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1.11 is an upcoming major update to Minecraft with no set release date.

No new features are expected to be revealed until MineCon 2016,[1][2] which begins on September 24, 2016. As such, snapshots between now and the convention may contain bug fixes and improvements, which may be considered new features.[3] 1.11 will be "slightly bigger than 1.10, but still a relatively small update."[4][5]


Additions

Items

Spawn eggs
  • Eggs that were removed in 1.10-pre2 are re-added, except the cat spawn egg, including:
    • Wither Skeleton
    • Mule
    • Skeleton Horse
    • Zombie Horse
    • Donkey
    • Elder Guardian
    • Stray
    • Husk
  • Added new Zombie Villager spawn egg

General

Splash text
  • "Javalicious edition"
  • "Should not be played while driving"
  • "You're going too fast!"
Internationalization
  • New strings within the game were made available for internationalization:
    • World selection error messages
    • Customized (world type) preset names
    • Spectator-mode-specific options and messages
    • In the Options menu: the words "chunks" and "fps"
    • In item tooltips: the words "Color: ", "NBT: " and "Durability: "
    • The F3+Q keybindings display text, and text associated with other F3 actions
    • Text associated with selecting resource packs

Changes

General

Resource packs
  • The required pack version number was changed to "3" in pack.mcmeta.
    • Version 3 resource packs have to use lowercase filenames for everything
Entity IDs, Block IDs and Item IDs
  • Now are no longer case sensitive.
    • Autocomplete will put in lowercase letters.
Entity IDs
  • Use underscores to separate words, rather than using single words in mixed case
  • Optionally, a minecraft: namespace prefix can be used, just like block and item IDs. However, it is not optional for EntityTags and spawners.[6]
  • The following names have changed:
Old name New name
AreaEffectCloud area_effect_cloud Underscores
ArmorStand armor_stand Underscores
CaveSpider cave_spider Underscores
MinecartCommandBlock commandblock_minecart Rename
DragonFireball dragon_fireball Underscores
ThrownEgg egg Rename
EnderCrystal ender_crystal Underscores
EnderDragon ender_dragon Underscores
ThrownEnderpearl ender_pearl Rename
EyeOfEnderSignal eye_of_ender_signal Underscores
FallingSand falling_block Rename
FireworksRocketEntity fireworks_rocket Rename
MinecartFurnace furnace_minecart Rename
MinecartHopper hopper_minecart Rename
EntityHorse horse Rename
ItemFrame item_frame Underscores
LeashKnot leash_knot Underscores
LightningBolt lightning_bolt Underscores
LavaSlime magma_cube Rename
MinecartRideable minecart Rename
MushroomCow mooshroom Rename
Ozelot ocelot Rename
PolarBear polar_bear Underscores
ShulkerBullet shulker_bullet Underscores
SmallFireball small_fireball Underscores
SpectralArrow spectral_arrow Underscores
ThrownPotion potion Rename
MinecartSpawner spawner_minecart Rename
PrimedTnt tnt Rename
MinecartTNT tnt_minecart Rename
VillagerGolem villager_golem Underscores
WitherBoss wither Rename
WitherSkull wither_skull Underscores
ThrownExpBottle xp_bottle Rename
PigZombie zombie_pigman Rename
  • Horse was split into entity IDs horse, donkey, mule, skeleton_horse and zombie_horse for their respective types.
  • Skeleton was split into entity IDs skeleton, stray and wither_skeleton.
  • Zombie was split into entity IDs zombie, zombie_villager and husk.
  • Guardian was split into entity IDs guardian and elder_guardian.
  • Unused savegame IDs Mob and Monster were removed.
NBT tags
  • For all horses, HasReproduced, Type and Saddle tags are removed.
  • ChestedHorse and Items tags now apply only to mule and donkey.
  • SkeletonTrap and SkeletonTrapTime tags now apply only to skeleton_horse.
  • Elder tag is removed from guardian and elder_guardian.
  • ZombieType tag is removed from all zombie types.
  • ConversionTime and Profession tags now apply only to zombie_villager.
  • SkeletonType tag is removed from all skeleton types.
  • Pumpkin byte tag is added to snowman.
Loot tables
  • Donkey, mule, husk and zombie villager now each draw from their own loot tables, rather than drawing from the horse and zombie loot tables, respectively.

