1.11 is an upcoming major update to Minecraft with no set release date.
No new features are expected to be revealed until 11:00 AM PST on September 25,[1][2] the second day of MineCon 2016,[3][4] during the "Minecraft 1.11 Change Log" event on the main stage. As such, snapshots before the convention may contain bug fixes and improvements, which may be considered new features.[5] 1.11 will be "slightly bigger than 1.10, but still a relatively small update."[6][7] The main focus for 1.11 is survival mode.[8]
Additions
Items
- Eggs that were removed in 1.10-pre2 are re-added, except the cat spawn egg, including:
- Wither Skeleton
- Mule
- Skeleton Horse
- Zombie Horse
- Donkey
- Elder Guardian
- Stray
- Husk
- Added new Zombie Villager spawn egg.
General
- "Javalicious edition"
- "Should not be played while driving"
- "You're going too fast!"
- New strings within the game were made available for internationalization:
- World selection error messages.
- Customized superflat preset names.
- Spectator-mode-specific options and messages.
- In the Options menu: the words "chunks" and "fps"
- In item tooltips: the words "Color: ", "NBT: " and "Durability: "
- The F3+Q keybindings display text, and text associated with other F3 actions.
- Text associated with downloading resource packs from servers.
/save-all flushcommand output
Changes
General
- The required pack version number was changed to "3" in
pack.mcmeta.- Version 3 resource packs have to use lowercase filenames for everything.
- Changed the tile and description of "Snooper Settings"
- Brings it into line with the new privacy policy[9]
- Title is now "Feed us data!" instead of "Machine Specs Collection"
- Description is now "We always want to improve Minecraft and, to help us do that, we'd like to collect some information. This lets us know what hardware to support and where the big problems are. It also gives us a sense of the size of our active player base, so we know if we're doing a good job. You can view all the information we collect below. If you want to opt out then you can simply toggle it off!"
- Entity IDs, block entity IDs, block IDs and item IDs
- Now are no longer case sensitive.
- Autocomplete will put in lowercase letters.
- Entity and block entity IDs
- Use underscores to separate words, rather than using single words in mixed case.
- Optionally, a
minecraft:namespace prefix can be used, just like block and item IDs. However, it is not optional for EntityTags and spawners.[10] - The following names have changed:
| Old name | New name | Change | Type | |
|---|---|---|---|---|
AreaEffectCloud |
area_effect_cloud
|
Underscores | Entity | |
ArmorStand |
armor_stand
|
Underscores | Entity | |
Cauldron
|
brewing_stand
|
Rename | Block entity | |
CaveSpider |
cave_spider
|
Underscores | Entity | |
MinecartChest |
chest_minecart
|
Rename | Entity | |
Control
|
command_block
|
Rename | Block entity | |
MinecartCommandBlock |
commandblock_minecart
|
Rename | Entity | |
DLDetector
|
daylight_detector
|
Rename | Block entity | |
Trap
|
dispenser
|
Rename | Block entity | |
DragonFireball |
dragon_fireball
|
Underscores | Entity | |
ThrownEgg
|
egg
|
Rename | Entity | |
EnchantTable
|
enchanting_table
|
Rename | Block entity | |
EndGateway
|
end_gateway
|
Underscore | Block entity | |
AirPortal
|
end_portal
|
Rename | Block entity | |
EnderChest
|
ender_chest
|
Underscore | Block entity | |
EnderCrystal |
ender_crystal
|
Underscores | Entity | |
EnderDragon |
ender_dragon
|
Underscores | Entity | |
ThrownEnderpearl |
ender_pearl
|
Rename | Entity | |
EyeOfEnderSignal |
eye_of_ender_signal
|
Underscores | Entity | |
FallingSand |
falling_block
|
Rename | Entity | |
FireworksRocketEntity
|
fireworks_rocket
|
Rename | Entity | |
FlowerPot
|
flower_pot
|
Underscore | Block entity | |
MinecartFurnace |
furnace_minecart
|
Rename | Entity | |
MinecartHopper |
hopper_minecart
|
Rename | Entity | |
EntityHorse |
horse
|
Rename | Entity | |
ItemFrame |
item_frame
|
Underscores | Entity | |
RecordPlayer
|
jukebox
|
Rename | Block entity | |
