The following page lists colors which are applied to items in the game.
Both editions[]
Spawn eggs[]
Potions[]
The specific instructions are: add pictures of the three major potion types (preferably without the enchant glint for clarity) of each respective effect (including those which do not exist without special commands, preferably marked as such in the table). and also add particles via EffectSprite
IDs listed are that of the numerical effect IDs, not potion IDs.
Java ID | Bedrock ID | Potion/Effect | Color | Decimal |
---|---|---|---|---|
N/A | N/A | Uncraftable potion | #F800F8[JE only] |
16253176[JE only] |
N/A | N/A | Water bottle | #385DC6 |
3694022 |
16 | 16 | Night Vision | #C2FF66 |
12779366 |
14 | 14 | Invisibility | #F6F6F6 |
16185078 |
8 | 8 | Jump Boost | #FDFF84 |
16646020 |
12 | 12 | Fire Resistance | #FF9900 |
16750848 |
1 | 1 | Swiftness | #33EBFF |
3402751 |
2 | 2 | Slowness | #8BAFE0 |
9154528 |
N/A | N/A | Potion of the Turtle Master | #8B80E3[verify] #8B83E3[verify] enhanced[JE only] |
9142499[verify] 9143267[verify] enhanced[JE only] |
13 | 13 | Water Breathing | #98DAC0 |
10017472 |
6 | 6 | Instant Health | #F82423 |
16262179 |
7 | 7 | Instant Damage | #A9656A |
11101546 |
19 | 19 | Poison | #87A363 |
8889187 |
10 | 10 | Regeneration | #CD5CAB |
13458603 |
5 | 5 | Strength | #FFC700 |
16762624 |
18 | 18 | Weakness | #484D48 |
4738376 |
26 | N/A | Luck | #59C106[JE only] |
5882118[JE only] |
20 | 20 | Wither (Potion of Decay) | #736156 |
7561558 |
28 | 27 | Slow Falling | #F3CFB9[JE only] #FEEAD6[BE only] |
15978425[JE only] 16706262[BE only] |
Item forms of colored blocks[]
The inventory color of the grass is calculated with temperature:0.5
and rainfall:1.0
. The result is AdjTemp:0.5, AdjRainfall:0.5
, We can get the color(
#7CBD6B) for the middle of center(x:127, y:127) of the grass.png
.
These are exclusive to Java Edition; Bedrock Edition instead has pre-colored textures used for items, distinct from the textures actually used for blocks in placed form (see Bedrock Edition history of textures/Items).
Maps[]
The color value used is -12173266, adding 224 returns a value of 4603950, giving a map color of
#46402E. This color is overlaid onto filled map item icons only.
Dyed leather armor[]
The default color is
#A06540 (Dec: 10511680). This is used for leather horse armor, and leather helmet, chestplate, leggings, and boots. Dyes return the same colors as Dyes#Color values.
Firework stars[]
The default color is
#8A8A8A (Dec: 9079434). When dyes are applied, the final color is different from that used for leather armor. They do not match one to one. [more information needed]
Below are the colors used for firework stars:
Description | Color Code | |
---|---|---|
Dec | Hex | |
White | 15790320 | #F0F0F0 |
Light gray | 11250603 | #ABABAB |
Gray | 4408131 | #434343 |
Black | 1973019 | #1E1B1B |
Brown | 5320730 | #51301A |
Red | 11743532 | #B3312C |
Orange | 15435844 | #EB8844 |
Yellow | 14602026 | #DECF2A |
Lime | 4312372 | #41CD34 |
Green | 3887386 | #3B511A |
Cyan | 2651799 | #287697 |
Light blue | 6719955 | #6689D3 |
Blue | 2437522 | #253192 |
Purple | 8073150 | #7B2FBE |
Magenta | 12801229 | #C354CD |
Pink | 14188952 | #D88198 |
History[]
- Default colors for other stuff when introduced. Some colored stuff was not colored as items when in the inventory.
- Console Edition bed items
- All early spawn egg color info - we have the equations and stuff now.
Java Edition Beta | |||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1.7 | Leaves now appear colored in the inventory. | ||||||||||||||||||||||||||||||||||||||||||||||
Java Edition | |||||||||||||||||||||||||||||||||||||||||||||||
1.0.0 | Beta 1.9 Prerelease | Added lily pads, which use a color of #208030 in the inventory. | |||||||||||||||||||||||||||||||||||||||||||||
1.1 | 11w49a | Spawn eggs added, which apply a single color to a constant texture according to the table below:
| |||||||||||||||||||||||||||||||||||||||||||||
12w01a | Spawn egg color application has been reworked to use two different textures, which can be colored completely different colors. | ||||||||||||||||||||||||||||||||||||||||||||||
1.8 | 14w25a | Lily pads are now colored with the color #71C35C in the inventory. | |||||||||||||||||||||||||||||||||||||||||||||
? | Prior to the introduction of Potions of Leaping, the color for the jump boost status effect was #786297 (Dec: 7889559). It was later changed to #22FF4C (Dec: 2293580) in 1.8 with the addition of Potions of Leaping.[more information needed] | ||||||||||||||||||||||||||||||||||||||||||||||
Pocket Edition Alpha | |||||||||||||||||||||||||||||||||||||||||||||||
v0.1.0 | Added item models for oak leaves colored with #59A53F. | ||||||||||||||||||||||||||||||||||||||||||||||
v0.2.1 | The item model use separate but identical magenta textures when "Fancy Graphics" are enabled/disabled and no longer colored. |