An image of Infdev
|Starting Version||Minecraft Infdev (27th of February, 2010)|
|Current Version||Minecraft Infdev (27th of June, 2010)|
Infdev (short for Infinite Development) was the third phase in the development cycle of Minecraft, and was only playable in single player survival mode.
Infdev succeeded Indev when Notch decided to rewrite the game's code to allow terrain to be infinite and procedurally generated rather than finite. This principle of how maps are generated is similar to how current Minecraft worlds are. Ever since Infdev, the maps generated would be, theoretically, 8 times the size of the Earth. Infdev also introduced the first appearance of the Far Lands.
- Infinite map generation.
- More craftable items.
- 3D clouds.
- Much more complex cave systems.
- Dynamic fluid system.
- Signs, ladders, and Doors.
- Minecarts and their tracks.
- Bucket added.
- Far Lands added.
- Brick Pyramid added. (Later removed on 3/16/2010.)
Alpha replacing Infdev
Infdev's main purpose was to catch an infinite terrain version up to par with Indev's content, that purpose was filled around June 2010. Infdev was replaced by the name of Alpha as a sign of progression towards release. Infdev no longer gets updated, and its link has been removed from the Minecraft website.
Infdev, along with Indev, were available on the Minecraft website until September 2010, and to play Infdev now, one must use a "3rd party program" to backdate their Minecraft jar.
In the first version of Infdev, there was an obsidian wall that was meant to guide a player on where to go, like a compass. If a player went one of the different ways, they would see a giant brick pyramid, however, it is no longer being used.
If one roams around Infdev's files, one will find a hidden mode select called "The Skylands". This was possibly based on Indev's Floating island map type.