LeashKnot |
leash_knot
|
Underscores | Entity | |
LightningBolt |
lightning_bolt
|
Underscores | Entity | |
LavaSlime |
magma_cube
|
Rename | Entity | |
MinecartRideable |
minecart
|
Rename | Entity | |
MobSpawner
|
mob_spawner
|
Underscore | Block entity | |
MushroomCow |
mooshroom
|
Rename | Entity | |
Music
|
noteblock
|
Rename | Block entity | |
Ozelot |
ocelot
|
Rename | Entity | |
PolarBear |
polar_bear
|
Underscores | Entity | |
ShulkerBullet |
shulker_bullet
|
Underscores | Entity | |
SmallFireball |
small_fireball
|
Underscores | Entity | |
SpectralArrow |
spectral_arrow
|
Underscores | Entity | |
ThrownPotion |
potion
|
Rename | Entity | |
MinecartSpawner |
spawner_minecart
|
Rename | Entity | |
Structure
|
structure_block
|
Rename | Block entity | |
PrimedTnt |
tnt
|
Rename | Entity | |
MinecartTNT |
tnt_minecart
|
Rename | Entity | |
VillagerGolem |
villager_golem
|
Underscores | Entity | |
WitherBoss |
wither
|
Rename | Entity | |
WitherSkull |
wither_skull
|
Underscores | Entity | |
ThrownExpBottle
|
xp_bottle
|
Rename | Entity | |
XPOrb
|
xp_orb
|
Underscores | Entity | |
PigZombie
|
zombie_pigman
|
Rename | Entity |
- Horse was split into entity IDs
horse,donkey,mule,skeleton_horseandzombie_horsefor their respective types. - Skeleton was split into entity IDs
skeleton,strayandwither_skeleton. - Zombie was split into entity IDs
zombie,zombie_villagerandhusk. - Guardian was split into entity IDs
guardianandelder_guardian. - Unused savegame IDs
MobandMonsterwere removed.
- For all horses,
HasReproduced,TypeandSaddletags are removed. ChestedHorseandItemstags now apply only tomuleanddonkey.SkeletonTrapandSkeletonTrapTimetags now apply only toskeleton_horse.Eldertag is removed fromguardianandelder_guardian.ZombieTypetag is removed from all zombie types.ConversionTimeandProfessiontags now apply only tozombie_villager.SkeletonTypetag is removed from all skeleton types.Pumpkinbyte tag is added tosnowman.
- Donkey, mule, husk and zombie villager now each draw from their own loot tables, rather than drawing from the horse and zombie loot tables, respectively.
Gameplay
- Exhaustion levels
| Action | Old rate | New rate | Units |
|---|---|---|---|
| Sneaking | 0.005 | — | per meter |
| Walking | 0.01 | — | per meter |
| Swimming | 0.015 | 0.01 | per meter |
| Breaking a block | 0.025 | 0.005 | per block broken |
| Jumping | 0.2 | 0.05 | per jump |
| Attacking an enemy | 0.3 | 0.1 | per attack landed |
| Taking damage that is normally protected by armor | 0.3 | 0.1 | per distinct instance of damage being received |
| Hunger status effect | 0.5 | 0.1 | per second, per Hunger status effect level |
| Jumping while sprinting | 0.8 | 0.2 | per jump |
| Regenerating health by having and with naturalRegeneration=true
|
4.0 | 6.0 | per 1 |
- Some warnings now appear above the hotbar instead in the chat, like "Press [key] to dismount" had.
- "You can only sleep at night"
- "You may not rest now, there are monsters nearby"
- "This bed is occupied"
- "Height limit for building is 256 blocks"
- "Unable to open. Loot not generated yet."
- "You may not rest now, the bed is too far away"
- More things will burn in the furnace
- 1 Wool smelts 0.5 items.
- 1 Carpet smelts 0.335 items.
- 1 Ladder smelts 1.5 items.
- 1 Wooden Button smelts 0.5 items.
- 1 Bow smelts 1.5 items.
- 1 Fishing rod smelts 1.5 items.
- 1 Sign smelts 1 item.
- 1 Bowl smelts 0.5 items.
- 1 Wooden door smelts 1 item.
- 1 Boat smelts 2 items.
- Now block 100%, as opposed to 66%, of the damage dealt in melee combat.
- Zombies without any weapons will not deal any damage to the player, nor damage the shields durability.
- Creeper explosions deal 0 damage to the player.
- Wither skeletons will not inflict the wither effect when hit by them.
- Burning zombies will not set the player on fire.
- Some of elder guardians' and zombie villagers' subtitles are now distinct from the subtitles for guardians and zombies.
Command format
/give
- Now ignores item-specific stacking restrictions.[11]
- Now can display text in the action bar position.
