ore]].
== Obtaining ==
=== Mining ===
Copper ore and deepslate copper ore mined with a [[stone pickaxe]] or better drops 2–5 units of raw copper. If the pickaxe is enchanted with [[Fortune]], it can drop extra raw copper, allowing for a maximum of 20 units per ore block with Fortune III, or an average of 7.7 units of raw copper per ore block. If the ore is mined using a pickaxe enchanted with [[Silk Touch]], it drops the ore block instead.
=== Crafting ===
{{Crafting
|showname=1
|Block of Raw Copper
|Output=Raw Copper,9
|type=Material
|foot=1
}}
== Usage ==
The primary usage of raw copper is [[smelting]] it into [[copper ingot]]s.
=== Crafting ===
{{crafting usage}}
=== Smelting ingredient ===
{{Smelting
|showname=2
|Raw Copper
|Copper Ingot
|0.7
}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showitemtags=y
|showforms=y
|generatetranslationkeys=y
|displayname=Raw Copper
|spritetype=item
|nameid=raw_copper
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Raw Copper
|spritetype=item
|nameid=raw_copper
|form=item
|id=507
|foot=1}}
== History ==
{{History|java}}
{{History||1.17|snap=21w14a|[[File:Raw Copper JE1.png|32px]] Added raw copper.}}
{{History|||snap=April 13, 2021|slink={{Tweet|JasperBoerstra|1381991999952277513}}|[[File:Raw Copper JE2.png|32px]] [[JAPPA]] shows a new raw copper texture.}}
{{History|||snap=21w15a|[[File:Raw Copper JE2.png|32px]] The texture of raw copper has been changed.
|Raw copper can now be used to craft [[block of raw copper]].}}
{{History|||snap=April 16, 2021|slink={{Tweet|JasperBoerstra|1383047666037325829}}|[[File:Raw Copper (pre-release).png|32px]] [[JAPPA]] shows a new raw copper texture again.}}
{{History|||snap=21w16a|[[File:Raw Copper JE3.png|32px]] The texture of raw copper has been changed.}}
{{History|||snap=21w17a|[[Copper ore]] now drops 2-3 raw copper when mined instead of a single unit.}}
{{History||1.18|snap=21w40a|[[Copper ore]] now drops 2-5 raw copper when mined.}}
{{History|bedrock}}
{{History||1.17.0|snap=beta 1.17.0.50|[[File:Raw Copper JE2.png|32px]] Added raw copper.}}
{{History|||snap=beta 1.17.0.52|Raw copper are now available without enabling [[experimental gameplay]].}}
{{History|||snap=beta 1.17.0.54|[[File:Raw Copper JE3.png|32px]] The texture of raw copper has been changed.}}
{{History|foot}}
== Issues ==
{{Issue list}}
==Gallery==
<gallery>
JE 1.17 Dev Raw Metals.jpg|Jappa shows raw ore textures.
Jappa Raw Ores 1.jpg|Jappa shows raw ore textures.
Jappa Raw Ores 2.png|Jappa shows raw ore textures.
Jappa Raw Ores 3.jpg|Jappa shows raw ore textures.
Jappa Raw Ores 4.jpg|Jappa shows raw ore textures.
Jappa Raw Ores 5.jpg|Jappa shows raw ore textures.
</gallery>
{{Items}}
[[Category:Non-renewable resources]]
[[de:Rohkupfer]]
[[es:Cobre en bruto]]
[[fr:Cuivre brut]]
[[it:Rame grezzo]]
[[ja:銅の原石]]
[[pl:Surowa miedź]]
[[pt:Cobre bruto]]
[[ru:Необработанная медь]]
[[tr:Ham Bakır]]
[[uk:Необроблена мідь]]
[[zh:粗铜]]</li><li>[[Saddle|Saddle]]<br/>{{about|normal saddles|the removed horse saddle|Horse Saddle}}
{{item
| image = <gallery>
Saddle (Pig).png | Pig
Saddle (Horse).png | Horse
Saddle (Strider).png | Strider
</gallery>
| invimage = Saddle
| renewable = Yes
| stackable = No
}}
A '''saddle''' is an [[item]] required to ride [[Pig|pigs]] and [[Strider|striders]] or control ridden [[camel]]s, [[Horse|horses]], [[Donkey|donkeys]] and [[Mule|mules]].
