An iron golem is a large strong neutral utility mob that defends players and villagers. It is one of the few mobs that can be built then spawned in the game.
Spawning
Villages
In Java Edition, villagers can summon iron golems, either when they are gossiping or panicking. When a villager tries to summon a golem, up to 10 attempts are made to spawn a golem within a 16×13×16 box centered on the villager (villager block position +7/−8 blocks along x/z axes and +6/−6 blocks along y axis). A random y column is picked and then the topmost block in that column is selected that is air, water, or lava, and has a "solid-blocking" block underneath, or block at y=+6 if none such is available in that column. The target location is then checked whether the block underneath has a solid top surface (which is not the same as "solid-blocking"). The target block and 2 blocks above must not be a full block, nor be redstone-powered, nor be rails, and the two blocks above must not be water. This means the iron golem can spawn inside 1-deep water or inside blocks like slabs, fences, and carpets (if other checks pass). Adjacent blocks are irrelevant, so golems can spawn partially inside adjacent solid blocks.[1] However, the spawning iron golem still must not collide with any existing entities.
In Bedrock Edition, an iron golem can spawn naturally when a village first generates in the world. Iron golems also spawn in villages having at least 20 beds and 10 villagers. The golem attempts to spawn in a 16×6×16 volume around the village center defined by a bed, a bell, or another meeting point. For a village to spawn iron golems, 75% of the villagers in the village must have worked in the past day, 100% of the villagers must be linked to a bed, and a player must be within 80 blocks of the village horizontally and within 44 blocks vertically. The chance of attempting a spawn is 1⁄700 per game tick, which averages to one spawn attempt every 35 seconds. Iron golems can spawn provided the 2×4×2 space above the spawn point (that is, horizontally centered on the northwest corner of the block it spawns on) contains only non-full blocks, and the block it spawns on is solid. If the village's original iron golem is killed, a new one cannot spawn unless all of these conditions are met; therefore, small villages do not regenerate an iron golem unless the village is expanded.
Creation
Iron golems are created by placing four iron blocks in a T shape (as shown in the image), and then placing a carved pumpkin, jack o'lantern or pumpkin[BE only] on top of the center upper block. The pumpkin may be placed by the player, a dispenser or an enderman, but it must be placed last. It needs at least one block of space around the bottom iron block to be able to spawn and cannot spawn in a confined area, even grass can prevent an iron golem from spawning. Alternatively, the blocks can be placed in any order with an uncarved pumpkin; the player can shear the pumpkin to spawn the golem. When successfully transformed, it is naturally passive toward all players under all circumstances. It can, however, attack the player’s tamed wolves, if punched accidentally, but it never directly attacks the player. The constructed golem attacks hostile mobs like a naturally spawned iron golem.
The block arrangement can be placed upright, lying down, or upside-down. The four empty spaces in the diagram (above and below each of the arms) must be air blocks. Any non-air block (including blocks such as snow layers, grass, and water) present in any of the empty spaces prevent the golem from spawning.
In Java Edition, the player can place a pumpkin on the four blocks of iron, then shear the pumpkin. The iron golems still spawns like normal.
Like other constructed mobs, iron golems always spawn facing south. Their large size may cause them to take suffocation damage from nearby solid blocks at the level of their head.
Dropping a pumpkin on the correct arrangement of iron blocks does not spawn a iron golem.
Pillager outposts
An iron golem found within one of the cages surrounding an outpost.
Iron golems can also be found surrounding pillager outposts, confined inside dark oak cages. When freed, they can help the player by attacking any nearby pillagers. Pillagers do not attack iron golems in cages, although the iron golem can attack any pillagers that are one block near the cage, because iron golems can attack through a one-block wall.
Drops
Iron golems drop when they die:
- 3–5 Iron Ingots
- 0–2 poppies
Killing an iron golem with a weapon enchanted by Looting has no effect on the number of iron ingots or poppies dropped. Trading prices are unaffected by the killing of iron golems; however, village popularity decreases by 10, affecting village iron golem behavior if the popularity ranges below -15[BE only].
Behavior
An iron golem offering a poppy.
Iron golems wander around a village in a patrol-like fashion, staying close to buildings and other structures. Like villagers, iron golems do not wander away from a village, regardless of how they were spawned, but sometimes stand at the border of the village.