Gameplay

Chat
  • Some warnings now appear above the hotbar instead in the chat, like "Press [key] to dismount" had.
    • "You can only sleep at night"
    • "You may not rest now, there are monsters nearby"
    • "This bed is occupied"
    • "Height limit for building is 256 blocks"
    • "Unable to open. Loot not generated yet."
    • "You may not rest now, the bed is too far away"
Fuel
  • More things will burn in the furnace
Status effects
  • Changed the duration of hunger and saturation effects.
Subtitles
  • Some of elder guardians' and zombie villagers' subtitles are now distinct from the subtitles for guardians and zombies.
Transportation

Command format

/give
  • Now ignores item-specific stacking restrictions.[7]
/title
  • Now can display text in the action bar position.
Block states
  • Block states can now be used in the /execute, /fill, /setblock and /testforblock commands.
    • Examples:
      • /setblock ~ ~ ~ minecraft:stone variant=granite instead of /setblock ~ ~ ~ minecraft:stone 1
      • /setblock ~ ~ ~ wool color=blue instead of /setblock ~ ~ ~ minecraft:wool 11
      • /setblock ~ ~ ~ minecraft:planks variant=acacia instead of /setblock ~ ~ ~ minecraft:planks 4
      • /setblock ~ ~ ~ minecraft:birch_fence_gate facing=west,open=true

Items

Spawn eggs
  • Are now sorted alphabetically in the creative inventory.
Shields
  • Will now keep enchantment level and durability when crafted with banners

Blocks

Anvils
  • Added sound when dropped anvils break
Beds
  • If the player clicks on the bed, but is not right beside it, it now shows a message:
    • "You may not rest now, the bed is too far away"
    • Previously the player would get no message, but would be unable to sleep
Cauldrons
Dispensers
  • Dispensers facing upwards and containing mob eggs now spawn mobs properly on top of the dispenser
Rails
  • All rail types' hitbox heights are decreased from a full block to a half block

Mobs

Chickens
  • Now has neck texture
Creepers
  • If a creeper is inflicted with a potion effect, its explosion will cause a lingering effect of the potion.
Elder guardians
  • Now drop a wet sponge rather than a dry sponge
Ender Dragon
  • Custom named Ender Dragons now show their name in their boss health bar
Husks
  • Now try to avoid water.
Skeleton trap horses
  • The chance of spawning with a thunderstorm lightning strike is reduced to 15 of what it was.
Snow golems
  • Now, when their pumpkin is sheared from their head, that is saved with the game (previously it was just an in-memory visual effect).
Villagers
  • All villagers
    • Can now be named by name tags
  • Farmer villagers
    • Now sells 5–7 apples, where before they sold 5
    • Now sells 6–10 cookies, where before they sold 6
  • Green-robed villagers
    • Re-added this entity as Profession:5; its name is shown in the trading GUI as "Nitwit".
    • Spawns naturally in villages.
    • When spawned naturally in a village, or from an egg, it has no trades.
      • When it is spawned with commands, it can be interacted with once, though it has no trades (see 106056).
      • When converted from a generic zombie villager, it receives one of the tier 1 trades from other professions, with no further trades unlockable. (see 106058)
Wither
  • Custom named Withers now show their name in their boss health bar
Green-robed zombie villager
  • Re-added this entity as Profession:5.
  • Spawns naturally anywhere zombie villager spawn.

Non-mob entities

Armor Stands
  • Added sound when broken in creative mode

Planned changes

Endermen

Unconfirmed features

These features are not confirmed for 1.11, but they were mentioned or showcased by developers during 1.11 development. Main article: Mentioned features