== Obtaining ==
=== Chest loot ===
{{LootChestItem|saddle}}
=== Fishing ===
Saddles can be obtained as a "treasure" item from [[fishing]] with a base chance (without fishing rod enchantments) of 0.8%.
=== Trading ===
Master-level [[Trading#Leatherworker|leatherworker]] [[villager]]s have a 50% chance to sell a saddle for 6 [[Emerald|emeralds]] as their trade.{{only|bedrock}} This trade is always offered in ''Java Edition''.
=== Mob loot ===
Any mob that the player equips with a saddle drops the saddle upon death.
A [[strider]] may spawn being ridden by a [[zombified piglin]], which causes it to spawn wearing a saddle. This saddle always drops when the strider is killed.
A [[ravager]] always spawns with a saddle and always drops the saddle upon death. Looting does not affect the drop.
== Usage ==
[[File:SaddledHorse.png|thumb|right|A [[horse]] equipped with a saddle.]]
While [[camel]]s, [[horse]]s, [[donkey]]s, [[mule]]s and [[Skeleton Horse|skeleton horse]]s{{Only|Java}} can always be ridden, a saddle is required to control them. These mobs (only after being tamed, in the case of equine mobs) can be equipped with a saddle by placing it in their inventory, which can be opened by pressing {{control|use}} while holding a saddle or {{control|sneaking}}. The saddle can be unequipped by removing it from {{SlotSprite|Saddle}} the specific inventory slot.
Saddles are required to ride [[Pig|pigs]] and [[Strider|striders]], but even with a saddle their movement cannot be controlled like other mobs. A [[Carrot on a Stick|carrot on a stick]] (for pigs) or a [[Warped Fungus on a Stick|warped fungus on a stick]] (for striders) is required to direct these mobs. {{control|Using}} a saddle on one of these mobs equips them with the saddle, and, since they have no inventory, there is no way to retrieve the saddle without killing the mob.
Animals can also be equipped with saddles by a [[dispenser]].
Although [[ravager]]s are equipped with saddles and sometimes ridden by other mobs, the [[player]] is unable to ride ravagers.
== Sounds ==
{{edition|java}}:
{{Sound table
|rowspan=4
|sound=Saddle equip.ogg
|source=neutral
|subtitle=Saddle equips
|description=When a saddle is equipped to a camel
|id=entity.camel.saddle
|translationkey=subtitles.entity.horse.saddle
|volume=0.5
|pitch=0.8
|distance=16}}
{{Sound table
|subtitle=MC-184399
|source=neutral
|description=When a saddle is equipped to a strider
|id=entity.strider.saddle
|translationkey=-
|volume=0.5
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Saddle equips
|source=neutral
|description=When a saddle is equipped to a horse, donkey, mule, skeleton horse, or zombie horse
|id=entity.horse.saddle
|translationkey=subtitles.entity.horse.saddle
|volume=0.5
|pitch=1.0
|distance=16}}
{{Sound table
|subtitle=Saddle equips
|source=neutral
|description=When a saddle is equipped to a pig
|id=entity.pig.saddle
|translationkey=subtitles.entity.pig.saddle
|volume=0.5
|pitch=1.0
|distance=16
|foot=1}}
{{edition|bedrock}}:
{{Sound table
|type=bedrock
|rowspan=3
|sound=Saddle equip.ogg
|source=neutral
|description=When a saddle is equipped to a camel
|id=mob.horse.leather
|volume=1.0
|pitch=1.0}}
{{Sound table
|source=neutral
|description=When a saddle is equipped to a horse, mule, skeleton horse, or zombie horse
|id=mob.horse.leather
|volume=0.6
|pitch=1.0}}
{{Sound table
|source=neutral
|description=When a saddle is equipped to a donkey
|id=mob.horse.leather
|volume=0.5
|pitch=1.0
|foot=1}}
== Data values ==
=== ID ===
{{edition|java}}:
{{ID table
|edition=java
|showforms=y
|generatetranslationkeys=y
|displayname=Saddle
|spritetype=item
|nameid=saddle
|form=item
|foot=1}}
{{edition|bedrock}}:
{{ID table
|edition=bedrock
|shownumericids=y
|showforms=y
|notshowbeitemforms=y
|generatetranslationkeys=y
|displayname=Saddle
|spritetype=item
|nameid=saddle
|id=371
|form=item
|foot=1}}
== Achievements ==
{{load achievements|When Pigs Fly}}
== Advancements ==
{{load advancements|This Boat Has Legs}}
== History ==
{{needs render|type=old|isolated saddles in 1.13 dev|section=11}}
{{History|java infdev}}
{{History||20100625-2|[[File:Saddle (Pig) JE1 BE1.png|32px]] [[File:Saddle JE1 BE1.png|32px]] Added saddles.