An iron golem sometimes faces a villager as if they are conversing. Iron golems can spawn poppies in their hands and offer them to villagers, symbolizing the friendly relationship between villagers and iron golems. Baby villagers accept the poppy offered by the iron golem,[Bedrock Edition only][2] Attacking an iron golem that is not player-built while the iron golem is holding out a poppy causes it to "confiscate" the poppy and attack the player instead. If the iron golem sees a target while it is offering the poppy, it runs away towards the target like before and kill the target instead.
In Bedrock Edition, iron golems completely ignore villagers, pushing them aside while walking if a villager is in the iron golem's path, but they still offer poppies if possible.
If not within a village, iron golems slowly wander around attacking hostile mobs, usually making their way to a nearby village. If in that village, the iron golem doesn't leave.
Iron golems can walk up a full block height without jumping and walk over a 1 block wide hole without falling in. They avoid water, lava, fire, and cactus. Iron golems are immune to both drowning and fall damage. When in water, they sink, but can still move freely.
In Java Edition, when an iron golem's health reduces to 75%, cracks appear on its surface. An iron golem can be healed when the player right-clicks the chest of the iron golem with an iron ingot.
As with all utility mobs, iron golems can be leashed. The leashed iron golem does not try to break from the lead when it sees a hostile mob. Instead, it looks at the mob while moving. An iron golem that is leashed in mid-air moves its arms and legs while moving. If an iron golem is leashed to a fence, it attacks the hostile mob but does not follow the mob if the hostile mob goes out the attack range, as the iron golem cannot break free from fence leads.
In Java Edition, when iron golems move when provoked, they look like if they're taking strides towards the mob. Iron golems that aren't provoked move slower in Java Edition. Iron golems move faster in Bedrock Edition, as it walks like its normal walking speed, either when provoked or not provoked.
Iron golems cannot pick up weapons or armor, but the player can use NBT commands in Java Edition to give the iron golem weapons or armor, although the armor or weapons are not visible.
Attacking
When attacking, an iron golem moves quickly toward its target and swings its arms up violently to attack, flinging the target into the air, and dealing 7![]()
![]()
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to 21
× 10.5 damage in Normal difficulty. Iron golems have a large attack range, allowing them to attack through a solid 1 block thick wall, even without a line of sight to the target. When an iron golem attacks, it also deals a long knockback range. Iron golems cannot attack targets that are four blocks high above the same ground level as the golem, meaning its easy to pillar-jump a four block high pillar and attack the iron golem from above while it cannot attack.
It is possible for multiple golems to hit the same target simultaneously, flinging the victim to a height proportional to the number of golems that attacked. The mob/player flung can die from fall damage.
If an iron golem attacks a group of zombies, for example, it targets one zombie to attack until that zombie dies before it attacks a different zombie, even while other zombies are attacking at the same time. The iron golem attacks hostile mobs that attack it in order.
If the mob is flung out of sight, the iron golem attacks the next mob that attacks it. Sometimes, the iron golem might attack the nearest hostile mob if they are in groups.
When an iron golem kills any mob, the player can obtain items dropped by the mob, but no experience orbs. Iron golems that kill a raid mob in Bedrock Edition also causes the mob to drop its raid loot, even when the mob wasn't attacked by the player before it's killed.
Iron golems never attack each other, as iron golems cannot "accidentally" hit another iron golem when attacking.
Provocation by players
An iron golem built by a player never attacks players, even when hit or when the player attacks another villager or another golem in front of the player-built golem. Player-built golems do not attack the player if they have a popularity of -15 or less. A player-built golem attacks the player's tamed wolf if the wolf attacks the golem.
A naturally-spawned iron golem becomes hostile toward a player who attacks a villager near an iron golem. Also, if a player has -15 popularity or less in a village, naturally-spawned iron golems become forever hostile to that player until the player's popularity goes above -15.
A village iron golem retaliates when attacked by a player (even throwing an ender pearl at an iron golem provokes it). If a village has two naturally-spawned iron golems and a player attacks one in front of the other, both iron golems may become hostile to the player.
Throwing a positive splash potion or a positive lingering potion does not anger Iron golems.
Provocation by hostile mobs
Although they are guardians of villages, iron golems aren't actually provoked when a hostile mob attacks a nearby villager (in contrast to a player attacking a villager). They are provoked when attacked by hostile mobs, and they are provoked by the presence of certain hostile mobs within 16 blocks (see table below). Even if a witch accidently throwing a positive splash potion at an iron golem during a raid does not stop the iron golem from attacking the witch. Iron golems are ineffective against flying hostile mobs that don't venture into the iron golem's reach, such as phantoms.
