Minecraft Wiki
Advertisement

1.11 is an upcoming major update to Minecraft with no set release date.

No new features are expected to be revealed until MineCon 2016,[1][2] which begins on September 24, 2016. As such, snapshots between now and the convention may contain bug fixes and improvements, which may be considered new features.[3] 1.11 will be "slightly bigger than 1.10, but still a relatively small update."[4][5]


Additions

Items

Spawn eggs
  • Eggs that were removed in 1.10-pre2 are re-added, except the cat spawn egg, including:
    • Wither Skeleton
    • Mule
    • Skeleton Horse
    • Zombie Horse
    • Donkey
    • Elder Guardian
    • Stray
    • Husk
  • Added new Zombie Villager spawn egg.

General

Splash text
  • "Javalicious edition"
  • "Should not be played while driving"
  • "You're going too fast!"
Internationalization
  • New strings within the game were made available for internationalization:
    • World selection error messages.
    • Customized superflat preset names.
    • Spectator-mode-specific options and messages.
    • In the Options menu: the words "chunks" and "fps"
    • In item tooltips: the words "Color: ", "NBT: " and "Durability: "
    • The F3+Q keybindings display text, and text associated with other F3 actions.
    • Text associated with downloading resource packs from servers.
    • /save-all flush command output

Changes

General

Resource packs
  • The required pack version number was changed to "3" in pack.mcmeta.
    • Version 3 resource packs have to use lowercase filenames for everything.
Options
  • Changed the tile and description of "Snooper Settings"
    • Brings it into line with the new privacy policy[6]
    • Title is now "Feed us data!" instead of "Machine Specs Collection"
    • Description is now "We always want to improve Minecraft and, to help us do that, we'd like to collect some information. This lets us know what hardware to support and where the big problems are. It also gives us a sense of the size of our active player base, so we know if we're doing a good job. You can view all the information we collect below. If you want to opt out then you can simply toggle it off!"
Entity IDs, block entity IDs, block IDs and item IDs
  • Now are no longer case sensitive.
    • Autocomplete will put in lowercase letters.
Entity and block entity IDs
  • Use underscores to separate words, rather than using single words in mixed case.
  • Optionally, a minecraft: namespace prefix can be used, just like block and item IDs. However, it is not optional for EntityTags and spawners.[7]
  • The following names have changed:
Old name New name Change Type
AreaEffectCloud area_effect_cloud Underscores Entity
ArmorStand armor_stand Underscores Entity
Cauldron brewing_stand Rename Block entity
CaveSpider cave_spider Underscores Entity
MinecartChest chest_minecart Rename Entity
Control command_block Rename Block entity
MinecartCommandBlock commandblock_minecart Rename Entity
DLDetector daylight_detector Rename Block entity
Trap dispenser Rename Block entity
DragonFireball dragon_fireball Underscores Entity
ThrownEgg egg Rename Entity
EnchantTable enchanting_table Rename Block entity
EndGateway end_gateway Underscore Block entity
AirPortal end_portal Rename Block entity
EnderChest ender_chest Underscore Block entity
EnderCrystal ender_crystal Underscores Entity
EnderDragon ender_dragon Underscores Entity
ThrownEnderpearl ender_pearl Rename Entity
EyeOfEnderSignal eye_of_ender_signal Underscores Entity
FallingSand falling_block Rename Entity
FireworksRocketEntity fireworks_rocket Rename Entity
FlowerPot flower_pot Underscore Block entity
MinecartFurnace furnace_minecart Rename Entity
MinecartHopper hopper_minecart Rename Entity
EntityHorse horse Rename Entity
ItemFrame item_frame Underscores Entity
RecordPlayer jukebox Rename Block entity
LeashKnot leash_knot Underscores Entity
LightningBolt lightning_bolt Underscores Entity
LavaSlime magma_cube Rename Entity
MinecartRideable minecart Rename Entity
MobSpawner mob_spawner Underscore Block entity
MushroomCow mooshroom Rename Entity
Music noteblock Rename Block entity
Ozelot ocelot Rename Entity
PolarBear polar_bear Underscores Entity
ShulkerBullet shulker_bullet Underscores Entity
SmallFireball small_fireball Underscores Entity
SpectralArrow spectral_arrow Underscores Entity
ThrownPotion potion Rename Entity
MinecartSpawner spawner_minecart Rename Entity
Structure structure_block Rename Block entity
PrimedTnt tnt Rename Entity
MinecartTNT tnt_minecart Rename Entity
VillagerGolem villager_golem Underscores Entity
WitherBoss wither Rename Entity
WitherSkull wither_skull Underscores Entity
ThrownExpBottle xp_bottle Rename Entity
XPOrb xp_orb Underscores Entity
PigZombie zombie_pigman Rename Entity
  • Horse was split into entity IDs horse, donkey, mule, skeleton_horse and zombie_horse for their respective types.
  • Skeleton was split into entity IDs skeleton, stray and wither_skeleton.
  • Zombie was split into entity IDs zombie, zombie_villager and husk.
  • Guardian was split into entity IDs guardian and elder_guardian.
  • Unused savegame IDs Mob and Monster were removed.
NBT tags
  • For all horses, HasReproduced, Type and Saddle tags are removed.
  • ChestedHorse and Items tags now apply only to mule and donkey.
  • SkeletonTrap and SkeletonTrapTime tags now apply only to skeleton_horse.
  • Elder tag is removed from guardian and elder_guardian.
  • ZombieType tag is removed from all zombie types.
  • ConversionTime and Profession tags now apply only to zombie_villager.
  • SkeletonType tag is removed from all skeleton types.
  • Pumpkin byte tag is added to snowman.
Loot tables
  • Donkey, mule, husk and zombie villager now each draw from their own loot tables, rather than drawing from the horse and zombie loot tables, respectively.