|Saddles do not [[drops|drop]] from saddled [[pig]]s.
|Saddles can be found in the new [[dungeon]] [[chest]]s.}}
{{History|java}}
{{History||1.2.4|snap=release|When baby animals were introduced, baby [[pig]]s could be ridden just like adult pigs. After this version, baby pigs can no longer be saddled.}}
{{History||1.3.1|snap=12w21a|Saddles can now be [[trading|bought]] from butcher [[villager]]s for 6–7 [[emerald]]s each, and thus have become [[renewable resource|renewable]].}}
{{History||1.4.2|snap=12w36a|Saddles now [[drops|drop]] from killing saddled [[pig]]s.
|Added [[Carrot on a Stick|carrot on a stick]] to direct saddled pigs, effectively controlling them.}}
{{History|||snap=12w37a|Pigs can now jump when being ridden.}}
{{History||1.6.1|snap=13w18a|Regular saddles can now be used to ride [[horse]]s, while previously they required [[Horse Saddle|horse saddle]]s.
|Added saddles to the loot tables of [[mineshaft]] minecarts, [[stronghold]] altar chests, [[village]] blacksmith chests, as well as [[Desert pyramid|desert]] and [[jungle pyramid]]s.
|Added chests to [[Nether Fortress|nether fortresses]], where saddles can be found.}}
{{History||1.7.2|snap=13w36a|Saddles can now be [[fishing|fished]] with [[Fishing Rod|fishing rod]]s and are described as treasure.}}
{{History||1.8|snap=14w02a|[[Trading]] has been changed: leatherworker [[villager]]s now [[trading|sell]] saddles for 8–10 [[emerald]]s each, and butchers no longer [[trading|trade]] saddles.}}
{{History||1.9|snap=15w31a|Saddles can now be found in [[End City|end city]] [[chest]]s.}}
{{History|||snap=15w43a|The average yield of saddles in [[Nether Fortress|nether fortress]] chests has been slightly decreased.}}
{{History|||snap=15w44a|Saddles have been removed from [[mineshaft]] chests.
|The average yield of saddles in [[dungeon]] chests has been decreased.
|The average yield of saddles in [[desert pyramid|desert temple]] chests has been increased.}}
{{History||1.13|snap=17w45a|[[File:White Horse (Saddle) 17w45a.png|50px]] The models of the horse's saddle has been changed.}}
{{History|||snap=17w46a|[[File:White Horse (Saddle) 17w46a.png|50px]] The models of the horse's saddle has been changed once again.}}
{{History|||snap=17w47a|Prior to [[Java Edition 1.13/Flattening|''The Flattening'']], this [[item]]'s numeral ID was 329.}}
{{History|||snap=18w03a|[[File:White Horse (Saddle) 18w03a.png|50px]] The models of the horse's saddle has been changed once again.}}
{{History|||snap=pre2|[[File:White Horse (Saddle) 1.13pre2.png|50px]] The models of the horse's saddle has been changed once again. The reins bit has now been rendered. Also, the lines of the reins are no longer rendered except when riding.}}
{{History||1.14|snap=18w43a|Added [[ravager|illager beast]]s, which [[drops|drop]] saddles.