The list below contains all mobs including players. The iron golem also attacks neutral mobs or hostile mobs that only attack the player such as piglins or zombified piglins.
| Mob | Iron golem attacks the mob on sight? | Attacks the iron golem on sight? | Notes |
|---|---|---|---|
| Axolotl | Yes | Partial | Axolotls have a 5% chance to attack iron golems |
| Bee | When attacked | No | |
| Blaze | Yes | When attacked | They attack the iron golem if it has been attacked by it. |
| Chicken Jockey | Yes | Partial | A baby zombie riding a chicken attacks iron golems. If a baby zombified piglin is riding the chicken, the zombified piglin attacks the golem only after the golem attacks first. Attacking the baby zombified piglin also provokes other zombified piglins. If the iron golem attacks another zombified piglin, the baby zombified piglin also attack the iron golem. |
| Creeper | Yes | No | Creepers can't attack iron golems |
| Dolphin | No | No | Dolphins are neutral toward the player, but passive toward the golem. |
| Drowned | Yes | Yes | Drowned attacks iron golems like they attack villagers. They do not attack iron golems during daytime if they are not in a water block. |
| Ender Dragon | Yes | Accidentally | When in near vicinity, iron golems try to attack the ender dragon, although they are rarely able to. The ender dragon does not target iron golems, but may still hit them by accident.[verify] |
| Enderman | Yes | When attacked | Endermen attacked by the iron golem retaliate, following their normal neutral behavior. The enderman do not attack iron golems if the iron golem looks at the enderman. |
| Endermite | Yes | When attacked | A group of endermites attack as a group if the golem attacks one of the endermites in the group. |
| Ghast | Partial | No | Iron golems almost never attack ghasts, but if close, and the ghast is not moving too much, the golem can attack ghasts. However, iron golems do not seek or approach any ghast outside its range. |
| Giant [unused mob] [JE only] | Yes | No | Giants can't attack. |
| Glow Squid | No | No | |
| Goat | When attacked | Randomly | Goats may randomly attack iron golems. If the golem is attacked by the goat, the golem retaliates. |
| Guardian Elder Guardian |
Yes | No | Guardians and elder guardians completely ignore iron golems, even when attacked. |
| Hoglin | Yes | When attacked, group retaliates | They attack if an iron golem attacks one hoglin, although group does not retaliate if babies are attacked. |
| Iron Golem | No | No | Iron golems never attack each other. Iron golems cannot hit each other by accident because they use melee attacks. |
| Killer Bunny [unused mob] | Yes | No | Killer bunnies attack only the player. |
| Llama Trader Llama | When attacked | Accidentally | An iron golem attacks a llama that accidentally hits the golem with its spit. After being hit by the golem, the llama deliberately attacks the golem. |
| Magma Cube | Yes | Yes | Attacks big, medium, and small-sized magma cubes. Big and medium-sized magma cubes attack iron golems, but small-sized magma cubes are unable to deal any damage to iron golems. In Bedrock Edition, magma cubes completely ignore iron golems, but the golem still kills them. |
| Panda | No | No | |
| Polar Bear | Yes | Partial | Polar bears almost attack iron golems that attack them |
| Phantom | Yes | No | |
| Piglin | Yes | When attacked, group retaliates | Piglins attack iron golems only if the iron golem attacks one piglin, or piglin brute. Iron golems attack baby piglins despite them being passive. |
| Piglin Brute | Yes | When attacked, group retaliates | Piglin Brutes attack iron golems only if an iron golem attacks a piglin or piglin brute. |
| Player | When attacked Yes (natural if a player has -15 popularity or lower in a village) No (player-built, and in Peaceful difficulty) |
At player's discretion |
A naturally-spawned iron golem or commands-spawned iron golem attacks the player if the player attacks it or a villager while playing in the Adventure and Survival modes (it does not attack the player in Creative or Spectator modes). |
| Pufferfish | When attacked | Defensive | Iron golems attack pufferfish if damaged by the pufferfish's defense. |
| Shulker | Yes | When attacked | They attack if an iron golem attacks one shulker.[verify] |
| Silverfish | Yes | Yes[BE only] Partial[JE only] |
in Java Edition, they attack if the iron golem attacks one silverfish. Silverfish always attack iron golems in Bedrock Edition. |
| Skeleton Stray Wither Skeleton |
