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1.11.1 is an upcoming update for Minecraft with no set release date.[1]
Planned changes
Planned Fixes
- 18 issues fixed
- From released versions before 1.11
- MC-7222 – 1-9 keys, hoppers/droppers and shift-clicking ignore stacking restrictions
- MC-23039 – Dropped item disappear in Creative
- MC-33383 – Lag while taking screenshot with F2
- MC-67665 – Mouse click position always lags a few frames behind the crosshair
- MC-88484 – Decimal numbers are displayed using the default Locale value
- MC-101197 – Cannot use leads on wild ocelots
- MC-104778 – Non-hostile wild wolves and ocelots cannot be put on leashes
- MC-105049 – Infinite durability for carrot on a stick
- MC-108673 – Fences and cobble walls moved by pistons don't move entities in the upper part of their collision box
- From 1.11
- MC-108464 – followRange attribute doesn't work properly on some mobs
- MC-109028 – Picking up a flower from a flower pot makes no sound when you already have that flower in your inventory
- MC-109805 – Farmland can be placed on invalid locations
- MC-109831 – Heads in inventory face backwards
- MC-110094 – Entities can fall through moving fences
- MC-110234 – Renaming a wither doesn't change the boss bar
- MC-110244 – Moving blocks use 0,0,0 as surrounding to calculate their bounding box
- MC-110333 – Mounted horse disappeared after 1.11 upgrade
- MC-110474 – Activator rail ejects players (and 2 high mobs) to the wrong spot inside of 2 high rooms
Trivia
- The luck effect was going to be removed in this update, but lead developer Jeb changed his mind due to it being used in custom maps. [2]
References
- ↑ a b "We are working on a Minecraft 1.11.1 (Java). Decided to remove luck potions... so The Unlucky Update? Also new fireworks feature." – @jeb_ (Jens Bergensten) on X, November 28, 2016
- ↑ "Good Monday! FYI we'll revert the decision to remove the luck and unluck effects in Minecraft because people were using them in custom maps." – @jeb_ (Jens Bergensten) on X, December 12, 2016