|[[File:Saddle (Pig) JE2 BE2.png|32px]] [[File:Saddle (Horse) JE2 BE2.png|32px]] <br>[[File:Saddle JE2 BE2.png|32px]] The textures of saddles have been changed.}}
{{History|||snap=18w48a|Saddles can now be found in [[chest]]s in [[village]] tanneries.}}
{{History|||snap=18w49a|Saddles can now be found in chests in [[savanna]] village houses.}}
{{History||1.16|snap=20w13a|[[File:Saddle (Strider) JE1 BE1.png|32px]] Added [[strider]]s, which can be ridden with saddles.}}
{{History|||snap=20w15a|Saddles placed in a [[dispenser]] can now saddle pigs, striders, and tamed horses, donkeys and mules.}}
{{History|||snap=20w16a|Saddles now generate in [[Bastion Remnant|bastion remnant]] chests.}}
{{History|||snap=20w17a|[[File:Saddle (Strider) JE2.png|32px]] The texture of the strider saddles has been changed. The front and back orientation of the saddle has been corrected.<ref>{{bug|MC-176116}}</ref>}}
{{History||1.19|snap=22w13a|Saddles may now be found in [[ancient city]] [[chest]]s.}}
{{History||1.20<br>(Experimental)|link=1.19.3|snap=22w42a|Saddles can be used to ride [[camel]]s with the use of a built-in experimental data pack.}}
{{History|pocket alpha}}
{{History||v0.7.0|[[File:Saddle JE1 BE1.png|32px]] Added saddles. They are currently unobtainable and have no practical usage since they cannot be equipped on any mobs.}}
{{History||v0.9.0|snap=build 1|Saddles can now be obtained from [[village]] blacksmith [[chest]]s.}}
{{History||v0.11.0|snap=build 1|Saddles can now be [[fishing|fished]] with [[fishing rod]]s and are described as treasure.}}
{{History||v0.12.1|snap=build 1|Saddles can now be found in [[nether fortress]]es.}}
{{History||v0.13.0|snap=build 1|Saddles can now be found in [[desert temple]]s.}}
{{History||v0.15.0|snap=build 1|[[File:Saddle (Pig) JE1 BE1.png|32px]] [[File:Saddle (Horse) JE1 BE1.png|32px]] Saddles can now be used for riding [[horse]]s and [[pig]]s.|Saddles can now be found inside [[jungle temple]]s.}}
{{History||snap=?||Added saddles to the [[Creative inventory]].{{info needed}}}}
{{History|pocket}}
{{History||1.0.0|snap=alpha 0.17.0.1|Saddles can now be found in [[end cities]].}}
{{History||1.0.4|snap=alpha 1.0.4.0|Saddles are now [[trading|sold]] by leatherworker [[villager]]s for 8-10 [[emerald]]s as their only third tiers [[trading|trades]].}}
{{History|bedrock}}
{{History||1.10.0|snap=beta 1.10.0.3|Saddles can now be found in [[plains]] [[village]] tannery and weaponsmith [[chest]]s.
|Added [[ravager]]s, which [[drops|drop]] a saddle upon death.
|[[File:Saddle (Pig) JE2 BE2.png|32px]] [[File:Saddle (Horse) JE2 BE2.png|32px]] <br>[[File:Saddle JE2 BE2.png|32px]] The textures of saddles have been changed.}}
{{History||1.11.0|snap=beta 1.11.0.1|Saddles can now be found in [[savanna]], [[snowy taiga]], [[taiga]] and [[snowy tundra]] village tannery [[chest]]s.
|Saddles can now be found in savanna, taiga, snowy taiga, and [[desert]] village weaponsmith chests.