Gameplay

Exhaustion levels
Action Old rate New rate Units
Sneaking 0.005 —    per meter
Walking 0.01  —    per meter
Swimming 0.015 0.01  per meter
Breaking a block 0.025 0.005 per block broken
Jumping 0.2   0.05  per jump
Attacking an enemy 0.3   0.1   per attack landed
Taking damage that is normally protected by armor 0.3   0.1   per distinct instance of damage being received
Hunger status effect 0.5   0.1   per second, per Hunger status effect level
Jumping while sprinting 0.8   0.2   per jump
Regenerating health by having 🍗 × 9 or higher,
and with naturalRegeneration=true
4.0   6.0   per 1♥ healed
Chat
  • Some warnings now appear above the hotbar instead in the chat, like "Press [key] to dismount" had.
    • "You can only sleep at night"
    • "You may not rest now, there are monsters nearby"
    • "This bed is occupied"
    • "Height limit for building is 256 blocks"
    • "Unable to open. Loot not generated yet."
    • "You may not rest now, the bed is too far away"
Fuel
Shields
  • Now block 100%, in oppose to 66%, of the damage dealt in melee combat.
    • Zombies without any weapons will not deal any damage to the player, nor damage the shields durability.
    • Creeper explosions deal 0 damage to the player.
    • Wither skeletons will not inflict the wither effect when hit by them.
    • Burning zombies will not set the player on fire.
Subtitles
  • Some of elder guardians' and zombie villagers' subtitles are now distinct from the subtitles for guardians and zombies.
Transportation

Command format

/give
  • Now ignores item-specific stacking restrictions.[8]
/title
  • Now can display text in the action bar position.
Block states
  • Block states can now be used in the /execute, /fill, /setblock and /testforblock commands.
    • Examples:
      • /setblock ~ ~ ~ minecraft:stone variant=granite instead of /setblock ~ ~ ~ minecraft:stone 1
      • /setblock ~ ~ ~ wool color=blue instead of /setblock ~ ~ ~ minecraft:wool 11
      • /setblock ~ ~ ~ minecraft:planks variant=acacia instead of /setblock ~ ~ ~ minecraft:planks 4
      • /setblock ~ ~ ~ minecraft:birch_fence_gate facing=west,open=true

World generation

Desert Village wells

Items

Spawn eggs
  • Are now sorted alphabetically in the creative inventory.
Shields
  • Will now keep enchantment level and durability when crafted with banners

Blocks

Anvils
  • Added sound when dropped anvils break
Beds
  • If the player clicks on the bed, but is not right beside it, it now shows a message:
    • "You may not rest now, the bed is too far away"
    • Previously the player would get no message, but would be unable to sleep
Cauldrons
Dispensers
  • Dispensers facing upwards and containing mob eggs now spawn mobs properly on top of the dispenser
Rails
  • All rail types' hitbox heights are decreased from a full block to a half block
Trapdoors
  • Placing trapdoors right next to redstone sources now update to an open state