Fixes

64 issues fixed
From released versions before Java Edition 1.11
  • MC-9 – Dropped anvil makes no sound when it breaks
  • MC-87 – When scaling a map with paper, shift-clicking on it won't apply the correct scale level.
  • MC-679 – Compass points wrong direction after returning from nether
  • MC-1555 – Items get deleted when the crafting recipe overflows the inventory
  • MC-2153 – Chickens' necks have no texture
  • MC-2188 – Item gets used when right clicking on a saddled pig
  • MC-4582 – Can't eat, throw, or shoot while looking at an Iron Door/Iron Trapdoor
  • MC-5330 – Range for using bed is lower than normal range
  • MC-8293 – Dispensers spawn mobs without offset along the y-axis
  • MC-9691 – Inconsistency: Some wooden items don't burn in furnaces
  • MC-10209 – More World Options menus for bonus chest and hardcore aren't blacked out
  • MC-14525 – name tag item doesn't work on entities with right click ability
  • MC-14640 – No hunger bar when riding a Boat or Minecart
  • MC-19033 – Pig with a saddle loses name and you get the name tag back when chunk the pig is in gets unloaded
  • MC-26690 – Wither Skeletons Flicker when in the sun
  • MC-29590 – Breaking two-block plants shows wrong breaking particles
  • MC-30630 – Double grass and fern use 2 different biome colors for top and bottom
  • MC-30790 – particle blast on landing based on fall distance rather than fall speed
  • MC-34943/summon-ing a villager without a "Count" tag allows the trade, but does not take the item
  • MC-46341 – Some text isn't translated and isn't available on Crowdin
  • MC-49666 – Trades Not Randomized for Farmer Villager
  • MC-59888 – Tall grass (top) particles are sunflower texture with broken pallete
  • MC-71367 – Shift-clicking two slots of same item into anvil results in client-side stack of zero in inventory
  • MC-75290 – Transferring lapis lazuli into the enchanting GUI can leave you a stack of zero
  • MC-75726 – Broken error message when loading (broken?) resource packs
  • MC-76899 – Dragging items with the middle mouse button causes block count to go negative
  • MC-81818 – When resizing the window, you may end up spining around.
  • MC-82811 – Attempting to use currently unusable items bobs item up and down
  • MC-82965 – Main hand item use animation plays when using offhand (3rd person mode)
  • MC-83185 – Fishing rod in offhand, bobber immediately disappears/goes to 0,0
  • MC-83571 – Custom named bosses show "Wither" / "Enderdragon" at boss health bar
  • MC-85320 – End Bricks, purpur blocks, chorus plants, bone blocks and structure blocks don't show the right colors on a maps
  • MC-87034 – Dragon's breath and lingering potion area is invisible on minimal particles
  • MC-87048 – Putting Design on Shield will cause Shield to lose Enchantment
  • MC-88096 – When using spawn eggs on fences the mobs fall through
  • MC-89064 – Lightning spawns Skeleton Horse when doMobSpawning/spawn-monsters is false.
  • MC-90191 – Armorstands, silverfish and endermites in boats spin rapidly
  • MC-91209 – Inconsistent word separation in chat help for F3+[key] combinations (resourcepacks, renderdistance)
  • MC-91728 – Instant Health/damage potion tipped arrows got no effect
  • MC-92282 – Mob spawner BlockEntityTag does not copy SpawnData data to missing SpawnPotentials
  • MC-92294 – Elder Guardians drop normal sponge instead of wet sponge
  • MC-93371 – No armor stand breaking sound in creative mode
  • MC-93619 – Shooting potion tipped arrow in creative mode reduces arrow count
  • MC-93648 – Snow golems with pumpkins sheared off regain pumpkins
  • MC-94303 – Filling/emptying bucket/bottle sound doesn't play for cauldrons
  • MC-94978 – Throwable items fired from dispenser do not hit mobs for the first two ticks
  • MC-95922 – Destroyed dropped Minecart items use entity name
  • MC-96954 – Passenger Entities get dismounted client-side when rerendered
  • MC-97245 – Boat placement sound uses equipment sound subtitle
  • MC-97916 – Items receive too much momentum when they're squeezed
  • MC-100398 – "Marker" true ArmorStands can be pushed by Pistons (incl. + excl. NoGravity:1)
  • MC-101063 – Invalid item id in villager trading causes client, who tries to trade, to crash
  • MC-101234 – Unknown errors do not print exception into log
  • MC-101441 – When durability on bow it is 0 / 384 and the bow is on the left hand
  • MC-101608 – Teleporting a Vehicle will Kick off its Passengers
  • MC-102047 – Middles click on mob variants gives base mob Spawn Egg
  • MC-102248 – Player being killed by Stray shows "@ was shot by Skeleton" death message
  • MC-102454 – Generic/green robed (zombie) villagers aren't spawnable.
  • MC-102638 – All sloped rail hitbox equivalent to the a complete block
  • MC-103043 – Entity name incorrect for Wither Skeleton / Stray / Elder Guardian / Zombie Pigman
  • MC-105560 – Hoppers become stuck on world reload at chunk borders
  • MC-105787 – Structure void has unused model files
  • MC-105862 – Arrows of slowness disapear from inventory
  • MC-106168 – Using spawn egg on side of block spawns mobs inside transparent blocks
Other fixes
  • "More robust handling of invalid items and hopefully less duping bugs due to this change"[11]

References

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