|Saddles can now be found in savanna [[village]] house chests.}}
{{History|||snap=beta 1.11.0.4|[[Trading]] has been changed. Leatherworker [[villager]]s now have 50% chance to [[trading|sell]] saddles for 10 [[emerald]]s as part of their last tier [[trading|trade]].}}
{{History||1.12.0|snap=beta 1.12.0.3|The trading price of saddles has been lowered to 6 emeralds.}}
{{History||1.16.0|snap=beta 1.16.0.57|[[File:Saddle (Strider) JE1 BE1.png|32px]] Added [[strider]]s, which can be ridden with saddles.|Saddles now generate in [[Bastion Remnant|bastion remnant]] chests.}}
{{History||1.20.0<br>(Experimental)|link=Bedrock Edition 1.19.50|snap=beta 1.19.50.21|Saddles can now be used to ride [[camel]]s with the use of the "[[Bedrock Edition 1.20|Next Major Update]]" [[experimental]] toggle.}}
{{History|console}}
{{History||xbox=TU1|xbone=CU1|ps=1.0|wiiu=Patch 1|switch=1.0.1|[[File:Saddle (Pig) JE1 BE1.png|32px]] <br>[[File:Saddle JE1 BE1.png|32px]] Added saddles.}}
{{History||xbox=none|xbone=none|ps=1.90|wiiu=none|switch=none|[[File:Saddle (Pig) JE2 BE2.png|32px]] [[File:Saddle (Horse) JE2 BE2.png|32px]] <br>[[File:Saddle JE2 BE2.png|32px]] The textures of saddles have been changed.}}
{{History|3ds}}
{{History||0.1.0|[[File:Saddle (Pig) JE1 BE1.png|32px]] <br>[[File:Saddle JE1 BE1.png|32px]] Added saddles.}}
{{History|foot}}
== Issues ==
{{issue list}}
== Trivia ==
* A saddle is considered "armor" by the game, but the value of protection to the animal is zero.
* A saddle on a pig can still be seen if the pig is afflicted with [[Invisibility]].
* When riding a saddled mob, the hunger bar is replaced by hearts (representing the mounted mob's health) resembling the look of the saddle.
== Gallery ==
<gallery>
File:Pig saddle.png|A [[player]] riding a [[pig]] (before [[Java Edition Beta 1.8|Beta 1.8]]).
File:Horse saddle.png|A player riding a [[horse]].
File:13w21a-new-HorseUI-inventory.png|The horse interface implemented in [[Java Edition 13w21a|13w21a]] that allows for the removal of saddles, but only on horses, [[donkey]]s or [[mule]]s.
File:Saddled Mule (picture).png|Mule equipped with both a saddle and a [[chest]].
File:GodSpawner.png|A saddle found in a monster room chest, which coincidentally contains an [[enchanted golden apple]].
</gallery>
== See also ==
* [[Transportation]]
== References ==
{{reflist}}
{{items}}
[[cs:Sedlo]]
[[de:Sattel]]
[[es:Montura]]
[[fr:Selle]]
[[hu:Nyereg]]
[[it:Sella]]
[[ja:鞍]]
[[ko:안장]]
[[nl:Zadel]]
[[pl:Siodło]]
[[pt:Sela]]
[[ru:Седло]]
[[zh:鞍]]
[[Category:Renewable resources]]
[[uk:Сідло]]</li></ul> | 17w45a | Command format changed to no longer use meta data and damage values; making the items differing by damage not possible to be given with commands. | |||
| 17w47a | The item and block IDs got merged, deleted, separated and renamed. | ||||
| The block state changes got applied. | |||||
Removed damage from items, added damage in the tag tag for tools and armor and added map for maps. | |||||
Trapped Chests now got their own block entity id trapped_chest. | |||||
| Metadata completely removed. | |||||
| Particle IDs got namespaced and renamed. | |||||
| Statistics got namespaced, and entity statistics removed. | |||||
| Translation strings now follow the ID for items, blocks and statistics. | |||||
| ? | Trapped Chests now use the chest block entity id again. | ||||
| 17w48a | Entity statistics re-added and now apply to all entities. | ||||
| 18w02a | Painting motives are now namespaced and renamed. | ||||
| Wall banners now use the same translation key as their standing variant banners. | |||||
The translation keys for entities are now entity.<namespace>.<id> instead of entity.<something>.name. | |||||
| 18w07b | Renamed turtle_shell_piece to scute. | ||||
| 18w10b | Separated dead_coral into one for each color. | ||||
| 18w10c | Merged water and flowing_water.
| ||||
Merged lava and flowing_lava. | |||||
| 18w14b | Renamed $color_dead_coral to dead_$variant_coral_block.
