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Not to be confused with Villager or Pillager.
For the mob type in Minecraft Dungeons, see MCD:Illager.
This article is about the antagonistic variant of the villager. For the hostile mob that transforms from villagers, see Witch. For zombie variant, see Zombie Villager.

An illager[1] is a type of hostile mob that regularly spawns in woodland mansions, patrols, raids, and pillager outposts. All illagers are hostile towards players, villagers, wandering traders and iron golems. Illagers look like villagers, except that they're grey and pale with "L" eyebrows.

Illager types

  • Evoker — summons vexes and evoker fangs. Spawns in woodland mansions and raids.
  • Illusioner[JE only][unused mob] — attacks with a bow, may inflict Blindness for 20 seconds and summon duplicates while becoming invisible. They can spawn only using command /summon.
  • Pillager — the most common Illager. Attacks with a crossbow. Passive when unarmed.‌[JE only] Spawns in patrols, pillager outposts, and raids.
  • Vindicator — attacks with an iron axe to deal the highest-damage melee attack in the game; breaks wooden doors in normal or hard modes during raids. Spawns in woodland mansions or raids. In Bedrock Edition, they also spawn in patrols, in Hard difficulty.
  • Ravager — attacks by ramming with its horns and sticking its head forward. Roars after its attack is blocked by a shield, knocking back nearby mobs, and dealing damage. Spawns in raids, sometimes ridden by another illager.

Specific criteria

There are three specific criteria for a mob to be considered an Illager:

  • "Johnny" vindicators do not attack the mob.
  • The mob cannot be damaged by evoker fangs or a ravager's roar.
  • The mob does not fight back when hit by a missed arrow shot by a pillager or illusioner.‌[JE only]

Non-illager monsters that spawn in raids

  • Ravager — not an illager in Java Edition because "Johnny" vindicators attack them without being attacked by the ravager in return.
  • Vex — "Johnny" vindicators attack them. They spawn when summoned by an evoker. In a raid, they are not counted in the bossbar.
  • Witch — Witches are not considered illagers, and they are not hostile to villagers.[2] A villager transforms into a witch if they're struck by lightning. However, they can join patrols or spawn in raids above normal difficulty and splash potions of Regeneration or Healing on illagers.‌[JE only] Witches can also spawn in swamp huts, and rarely at night. "Johnny" vindicators attack witches, and they take damage from evoker fangs and ravager roars. If a witch's negative splash potion hits another illager by accident, all the illagers in the area attack the witch, starting a fight. Any witches that are damaged by a ravager roar, evoker fangs, a pillager's arrow, or a illusioner's arrow throws negative potions on the illager that hit it. Witches are also neutral to iron and snow golems.‌[JE only]

Ravager jockeys

A ravager jockey is an illager that spawns riding a ravager. The riders can be pillagers, vindicators, or evokers.

Java Edition

A ravager ridden by a pillager spawns at raids in Wave 5. Ravagers ridden by vindicators and evokers spawn at Wave 7.

Bedrock Edition

A ravager ridden by pillager spawns at raids in Wave 5 and 7. Ravagers ridden by evokers also spawn at Wave 7. The ravagers ridden by vindicators do not spawn in raids, but can be spawned via commands.

Occurrences

Illagers spawn naturally in patrols and raids. They always spawn naturally in groups while in patrols and raids, or inside their structures.

Only the pillager, vindicator, and evoker spawn naturally.

Vindicators and evokers that spawn naturally in woodland mansions do not despawn and respawn. They are also passive on Peaceful difficulty.‌[BE only]

Ravagers spawn exclusively in raids.

Raid captain

Main article: Raid captain

Illagers sometimes have their own leader. Any illager has a small chance to be a raid captain with an ominous banner (even when summoned by commands, or when using a spawn egg[JE only]).

Event

Main articles: Patrol and Raid

Illagers have their own in-game events, led by raid captains:

  • Patrol — a naturally spawned group of five pillagers roaming the landscape. The group can include a vindicator on hard difficulty in Bedrock Edition.
  • Raid — a wave after wave of illagers and witches spawn and attack a village with ominous horn blares. An Illager captain spawns in each wave with other illagers, usually with a vindicator as the captain. It is triggered when a player with the Bad Omen status effect enters a village. Raiders and villagers usually have different behavior in a raid. In Bedrock Edition, any killed raiders drops special loot. Raiders celebrate after defeating a village.

Effect

Main articles: Bad Omen and Hero of the village

Killing a raid captain in patrols, in a mansion,‌[JE only] or in an outpost inflicts the player with the Bad Omen effect, which triggers a raid when that player enters a village with the effect still active.

Java Edition

Vindicators can open doors like villagers during raids. They can sometimes break a wooden door in normal or hard difficulty, if they cannot open the door successfully.

Illagers, ravagers, and witches do not retaliate when hit by a missed arrow shot by a pillager or illusioner.

A vindicator can disable the player's shield with its iron axe attack, even when riding a mob. If a player fails to land a melee attack on a vindicator that rides a ravager during a raid in Hard difficulty, the vindicator rider can deal great damage to a player without protection from a shield.

During raids, illagers pick up ominous banners dropped by raid captains who die in this wave. They do not pick up the banner from last wave remains or if thrown from player.

All illagers, ravagers, and witches gain three seconds of Glowing themselves when the bell rings.

Reinforcements

On all difficulty levels, damaged illager mobs call all other same type illagers within a 67×67×21 to 111×111×21 area centered on the attacked illager to target the attacker. For example, pillagers attack a skeleton that injures another pillager, but pillagers do not aid a vindicator hit by a skeleton.[more information needed]

Bedrock Edition

All illagers and vexes ignore baby villagers, but may still hit them by accident.

A dispenser can equip an illager with armor. However, only helmets and chestplates are visible on pillagers and vindicators, while evokers never have any armor visible.

Pillagers and ravagers do not purposefully attack other illagers. However, non-pillagers and non-ravagers do attack pillagers who hit them with missed arrows.[3] Vindicators and evokers retaliate against a pillager if the pillager accidentally hits the vindicator or evoker with an arrow, although the evoker fang deals no damage to pillagers. Vexes summoned by an injured evoker can still attack the pillager.

A "ravager with vindicator rider" is unused in Bedrock Edition. It can be summoned by a spawn event command without raid configuration.

After Texture Update, illagers still use the java 1.14 snapshot texture, including some of the marketplace textures (for example, vindicator's eyes and pillager's arms).[4][5] Also, a ravager's leg texture in Bedrock Edition is different from that in Java edition.

Trivia

  • Illager structures are always themed around dark oak wood.
  • All illagers' eyes are green‌[BE & edu only] with the exception of vindicators,‌[JE only] which have blue eyes. In the Texture Update, vindicators and illusioners were changed have to green eyes, but in the Java snapshot 18w47b the color of the vindicator's eyes was turned to blue again.

Gallery

Illagers and allies

Miscellaneous


References

  1. "The Illagers were created because we were talking about having some kind of generic, evil soldier mob in the game - slightly more intelligent than skeletons. It felt natural to have an evil villager. We figured they were ill-willed villagers and so from the beginning they were supposed to be "Ill Villagers". And then Tommaso suggested they should be EVIL-agers - and then we cut it down to just Illagers."-Jens Bergensten-"Meet the Vindicator" – Minecraft.net, June 20, 2017
  2. MC-182733 — resolved as "Works As Intended".
  3. MCPE-42373
  4. MCPE-43198 INVALID
  5. MCPE-70509
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