Mobs

Blazes
Chickens
  • Now has neck texture
Creepers
  • If a creeper is inflicted with a potion effect, its explosion will cause a lingering effect of the potion.
Elder guardians
  • Now drop a wet sponge rather than a dry sponge
Ender Dragon
  • Custom named Ender Dragons now show their name in their boss health bar
Endermen
Human
  • The Savegame ID for Humans were removed.
Husks
  • Now try to avoid water.
Saddled Pigs
Skeleton trap horses
  • The chance of spawning with a thunderstorm lightning strike is reduced to 15 of what it was.
Snow golems
  • Now, when their pumpkin is sheared from their head, that is saved with the game (previously it was just an in-memory visual effect).
Villagers
  • All villagers
    • Can now be named by name tags
  • Farmer villagers
    • Now sells 5–7 apples, where before they sold 5
    • Now sells 6–10 cookies, where before they sold 6
  • Green-robed villagers
    • Re-added this entity as Profession:5; its name is shown in the trading GUI as "Nitwit".
    • Spawns naturally in villages.
    • Has no trades.
Wither
  • Custom named Withers now show their name in their boss health bar
Green-robed zombie villager
  • Re-added this entity as Profession:5.
  • Spawns naturally anywhere zombie villager spawn.

Non-mob entities

Armor Stands
  • Added sound when broken in creative mode

Unconfirmed features

These features are not confirmed for 1.11, but they were mentioned or showcased by developers during 1.11 development. Main article: Mentioned features