Yes | Yes | Wither skeletons attack iron golems on sight, unlike zombified piglins. |
| Skeleton HorseZombie Horse | No | No | Iron golems attack the rider of a Skeleton Horseman, but not the horse. |
| Slime | Yes | Partial | Slimes chase iron golems, but do not attack. Iron golems attack slimes despite them not attacking the golem. |
| Snow Golem | When attacked | Accidentally | The iron golem retaliates when a snow golem accidentally hits it with a snowball. |
| Spider Cave Spider | Yes | Yes | |
| Strider Jockey | Partial | Partial | Iron golems attack only the zombified piglin of a strider jockey, not the strider. The zombified piglin attacks the iron golem if another zombified piglin is attacked by the golem or if attacked. When the zombified piglin is angry at the golem, the strider moves toward the golem. |
| Vex | Yes | Partial | It attacks the iron golem rarely when the vex is nearby by the iron golem. It attacks immediately when an evoker summons three vexes. |
| Villager | No | No | Iron golems' main objective is to protect villagers, not to kill them. |
| Evoker Illusioner[unused mob][Java Edition only] Pillager Ravager Vindicator | Yes | Yes | Iron golems attack unarmed pillagers, despite them being passive in Java Edition. All other illagers attack the iron golem on sight and the iron golem also attacks them on sight. |
| Witch | Yes | Yes[BE only] Partial[JE only] |
Attack iron golems if patrolling in an illager patrol or iron golem attacking one witch. The witch throws splash potions of Poison or Harming when an iron golem attacks the witch.[JE only] Witches always attack iron golems in Bedrock Edition. |
| Wither | Yes | Partial | Iron golems always attack withers, even when the wither is generating health after being summoned, while the golem attacks still damage to the wither. |
| Wolf (untamed) Ocelot Cat | Yes | No | Iron golems hate and attack wolves, ocelots and all cats because they thought that wolves are neutral to golems. |
| Wolf (tamed) | When attacked | In defense of owner | Tamed wolves attack the iron golem if it attacks its owner, or the owner attacks the golem. When attacked by the wolf, the golem retaliates. The player-built iron golem attacks the player's wolves if attacked by the wolf. |
| Zombie Husk[JE only] Zombie Villager | Yes | Yes | The zombie and its variants attack iron golems like they attack villagers. |
| Zombified Piglin | Yes | When attacked, group retaliates | They attack if an iron golem attacks one zombified piglin. |
| Zoglin | Yes | Yes | Unlike hoglins, a group does not attack the golem if the golem attacks one zoglin. |
| All other mobs | No | No |
An iron golem looks down at a husk, but cannot attack the husk.
A naturally-spawned iron golem knows where raiding illager locations are from behind solid walls and from underground and attempts to move toward them. An iron golem created by the player or summoned by a command cannot detect raiders through obstructions. Iron golems also looks down or looks up if the hostile mob is above or below the iron golem.
Being attacked
Zombies (and variants), zoglins, skeletons (and variants), spiders, cave spiders, slimes, magma cubes, and illagers naturally attack iron golems on sight and may cause major damage, especially if the mobs attack in groups. In Bedrock Edition, silverfish and witches may naturally attack it too.
In Java Edition, iron golems have 100% knockback resistance from normal attacks. They can still be knocked back by the Knockback enchantment on swords and the Punch enchantment on bows. In Bedrock Edition, the Knockback or Punch enchantments a 50% chance knocking back iron golems, as it also hurts the iron golem.
Cracking
Iron golems have different stages of being cracked to show their health. When their health is above 74
× 37, some cracks become visible. When their health is between 50
× 25 and 74
× 37, a few more cracks appear. When their health is between 25
× 12.5 and 49
× 24.5, they appear more cracked. When their health is lower than 25
× 12.5, many cracks are visible.
Healing
In Java Edition, using an iron ingot on an iron golem restores its health by 25
× 12.5.[3]
Preferred path
Like villagers, iron golems in Bedrock Edition use a strategy of pathfinding that prioritizes walking on certain "low-cost" blocks.
Iron golems attempt to walk on a one-block-wide path, despite them being two blocks wide. An iron golem favors a wider path if it sees one.
Climbing
Iron golems can climb ladders or vines if the ladder or vine is in its path, or if pushed onto a ladder or vine.
