Minecraft Wiki
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  • Entity data
  • Tags common to all entities
      •  Facing: The direction the painting/item frame faces: 3 is south, 4 is west, 2 is north, 5 is east, 1 is top, and 0 is bottom.
      •  TileX: The X coordinate of the block the painting/item frame is in.
      •  TileY: The Y coordinate of the block the painting/item frame is in.
      •  TileZ: The Z coordinate of the block the painting/item frame is in.
      •  Item: The item, without the slot tag. If the item frame is empty, this tag does not exist.
      •  ItemDropChance: The chance the item will drop when the item frame breaks. 1.0 by default.
      •  ItemRotation: The number of times the item has been rotated 45 degrees clockwise.
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