| ||||
Renamed $color_coral to $variant_coral_block. | |||||
Renamed $color_coral_plant to $variant_coral. | |||||
Renamed $color_coral_fan to $variant_coral_fan. | |||||
| 18w19a | Renamed (tall_)sea_grass to (tall_)seagrass.
| ||||
Renamed the entity puffer_fish to pufferfish. | |||||
| Changed the name of Clownfish to Tropical Fish. | |||||
| 18w20a | Renamed kelp_top to kelp.
| ||||
Renamed kelp to kelp_plant. | |||||
Renamed prismarine_bricks_slab to prismarine_brick_slab. | |||||
Renamed prismarine_bricks_stairs to prismarine_brick_stairs. | |||||
Renamed cod_mob_spawn_egg to cod_spawn_egg. | |||||
Renamed salmon_mob_spawn_egg to salmon_spawn_egg. | |||||
Renamed cod_mob to cod. | |||||
Renamed salmon_mob to salmon. | |||||
| Changed the name of Weighted Pressure Plate (Heavy) to Heavy Weighted Pressure Plate. | |||||
| Changed the name of Weighted Pressure Plate (Light) to Light Weighted Pressure Plate. | |||||
| 18w20a | Changed the name of Gold Horse Armor to Golden Horse Armor. | ||||
| Changed the name of Chain Armor to Chainmail Armor. | |||||
| Changed the name of Milk to Milk Bucket. | |||||
| Changed the name of Seeds to Wheat Seeds. | |||||
| Changed the name of Spawn <mob> to <mob> Spawn Egg. | |||||
| Renamed several block textures. | |||||
| Renamed several strucutre files. | |||||
| 18w20b | Renamed melon_block to melon.
| ||||
Renamed melon to melon_slice. | |||||
Renamed speckled_melon to glistering_melon_slice. | |||||
| Changed the entity name Ender Crystal to End Crystal. | |||||
| Changed the entity name Block of TNT to Primed TNT. | |||||
| 18w21a | The ench NBT tag is now called Enchantments, and no longer has number IDs in each compound. | ||||
| 18w22a | The block state for Leaves changed from check_decay and decayable Booleans to distance (ranging from 1 to 7) and a persistent Boolean. | ||||
| 18w22b | Bark now has axis=x|y|z block states. | ||||
| pre3 | textures/blocks/ changed to textures/block/.
| ||||
textures/items/ changed to textures/item/. | |||||
Block state files now use "" rather than "normal" to specify no block states. | |||||
Block state files now reference models starting in models/ rather than models/block/. | |||||
| pre5 | Renamed xp_orb to experience_orb.
| ||||
Renamed xp_bottle to experience_bottle. | |||||
Renamed eye_of_ender_signal to eye_of_ender. | |||||
Renamed ender_crystal to end_crystal. | |||||
Renamed the entity fireworks_rocket to firework_rocket. | |||||
Renamed commandblock_minecart to command_block_minecart. | |||||
Renamed villager_golem to iron_golem. | |||||
Renamed evocation_fangs to evoker_fangs. | |||||
Renamed evocation_illager to evoker. | |||||
Renamed vindication_illager to vindicator. | |||||
| pre5 | Renamed illusion_illager to illusioner.
| ||||
Renamed evocation_illager_spawn_egg to evoker_spawn_egg. | |||||
Renamed vindication_illager_spawn_egg to vindicator_spawn_egg. | |||||
Renamed mob_spawner to spawner. | |||||
Renamed portal to nether_portal. | |||||
Renamed clownfish to tropical_fish. | |||||
Renamed clownfish_bucket to tropical_fish_bucket. | |||||
Renamed chorus_fruit_popped to popped_chorus_fruit. | |||||
Renamed $type_bark to $type_wood. | |||||
| The sound event changes got applied. | |||||
| pre5 | The biome ID changes got applied. | ||||
The translation keys for enchantments are now enchantment.<namespace>.<id> instead of enchantment.<something> | |||||
The translation keys for effects are now effect.<namespace>.<id> instead of effect.<something> | |||||