- Block states can now be used in the
/execute,/fill,/setblockand/testforblockcommands.- Examples:
/setblock ~ ~ ~ minecraft:stone variant=graniteinstead of/setblock ~ ~ ~ minecraft:stone 1/setblock ~ ~ ~ wool color=blueinstead of/setblock ~ ~ ~ minecraft:wool 11/setblock ~ ~ ~ minecraft:planks variant=acaciainstead of/setblock ~ ~ ~ minecraft:planks 4/setblock ~ ~ ~ minecraft:birch_fence_gate facing=west,open=true
- Examples:
World generation
- The bottom most part of the well is now made of sandstone instead of cobblestone
Items
- Are now sorted alphabetically in the creative inventory.
- Will now keep enchantment level and durability when crafted with banners
Blocks
- Blocks with custom names, including banners, hoppers, chests, furnaces, enchanting tables, dispensers, droppers, brewing stands, and beacons, will retain their custom name when the block is dropped as an item, and when the item is placed again
- Use the
CustomNametag
- Use the
- Added sound when dropped anvils break
- If the player clicks on the bed, but is not right beside it, it now shows a message:
- "You may not rest now, the bed is too far away"
- Previously the player would get no message, but would be unable to sleep
- Added sound when filling and emptying cauldrons with buckets and glass bottles
- Dispensers facing upwards and containing mob eggs now spawn mobs properly on top of the dispenser
- All rail types' hitbox heights are decreased from a full block to a half block
- Placing trapdoors right next to redstone sources now update to an open state
Mobs
- Will take 1
damage when hit by a splash water bottle.
- Now has neck texture
- If a creeper is inflicted with a potion effect, its explosion will cause a lingering effect of the potion.
- Now drop a wet sponge rather than a dry sponge
- Custom named Ender Dragons now show their name in their boss health bar
- Will take 1
damage when hit by a splash water bottle.
- The Savegame ID for Humans were removed.
- Now try to avoid water.
- Saddled Pigs
- Are now able to be renamed by name tags
- Skeleton trap horses
- The chance of spawning with a thunderstorm lightning strike is reduced to 1⁄5 of what it was.
- Now, when their pumpkin is sheared from their head, that is saved with the game (previously it was just an in-memory visual effect).
- All villagers
- Can now be named by name tags
- Farmer villagers
- Green-robed villagers
- Re-added this entity as
Profession:5; its name is shown in the trading GUI as "Nitwit". - Spawns naturally in villages.
- Has no trades.
- Re-added this entity as
- Custom named Withers now show their name in their boss health bar
- Green-robed zombie villager
- Re-added this entity as
Profession:5. - Spawns naturally anywhere zombie villager spawn.
Non-mob entities
- Added sound when broken in creative mode
Planned additions
maxEntityCramming[12]
Unconfirmed features
These features are not confirmed for 1.11, but they were mentioned or showcased by developers during 1.11 development. Main article: Mentioned features
Fixes
- 109 issues fixed
- From released versions before Java Edition 1.11
- MC-9 – Dropped anvil makes no sound when it breaks
- MC-87 – When scaling a map with paper, shift-clicking on it won't apply the correct scale level.
- MC-679 – Compass points wrong direction after returning from nether
- MC-1555 – Items get deleted when the crafting recipe overflows the inventory
- MC-2153 – Chickens' necks have no texture
- MC-2188 – Item gets used when right clicking on a saddled pig
- MC-2573 – Potions and Food are consumed on death
- MC-3892 – Video Settings Aren't Always Saved
- MC-4582 – Can't eat, throw, or shoot while looking at an Iron Door/Iron Trapdoor
- MC-4603 – The Ender Dragon is hostile to players in Creative
- MC-5120 – Fireworks pushed by water / fired horizontally out of loaded chunks cause client to hang
- MC-5330 – Range for using bed is lower than normal range
- MC-8293 – Dispensers spawn mobs without offset along the y-axis
- MC-9691 – Inconsistency: Some wooden items don't burn in furnaces
- MC-10209 – More World Options menus for bonus chest and hardcore aren't blacked out
- MC-14525 – name tag item doesn't work on entities with right click ability
- MC-14640 – No hunger bar when riding a Boat or Minecart
- MC-19033 – Pig with a saddle loses name and you get the name tag back when chunk the pig is in gets unloaded
- MC-26690 – Wither Skeletons Flicker when in the sun
- MC-29544 – Particles from falling/landing/sprinting on leaves do not use foliage color
- MC-29590 – Breaking two-block plants shows wrong breaking particles
- MC-30630 – Double grass and fern use 2 different biome colors for top and bottom
- MC-30790 – particle blast on landing based on fall distance rather than fall speed
- MC-34943 –
/summon-ing a villager without a "Count" tag allows the trade, but does not take the item - MC-36387 –
/playsound-minimumVolumenot working as expected - MC-41270 – Resourcepack's glyph_sizes.bin and some unicode_pages are only loaded on startup
- MC-46341 – Some text isn't translated and isn't available on Crowdin
- MC-49666 – Trades Not Randomized for Farmer Villager
- MC-59888 – Tall grass (top) particles are sunflower texture with broken palette
- MC-63010 – Placing a banner and breaking it in Survival causes them to not stack (as they have NBT data)
- MC-70143 – Eyes of Ender point to stairs after reloading a world
- MC-71347 – Shift-clicking crafted items increase achievement objective by 2
- MC-71367 – Shift-clicking two slots of same item into anvil results in client-side stack of zero in inventory
- MC-75290 – Transferring lapis lazuli into the enchanting GUI can leave you a stack of zero
- MC-75726 – Broken error message when loading (broken?) resource packs
- MC-76899 – Dragging items with the middle mouse button causes block count to go negative
- MC-81818 – When resizing the window, you may end up spining around.
