20 × 10
Easy: 2.5 × 1.25
In Java Edition:
Desert and its variants
A husk is a variant of zombie that spawns in deserts. Unlike zombies, husks do not burn in sunlight.
- 1 Spawning
- 2 Variants
- 3 Behavior
- 4 Drops
- 5 Sounds
- 6 Data values
- 7 Achievements
- 8 Advancements
- 9 History
- 10 Issues
- 11 Trivia
- 12 Gallery
- 13 See also
- 14 References
Husks spawn at a light level of 7 or less in the desert, desert hills, and desert lakes biomes, mostly replacing zombies in these biomes.
In Java Edition, husks spawn directly under the sky in groups of 4 in place of 80% of all zombies spawned in desert biomes variants.
In Bedrock Edition, husks spawn on the surface and underground in groups of 2-4 in place of 70% of all zombies spawned in desert biomes.
Baby husks and chicken jockeys
Notes about all jockeys:
- A jockey moves at the baby husk speed instead of the mob speed.
- A jockey becomes hostile when riding a neutral mob, but does not anger other nearby mobs of the same kind.
- A mob that is normally rideable by the player is not rideable after being ridden by a baby husk.
Husks pursue the player, iron golems, villagers, baby turtles, and wandering traders on sight from 40 blocks away, as opposed to 16 blocks in most other hostile mobs. They attempt to avoid obstacles, including sheer cliffs, water, and lava, and try to find the shortest path to the player.
Husks apply Hunger to any player or mob they hit using a melee attack unless the husk is holding an item in its main hand or the player blocks the attack with a shield. This effect lasts for 7 × floor (regional difficulty) seconds.
Husks can break down doors successfully on Hard difficulty.
Husks seek out any nearby turtle eggs and trample them.
They can also drop an iron ingot, carrot, or potato when killed by a player or tamed wolf. This drop has a 2.5% chance of occurring, increasing by 1% per level of looting. Individual items have the following chances of dropping:
- 1⁄120 (about 0.83%)
- 11⁄600 (about 1.83%) with Looting I
- 17⁄600 (about 2.83%) with Looting II
- 23⁄600 (about 3.83%) with Looting III
Any picked-up equipment has a 100% chance of dropping and drops with the same damage level it had when picked up.
- Carved Pumpkin [note 1]
- Jack o'Lantern[Java Edition only][note 1]
- Iron Shovel
- Iron Sword
- Random Armor
- Husk have an 8.5% chance of dropping their naturally-spawned equipment, with random durability. Each level of Looting increases the chance 1 percentage point (11.5% with Looting III).
Adult husks drop 5 and an additional 1–3 per naturally-spawned equipment. Baby husks drop 12.
If a husk wearing a pumpkin or jack o'lantern[Java Edition only] is killed using a weapon enchanted with Looting, there is a chance equivalent to the level of Looting used to drop the pumpkin or jack o' lantern, up to a maximum of a 3% chance of a drop.
|Sound||Subtitle||Source||Description||Namespaced ID||Translation key||Volume||Pitch||Attenuation|
|Husk groans||?||Plays randomly||?||?||16|
|Husk converts to Zombie||?||Plays when converted to a zombie||0.8||?||16|
|Husk dies||?||Plays when killed||?||?||16|
|Husk hurts||?||Plays when hurt||?||?||16|
|Husk steps||?||Plays when walking||?||?||16|
|Name||Namespaced ID||Translation key|
|Name||Namespaced ID||Numeric ID||Translation key|
Husks have entity data associated with them that contains various properties.
- Entity data
- Tags common to all entities
- Tags common to all mobs
- Tags common to all zombies
|Icon||Achievement||In-game description||Actual requirements (if different)||Gamerscore earned||Trophy type (PS)|
|Monster Hunter||Attack and kill a monster.||Kill a hostile mob or one of the following neutral mobs: an enderman, a zombified piglin, a spider, or a cave spider.||15G||Bronze|
|Sound the Alarm!||Ring the bell with a hostile enemy in the village.||—||20G||Bronze|
|Icon||Advancement||In-game description||Parent||Actual requirements (if different)||Namespaced ID|
|How Did We Get Here?||Have every effect applied at the same time||A Furious Cocktail||Have all of these 26 effects applied to the player at the same time:
Note: This is a hidden advancement, meaning that it can be viewed by the player only after completing it.
|Adventure||Adventure, exploration, and combat||—||Kill any entity, or be killed by any entity.|
|Monster Hunter||Kill any hostile monster||Adventure||Kill one of these 34 mobs:
|Monsters Hunted||Kill one of every hostile monster||Monster Hunter||Kill each of these 34 mobs:
|1.10||16w20a||Added husks and baby husks.|
|Added husk spawn eggs, which husks can be spawned from.|
|Husks share the same entity ID as zombies.|
|pre2||The husk spawn egg has been removed.|
|release||Added exclusive sounds for husks: their sounds are a more raspy version of regular zombie sounds. Before this, husks used to sound like regular zombies.|
|1.11||16w32a||Husks now have their own entity ID separate from zombies.|
|The husk spawn egg has been re-added.|
|Husks now avoid water.|
|1.13||18w19a||Husks now sink underwater.|
|Husks no longer suffocate underwater.|
|18w21b||Husks now convert into zombies when suffocating.|
|Husks now have sounds when converting to zombies.|
|1.14||18w43a||The textures of husks and baby husks have been changed.|
|1.15||19w46a||Baby husks can now be spawned using their spawn egg on the adult.|
|Upcoming Java Edition|
|1.17||21w13a||Now drop baked potatoes instead of normal potatoes if on fire when killed or killed by a fire source.|
|Pocket Edition Alpha|
|v0.15.0||build 1||Added husks and baby husks.|
|v0.16.0||build 5||Husks now have their own sounds.|
|1.0.4||alpha 184.108.40.206||Husks are now slightly taller than zombies.|
|1.5.0||beta 220.127.116.11||Husks now sink underwater.|
|Husks now convert into zombies when suffocating.|
|beta 18.104.22.168||Husks now try to stomp turtle eggs.|
|1.8.0||beta 22.214.171.124||Baby husks can now ride adult stray cats and pandas.|
|1.10.0||beta 126.96.36.199||The textures of husks and baby husks have been changed.|
|Husks are now hostile toward wandering traders.|
|1.16.0||beta 188.8.131.52||Husks can now pick up items.|
|Legacy Console Edition|
|TU46||CU36||1.38||Patch 15||1.0.1||Added husks and baby husks.|
|TU54||CU44||1.52||Patch 24||1.0.4||Added husk spawn eggs, which husks can be spawned from.|
|TU60||CU51||1.64||Patch 30||1.0.11||Baby husks now have a 15% chance of becoming a jockey. Before becoming a jockey, upon nearing the player, they check for one of the following to mount prior attacking: adult chickens, adult ocelots, adult wolves, adult zombies, cows, pigs, sheep, spiders or cave spiders.|
|TU69||1.76||Patch 38||Husks now sink underwater.|
|Husks now convert into zombies when suffocating.|
|Husks now try to stomp turtle eggs.|
|1.83||Baby husks can now ride adult stray cats and pandas.|
|1.91||Husks are now hostile toward wandering traders.|
|New Nintendo 3DS Edition|
|0.1.0||Added husks and baby husks.|
- The Husk was created by Jason Mayer at a game jam and shown to Jens Bergensten.
- Husks are a little bit taller than regular zombies.
In Other Media
Lego Minecraft Husk.
- "Meet the Husk" – Minecraft.net