Sounds
| Sound | Subtitles | Source | Description | Resource location | Translation key | Volume | Pitch | Attenuation distance |
|---|---|---|---|---|---|---|---|---|
| Footsteps | Friendly Creatures | Plays when it walks around the village. | entity | subtitles | 1.0 | 1.0 | 16 | |
| Iron Golem breaks | Friendly Creatures | Plays when it breaks from high to low health. | entity | subtitles | 0.8 | 0.8 / 1.0 | 16 | |
| Iron Golem dies | Friendly Creatures | Plays when it dies. | entity | subtitles | 1.0 | 1.0 | 16 | |
| Iron Golem hurts | Friendly Creatures | Plays when it takes damage. | entity | subtitles | 1.0 | 1.0 | 16 | |
| Iron Golem repaired | Friendly Creatures | Plays when it is repaired to full health. | entity | subtitles | 1.0 | 1.0 | 16 | |
| Iron Golem attacks | Friendly Creatures | Plays when it attacks hostile creatures in the village. | entity | subtitles | 1.0 | 1.0 | 16 |
Data values
ID
| Name | Identifier | Translation key |
|---|---|---|
| Iron Golem | iron_golem | entity.minecraft.iron_golem |
| Name | Identifier | Numeric ID | Translation key |
|---|---|---|---|
| Iron Golem | iron_golem | 20 | entity.iron_golem.name |
Entity data
Iron golems have entity data associated with them that contain various properties.
- Entity data
- Additional fields for mobs that can become angry
- Tags common to all entities
- Tags common to all mobs
- PlayerCreated: 1 or 0 (true/false) - if true, this golem is player-created and never attacks players.
Achievements
| Icon | Achievement | In-game description | Actual requirements (if different) | Gamerscore earned | Trophy type (PS4) | |
|---|---|---|---|---|---|---|
| PS4 | Other | |||||
| Body Guard | Create an Iron Golem | — | 20G | Bronze | ||
Advancements
| Icon | Advancement | In-game description | Parent | Actual requirements (if different) | Resource location |
|---|---|---|---|---|---|
![]() | Minecraft | The heart and story of the game | — | Have a crafting table in your inventory. | story/root
|
![]() | Stone Age | Mine Stone with your new Pickaxe | Minecraft | Have one of these 3 stones in the #stone_tool_materials item tag:
in your inventory. | story/mine_stone
|
![]() | Acquire Hardware | Smelt an Iron Ingot | Getting an Upgrade | Have an iron ingot in your inventory. | story/smelt_iron
|
![]() | Diamonds! | Acquire diamonds | Isn't It Iron Pick | Have a diamond in your inventory. | story/mine_diamond
|
![]() | The End? | Enter the End Portal | Eye Spy | Enter the End dimension. | story/enter_the_end
|
![]() | Nether | Bring summer clothes | — | Enter the Nether dimension. | nether/root
|
![]() | The End | Or the beginning? | — | Enter the End dimension. | end/root
|
![]() | The End... Again... | Respawn the Ender Dragon | Free the End | Be within a 192 block radius from the coordinates (0.0, 128, 0.0) when an ender dragon is summoned using end crystals. | end/respawn_dragon
|
![]() | Hired Help | Summon an Iron Golem to help defend a village | What a Deal! | Summon an iron golem. | adventure/summon_iron_golem
|
History
| Java Edition | |||||
|---|---|---|---|---|---|
| 1.2.1 | 12w08a | ||||
| One iron golem may spawn in a village for every 16 villagers. | |||||
| 1.2-pre | Mechanical and stomping sounds have been added for the iron golem. | ||||
| 1.4.2 | 12w32a | Iron golems now attack slimes and magma cubes. | |||
| ? | One iron golem can now spawn for every 10 villagers in a village. | ||||
| 1.7.2 | 13w36a | Because roses have been replaced with poppies, the iron golem's drop has been changed. | |||
| 1.8 | 14w03a | Iron golems now drop only iron ingots when killed by the player, either through combat, potions, or player-activated mechanisms such as manually lit TNT. If killed without player intervention, they now drop only poppies. | |||
| 14w04a | The previous change has been reverted; iron golems always drop iron ingots again. | ||||
| Iron golems can now be spawned by dispensing a pumpkin. | |||||
| 14w25a | Iron golems can now be built sideways and upside-down instead of just upright. | ||||
| 14w26c | Jack o'lanterns can no longer be used to build iron golems. | ||||
| 14w33a | Zombies, skeletons, spiders, cave spiders, slimes, magma cubes and blazes now attack iron golems, without provocation. | ||||
| 1.8.1 | pre1 | Jack o'lanterns can now be used to build iron golems again. | |||
| Creepers no longer attack iron golems. | |||||
| 1.9 | 15w39a | Iron golems are now slightly shorter (2.7 blocks tall rather than 2.9). | |||
