| This article contains content about features that are unused, but are still in the current code.|
These features may only be obtainable through commands, or even only mods.
|Attack Strength:||Easy 1–4|
|Location:||Only spawnable through commands|
|First Appearance:||1.12 17w16a|
hostile, humanoid mob that was added in update 1.12. They are one of three types of "illagers," the other two being the Vindicator and the Evoker. Like the other illagers, the illusioner looks similar to a villager.The Illusioner is an
The illusioner will attack Players (except in creative mode), Villagers, and Iron Golems, firing its Bow at any who are about 12–24 blocks away. It blinds players with its first attack, and will then begin to shoot at its target while creating fake reinforcements of itself that cannot be killed.
While creating the duplicates of itself, the real illusioner will cast an invisibility effect on itself that lasts 60 seconds, and will refresh the effect whenever the effect's time runs out. It signals this spell by raising its arms and producing blue smoke.
When killed by a player, any naturally spawned equipment (including their Bow) has an 8.5% (9.5% with Looting I, 10.5% with Looting II and 11.5% with Looting III) chance of dropping and will drop with a random amount durability.
These mobs were added to Minecraft in update 1.12.
- Illusioners may be added to woodland mansions in the near future.
- Although they both wield bows, an illusioner holds its bow in a different position than a Skeleton.
- According to the Official Minecraft Wiki talk page and mcbedrock disscussions, players have theorized that the illusioner was most likely a mob that was not ready or was incomplete which is a probable theory as to why this mob was not added to other versions.