Fixes

99 issues fixed
From released versions before Java Edition 1.11
  • MC-9 – Dropped anvil makes no sound when it breaks
  • MC-87 – When scaling a map with paper, shift-clicking on it won't apply the correct scale level.
  • MC-679 – Compass points wrong direction after returning from nether
  • MC-1555 – Items get deleted when the crafting recipe overflows the inventory
  • MC-2153 – Chickens' necks have no texture
  • MC-2188 – Item gets used when right clicking on a saddled pig
  • MC-2573 – Potions and Food are consumed on death
  • MC-4582 – Can't eat, throw, or shoot while looking at an Iron Door/Iron Trapdoor
  • MC-4603 – The Ender Dragon is hostile to players in Creative
  • MC-5330 – Range for using bed is lower than normal range
  • MC-8293 – Dispensers spawn mobs without offset along the y-axis
  • MC-9691 – Inconsistency: Some wooden items don't burn in furnaces
  • MC-10209 – More World Options menus for bonus chest and hardcore aren't blacked out
  • MC-14525 – name tag item doesn't work on entities with right click ability
  • MC-14640 – No hunger bar when riding a Boat or Minecart
  • MC-19033 – Pig with a saddle loses name and you get the name tag back when chunk the pig is in gets unloaded
  • MC-26690 – Wither Skeletons Flicker when in the sun
  • MC-29544 – Particles from falling/landing/sprinting on leaves do not use foliage color
  • MC-29590 – Breaking two-block plants shows wrong breaking particles
  • MC-30630 – Double grass and fern use 2 different biome colors for top and bottom
  • MC-30790 – particle blast on landing based on fall distance rather than fall speed
  • MC-34943/summon-ing a villager without a "Count" tag allows the trade, but does not take the item
  • MC-41270 – Resourcepack's glyph_sizes.bin and some unicode_pages are only loaded on startup
  • MC-46341 – Some text isn't translated and isn't available on Crowdin
  • MC-49666 – Trades Not Randomized for Farmer Villager
  • MC-59888 – Tall grass (top) particles are sunflower texture with broken pallete
  • MC-71367 – Shift-clicking two slots of same item into anvil results in client-side stack of zero in inventory
  • MC-75290 – Transferring lapis lazuli into the enchanting GUI can leave you a stack of zero
  • MC-75726 – Broken error message when loading (broken?) resource packs
  • MC-76899 – Dragging items with the middle mouse button causes block count to go negative
  • MC-81818 – When resizing the window, you may end up spining around.
  • MC-82811 – Attempting to use currently unusable items bobs item up and down
  • MC-82965 – Main hand item use animation plays when using offhand (3rd person mode)
  • MC-83185 – Fishing rod in offhand, bobber immediately disappears/goes to 0,0
  • MC-83337 – Eye of Ender in the mainhand doesn’t block offhand item usage
  • MC-83571 – Custom named bosses show "Wither" / "Enderdragon" at boss health bar
  • MC-83905 – Compass animates incorrectly.
  • MC-84095 – Ender Dragon destroys fireballs/Fireballs invisible
  • MC-85320 – End Bricks, purpur blocks, chorus plants, bone blocks and structure blocks don't show the right colors on a maps
  • MC-85805 – Two pistons smashing a shulker glitch
  • MC-87034 – Dragon's breath and lingering potion area is invisible on minimal particles
  • MC-87048 – Putting Design on Shield will cause Shield to lose Enchantment
  • MC-87587 – Server kicks client when executing: /title @a title [] or /tellraw @a []
  • MC-88096 – When using spawn eggs on fences the mobs fall through
  • MC-88103 – Clock animates incorrectly / spins at noon
  • MC-89064 – Lightning spawns Skeleton Horse when doMobSpawning/spawn-monsters is false.
  • MC-90191 – Armorstands, silverfish and endermites in boats spin rapidly
  • MC-90538 – Elytra not placeable on Armour Stand
  • MC-91209 – Inconsistent word separation in chat help for F3+[key] combinations (resourcepacks, renderdistance)
  • MC-91728 – Instant Health/damage potion tipped arrows got no effect
  • MC-92282 – Mob spawner BlockEntityTag does not copy SpawnData data to missing SpawnPotentials
  • MC-92294 – Elder Guardians drop normal sponge instead of wet sponge
  • MC-93371 – No armor stand breaking sound in creative mode
  • MC-93619 – Shooting potion tipped arrow in creative mode reduces arrow count
  • MC-93648 – Snow golems with pumpkins sheared off regain pumpkins
  • MC-94274 – Hitbox of cocoa beans too small
  • MC-94303 – Filling/emptying bucket/bottle sound doesn't play for cauldrons
  • MC-94485 – Hand animation continue swing when cocoa block placed already
  • MC-94597 – Shooting an arrow prints "added speed" in the Game Output
  • MC-94978 – Throwable items fired from dispenser do not hit mobs for the first two ticks
  • MC-95460 – Compass needle spins only in lower half randomly in the End and Nether.
  • MC-95738 – Slimes health resets to max when setting any nbt-tag
  • MC-95922 – Destroyed dropped Minecart items use entity name
  • MC-96463 – UV mapping in cross.json and tinted_cross.json models is incorrect / south face of crossed textures of saplings, plants, etc. is mirrored
  • MC-96954 – Passenger Entities get dismounted client-side when rerendered
  • MC-97245 – Boat placement sound uses equipment sound subtitle
  • MC-97808 – Not canceled that draw a bow
  • MC-97916 – Items receive too much momentum when they're squeezed
  • MC-98779 – Skeletons spawned with /summon or natural spawning algorithm are not in the correct height
  • MC-100398 – "Marker" true ArmorStands can be pushed by Pistons (incl. + excl. NoGravity:1)
  • MC-101063 – Invalid item id in villager trading causes client, who tries to trade, to crash
  • MC-101234 – Unknown errors do not print exception into log
  • MC-101441 – When durability on bow it is 0 / 384 and the bow is on the left hand
  • MC-101555 – Resource pack fails to load when the itemframe blockstate is multipart
  • MC-101608 – Teleporting a Vehicle will Kick off its Passengers
  • MC-102047 – Middles click on mob variants gives base mob Spawn Egg
  • MC-102248 – Player being killed by Stray shows "@ was shot by Skeleton" death message
  • MC-102454 – Generic/green robed (zombie) villagers aren't spawnable.
  • MC-102506 – Ugly Bryce terrain generation (generation of stone above ground)
  • MC-102638 – All sloped rail hitbox equivalent to the a complete block
  • MC-102683 – Elder Guardians use the same subtitles as normal Guardians
  • MC-103043 – Entity name incorrect for Wither Skeleton / Stray / Elder Guardian / Zombie Pigman
  • MC-103261 – Desert villages generate with cobblestone around the well
  • MC-104259 – Player/Mob stuck/through when on farmland while it changes to dirt
  • MC-105560 – Hoppers become stuck on world reload at chunk borders
  • MC-105787 – Structure void has unused model files
  • MC-105862 – Arrows of slowness disapear from inventory
  • MC-105886 – World file names containing brackets will not load packaged resource packs
  • MC-106168 – Using spawn egg on side of block spawns mobs inside transparent blocks
  • MC-106179 – Zombie burns you when you block with shield
  • MC-106252 – Slowness arrows from strays don’t stack with crafted/shot arrows
  • MC-106300 – Cake hitbox appears at 0,0,0
  • MC-106364 – Lightning impact subtitle is misspelled as lighting
  • MC-106524 – Stray chunks being generated far away
  • MC-106536 – The block model of bone blocks lacks some cullface definitions
  • MC-106552 – “/save-all flush” puts untranslated messages into chat
  • MC-106675 – Command feedback inconsistency.
  • MC-106708 – Block model random offset compatibility
  • MC-106713 – Snooper information may be de-anonymized by a third party
Other fixes
  • "More robust handling of invalid items and hopefully less duping bugs due to this change"[11]

References

Advertisement