| 15w46a | Iron golems now spawn with 100% knockback resistance. | ||||
| 1.11 | 16w32a | The entity ID of the iron golem has been changed from VillagerGolem to villager_golem. | |||
| 1.13 | 17w47a | Iron golems can now also use a carved pumpkin to be created. | |||
| pre5 | The entity ID of the iron golem has been changed from villager_golem to iron_golem. | ||||
| 1.14 | 18w43a | ||||
| 18w47a | Iron golems now spawn in cages next to pillager outposts. | ||||
| 19w08a | A single iron golem now always spawns as part of a village. | ||||
The texture of the iron golem has been tweaked. The bottom of the left arm is now the same as the right arm. The part of the under of the head and the under of the waist has been changed. | |||||
| 1.14.3 | pre1 | Panicking villagers now have a higher chance of spawning iron golems. | |||
| 1.15 | 19w41a | ||||
| Iron golems can now be healed with iron ingots. | |||||
| 19w44a | Iron golem's damage progress is now based on the ratio of current health to max health. | ||||
| 1.16 | 20w19a | Villagers can now spawn iron golems regardless of their profession status or latest working time. | |||
| Pocket Edition Alpha | |||||
| v0.12.1 | build 1 | ||||
| v0.16.0 | build 4 | Iron golems now damage players in Peaceful difficulty. | |||
| Pocket Edition | |||||
| 1.0.0 | alpha 1.0.0.0 | Iron golems no longer attack players in Peaceful difficulty. | |||
| 1.1.0 | alpha 1.1.0.0 | The entity ID of the iron golem has been changed from irongolem to iron_golem. | |||
| Bedrock Edition | |||||
| 1.10.0 | beta 1.10.0.3 | ||||
| Iron golems now spawn in cages next to pillager outposts. | |||||
| 1.11.0 | beta 1.11.0.1 | A single iron golem now always spawns as part of a village. | |||
| 1.16.100 | beta 1.16.100.54 | Iron golems attack hoglins. | |||
| ? | Iron golems immediately attack zoglins instead of attacking only when the zoglin attacked first.[4] | ||||
| Legacy Console Edition | |||||
| TU12 | CU1 | 1.0 | Patch 1 | 1.0.1 | |
| 1.91 | Iron golems now spawn in cages next to pillager outposts. | ||||
| A single iron golem now always spawn as part of a village. | |||||
| Panicking villagers now have a higher chance of spawning iron golems. | |||||
| New Nintendo 3DS Edition | |||||
| 0.1.0 | |||||
Issues
Issues relating to "Iron Golem" are maintained on the bug tracker. Report issues there.
Two Iron Golems Bump Their Heads.
Trivia
Robot from Laputa: Castle in the Sky
- The iron golem's holding out flowers to villagers is a reference to the ancient robots in Hayao Miyazaki's animated film Laputa: Castle in the Sky.[5] When baby villagers notice the poppy in its hand, they slowly approach, and take the flower eventually.[2] Iron golems do not actually pick up poppies; they spawn them in their hands.
- Iron golems do not get into boats or minecarts on their own, although in Bedrock Edition, pushing a minecart on rails into a golem forces it into the minecart.
- It is possible for an enderman to cause an iron golem to spawn by placing a pumpkin in the correct position on an arrangement of iron blocks previously placed by the player.
- The iron golem is a purchasable avatar item on the Xbox 360 Marketplace.
- Iron golems can attack pillagers (with no weapon) and giants with no amount of damage inflicted from either mob at all. They are the only two mobs to have that distinction.
- It is impossible to spawn an iron golem holding a poppy using a command (such as
summonordata). Its NBT matches with a naturally generated golem (HandItems:[{id:"minecraft:poppy",Count:1b},{}]), but does not visually update.
Gallery
Screenshots
An iron golem attacking a spider by throwing it into the air.
An iron golem attacking a witch.
An iron golem attacking the player.
In other media
An Iron Golem in promotional artwork for the Horse Update.
An Iron Golem in promotional artwork for Minecon 2015.
Iron Golems in promotional artwork for the Village and Pillage Update.
Villager and Iron Golem Spirit from Super Smash Bros. Ultimate.
Lego Minecraft Iron Golem.
References
- ↑ MC-148955 Resolved as "Fixed"[verify]
- ↑ a b Baby villagers have not accepted poppies in Java Edition since the Village & Pillage update due to a bug MC-159069.
- ↑ PE-74081
- ↑ MCPE-74428 — resolved as "Fixed".
- ↑ "@scambot Yes, thanks to @pgeuder who sent me inspirational pictures!" – @jonkagstrom (Jon Kågström) on X, February 23, 2012




