- MC-82811 – Attempting to use currently unusable items bobs item up and down
- MC-82965 – Main hand item use animation plays when using offhand (3rd person mode)
- MC-83185 – Fishing rod in offhand, bobber immediately disappears/goes to 0,0
- MC-83337 – Eye of Ender in the mainhand doesn’t block offhand item usage
- MC-83571 – Custom named bosses show "Wither" / "Enderdragon" at boss health bar
- MC-83905 – Compass animates incorrectly.
- MC-84095 – Ender Dragon destroys fireballs/Fireballs invisible
- MC-84519 – Golden apple offhand glitch
- MC-85320 – End Bricks, purpur blocks, chorus plants, bone blocks and structure blocks don't show the right colors on a maps
- MC-85805 – Two pistons smashing a shulker glitch
- MC-87034 – Dragon's breath and lingering potion area is invisible on minimal particles
- MC-87048 – Putting Design on Shield will cause Shield to lose Enchantment
- MC-87587 – Server kicks client when executing:
/title @a title []or/tellraw @a [] - MC-88096 – When using spawn eggs on fences the mobs fall through
- MC-88103 – Clock animates incorrectly / spins at noon
- MC-88459 – Height limit message sent twice when trying to place from off hand
- MC-89064 – Lightning spawns Skeleton Horse when
doMobSpawning/spawn-monstersis false. - MC-90191 – Armorstands, silverfish and endermites in boats spin rapidly
- MC-90538 – Elytra not placeable on Armour Stand
- MC-91209 – Inconsistent word separation in chat help for F3+[key] combinations (resourcepacks, renderdistance)
- MC-91728 – Instant Health/damage potion tipped arrows got no effect
- MC-92282 – Mob spawner
BlockEntityTagdoes not copySpawnDatadata to missingSpawnPotentials - MC-92294 – Elder Guardians drop normal sponge instead of wet sponge
- MC-93371 – No armor stand breaking sound in creative mode
- MC-93493 – Spectators can control horses
- MC-93619 – Shooting potion tipped arrow in creative mode reduces arrow count
- MC-93648 – Snow golems with pumpkins sheared off regain pumpkins
- MC-94274 – Hitbox of cocoa beans too small
- MC-94303 – Filling/emptying bucket/bottle sound doesn't play for cauldrons
- MC-94485 – Hand animation continue swing when cocoa block placed already
- MC-94597 – Shooting an arrow prints "added speed" in the Game Output
- MC-94978 – Throwable items fired from dispenser do not hit mobs for the first two ticks
- MC-95460 – Compass needle spins only in lower half randomly in the End and Nether.
- MC-95738 – Slimes health resets to max when setting any nbt-tag
- MC-95922 – Destroyed dropped Minecart items use entity name
- MC-96463 – UV mapping in cross.json and tinted_cross.json models is incorrect / south face of crossed textures of saplings, plants, etc. is mirrored
- MC-96954 – Passenger Entities get dismounted client-side when rerendered
- MC-97245 – Boat placement sound uses equipment sound subtitle
- MC-97808 – Not canceled that draw a bow
- MC-97916 – Items receive too much momentum when they're squeezed
- MC-98779 – Skeletons spawned with
/summonor natural spawning algorithm are not in the correct height - MC-100398 – "
Marker" trueArmorStandscan be pushed by Pistons (incl. + excl.NoGravity:1) - MC-101063 – Invalid item id in villager trading causes client, who tries to trade, to crash
- MC-101120 – Sign items with invalid JSON in
Text1tag are used in creative - MC-101234 – Unknown errors do not print exception into log
- MC-101441 – When durability on bow it is 0 / 384 and the bow is on the left hand
- MC-101555 – Resource pack fails to load when the itemframe blockstate is multipart
- MC-101608 – Teleporting a Vehicle will Kick off its Passengers
- MC-102047 – Middles click on mob variants gives base mob Spawn Egg
- MC-102248 – Player being killed by Stray shows "@ was shot by Skeleton" death message
- MC-102454 – Generic/green robed (zombie) villagers aren't spawnable.
- MC-102506 – Ugly Bryce terrain generation (generation of stone above ground)
- MC-102638 – All sloped rail hitbox equivalent to the a complete block
- MC-102683 – Elder Guardians use the same subtitles as normal Guardians
- MC-103043 – Entity name incorrect for Wither Skeleton / Stray / Elder Guardian / Zombie Pigman
- MC-103261 – Desert villages generate with cobblestone around the well
- MC-104259 – Player/Mob stuck/through when on farmland while it changes to dirt
- MC-105560 – Hoppers become stuck on world reload at chunk borders
- MC-105787 – Structure void has unused model files
- MC-105862 – Arrows of slowness disapear from inventory
- MC-105886 – World file names containing brackets will not load packaged resource packs
- MC-106168 – Using spawn egg on side of block spawns mobs inside transparent blocks
- MC-106179 – Zombie burns you when you block with shield
- MC-106252 – Slowness arrows from strays don’t stack with crafted/shot arrows
- MC-106300 – Cake hitbox appears at 0,0,0
- MC-106364 – Lightning impact subtitle is misspelled as lighting
- MC-106524 – Stray chunks being generated far away
- MC-106536 – The block model of bone blocks lacks some cullface definitions
- MC-106552 – “
/save-all flush” puts untranslated messages into chat - MC-106675 – Command feedback inconsistency.
- MC-106708 – Block model random offset compatibility
- MC-106713 – Snooper information may be de-anonymized by a third party
- Other fixes
- "More robust handling of invalid items and hopefully less duping bugs due to this change"[20]
References
- ↑ "We'll present all the new Minecraft 1.11 features at Sunday September 25, 11:00 PST (20:00 CET)!" – @jeb_ (Jens Bergensten) on X, September 15, 2016
- ↑ https://minecraft.net/en/minecon/schedule/
- ↑ "Good Tuesday! We are working on both bug fixes and Minecraft PC 1.11 features, but these features will not be revealed until Minecon." – @jeb_ (Jens Bergensten) on X, June 21, 2016
- ↑ "@kylefan173 We will do snapshots before Minecon, but without the new features" – @jeb_ (Jens Bergensten) on X, June 21, 2016
- ↑ "@matthiass399 We plan to do snapshots with improvements and bug fixes, of which some can be new features" – @jeb_ (Jens Bergensten) on X, June 28, 2016
- ↑ "@techcomputer082 1.11 will be slightly bigger than 1.10, but still a relatively small update" – @jeb_ (Jens Bergensten) on X, August 9, 2016
- ↑ "@techcomputer082 ... though there has been a couple of technology changes that may impact many mods" – @jeb_ (Jens Bergensten) on X, August 9, 2016
- ↑ "MINECON getting closer! To set the expectations straight for 1.11: This update will focus on survial mode, and I'd say it's pretty neat ;)" – @jeb_ (Jens Bergensten) on X, September 19, 2016
- ↑ http://mojang.com/2016/09/weve-just-updated-our-privacy-policy/
- ↑ MC-106199
- ↑ 105965 resolved as "Works as Intended"
- ↑ "For 1.11 there is a new game rule called "maxEntityCramming" with the default set to 24 (i.e. 25+ entities at the same spot will suffocate)" – @jeb_ (Jens Bergensten) on X, September 9, 2016
- ↑ "@Pablomf6 Essentially if they're touching each other. In other words, if one entity tries to push more than 24 other entities" – @jeb_ (Jens Bergensten) on X, September 9, 2016
- ↑ "@MazHem_ It will disable it." – @jeb_ (Jens Bergensten) on X, September 9, 2016
- ↑ "@Efimero No, it only affects mobs" – @jeb_ (Jens Bergensten) on X, September 9, 2016
- ↑ "@libraryaddictz I would guess so, yes" – @jeb_ (Jens Bergensten) on X, September 9, 2016
- ↑ "Since this affects grinders, chicken machines, elytra launchers, and so on, it will be included in the next snapshot" – @jeb_ (Jens Bergensten) on X, September 9, 2016
- ↑ "Was testing stuff and it looked cool, so it should probably stay =)" – @jeb_ (Jens Bergensten) on X, August 19, 2016
- ↑ http://imgur.com/m9pXv1r.png
- ↑ http://mojang.com/2016/08/minecraft-snapshot-16w32a/